1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471
|
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<meta http-equiv="content-type"
content="text/html; charset=ISO-8859-1">
<title>SDL Console</title>
<style type="text/css">
<!--
.titel { margin-top: -25px; clip: rect(-50px )}
-->
</style>
</head>
<body style="color: rgb(0, 0, 0); background-color: rgb(204, 204, 255);"
link="#0000ee" alink="#0000ee" vlink="#551a8b">
<p align="center"><font face="Arial, Helvetica, sans-serif"><font
size="7"><b>SDL Console</b></font></font></p>
<p class="titel" align="center"><font
face="Arial, Helvetica, sans-serif"><font size="4"><b>The power of
Quake as a library for SDL</b></font></font></p>
<div style="text-align: right;">
<address><small><a href="https://sourceforge.net/projects/sdlconsole/">Project
hosted on sourceforge.net </a> <a href="http://sourceforge.net"> </a> <a
href="http://sourceforge.net"><img
src="http://sourceforge.net/sflogo.php?group_id=81481&type=1"
width="88" height="31" border="0" alt="SourceForge.net Logo"></a> <br>
created with Mozilla Composer by <a
href="mailto:reflex-2000@gmx.net?subject=SDL_console">Clemens Wacha</a></small></address>
</div>
<table cellpadding="5" cellspacing="0" border="0"
style="text-align: left; width: 100%;">
<tbody>
<tr>
<td
style="vertical-align: top; color: rgb(255, 255, 255); background-color: rgb(102, 102, 102); width: 200px;"><big><big><big><span
style="font-family: helvetica,arial,sans-serif; font-weight: bold;">menu</span></big></big></big></td>
<td style="vertical-align: top;" bgcolor="#666666"><big
style="color: rgb(255, 255, 255);"><big><big><span
style="font-family: helvetica,arial,sans-serif; font-weight: bold;">news</span></big></big></big><br>
</td>
</tr>
<tr>
<td style="vertical-align: top;">
<table cellpadding="1" cellspacing="0" border="0"
style="text-align: left; width: 100%;">
<tbody>
<tr>
<td
style="vertical-align: top; background-color: rgb(0, 0, 0);">
<table cellpadding="5" cellspacing="0" border="0"
style="text-align: left; width: 100%; background-color: rgb(153, 153, 255);">
<tbody>
<tr>
<td
style="vertical-align: top; background-color: rgb(102, 102, 102);"
rowspan="1" colspan="1"><span
style="font-family: helvetica,arial,sans-serif; font-weight: bold; color: rgb(255, 255, 255);">Downloads</span><br>
</td>
</tr>
<tr style="font-family: helvetica,arial,sans-serif;">
<td style="vertical-align: top;" rowspan="1"
colspan="1"><small>Sourcecode (all platforms):<br>
</small>
<ul style="list-style-type: square;">
<small> </small> <li><small><a
href="http://prdownloads.sourceforge.net/sdlconsole/sdlconsole-2.1.tar.gz?download">sdlconsole-2.1.tar.gz</a></small><br>
</li>
<small> </small>
</ul>
<small>Windows binaries:<br>
</small>
<ul style="list-style-type: square;">
<li><a
href="http://prdownloads.sourceforge.net/sdlconsole/sdlconsole-bin-win32-2.1.zip?download"><small>sdlconsole-bin-win32-2.1.zip</small></a></li>
</ul>
<small> <br>
<br>
Debian:<br>
apt-get install libsdl-console-dev</small><br>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td style="vertical-align: top;"><br>
</td>
</tr>
</tbody>
</table>
<table style="text-align: left; width: 100%;" border="0"
cellspacing="0" cellpadding="1">
<tbody>
<tr>
<td colspan="1" rowspan="1"
style="vertical-align: top; background-color: rgb(0, 0, 0);">
<table cellpadding="5" cellspacing="0" border="0"
style="text-align: left; width: 100%; background-color: rgb(153, 153, 255);">
<tbody>
<tr>
<td
style="vertical-align: top; background-color: rgb(102, 102, 102);"
rowspan="1" colspan="1"><span
style="font-family: helvetica,arial,sans-serif; font-weight: bold; color: rgb(255, 255, 255);">Screenshots</span></td>
</tr>
<tr>
<td style="vertical-align: top;" rowspan="1"
colspan="1"><small><br>
<a href="screen1.gif"><span
style="font-family: helvetica,arial,sans-serif;">Three consoles (from
win32 example)</span></a></small><br>
<small><a href="screen2.gif"><span
style="font-family: helvetica,arial,sans-serif;">Streched to half
screen (linux)</span></a></small><br>
<small><span
style="font-family: helvetica,arial,sans-serif;"><a href="screen3.gif">Yes,
it runs on Mac OS X too!!</a><br>
<br>
<br>
</span></small> </td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td style="vertical-align: top;" rowspan="1" colspan="1"><br>
</td>
</tr>
</tbody>
</table>
<table cellpadding="1" cellspacing="0" border="0"
style="text-align: left; width: 100%;">
<tbody>
<tr>
<td
style="vertical-align: top; background-color: rgb(0, 0, 0);"
rowspan="1" colspan="1">
<table cellpadding="5" cellspacing="0" border="0"
style="text-align: left; width: 100%;">
<tbody>
<tr>
<td
style="vertical-align: top; background-color: rgb(102, 102, 102);"
rowspan="1" colspan="1"><span
style="font-family: helvetica,arial,sans-serif; font-weight: bold; color: rgb(255, 255, 255);">Online
Documentation</span></td>
</tr>
<tr>
<td
style="vertical-align: top; background-color: rgb(153, 153, 255);"
rowspan="1" colspan="1"><small><span
style="font-family: helvetica,arial,sans-serif;">The Documentation is
automatically created using Doxygen. <a href="doc/index.html">Click
here to read it.</a><br>
Documentation as <a href="sdlconsole-2.1-refman.pdf">PDF</a> (219kb).<br>
</span></small> <small><span
style="font-family: helvetica,arial,sans-serif;"></span></small><br>
<small><span
style="font-family: helvetica,arial,sans-serif;"></span></small><font
face="Helvetica, Arial, sans-serif"><small>Here's a <a
href="sdlconsole_uml_chart.gif">UML Chart</a> that describes the
internals of the console. Created with <a
href="http://www.gentleware.com/">PoseidonUML</a>.</small></font></td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td style="vertical-align: top;" rowspan="1" colspan="1"><br>
</td>
</tr>
</tbody>
</table>
<br>
<br>
</td>
<td style="vertical-align: top;">
<table cellpadding="1" cellspacing="0" border="0" width="100%">
<tbody>
<tr>
<td valign="top" rowspan="1" colspan="1" bgcolor="#000000">
<table cellpadding="5" cellspacing="0" border="0"
style="width: 100%; background-color: rgb(153, 153, 255);">
<tbody>
<tr>
<td valign="top" bgcolor="#666666"><span
style="font-family: helvetica,arial,sans-serif; font-weight: bold; color: rgb(255, 255, 255);">What
is it?</span><br>
</td>
<td valign="top" bgcolor="#666666"><br>
</td>
</tr>
<tr>
<td style="vertical-align: top;" rowspan="1"
colspan="2"><small><span
style="font-family: helvetica,arial,sans-serif;">SDL_Console is a
console that can be added to any SDL application. It is similar to
Quake and other games consoles. A console is meant to be a very simple
way of interacting with a program and executing commands. You can also
have more than one console at a time. <br>
<br>
<span style="font-weight: bold;">Need Help!!</span><br>
I plan to create a seperate <span style="font-weight: bold;">OpenGL</span>
version. I need someone with OpenGL abilities to help me. Read below for
more info.<br>
<br>
<b>Command execution: </b>A string that is entered
in the console will be passed to a user-defined function which should
then parse the string and call other functions or just set parameters.
This is a different behaviour as in earlier versions of the console! The
built-in callback support has been completely removed. It should now be
much easier to implement the console in existing projects. <br>
<br>
</span></small><small><span
style="font-family: helvetica,arial,sans-serif;"> Also included are
simple text and font handling routines for bitmap fonts. Bitmap fonts
can be loaded up and text can be outputted to the surfaces using the
different fonts. These bitmap font routines can be used seperately
without the console. The text drawing routines are in the files DT_*.
For a *real* font engine you should check SFont.</span></small><br>
<small><span
style="font-family: helvetica,arial,sans-serif;"><br>
SDL_Console is released under GNU/LGPL licence ( see <a
href="http://www.gnu.org/copyleft/lesser.html">http://www.gnu.org</a>
for more information )<br>
<b><br>
</b></span></small><small><span
style="font-family: helvetica,arial,sans-serif;"><b>Dependencies:</b>
SDL_Console depends on the following two libraries<br>
</span></small>
<ul>
<li><small><span
style="font-family: helvetica,arial,sans-serif;">SDL <a
href="http://www.libsdl.org">http://www.libsdl.org</a> </span></small></li>
<li><small><span
style="font-family: helvetica,arial,sans-serif;">SDL_image (optional) <a
href="http://www.libsdl.org/projects/SDL_image">http://www.libsdl.org/projects/SDL_image</a></span></small></li>
</ul>
<br>
<span style="font-family: helvetica,arial,sans-serif;"><small><span
style="font-weight: bold;">Future Plans:</span><br>
During development I have found some more design bugs. It is now
difficult to include SDL_console into a C++ project (it works good if
you like global pointers). To make integration easier, I will add a
polling mode. Entered command get saved in a linked list for further
processing. You can poll for new commands. Right now you need a callback
function that gets called when you have enterd a command.<br>
<br>
Another point is OpenGL compatibility. It works for now but it's not
very fast. I plan to make a second version of the console wich supports
OpenGL natively by converting the current SDL_Surfaces to textures.
Unfortunately I have never done OpenGL before. It would be great if
someone could help me.<br>
<span style="font-weight: bold;"><br>
<br>
Authors:</span><br>
Original Project: <a href="mailto:mongoose@mongeese.org">Garret Banuk</a><br>
Version 2.x, Documentation: <a href="mailto:reflex-2000@gmx.net">Clemens
Wacha</a><br>
Version 1.x: <a href="mailto:talanthyr@tuxfamily.org">Boris Lesner</a></small><br>
</span> </td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td valign="top" rowspan="1" colspan="1"><br>
</td>
</tr>
</tbody>
</table>
<br>
<br>
<br>
<br>
</td>
</tr>
</tbody>
</table>
<table cellpadding="1" cellspacing="0" border="0" width="100%">
<tbody>
<tr>
<td valign="top" rowspan="1" colspan="1" bgcolor="#000000">
<table cellpadding="5" cellspacing="0" border="0"
style="width: 100%; background-color: rgb(204, 204, 255);">
<tbody>
<tr>
<td valign="top" bgcolor="#666666"><span
style="font-family: helvetica,arial,sans-serif; font-weight: bold; color: rgb(255, 255, 255);">Version
History</span><br>
</td>
<td valign="top" bgcolor="#666666"><br>
</td>
</tr>
<tr>
<td style="vertical-align: top;" rowspan="1" colspan="2"><br>
<blockquote><small><span
style="font-family: helvetica,arial,sans-serif;"> <b>August 28, 2003 </b>SDL_console
2.1 released. I have made lots of bugfixes in the command line code and
killed some segfaults. But most important: The console now uses a
configure script for improved compatibility. Also check out the new
screenshots.<br>
<b><br>
March 14, 2003 </b>New release SDL_console 2.0! New Homepage! New
Documentation using DOXYGEN! New everything. Now you know what I do in
my vacation :-)<br>
Clemens Wacha<br>
<b><br>
September 19, 2002</b> SDL_console 1.3 is released! Wacha Clemens again
couldn't stop adding stuff to the code.<br>
I has too many features and bugfixes to mention them here. For a
complete list see below.<br>
He has completely rewritten the command line and added lots of useful
control keys. <br>
<br>
<b>September 13, 2002</b> SDL_console 1.2 is released
thanks to Wacha Clemens who added a prompt, autoscrolling commandline,
and buxfixes.<br>
I also added CON_Free() which equals to CON_Destroy but without
destroying text support of DT ( thanks to Paul Wighton ), CON_Destroy
still in the lib for compatibility. <br>
<br>
<b>September 03, 2002</b> Garrett give me the SDL_console
project and I hope I could add nice changes to the lib ! <br>
But's it's already stable and I think that only a few things would be
added.<br>
For now I added a debian package of SDL_Console, the SDL_image support
for PNG, JPG, ... images formats, and a shared library of the lib. <br>
SDL_console is now version 1.1. <br>
Boris Lesner. <br>
<br>
<b>July 12, 2002</b> <font color="red" size="+1"><b>SDL_Console
needs a new author!</b></font> I no longer have the time to work on
SDL_Console with my new job and other interests and due to the
popularity of SDL_Console, I do not want to let the project stagnate.
I'm going to give the project away to someone else to maintain and
improve as they see fit. The new author will have full control of the
project and may do with it as they please. If you are interested in
taking over the project, please <a href="mailto:mongoose@mongeese.org">email</a>
me. Give me some information about your computer science skills,
projects you've worked on, etc. After/if I get a sufficient response
from interested people, I will decide who will take over the project.
Thanks for all the support from everyone. I hope this project is still
useful in the future. <br>
<br>
<b>Nov 14, 2001</b> <a href="mailto:cort@andrew.cmu.edu">Cort
Stratton</a> added a new MSVC project for the console with the new
source. <br>
<br>
<b>Oct 8, 2001</b> Finally an update to SDL_console!
SDL_console has now reached version 1.0. I figured it's about time since
there have not been any bug fixes for a while so the code is pretty
solid. There are also lots of new additions to the code and a decent
Makefile system now. If anyone wants to write an autoconf system though,
be my guest.
<ul>
<li>Backward compatibilty has been completely broken.
See the API below.</li>
<li>Multiple independant consoles can be displayed on
the screen. Checkout the <a href="screen3.jpg">screenshot</a>.</li>
<li>Better Makefile system. Should be a little easier
to work with now.</li>
<li>Fixed a few performance issues.</li>
<li>Cleaned up the code. Cutting and pasting everyones
different coding styles into the source was getting messy.</li>
</ul>
<br>
<br>
<b>June 12, 2001</b> <a href="mailto:slim@maya.com">Seung
Chan Lim</a> Has donated a version of SDL_Console with the demo in MSVC
project format. You can download it below. <br>
<br>
<b>May 15, 2001</b> Now the console <i>really</i> works
with OpenGL. =) Thanks to <a href="mailto:cort@andrew.cmu.edu">Cort
Stratton</a> for fixing the OpenGL support. The console example source
now demonstrates it's use with OpenGL. There is also the non-OpenGL
sample source included in the archive. As usual there were a few
cosmetic modifications and bug fixes also. <br>
<br>
<b>Apr 29, 2001</b> I added a blinking cursor showing the
current editing position due to popular demand. Ugh I didn't realize how
ugly this code was. =) It's efficient, just not very neat.
<ul>
<li>Added a blinking cursor showing the current text
position.</li>
<li>Reorganized some of the code to be more readable.</li>
</ul>
<b>Feb 20, 2001</b> Thanks to <a
href="mailto:pcruz@qwest.net">Patricia Cruz</a> for adding an OpenGL
fix to the Console source.
<ul>
<li>Console now works within an OpenGL program and can
be blitted to OpenGL surfaces.</li>
</ul>
<b>Nov 18, 2000</b> Lots of new changes here, mainly
thanks to Lee Thomason for submitting some of them and motivating me to
work on this again.
<ul>
<li>Naming conventions have been changed. Console
commands now start with the CON_ prefix so as not to be confused with
SDL_. Also the text drawing routines now start with DT_ so that they are
distinguished as being seperate from the console.</li>
<li>Console is no longer `attached' to the top of the
screen, it is now a box that can be located anywhere. CON_Position(int
x, int y)</li>
<li>The console can be resized without reinitializing.
CON_Resize(SDL_Rect rect)</li>
<li>Tab completion lists all the matching commands
rather than just completing with the first command it partially matches
with. (Ya I know, this ones been overdue.)</li>
<li>An option can be set to send back the command with
the parameters from the user rather than just the parameters. So now
multiple commands can be sent to one function and be distinguished from
each other. CON_SendFullCommand(int sendOn)</li>
<li>New command CON_Destroy() now shuts down and frees
the console from the program. DT_DestroyDrawText() does the same thing
for the text drawing routines.</li>
<li>CON_SetConsoleBorder() has been removed. This is
because of the new free moving console. Setting a border around the
edges is much more complicated so I won't bother implementing this
unless people ask for it.</li>
<li>All of the help resources are going onto the
webpage now rather than in the README file.</li>
</ul>
<b>April 16, 1999</b>
<ul>
<li>Scroll back buffer amount can be specified at init.</li>
<li>PageUP PageDOWN scrolling through the buffer.</li>
<li>Printing to the console is done with printf()
similiar arguments.</li>
<li>Tab completion of commands.</li>
<li>Arbitrary number of commands can be added.</li>
<li>Arbitrary number of arguments to each command from
the input.</li>
<li>Alpha blending onto the destination
surface.(optional for speed)</li>
<li>Border/Background image.(optional for speed)</li>
<li>Any bitmap font can be used.</li>
</ul>
<br>
</span></small><small><span
style="font-family: helvetica,arial,sans-serif;"><br>
<br>
<br>
</span></small></blockquote>
</td>
</tr>
</tbody>
</table>
</td>
</tr>
<tr>
<td valign="top" rowspan="1" colspan="1"><br>
</td>
</tr>
</tbody>
</table>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
</body>
</html>
|