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////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_ASSERT_H
#define NST_ASSERT_H
#ifndef NST_CORE_H
#include "NstCore.hpp"
#endif
#ifdef NST_PRAGMA_ONCE
#pragma once
#endif
#ifndef NST_DEBUG
#define NST_DEBUG_MSG(msg_) NST_NOP()
#define NST_ASSERT_MSG(expr_,msg_) NST_ASSUME(expr_)
#define NST_VERIFY_MSG(expr_,msg_) NST_NOP()
#elif defined(NST_WIN32)
#if NST_GCC >= 200 || NST_MWERKS >= 0x3000
#define NST_FUNC_NAME __PRETTY_FUNCTION__
#elif NST_MSVC >= 1300
#define NST_FUNC_NAME __FUNCTION__
#elif NST_BCC >= 0x550
#define NST_FUNC_NAME __FUNC__
#else
#define NST_FUNC_NAME 0
#endif
#if NST_MSVC >= 1300
#define NST_HALT() __debugbreak()
#elif NST_MSVC >= 1200 && defined(_M_IX86)
#define NST_HALT() __asm {int 3} NST_NOP()
#else
#include <cstdlib>
#define NST_HALT() std::abort()
#endif
namespace Nes
{
namespace Assertion
{
NST_NO_INLINE uint NST_CALL Issue
(
const char*,
const char*,
const char*,
const char*,
int
);
}
}
#define NST_DEBUG_MSG(msg_) \
{ \
static bool ignore_ = false; \
\
if (!ignore_) \
{ \
switch (Nes::Assertion::Issue(0,msg_,__FILE__,NST_FUNC_NAME,__LINE__)) \
{ \
case 0: NST_HALT(); break; \
case 1: ignore_ = true; break; \
} \
} \
} \
NST_NOP()
#define NST_ASSERT_MSG(expr_,msg_) \
{ \
static bool ignore_ = false; \
\
if (!ignore_ && !(expr_)) \
{ \
switch (Nes::Assertion::Issue(#expr_,msg_,__FILE__,NST_FUNC_NAME,__LINE__)) \
{ \
case 0: NST_HALT(); break; \
case 1: ignore_ = true; break; \
} \
} \
} \
NST_NOP()
#define NST_VERIFY_MSG(expr_,msg_) NST_ASSERT_MSG(expr_,msg_)
#else
#include <cassert>
#define NST_DEBUG_MSG(msg_) NST_NOP()
#define NST_ASSERT_MSG(expr_,msg_) assert( !!(expr_) )
#define NST_VERIFY_MSG(expr_,msg_) NST_NOP()
#endif
#define NST_ASSERT(expr_) NST_ASSERT_MSG(expr_,0)
#define NST_VERIFY(expr_) NST_VERIFY_MSG(expr_,0)
#endif
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