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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <algorithm>
#include <vector>
#include <officecfg/Office/Impress.hxx>
#include <com/sun/star/container/XNameAccess.hpp>
#include <com/sun/star/container/XNameContainer.hpp>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/lang/XSingleServiceFactory.hpp>
#include <comphelper/processfactory.hxx>
#include <comphelper/configuration.hxx>
#include <comphelper/sequence.hxx>
#include <sal/log.hxx>
#include <vcl/svapp.hxx>
#include <osl/socket.hxx>
#include <sddll.hxx>
#include "DiscoveryService.hxx"
#include "Listener.hxx"
#include <RemoteServer.hxx>
#include "BluetoothServer.hxx"
#include "Communicator.hxx"
#include "BufferedStreamSocket.hxx"
using namespace sd;
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
using namespace ::com::sun::star::beans;
using namespace ::com::sun::star::container;
using namespace ::com::sun::star::lang;
using namespace ::osl;
using namespace ::comphelper;
namespace sd {
/**
* Used to keep track of clients that have attempted to connect, but haven't
* yet been approved.
*/
struct ClientInfoInternal:
ClientInfo
{
BufferedStreamSocket *mpStreamSocket;
OUString mPin;
ClientInfoInternal( const OUString& rName,
BufferedStreamSocket *pSocket,
const OUString& rPin ):
ClientInfo( rName, false ),
mpStreamSocket( pSocket ),
mPin( rPin ) {}
};
}
RemoteServer::RemoteServer() :
Thread( "RemoteServerThread" )
{
SAL_INFO( "sdremote", "Instantiated RemoteServer" );
}
RemoteServer::~RemoteServer()
{
}
void RemoteServer::execute()
{
SAL_INFO( "sdremote", "RemoteServer::execute called" );
osl::SocketAddr aAddr( "0.0.0.0", PORT );
if ( !mSocket.bind( aAddr ) )
{
SAL_WARN( "sdremote", "bind failed" << mSocket.getErrorAsString() );
spServer = nullptr;
return;
}
if ( !mSocket.listen(3) )
{
SAL_WARN( "sdremote", "listen failed" << mSocket.getErrorAsString() );
spServer = nullptr;
return;
}
while ( true )
{
StreamSocket aSocket;
SAL_INFO( "sdremote", "waiting on accept" );
if ( mSocket.acceptConnection( aSocket ) == osl_Socket_Error )
{
SAL_WARN( "sdremote", "accept failed" << mSocket.getErrorAsString() );
spServer = nullptr;
return; // Closed, or other issue.
}
BufferedStreamSocket *pSocket = new BufferedStreamSocket( aSocket);
handleAcceptedConnection( pSocket );
}
SAL_INFO( "sdremote", "shutting down RemoteServer" );
spServer = nullptr; // Object is destroyed when Thread::execute() ends.
}
void RemoteServer::handleAcceptedConnection( BufferedStreamSocket *pSocket )
{
OString aLine;
if ( ! ( pSocket->readLine( aLine)
&& aLine == "LO_SERVER_CLIENT_PAIR"
&& pSocket->readLine( aLine ) ) )
{
SAL_INFO( "sdremote", "client failed to send LO_SERVER_CLIENT_PAIR, ignoring" );
delete pSocket;
return;
}
OString aName( aLine );
if ( ! pSocket->readLine( aLine ) )
{
delete pSocket;
return;
}
OString aPin( aLine );
SocketAddr aClientAddr;
pSocket->getPeerAddr( aClientAddr );
do
{
// Read off any additional non-empty lines
// We know that we at least have the empty termination line to read.
if ( ! pSocket->readLine( aLine ) ) {
delete pSocket;
return;
}
}
while ( aLine.getLength() > 0 );
MutexGuard aGuard( sDataMutex );
std::shared_ptr< ClientInfoInternal > pClient =
std::make_shared<ClientInfoInternal>(
OStringToOUString( aName, RTL_TEXTENCODING_UTF8 ),
pSocket, OStringToOUString( aPin, RTL_TEXTENCODING_UTF8 ) );
mAvailableClients.push_back( pClient );
// Check if we already have this server.
Reference< XNameAccess > const xConfig = officecfg::Office::Impress::Misc::AuthorisedRemotes::get();
const Sequence< OUString > aNames = xConfig->getElementNames();
for ( const auto& rName : aNames )
{
if ( rName == pClient->mName )
{
Reference<XNameAccess> xSetItem( xConfig->getByName(rName), UNO_QUERY );
Any axPin(xSetItem->getByName("PIN"));
OUString sPin;
axPin >>= sPin;
if ( sPin == pClient->mPin ) {
SAL_INFO( "sdremote", "client found on validated list -- connecting" );
connectClient( pClient, sPin );
return;
}
}
}
// Pin not found so inform the client.
SAL_INFO( "sdremote", "client not found on validated list" );
pSocket->write( "LO_SERVER_VALIDATING_PIN\n\n",
strlen( "LO_SERVER_VALIDATING_PIN\n\n" ) );
}
RemoteServer *sd::RemoteServer::spServer = nullptr;
::osl::Mutex sd::RemoteServer::sDataMutex;
::std::vector<Communicator*> sd::RemoteServer::sCommunicators;
void RemoteServer::setup()
{
if (spServer)
return;
spServer = new RemoteServer();
spServer->launch();
#ifdef ENABLE_SDREMOTE_BLUETOOTH
sd::BluetoothServer::setup( &sCommunicators );
#endif
}
void RemoteServer::presentationStarted( const css::uno::Reference<
css::presentation::XSlideShowController > &rController )
{
if ( !spServer )
return;
MutexGuard aGuard( sDataMutex );
for ( const auto& rpCommunicator : sCommunicators )
{
rpCommunicator->presentationStarted( rController );
}
}
void RemoteServer::presentationStopped()
{
if ( !spServer )
return;
MutexGuard aGuard( sDataMutex );
for ( const auto& rpCommunicator : sCommunicators )
{
rpCommunicator->disposeListener();
}
}
void RemoteServer::removeCommunicator( Communicator const * mCommunicator )
{
if ( !spServer )
return;
MutexGuard aGuard( sDataMutex );
auto aIt = std::find(sCommunicators.begin(), sCommunicators.end(), mCommunicator);
if (aIt != sCommunicators.end())
sCommunicators.erase( aIt );
}
std::vector< std::shared_ptr< ClientInfo > > RemoteServer::getClients()
{
SAL_INFO( "sdremote", "RemoteServer::getClients() called" );
std::vector< std::shared_ptr< ClientInfo > > aClients;
if ( spServer )
{
MutexGuard aGuard( sDataMutex );
aClients.assign( spServer->mAvailableClients.begin(),
spServer->mAvailableClients.end() );
}
else
{
SAL_INFO( "sdremote", "No remote server instance => no remote clients" );
}
// We also need to provide authorised clients (no matter whether or not
// they are actually available), so that they can be de-authorised if
// necessary. We specifically want these to be at the end of the list
// since the user is more likely to be trying to connect a new remote
// than removing an existing remote.
// We can also be sure that pre-authorised clients will not be on the
// available clients list, as they get automatically connected if seen.
// TODO: we should probably add some sort of extra labelling to mark
// authorised AND connected client.
Reference< XNameAccess > const xConfig = officecfg::Office::Impress::Misc::AuthorisedRemotes::get();
const Sequence< OUString > aNames = xConfig->getElementNames();
std::transform(aNames.begin(), aNames.end(), std::back_inserter(aClients),
[](const OUString& rName) -> std::shared_ptr<ClientInfo> {
return std::make_shared<ClientInfo>(rName, true); });
return aClients;
}
bool RemoteServer::connectClient( const std::shared_ptr< ClientInfo >& pClient, std::u16string_view aPin )
{
SAL_INFO( "sdremote", "RemoteServer::connectClient called" );
if ( !spServer )
return false;
ClientInfoInternal* apClient = dynamic_cast< ClientInfoInternal* >( pClient.get() );
if ( !apClient )
// could happen if we try to "connect" an already authorised client
{
return false;
}
if ( apClient->mPin == aPin )
{
// Save in settings first
std::shared_ptr< ConfigurationChanges > aChanges = ConfigurationChanges::create();
Reference< XNameContainer > const xConfig = officecfg::Office::Impress::Misc::AuthorisedRemotes::get( aChanges );
Reference<XSingleServiceFactory> xChildFactory (
xConfig, UNO_QUERY);
Reference<XNameReplace> xChild( xChildFactory->createInstance(), UNO_QUERY);
Any aValue;
if (xChild.is())
{
// Check whether the client is already saved
Sequence< OUString > aNames = xConfig->getElementNames();
if (comphelper::findValue(aNames, apClient->mName) != -1)
xConfig->replaceByName( apClient->mName, Any( xChild ) );
else
xConfig->insertByName( apClient->mName, Any( xChild ) );
aValue <<= apClient->mPin;
xChild->replaceByName("PIN", aValue);
aChanges->commit();
}
Communicator* pCommunicator = new Communicator( std::unique_ptr<IBluetoothSocket>(apClient->mpStreamSocket) );
MutexGuard aGuard( sDataMutex );
sCommunicators.push_back( pCommunicator );
auto aIt = std::find(spServer->mAvailableClients.begin(), spServer->mAvailableClients.end(), pClient);
if (aIt != spServer->mAvailableClients.end())
spServer->mAvailableClients.erase( aIt );
pCommunicator->launch();
return true;
}
else
{
return false;
}
}
void RemoteServer::deauthoriseClient( const std::shared_ptr< ClientInfo >& pClient )
{
// TODO: we probably want to forcefully disconnect at this point too?
// But possibly via a separate function to allow just disconnecting from
// the UI.
SAL_INFO( "sdremote", "RemoteServer::deauthoriseClient called" );
if ( !pClient->mbIsAlreadyAuthorised )
// We can't remove unauthorised clients from the authorised list...
{
return;
}
std::shared_ptr< ConfigurationChanges > aChanges = ConfigurationChanges::create();
Reference< XNameContainer > const xConfig =
officecfg::Office::Impress::Misc::AuthorisedRemotes::get( aChanges );
xConfig->removeByName( pClient->mName );
aChanges->commit();
}
void SdDLL::RegisterRemotes()
{
SAL_INFO( "sdremote", "SdDLL::RegisterRemotes called" );
// The remote server is likely of no use in headless mode. And as only
// one instance of the server can actually own the appropriate ports its
// probably best to not even try to do so from our headless instance
// (i.e. as to avoid blocking expected usage).
// It could perhaps be argued that we would still need the remote
// server for tiled rendering of presentations, but even then this
// implementation would not be of much use, i.e. would be controlling
// the purely imaginary headless presentation -- instead we'd need
// to have some sort of mechanism of plugging in our tiled rendering
// client to be controlled by the remote server, or provide an
// alternative implementation.
if ( Application::IsHeadlessModeEnabled() )
return;
if ( !officecfg::Office::Impress::Misc::Start::EnableSdremote::get() )
return;
sd::RemoteServer::setup();
sd::DiscoveryService::setup();
}
void RemoteServer::ensureDiscoverable()
{
// FIXME: we could also enable listening on our WiFi
// socket here to significantly reduce the attack surface.
#ifdef ENABLE_SDREMOTE_BLUETOOTH
BluetoothServer::ensureDiscoverable();
#endif
}
void RemoteServer::restoreDiscoverable()
{
#ifdef ENABLE_SDREMOTE_BLUETOOTH
BluetoothServer::restoreDiscoverable();
#endif
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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