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////////////////////////////////////////////////////////////////////////////////////////
//
// Nestopia - NES/Famicom emulator written in C++
//
// Copyright (C) 2003-2008 Martin Freij
//
// This file is part of Nestopia.
//
// Nestopia is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// Nestopia is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Nestopia; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
////////////////////////////////////////////////////////////////////////////////////////
#ifndef NST_API_MOVIE_H
#define NST_API_MOVIE_H
#include <iosfwd>
#include "NstApi.hpp"
#ifdef NST_PRAGMA_ONCE
#pragma once
#endif
#if NST_ICC >= 810
#pragma warning( push )
#pragma warning( disable : 304 444 )
#elif NST_MSVC >= 1200
#pragma warning( push )
#pragma warning( disable : 4512 )
#endif
namespace Nes
{
namespace Api
{
/**
* Movie playing/recording interface.
*/
class Movie : public Base
{
struct EventCaller;
public:
/**
* Interface constructor.
*
* @param instance emulator instance
*/
template<typename T>
Movie(T& instance)
: Base(instance) {}
/**
* Recording procedure.
*/
enum How
{
/**
* Overwrite any previous content.
*/
CLEAN,
/**
* Keep any previous content.
*/
APPEND
};
/**
* Plays movie.
*
* @param stream input stream to movie
* @return result code
*/
Result Play(std::istream& stream) throw();
/**
* Records movie.
*
* @param stream stream to record movie to
* @param how CLEAN to erase any previous content, APPEND to keep content, default is CLEAN
* @return result code
*/
Result Record(std::iostream& stream,How how=CLEAN) throw();
/**
* Stops movie.
*/
void Stop() throw();
/**
* Ejects movie.
*
* @deprecated
*/
void Eject() {}
/**
* Checks if a movie is being played.
*
* @return true if playing
*/
bool IsPlaying() const throw();
/**
* Checks if a movie is being recorded.
*
* @return true if recording
*/
bool IsRecording() const throw();
/**
* Checks if a movie has stopped playing or recording.
*
* @return true if stopped
*/
bool IsStopped() const throw();
/**
* Movie event.
*/
enum Event
{
/**
* Movie has started playing.
*/
EVENT_PLAYING,
/**
* Movie has stopped playing.
*/
EVENT_PLAYING_STOPPED,
/**
* Movie has started recording.
*/
EVENT_RECORDING,
/**
* Movie has stopped recording.
*/
EVENT_RECORDING_STOPPED
};
enum
{
NUM_EVENT_CALLBACKS = 4
};
/**
* Movie event callback prototype.
*
* @param userData optional user data
* @param event type of event
* @param result result code of event
*/
typedef void (NST_CALLBACK *EventCallback) (UserData userData,Event event,Result result);
/**
* Movie event callback manager.
*
* Static object used for adding the user defined callback.
*/
static EventCaller eventCallback;
};
/**
* Movie event callback invoker.
*
* Used internally by the core.
*/
struct Movie::EventCaller : Core::UserCallback<Movie::EventCallback>
{
void operator () (Event event,Result result=RESULT_OK) const
{
if (function)
function( userdata, event, result );
}
};
}
}
#if NST_MSVC >= 1200 || NST_ICC >= 810
#pragma warning( pop )
#endif
#endif
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