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/* randomness machinery
* Copyright (C) 1997 Angelos D. Keromytis.
* Copyright (C) 1998-2001 D. Hugh Redelmeier.
* Copyright (C) 2006-2007 Michael C Richardson <mcr@xelerance.com>
* Copyright (C) 2007-2008 Antony Antony <antony@xelerance.com>
* Copyright (C) 2007-2008 Paul Wouters <paul@xelerance.com>
* Copyright (C) 2012 Paul Wouters <paul@libreswan.org>
* Copyright (C) 2019 Andrew Cagney <cagney@gnu.org>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. See <https://www.gnu.org/licenses/gpl2.txt>.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*
*/
#include <features.h>
#include <pk11pub.h>
#include "rnd.h"
#include "lswlog.h" /* for global_logger */
#include "lswnss.h" /* for passert_nss_error() */
/* A true random number generator (we hope)
*
* Under LINUX, use NSS for FIPS compliant RNG.
* Under OpenBSD ("__OpenBSD__" predefined), use arc4random().
* Otherwise use our own random number generator based on clock skew.
* I (ADK) first heard of the idea from John Ioannidis, who heard it
* from Matt Blaze and/or Jack Lacy.
* ??? Why is mixing need for linux but not OpenBSD?
*/
/* Pluto's uses of randomness:
*
* - Setting up the "secret_of_the_day". This changes every hour! 20
* bytes a shot. It is used in building responder cookies.
*
* - generating initiator cookies (8 bytes, once per Phase 1 initiation).
*
* - IKEv1: 32 bytes per DH local secret. Once per Aggr/Main Mode exchange and once
* per Quick Mode Exchange with PFS. (Size is our choice, with
* tradeoffs.)
* - IKEv2:
*
* - IKEv1: 16 bytes per nonce we generate. Once per Aggr/Main Mode exchange and
* once per Quick Mode exchange. (Again, we choose the size.)
* - IKEv2:
*
* - 4 bytes per SPI number that we generate. We choose the SPIs for all
* inbound SPIs, one to three per IPSEC SA (one for AH (rare, probably)
* one for ESP (almost always), and one for tunnel (very common)).
* I don't actually know how the kernel would generate these numbers --
* currently Pluto generates them; this isn't the way things will be
* done in the future.
*
* - 4 bytes per Message ID we need to generate. One per Quick Mode
* exchange. Eventually, one per informational exchange.
*/
void get_rnd_bytes(void *buffer, size_t length)
{
if (PK11_GenerateRandom(buffer, length) != SECSuccess) {
passert_nss_error(&global_logger, HERE, "generating %zu random bytes", length);
}
}
uintmax_t get_rnd_uintmax(void)
{
uintmax_t rnd;
get_rnd_bytes(&rnd, sizeof(rnd));
return rnd;
}
void fill_rnd_chunk(chunk_t chunk)
{
get_rnd_bytes(chunk.ptr, chunk.len);
}
chunk_t alloc_rnd_chunk(size_t size, const char *name)
{
chunk_t chunk = alloc_chunk(size, name);
fill_rnd_chunk(chunk);
return chunk;
}
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