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Author: Gregor Riepl <onitake@gmail.com>
Description: Depend on system pugixml.
Upstream bundled their own version of pugixml.
On Debian, we have a maintained packages of this library,
so use that instead.
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -15,7 +15,9 @@ if(BUILD_TESTS)
find_package(Threads QUIET)
endif()
-add_subdirectory(pugixml)
+find_path(PUGIXML_INCLUDE_DIR "pugixml.hpp" REQUIRED)
+find_library(PUGIXML_LIBRARY pugixml REQUIRED)
+include_directories(${PUGIXML_INCLUDE_DIR} SYSTEM)
if(BUILD_PYTHON)
list(APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
@@ -76,7 +78,7 @@ else()
add_library(Savitar SHARED ${savitar_SRCS})
endif()
-set(Savitar_LINK_LIBRARIES pugixml)
+set(Savitar_LINK_LIBRARIES ${PUGIXML_LIBRARY})
if(CMAKE_USE_PTHREADS_INIT)
list(APPEND Savitar_LINK_LIBRARIES pthread)
endif()
--- a/src/MeshData.cpp
+++ b/src/MeshData.cpp
@@ -17,7 +17,7 @@
*/
#include "MeshData.h"
-#include "../pugixml/src/pugixml.hpp"
+#include <pugixml.hpp>
#include <cstring>
#include <iostream>
#include <stdexcept> //For std::runtime_error.
--- a/src/Scene.cpp
+++ b/src/Scene.cpp
@@ -17,7 +17,7 @@
*/
#include "Scene.h"
-#include "../pugixml/src/pugixml.hpp"
+#include <pugixml.hpp>
#include <iostream>
#include <string>
using namespace Savitar;
--- a/src/SceneNode.cpp
+++ b/src/SceneNode.cpp
@@ -18,7 +18,7 @@
#include "SceneNode.h"
#include "Namespace.h"
-#include "../pugixml/src/pugixml.hpp"
+#include <pugixml.hpp>
#include <iostream>
using namespace Savitar;
--- a/src/ThreeMFParser.h
+++ b/src/ThreeMFParser.h
@@ -21,7 +21,7 @@
#include "SavitarExport.h"
#include "SceneNode.h"
-#include "../pugixml/src/pugixml.hpp"
+#include <pugixml.hpp>
#include <string>
namespace Savitar
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