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#include <fc/fc.hpp>
namespace Famicom {
Interface* interface = nullptr;
string Interface::title() {
return cartridge.title();
}
double Interface::videoFrequency() {
return 21477272.0 / (262.0 * 1364.0 - 4.0);
}
double Interface::audioFrequency() {
return 21477272.0 / 12.0;
}
bool Interface::loaded() {
return cartridge.loaded();
}
string Interface::sha256() {
return cartridge.sha256();
}
unsigned Interface::group(unsigned id) {
switch(id) {
case ID::Manifest:
case ID::ProgramROM:
case ID::ProgramRAM:
case ID::CharacterROM:
case ID::CharacterRAM:
return 1;
}
throw;
}
void Interface::load(unsigned id) {
cartridge.load();
}
void Interface::save() {
for(auto& memory : cartridge.memory) {
saveRequest(memory.id, memory.name);
}
}
void Interface::load(unsigned id, const stream& stream) {
if(id == ID::Manifest) cartridge.information.markup = stream.text();
if(id == ID::ProgramROM) {
stream.read(cartridge.board->prgrom.data, min(cartridge.board->prgrom.size, stream.size()));
}
if(id == ID::ProgramRAM) {
stream.read(cartridge.board->prgram.data, min(cartridge.board->prgram.size, stream.size()));
}
if(id == ID::CharacterROM) {
stream.read(cartridge.board->chrrom.data, min(cartridge.board->chrrom.size, stream.size()));
}
if(id == ID::CharacterRAM) {
stream.read(cartridge.board->chrram.data, min(cartridge.board->chrram.size, stream.size()));
}
}
void Interface::save(unsigned id, const stream& stream) {
if(id == ID::ProgramRAM) {
stream.write(cartridge.board->prgram.data, cartridge.board->prgram.size);
}
if(id == ID::CharacterRAM) {
stream.write(cartridge.board->chrram.data, cartridge.board->chrram.size);
}
}
void Interface::unload() {
save();
cartridge.unload();
}
void Interface::power() {
system.power();
}
void Interface::reset() {
system.reset();
}
void Interface::run() {
system.run();
}
serializer Interface::serialize() {
system.runtosave();
return system.serialize();
}
bool Interface::unserialize(serializer& s) {
return system.unserialize(s);
}
void Interface::cheatSet(const lstring& list) {
cheat.reset();
for(auto& codeset : list) {
lstring codes = codeset.split("+");
for(auto& code : codes) {
lstring part = code.split("/");
if(part.size() == 2) cheat.append(hex(part[0]), hex(part[1]));
if(part.size() == 3) cheat.append(hex(part[0]), hex(part[1]), hex(part[2]));
}
}
}
void Interface::paletteUpdate(PaletteMode mode) {
video.generate_palette(mode);
}
Interface::Interface() {
interface = this;
information.name = "Famicom";
information.width = 256;
information.height = 240;
information.overscan = true;
information.aspectRatio = 8.0 / 7.0;
information.resettable = true;
information.capability.states = true;
information.capability.cheats = true;
media.append({ID::Famicom, "Famicom", "fc", true});
{
Device device{0, ID::Port1 | ID::Port2, "Controller"};
device.input.append({0, 0, "A" });
device.input.append({1, 0, "B" });
device.input.append({2, 0, "Select"});
device.input.append({3, 0, "Start" });
device.input.append({4, 0, "Up" });
device.input.append({5, 0, "Down" });
device.input.append({6, 0, "Left" });
device.input.append({7, 0, "Right" });
device.order = {4, 5, 6, 7, 1, 0, 2, 3};
this->device.append(device);
}
port.append({0, "Port 1"});
port.append({1, "Port 2"});
for(auto& device : this->device) {
for(auto& port : this->port) {
if(device.portmask & (1 << port.id)) {
port.device.append(device);
}
}
}
}
}
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