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////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_PINS_H
#define NST_PINS_H
#ifdef NST_PRAGMA_ONCE
#pragma once
#endif
#include "NstProperties.hpp"
namespace Nes
{
namespace Core
{
class Pins : public Properties
{
public:
class PinsProxy : public Properties::Proxy
{
public:
PinsProxy(Container*& c,uint i)
: Proxy(c,i) {}
void operator = (wcstring s)
{
*static_cast<Proxy*>(this) = s;
}
};
class ConstPinsProxy : public Properties::ConstProxy
{
public:
ConstPinsProxy(const Container* c,uint i)
: ConstProxy(c,i) {}
ConstPinsProxy(PinsProxy p)
: ConstProxy(p) {}
class ComponentProxy : public ImplicitBool<ComponentProxy>
{
static wcstring Init(wcstring);
wcstring const component;
wcstring const end;
public:
explicit ComponentProxy(wcstring);
bool operator == (wcstring) const;
class LineProxy : public ImplicitBool<LineProxy>
{
static uint Init(wchar_t,wcstring);
const uint line;
public:
LineProxy(wchar_t,wcstring);
bool operator == (uint l) const
{
return line == l;
}
bool operator != (uint l) const
{
return line != l;
}
uint operator * () const
{
return line;
}
bool operator ! () const
{
return line == ~0U;
}
};
bool operator != (wcstring s) const
{
return !(*this == s);
}
bool operator ! () const
{
return !(end - component);
}
LineProxy A() const
{
return LineProxy( L'A', end );
}
LineProxy D() const
{
return LineProxy( L'D', end );
}
};
ComponentProxy C(wcstring c) const
{
return ComponentProxy(function);
}
};
Pins() {}
Pins(const Pins& pins)
: Properties(pins) {}
Pins& operator = (const Pins& pins)
{
*static_cast<Properties*>(this) = pins;
return *this;
}
PinsProxy operator [] (uint i)
{
return PinsProxy( container, i );
}
ConstPinsProxy operator [] (uint i) const
{
return ConstPinsProxy( container, i );
}
};
}
}
#endif
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