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libSavitar.so.0 libsavitar0 #MINVER#
(c++)"Face::getV1()@Base" 2.5
(c++)"Face::getV2()@Base" 2.5
(c++)"Face::getV3()@Base" 2.5
(c++)"Face::Face(int, int, int)@Base" 2.5
(c++)"Face::Face(int, int, int)@Base" 2.5
(c++)"Face::~Face()@Base" 2.5
(c++)"Face::~Face()@Base" 2.5
(c++)"Savitar::ThreeMFParser::sceneToString[abi:cxx11](Savitar::Scene)@Base" 2.5
(c++)"Savitar::ThreeMFParser::parse(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)@Base" 2.5
(c++)"Savitar::ThreeMFParser::ThreeMFParser()@Base" 2.5
(c++)"Savitar::ThreeMFParser::ThreeMFParser()@Base" 2.5
(c++)"Savitar::ThreeMFParser::~ThreeMFParser()@Base" 2.5
(c++)"Savitar::ThreeMFParser::~ThreeMFParser()@Base" 2.5
(c++)"Savitar::ThreeMFParser::~ThreeMFParser()@Base" 2.5
(c++)"Savitar::Scene::getMetadata[abi:cxx11]()@Base" 2.5
(c++)"Savitar::Scene::addSceneNode(Savitar::SceneNode*)@Base" 2.5
(c++)"Savitar::Scene::fillByXMLNode(pugi::xml_node)@Base" 2.5
(c++)"Savitar::Scene::getSceneNodes()@Base" 2.5
(c++)"Savitar::Scene::getAllSceneNodes()@Base" 2.5
(c++)"Savitar::Scene::setMetaDataEntry(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)@Base" 2.5
(c++)"Savitar::Scene::createSceneNodeFromObject(pugi::xml_node, pugi::xml_node)@Base" 2.5
(c++)"Savitar::Scene::getUnit[abi:cxx11]()@Base" 2.5
(c++)"Savitar::Scene::setUnit(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)@Base" 2.5
(c++)"Savitar::Scene::Scene()@Base" 2.5
(c++)"Savitar::Scene::Scene()@Base" 2.5
(c++)"Savitar::Scene::~Scene()@Base" 2.5
(c++)"Savitar::Scene::~Scene()@Base" 2.5
(c++)"Savitar::Scene::~Scene()@Base" 2.5
(c++)"Savitar::Vertex::getX()@Base" 2.5
(c++)"Savitar::Vertex::getY()@Base" 2.5
(c++)"Savitar::Vertex::getZ()@Base" 2.5
(c++)"Savitar::Vertex::Vertex(float, float, float)@Base" 2.5
(c++)"Savitar::Vertex::Vertex(float, float, float)@Base" 2.5
(c++)"Savitar::Vertex::~Vertex()@Base" 2.5
(c++)"Savitar::Vertex::~Vertex()@Base" 2.5
(c++)"Savitar::Vertex::~Vertex()@Base" 2.5
(c++)"Savitar::MeshData::getVertices()@Base" 2.5
(c++)"Savitar::MeshData::fillByXMLNode(pugi::xml_node)@Base" 2.5
(c++)"Savitar::MeshData::getFacesAsBytes()@Base" 2.5
(c++)"Savitar::MeshData::setFacesFromBytes(std::vector<unsigned char, std::allocator<unsigned char> > const&)@Base" 2.5
(c++)"Savitar::MeshData::getVerticesAsBytes()@Base" 2.5
(c++)"Savitar::MeshData::setVerticesFromBytes(std::vector<unsigned char, std::allocator<unsigned char> > const&)@Base" 2.5
(c++)"Savitar::MeshData::getFlatVerticesAsBytes()@Base" 2.5
(c++)"Savitar::MeshData::clear()@Base" 2.5
(c++)"Savitar::MeshData::toXmlNode(pugi::xml_node&)@Base" 2.5
(c++)"Savitar::MeshData::MeshData()@Base" 2.5
(c++)"Savitar::MeshData::MeshData()@Base" 2.5
(c++)"Savitar::MeshData::~MeshData()@Base" 2.5
(c++)"Savitar::MeshData::~MeshData()@Base" 2.5
(c++)"Savitar::MeshData::~MeshData()@Base" 2.5
(c++)"Savitar::SceneNode::setSetting(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)@Base" 2.5
(c++)"Savitar::SceneNode::getChildren()@Base" 2.5
(c++)"Savitar::SceneNode::getMeshData()@Base" 2.5
(c++)"Savitar::SceneNode::getSettings[abi:cxx11]()@Base" 2.5
(c++)"Savitar::SceneNode::setMeshData(Savitar::MeshData)@Base" 2.5
(c++)"Savitar::SceneNode::fillByXMLNode(pugi::xml_node)@Base" 2.5
(c++)"Savitar::SceneNode::getAllChildren()@Base" 2.5
(c++)"Savitar::SceneNode::getTransformation[abi:cxx11]()@Base" 2.5
(c++)"Savitar::SceneNode::setTransformation(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)@Base" 2.5
(c++)"Savitar::SceneNode::getId[abi:cxx11]()@Base" 2.5
(c++)"Savitar::SceneNode::setId(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)@Base" 2.5
(c++)"Savitar::SceneNode::addChild(Savitar::SceneNode*)@Base" 2.5
(c++)"Savitar::SceneNode::SceneNode()@Base" 2.5
(c++)"Savitar::SceneNode::SceneNode()@Base" 2.5
(c++)"Savitar::SceneNode::~SceneNode()@Base" 2.5
(c++)"Savitar::SceneNode::~SceneNode()@Base" 2.5
(c++)"Savitar::SceneNode::~SceneNode()@Base" 2.5
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned long, char const*, __va_list_tag*), unsigned long, char const*, ...)@Base" 2.5
(c++)"std::ctype<char>::do_widen(char) const@Base" 2.5
(c++|optional)"void std::vector<Face, std::allocator<Face> >::_M_emplace_back_aux<Face const&>(Face const&)@Base" 2.5
(c++|optional)"void std::vector<Face, std::allocator<Face> >::_M_realloc_insert<Face const&>(__gnu_cxx::__normal_iterator<Face*, std::vector<Face, std::allocator<Face> > >, Face const&)@Base" 2.6.0
(c++|optional)"std::vector<Face, std::allocator<Face> >::operator=(std::vector<Face, std::allocator<Face> > const&)@Base" 2.5
(c++|optional)"void std::vector<Savitar::Vertex, std::allocator<Savitar::Vertex> >::_M_emplace_back_aux<Savitar::Vertex const&>(Savitar::Vertex const&)@Base" 2.5
(c++|optional)"void std::vector<Savitar::Vertex, std::allocator<Savitar::Vertex> >::_M_realloc_insert<Savitar::Vertex const&>(__gnu_cxx::__normal_iterator<Savitar::Vertex*, std::vector<Savitar::Vertex, std::allocator<Savitar::Vertex> > >, Savitar::Vertex const&)@Base" 2.6.0
(c++)"std::vector<Savitar::Vertex, std::allocator<Savitar::Vertex> >::operator=(std::vector<Savitar::Vertex, std::allocator<Savitar::Vertex> > const&)@Base" 2.5
(c++|optional)"void std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> >::_M_range_insert<__gnu_cxx::__normal_iterator<Savitar::SceneNode**, std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> > > >(__gnu_cxx::__normal_iterator<Savitar::SceneNode**, std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> > >, __gnu_cxx::__normal_iterator<Savitar::SceneNode**, std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> > >, __gnu_cxx::__normal_iterator<Savitar::SceneNode**, std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> > >, std::forward_iterator_tag)@Base" 2.5
(c++|optional)"void std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> >::_M_emplace_back_aux<Savitar::SceneNode* const&>(Savitar::SceneNode* const&)@Base" 2.5
(c++|optional)"void std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> >::_M_realloc_insert<Savitar::SceneNode* const&>(__gnu_cxx::__normal_iterator<Savitar::SceneNode**, std::vector<Savitar::SceneNode*, std::allocator<Savitar::SceneNode*> > >, Savitar::SceneNode* const&)@Base" 2.6.0
(c++|optional)"void std::vector<unsigned char, std::allocator<unsigned char> >::_M_range_insert<unsigned char const*>(__gnu_cxx::__normal_iterator<unsigned char*, std::vector<unsigned char, std::allocator<unsigned char> > >, unsigned char const*, unsigned char const*, std::forward_iterator_tag)@Base" 2.5
(c++)"std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::_M_get_insert_unique_pos(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)@Base" 2.5
(c++|optional)"std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::_M_get_insert_hint_unique_pos(std::_Rb_tree_const_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)@Base" 2.5
(c++)"std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >* std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::_M_copy<std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::_Alloc_node>(std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > const*, std::_Rb_tree_node_base*, std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::_Alloc_node&)@Base" 2.5
(c++)"std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::_M_erase(std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >*)@Base" 2.5
(c++)"typeinfo for Savitar::ThreeMFParser@Base" 2.5
(c++)"typeinfo for Savitar::Scene@Base" 2.5
(c++)"typeinfo for Savitar::Vertex@Base" 2.5
(c++)"typeinfo for Savitar::MeshData@Base" 2.5
(c++)"typeinfo for Savitar::SceneNode@Base" 2.5
(c++)"typeinfo name for Savitar::ThreeMFParser@Base" 2.5
(c++)"typeinfo name for Savitar::Scene@Base" 2.5
(c++)"typeinfo name for Savitar::Vertex@Base" 2.5
(c++)"typeinfo name for Savitar::MeshData@Base" 2.5
(c++)"typeinfo name for Savitar::SceneNode@Base" 2.5
(c++)"vtable for Savitar::ThreeMFParser@Base" 2.5
(c++)"vtable for Savitar::Scene@Base" 2.5
(c++)"vtable for Savitar::Vertex@Base" 2.5
(c++)"vtable for Savitar::MeshData@Base" 2.5
(c++)"vtable for Savitar::SceneNode@Base" 2.5
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned long, char const*, std::__va_list), unsigned long, char const*, ...)@Base" 3.0.3
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned int, char const*, std::__va_list), unsigned int, char const*, ...)@Base" 3.0.3
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned int, char const*, char*), unsigned int, char const*, ...)@Base" 3.0.3
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned int, char const*, void*), unsigned int, char const*, ...)@Base" 3.0.3
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned long, char const*, void*), unsigned long, char const*, ...)@Base" 3.0.3
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned long, char const*, char*), unsigned long, char const*, ...)@Base" 3.0.3
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned int, char const*, __va_list_tag*), unsigned int, char const*, ...)@Base" 3.0.3
(c++|optional)"std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > __gnu_cxx::__to_xstring<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, char>(int (*)(char*, unsigned int, char const*, __va_list_tag), unsigned int, char const*, ...)@Base" 3.0.3
(c++|optional)"void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char const*>(char const*, char const*, std::forward_iterator_tag)@Base" 3.3.0-3~
(c++|optional)"void std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >::_M_construct<char*>(char*, char*, std::forward_iterator_tag)@Base" 3.3.0-3~
(c++|optional)"std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::_M_emplace_hint_unique<std::piecewise_construct_t const&, std::tuple<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>, std::tuple<> >(std::_Rb_tree_const_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >, std::piecewise_construct_t const&, std::tuple<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>&&, std::tuple<>&&)@Base" 3.3.0-3~
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