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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
*/
#include <vcl/BitmapFilterStackBlur.hxx>
#include <vcl/bitmapaccess.hxx>
#include <bitmapwriteaccess.hxx>
#include <sal/log.hxx>
#include <comphelper/threadpool.hxx>
namespace
{
static const sal_Int16 constMultiplyTable[255]
= { 512, 512, 456, 512, 328, 456, 335, 512, 405, 328, 271, 456, 388, 335, 292, 512, 454,
405, 364, 328, 298, 271, 496, 456, 420, 388, 360, 335, 312, 292, 273, 512, 482, 454,
428, 405, 383, 364, 345, 328, 312, 298, 284, 271, 259, 496, 475, 456, 437, 420, 404,
388, 374, 360, 347, 335, 323, 312, 302, 292, 282, 273, 265, 512, 497, 482, 468, 454,
441, 428, 417, 405, 394, 383, 373, 364, 354, 345, 337, 328, 320, 312, 305, 298, 291,
284, 278, 271, 265, 259, 507, 496, 485, 475, 465, 456, 446, 437, 428, 420, 412, 404,
396, 388, 381, 374, 367, 360, 354, 347, 341, 335, 329, 323, 318, 312, 307, 302, 297,
292, 287, 282, 278, 273, 269, 265, 261, 512, 505, 497, 489, 482, 475, 468, 461, 454,
447, 441, 435, 428, 422, 417, 411, 405, 399, 394, 389, 383, 378, 373, 368, 364, 359,
354, 350, 345, 341, 337, 332, 328, 324, 320, 316, 312, 309, 305, 301, 298, 294, 291,
287, 284, 281, 278, 274, 271, 268, 265, 262, 259, 257, 507, 501, 496, 491, 485, 480,
475, 470, 465, 460, 456, 451, 446, 442, 437, 433, 428, 424, 420, 416, 412, 408, 404,
400, 396, 392, 388, 385, 381, 377, 374, 370, 367, 363, 360, 357, 354, 350, 347, 344,
341, 338, 335, 332, 329, 326, 323, 320, 318, 315, 312, 310, 307, 304, 302, 299, 297,
294, 292, 289, 287, 285, 282, 280, 278, 275, 273, 271, 269, 267, 265, 263, 261, 259 };
static const sal_Int16 constShiftTable[255]
= { 9, 11, 12, 13, 13, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17, 17, 17, 17, 17, 17, 17,
18, 18, 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19,
19, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21, 21, 21,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
21, 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24 };
struct BlurSharedData
{
BitmapReadAccess* mpReadAccess;
BitmapWriteAccess* mpWriteAccess;
long mnRadius;
long mnComponentWidth;
long mnDiv;
long mnColorChannels;
BlurSharedData(BitmapReadAccess* pReadAccess, BitmapWriteAccess* pWriteAccess, long aRadius,
long nComponentWidth, long nColorChannels)
: mpReadAccess(pReadAccess)
, mpWriteAccess(pWriteAccess)
, mnRadius(aRadius)
, mnComponentWidth(nComponentWidth)
, mnDiv(aRadius + aRadius + 1)
, mnColorChannels(nColorChannels)
{
}
};
struct BlurArrays
{
BlurSharedData maShared;
std::vector<sal_uInt8> maStackBuffer;
std::vector<long> maPositionTable;
std::vector<long> maWeightTable;
std::vector<long> mnSumVector;
std::vector<long> mnInSumVector;
std::vector<long> mnOutSumVector;
BlurArrays(BlurSharedData const& rShared)
: maShared(rShared)
, maStackBuffer(maShared.mnDiv * maShared.mnComponentWidth)
, maPositionTable(maShared.mnDiv)
, maWeightTable(maShared.mnDiv)
, mnSumVector(maShared.mnColorChannels)
, mnInSumVector(maShared.mnColorChannels)
, mnOutSumVector(maShared.mnColorChannels)
{
}
void initializeWeightAndPositions(long nLastIndex)
{
for (long i = 0; i < maShared.mnDiv; i++)
{
maPositionTable[i] = std::clamp(i - maShared.mnRadius, 0L, nLastIndex);
maWeightTable[i] = maShared.mnRadius + 1 - std::abs(i - maShared.mnRadius);
}
}
long getMultiplyValue() { return static_cast<long>(constMultiplyTable[maShared.mnRadius]); }
long getShiftValue() { return static_cast<long>(constShiftTable[maShared.mnRadius]); }
};
typedef void (*BlurRangeFn)(BlurSharedData const& rShared, long nStartY, long nEndY);
class BlurTask : public comphelper::ThreadTask
{
BlurRangeFn mpBlurFunction;
BlurSharedData& mrShared;
long mnStartY;
long mnEndY;
public:
explicit BlurTask(const std::shared_ptr<comphelper::ThreadTaskTag>& pTag,
BlurRangeFn pBlurFunction, BlurSharedData& rShared, long nStartY, long nEndY)
: comphelper::ThreadTask(pTag)
, mpBlurFunction(pBlurFunction)
, mrShared(rShared)
, mnStartY(nStartY)
, mnEndY(nEndY)
{
}
virtual void doWork() override { mpBlurFunction(mrShared, mnStartY, mnEndY); }
};
struct SumFunction24
{
static inline void add(long*& pValue1, long nConstant)
{
pValue1[0] += nConstant;
pValue1[1] += nConstant;
pValue1[2] += nConstant;
}
static inline void set(long*& pValue1, long nConstant)
{
pValue1[0] = nConstant;
pValue1[1] = nConstant;
pValue1[2] = nConstant;
}
static inline void add(long*& pValue1, sal_uInt8*& pValue2)
{
pValue1[0] += pValue2[0];
pValue1[1] += pValue2[1];
pValue1[2] += pValue2[2];
}
static inline void add(long*& pValue1, long*& pValue2)
{
pValue1[0] += pValue2[0];
pValue1[1] += pValue2[1];
pValue1[2] += pValue2[2];
}
static inline void sub(long*& pValue1, sal_uInt8*& pValue2)
{
pValue1[0] -= pValue2[0];
pValue1[1] -= pValue2[1];
pValue1[2] -= pValue2[2];
}
static inline void sub(long*& pValue1, long*& pValue2)
{
pValue1[0] -= pValue2[0];
pValue1[1] -= pValue2[1];
pValue1[2] -= pValue2[2];
}
static inline void assignPtr(sal_uInt8*& pValue1, sal_uInt8*& pValue2)
{
pValue1[0] = pValue2[0];
pValue1[1] = pValue2[1];
pValue1[2] = pValue2[2];
}
static inline void assignMulAndShr(sal_uInt8*& result, long*& sum, long multiply, long shift)
{
result[0] = (multiply * sum[0]) >> shift;
result[1] = (multiply * sum[1]) >> shift;
result[2] = (multiply * sum[2]) >> shift;
}
};
struct SumFunction8
{
static inline void add(long*& pValue1, long nConstant) { pValue1[0] += nConstant; }
static inline void set(long*& pValue1, long nConstant) { pValue1[0] = nConstant; }
static inline void add(long*& pValue1, sal_uInt8*& pValue2) { pValue1[0] += pValue2[0]; }
static inline void add(long*& pValue1, long*& pValue2) { pValue1[0] += pValue2[0]; }
static inline void sub(long*& pValue1, sal_uInt8*& pValue2) { pValue1[0] -= pValue2[0]; }
static inline void sub(long*& pValue1, long*& pValue2) { pValue1[0] -= pValue2[0]; }
static inline void assignPtr(sal_uInt8*& pValue1, sal_uInt8*& pValue2)
{
pValue1[0] = pValue2[0];
}
static inline void assignMulAndShr(sal_uInt8*& result, long*& sum, long multiply, long shift)
{
result[0] = (multiply * sum[0]) >> shift;
}
};
template <typename SumFunction>
void stackBlurHorizontal(BlurSharedData const& rShared, long nStart, long nEnd)
{
BitmapReadAccess* pReadAccess = rShared.mpReadAccess;
BitmapWriteAccess* pWriteAccess = rShared.mpWriteAccess;
BlurArrays aArrays(rShared);
sal_uInt8* pStack = aArrays.maStackBuffer.data();
sal_uInt8* pStackPtr;
long nWidth = pReadAccess->Width();
long nLastIndexX = nWidth - 1;
long nMultiplyValue = aArrays.getMultiplyValue();
long nShiftValue = aArrays.getShiftValue();
long nRadius = rShared.mnRadius;
long nComponentWidth = rShared.mnComponentWidth;
long nDiv = rShared.mnDiv;
Scanline pSourcePointer;
Scanline pDestinationPointer;
long nXPosition;
long nStackIndex;
long nStackIndexStart;
long nWeight;
aArrays.initializeWeightAndPositions(nLastIndexX);
long* nSum = aArrays.mnSumVector.data();
long* nInSum = aArrays.mnInSumVector.data();
long* nOutSum = aArrays.mnOutSumVector.data();
long* pPositionPointer = aArrays.maPositionTable.data();
long* pWeightPointer = aArrays.maWeightTable.data();
for (long y = nStart; y <= nEnd; y++)
{
SumFunction::set(nSum, 0L);
SumFunction::set(nInSum, 0L);
SumFunction::set(nOutSum, 0L);
// Pre-initialize blur data for first pixel.
// aArrays.maPositionTable contains values like (for radius of 5): [0,0,0,0,0,0,1,2,3,4,5],
// which are used as pixels indices in the current row that we use to prepare information
// for the first pixel; aArrays.maWeightTable has [1,2,3,4,5,6,5,4,3,2,1]. Before looking at
// the first row pixel, we pretend to have processed fake previous pixels, as if the row was
// extended to the left with the same color as that of the first pixel.
for (long i = 0; i < nDiv; i++)
{
pSourcePointer = pReadAccess->GetScanline(y) + nComponentWidth * pPositionPointer[i];
pStackPtr = &pStack[nComponentWidth * i];
SumFunction::assignPtr(pStackPtr, pSourcePointer);
nWeight = pWeightPointer[i];
SumFunction::add(nSum, pSourcePointer[0] * nWeight);
if (i - nRadius > 0)
{
SumFunction::add(nInSum, pSourcePointer);
}
else
{
SumFunction::add(nOutSum, pSourcePointer);
}
}
nStackIndex = nRadius;
nXPosition = std::min(nRadius, nLastIndexX);
pSourcePointer = pReadAccess->GetScanline(y) + nComponentWidth * nXPosition;
for (long x = 0; x < nWidth; x++)
{
pDestinationPointer = pWriteAccess->GetScanline(y) + nComponentWidth * x;
SumFunction::assignMulAndShr(pDestinationPointer, nSum, nMultiplyValue, nShiftValue);
SumFunction::sub(nSum, nOutSum);
nStackIndexStart = nStackIndex + nDiv - nRadius;
if (nStackIndexStart >= nDiv)
{
nStackIndexStart -= nDiv;
}
pStackPtr = &pStack[nComponentWidth * nStackIndexStart];
SumFunction::sub(nOutSum, pStackPtr);
if (nXPosition < nLastIndexX)
{
nXPosition++;
pSourcePointer = pReadAccess->GetScanline(y) + nComponentWidth * nXPosition;
}
SumFunction::assignPtr(pStackPtr, pSourcePointer);
SumFunction::add(nInSum, pSourcePointer);
SumFunction::add(nSum, nInSum);
nStackIndex++;
if (nStackIndex >= nDiv)
{
nStackIndex = 0;
}
pStackPtr = &pStack[nStackIndex * nComponentWidth];
SumFunction::add(nOutSum, pStackPtr);
SumFunction::sub(nInSum, pStackPtr);
}
}
}
template <typename SumFunction>
void stackBlurVertical(BlurSharedData const& rShared, long nStart, long nEnd)
{
BitmapReadAccess* pReadAccess = rShared.mpReadAccess;
BitmapWriteAccess* pWriteAccess = rShared.mpWriteAccess;
BlurArrays aArrays(rShared);
sal_uInt8* pStack = aArrays.maStackBuffer.data();
sal_uInt8* pStackPtr;
long nHeight = pReadAccess->Height();
long nLastIndexY = nHeight - 1;
long nMultiplyValue = aArrays.getMultiplyValue();
long nShiftValue = aArrays.getShiftValue();
long nRadius = rShared.mnRadius;
long nComponentWidth = rShared.mnComponentWidth;
long nDiv = rShared.mnDiv;
Scanline pSourcePointer;
Scanline pDestinationPointer;
long nYPosition;
long nStackIndex;
long nStackIndexStart;
long nWeight;
aArrays.initializeWeightAndPositions(nLastIndexY);
long* nSum = aArrays.mnSumVector.data();
long* nInSum = aArrays.mnInSumVector.data();
long* nOutSum = aArrays.mnOutSumVector.data();
long* pPositionPointer = aArrays.maPositionTable.data();
long* pWeightPointer = aArrays.maWeightTable.data();
for (long x = nStart; x <= nEnd; x++)
{
SumFunction::set(nSum, 0L);
SumFunction::set(nInSum, 0L);
SumFunction::set(nOutSum, 0L);
// Pre-initialize blur data for first pixel.
// aArrays.maPositionTable contains values like (for radius of 5): [0,0,0,0,0,0,1,2,3,4,5],
// which are used as pixels indices in the current column that we use to prepare information
// for the first pixel; aArrays.maWeightTable has [1,2,3,4,5,6,5,4,3,2,1]. Before looking at
// the first column pixels, we pretend to have processed fake previous pixels, as if the
// column was extended to the top with the same color as that of the first pixel.
for (long i = 0; i < nDiv; i++)
{
pSourcePointer = pReadAccess->GetScanline(pPositionPointer[i]) + nComponentWidth * x;
pStackPtr = &pStack[nComponentWidth * i];
SumFunction::assignPtr(pStackPtr, pSourcePointer);
nWeight = pWeightPointer[i];
SumFunction::add(nSum, pSourcePointer[0] * nWeight);
if (i - nRadius > 0)
{
SumFunction::add(nInSum, pSourcePointer);
}
else
{
SumFunction::add(nOutSum, pSourcePointer);
}
}
nStackIndex = nRadius;
nYPosition = std::min(nRadius, nLastIndexY);
pSourcePointer = pReadAccess->GetScanline(nYPosition) + nComponentWidth * x;
for (long y = 0; y < nHeight; y++)
{
pDestinationPointer = pWriteAccess->GetScanline(y) + nComponentWidth * x;
SumFunction::assignMulAndShr(pDestinationPointer, nSum, nMultiplyValue, nShiftValue);
SumFunction::sub(nSum, nOutSum);
nStackIndexStart = nStackIndex + nDiv - nRadius;
if (nStackIndexStart >= nDiv)
{
nStackIndexStart -= nDiv;
}
pStackPtr = &pStack[nComponentWidth * nStackIndexStart];
SumFunction::sub(nOutSum, pStackPtr);
if (nYPosition < nLastIndexY)
{
nYPosition++;
pSourcePointer = pReadAccess->GetScanline(nYPosition) + nComponentWidth * x;
}
SumFunction::assignPtr(pStackPtr, pSourcePointer);
SumFunction::add(nInSum, pSourcePointer);
SumFunction::add(nSum, nInSum);
nStackIndex++;
if (nStackIndex >= nDiv)
{
nStackIndex = 0;
}
pStackPtr = &pStack[nStackIndex * nComponentWidth];
SumFunction::add(nOutSum, pStackPtr);
SumFunction::sub(nInSum, pStackPtr);
}
}
}
constexpr long nThreadStrip = 16;
void runStackBlur(Bitmap& rBitmap, const long nRadius, const long nComponentWidth,
const long nColorChannels, BlurRangeFn pBlurHorizontalFn,
BlurRangeFn pBlurVerticalFn, const bool bParallel)
{
if (bParallel)
{
try
{
comphelper::ThreadPool& rShared = comphelper::ThreadPool::getSharedOptimalPool();
auto pTag = comphelper::ThreadPool::createThreadTaskTag();
{
Bitmap::ScopedReadAccess pReadAccess(rBitmap);
BitmapScopedWriteAccess pWriteAccess(rBitmap);
BlurSharedData aSharedData(pReadAccess.get(), pWriteAccess.get(), nRadius,
nComponentWidth, nColorChannels);
const long nLastIndex = pReadAccess->Height() - 1;
long nStripStart = 0;
for (; nStripStart < nLastIndex - nThreadStrip; nStripStart += nThreadStrip)
{
long nStripEnd = nStripStart + nThreadStrip - 1;
auto pTask(std::make_unique<BlurTask>(pTag, pBlurHorizontalFn, aSharedData,
nStripStart, nStripEnd));
rShared.pushTask(std::move(pTask));
}
// Do the last (or the only) strip in main thread without threading overhead
pBlurHorizontalFn(aSharedData, nStripStart, nLastIndex);
rShared.waitUntilDone(pTag);
}
{
Bitmap::ScopedReadAccess pReadAccess(rBitmap);
BitmapScopedWriteAccess pWriteAccess(rBitmap);
BlurSharedData aSharedData(pReadAccess.get(), pWriteAccess.get(), nRadius,
nComponentWidth, nColorChannels);
const long nLastIndex = pReadAccess->Width() - 1;
long nStripStart = 0;
for (; nStripStart < nLastIndex - nThreadStrip; nStripStart += nThreadStrip)
{
long nStripEnd = nStripStart + nThreadStrip - 1;
auto pTask(std::make_unique<BlurTask>(pTag, pBlurVerticalFn, aSharedData,
nStripStart, nStripEnd));
rShared.pushTask(std::move(pTask));
}
// Do the last (or the only) strip in main thread without threading overhead
pBlurVerticalFn(aSharedData, nStripStart, nLastIndex);
rShared.waitUntilDone(pTag);
}
}
catch (...)
{
SAL_WARN("vcl.gdi", "threaded bitmap blurring failed");
}
}
else
{
{
Bitmap::ScopedReadAccess pReadAccess(rBitmap);
BitmapScopedWriteAccess pWriteAccess(rBitmap);
BlurSharedData aSharedData(pReadAccess.get(), pWriteAccess.get(), nRadius,
nComponentWidth, nColorChannels);
long nFirstIndex = 0;
long nLastIndex = pReadAccess->Height() - 1;
pBlurHorizontalFn(aSharedData, nFirstIndex, nLastIndex);
}
{
Bitmap::ScopedReadAccess pReadAccess(rBitmap);
BitmapScopedWriteAccess pWriteAccess(rBitmap);
BlurSharedData aSharedData(pReadAccess.get(), pWriteAccess.get(), nRadius,
nComponentWidth, nColorChannels);
long nFirstIndex = 0;
long nLastIndex = pReadAccess->Width() - 1;
pBlurVerticalFn(aSharedData, nFirstIndex, nLastIndex);
}
}
}
void stackBlur24(Bitmap& rBitmap, sal_Int32 nRadius, sal_Int32 nComponentWidth)
{
const bool bParallel = true;
// Limit radius
nRadius = std::clamp<sal_Int32>(nRadius, 2, 254);
const long nColorChannels = 3; // 3 color channel
BlurRangeFn pBlurHorizontalFn = stackBlurHorizontal<SumFunction24>;
BlurRangeFn pBlurVerticalFn = stackBlurVertical<SumFunction24>;
runStackBlur(rBitmap, nRadius, nComponentWidth, nColorChannels, pBlurHorizontalFn,
pBlurVerticalFn, bParallel);
}
void stackBlur8(Bitmap& rBitmap, sal_Int32 nRadius, sal_Int32 nComponentWidth)
{
const bool bParallel = true;
// Limit radius
nRadius = std::clamp<sal_Int32>(nRadius, 2, 254);
const long nColorChannels = 1; // 1 color channel
BlurRangeFn pBlurHorizontalFn = stackBlurHorizontal<SumFunction8>;
BlurRangeFn pBlurVerticalFn = stackBlurVertical<SumFunction8>;
runStackBlur(rBitmap, nRadius, nComponentWidth, nColorChannels, pBlurHorizontalFn,
pBlurVerticalFn, bParallel);
}
} // end anonymous namespace
/**
* Implementation of stack blur - a fast Gaussian blur approximation.
* nRadius - blur radius, valid values are between 2 and 254
* bExtend - extend the bitmap in all directions by the radius
*
* Stack Blur Algorithm by Mario Klingemann <mario@quasimondo.com>
* (http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.html)
*
* Additionally references and implementations:
* - Blur.js by Jacob Kelley
* (http://www.blurjs.com)
* - BlurEffectForAndroidDesign by Nicolas Pomepuy
* (https://github.com/PomepuyN/BlurEffectForAndroidDesign)
* - StackBluriOS by Thomas Landspurg
* (https://github.com/tomsoft1/StackBluriOS)
* - stackblur.cpp by Benjamin Yates
* (https://gist.github.com/benjamin9999/3809142)
* - stack blur in fog 2D graphic library by Petr Kobalicek
* (https://code.google.com/p/fog/)
*
*/
BitmapFilterStackBlur::BitmapFilterStackBlur(sal_Int32 nRadius)
: mnRadius(nRadius)
{
}
BitmapFilterStackBlur::~BitmapFilterStackBlur() {}
BitmapEx BitmapFilterStackBlur::execute(BitmapEx const& rBitmapEx) const
{
Bitmap aBitmap = rBitmapEx.GetBitmap();
Bitmap result = filter(aBitmap);
return BitmapEx(result, rBitmapEx.GetMask());
}
Bitmap BitmapFilterStackBlur::filter(Bitmap const& rBitmap) const
{
Bitmap bitmapCopy(rBitmap);
ScanlineFormat nScanlineFormat;
{
Bitmap::ScopedReadAccess pReadAccess(bitmapCopy);
nScanlineFormat = pReadAccess->GetScanlineFormat();
}
if (nScanlineFormat == ScanlineFormat::N24BitTcRgb
|| nScanlineFormat == ScanlineFormat::N24BitTcBgr
|| nScanlineFormat == ScanlineFormat::N32BitTcMask
|| nScanlineFormat == ScanlineFormat::N32BitTcBgra)
{
int nComponentWidth = (nScanlineFormat == ScanlineFormat::N32BitTcMask
|| nScanlineFormat == ScanlineFormat::N32BitTcBgra)
? 4
: 3;
stackBlur24(bitmapCopy, mnRadius, nComponentWidth);
}
else if (nScanlineFormat == ScanlineFormat::N8BitPal)
{
int nComponentWidth = 1;
stackBlur8(bitmapCopy, mnRadius, nComponentWidth);
}
return bitmapCopy;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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