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libsdl-ruby 2.1.1.1-1
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version 2.1.1
Ruby 1.9$B$H(BMacOS X$B$G%3%s%Q%$%k$G$-$J$$LdBj$r=$@5(B
sdl.so $B$r(B sdl_ext $B$H$$$&L>A0$KJQ99(B
$B0J2<$NDj?t$rDI2C(B
* SDL::Mixer::NO_FADING
* SDL::Mixer::FADING_OUT
* SDL::Mixer::FADING_IN
* SDL::TRANSFORM_AA(for compatible with 1.x)
* SDL::TRANSFORM_TMAP(for compatible with 1.x)
* SDL::TRANSFORM_SAFE(for compatible with 1.x)
$B%I%-%e%a%s%H$N=$@5(B
$B8E$$%I%-%e%a%s%H$r:o=|(B

version 2.1.0
$B0J2<$N%a%=%C%I$rDI2C(B
* SDL::TTF#close
* SDL::TTF#closed?
* SDL::BMFont#close
* SDL::BMFont#closed?
* SDL::Kanji#close
* SDL::Kanji#closed?
* SDL::Surface#destroyed?
* SDL::Joystick#closed?
* SDL::Mixer::Wave#destroyed?
* SDL::Mixer::Music#destroyed?
* SDL::Kanji#get_coding_system
$B%I%-%e%a%s%H$N=$@5(B
$B0J2<$N%a%=%C%I$N8F$S$@$7Cf$K(B1.9$B$G%9%l%C%I@Z$jBX$(2DG=$KJQ99(B
* SDL::Event#wait
* SDL.delay
$B0J2<$N%a%=%C%I$G(BRuby$B$N(Bm17n$B5!G=$rMxMQ$9$k$h$&$KJQ99(B
* SDL::WM.set_caption
* SDL::WM.caption
* SDL::TTF#draw_solid 
* SDL::TTF#draw_blended 
* SDL::TTF#draw_shaded
* SDL::TTF#render_solid
* SDL::TTF#render_blended
* SDL::TTF#render_shaded
* SDL::Kanji#put
* SDL::Kanji#putTate
* SDL::SDLSKK#str
$B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
* SDL::MPEG#move

version 2.0.1b
$B%5%s%W%k$N%P%0$r=$@5(B
SDL::MPEG.info$B$r=$@5(B

version 2.0.1
$B%3%s%Q%$%k$G$-$J$$>l9g$,$"$k$N$r=$@5(B
SDL::Surface.blit$B$G%S%G%*%a%b%j$,%m%9%H$7$?>l9g$K(B
$BNc30(BSDL::Surface::VideoMemoryLost$B$rH/@8$5$;$k$h$&$K$7$?!#(B

version 2.0 
ruby 1.9$B$G;H$($k$h$&$KJQ99(B
SDL_RWops$BBP1~$r=$@5$7!"(BSDL::Mixer::Wave.load_from_io$B$,;H$($k$h$&$K$7$?!#(B
$B%I%-%e%a%s%H$N2~A1(B($BFC$K1Q8lHG(B)
$B0J2<$N%a%=%C%I$rDI2C(B
* SDL::Surface#load_bmp_from_string
* SDL::Surface#load_from_string
* SDL::Mixer::Wave#load_from_string
* SDL::Mixer.playing_channels

version 2.0 alpha 1
$BFbIt9=B$$rBgI}$KJQ99(B
SDL::Event2$B$r(BSDL::Event$B$KJQ99$7!"$+$D$F$N(BSDL::Event$B$OGQ;_(B
$B0J2<$N%a%=%C%I$rGQ;_(B
* SDL::Surface#draw_ellispe
* SDL::Surface#draw_filled_ellispe
* SDL::Surface#rotate_surface
* SDL::Surface#rotate_scaled_surface
* SDL.rotate
* SDL.rotate_blit
* SDL.rotate_scaled_blit
* SDL.rotate_xy_scaled
$B0J2<$N%a%=%C%I$rDI2C(B
* SDL::Surface#destroy
* SDL::Joystick#close
* SDL::Mixer#close
* SDL::Mixer::Wave#destroy
* SDL::Mixer::Music#destroy
SDL::GL$B%b%8%e!<%k$rDI2C(B
SDL::PixelFormat(SDL::Surface::Format$B$N$[$&$,NI$$!)(B)$B$N<BAu$rJQ99(B
Surface$B$N%U%)!<%^%C%H$r;XDj$9$k$N$K(BSDL::PixelFormat$B$,;H$($k$h$&$KJQ99(B
$B0J2<$NIA2h%a%=%C%I$N(B(antialias, fill, alpha$B$r$"$i$o$9(B)$B0z?t$rDI2C(B
* SDL::Surface#draw_line
* SDL::Surface#draw_circle
* SDL::Surface#draw_rect
* SDL::Surface#draw_ellipse
* SDL::Surface#draw_bezier
$B0J2<$N$h$&$K%a%=%C%I$r0\F0!"5lMh$N$b$N$bMxMQ$O$G$-$^$9(B
* SDL.auto_lock? -> SDL::Surface.auto_lock?
* SDL.auto_lock_on -> SDL::Surface.auto_lock_on
* SDL.auto_lock_off -> SDL::Surface.auto_lock_off
* SDL.transform_blit -> SDL::Surface#transform_blit
* SDL.blitSurface -> SDL::Surface.blit
* SDL.get_video_surface -> SDL::Screen.get
* SDL.set_video_mode -> SDL::Screen.open
* SDL.check_video_mode -> SDL::Screen.check_mode
* SDL.list_modes -> SDL::Screen.list_modes
* SDL.set_gamma -> SDL::Screen.set_gamma
* SDL.get_gamma_ramp -> SDL::Screen.get_gamma_ramp
* SDL.set_gamma_ramp -> SDL::Screen.set_gamma_ramp
* SDL.video_driver_name -> SDL::Screen.driver_name
* SDL.video_info -> SDL::Screen.info
* SDL::Surface#get_rgb -> SDL::PixelFormat#get_rgb
* SDL::Surface#get_rgba -> SDL::PixelFormat#get_rgba
* SDL::Surface#map_rgb -> SDL::PixelFormat#map_rgb
* SDL::Surface#map_rgba -> SDL::PixelFormat#map_rgba
* SDL::Surface#get_palette -> SDL::PixelFormat#palette
* SDL::Surface#bpp -> SDL::PixelFormat#bpp
* SDL::Surface#bytes_per_pixel -> SDL::PixelFormat#bytes_per_pixel
* SDL::Surface#[RGBA]mask -> SDL::PixelFormat#[RGBA]mask
* SDL::Surface#[RGBA]shift -> SDL::PixelFormat#[RGBA]shift
* SDL::Surface#[RGBA]loss -> SDL::PixelFormat#[RGBA]loss
* SDL::Surface#colorkey -> SDL::PixelFormat#colorkey
* SDL::Surface#alpha -> SDL::PixelFormat#alpha
* SDL.get_GL_attr -> SDL::GL.get_attr
* SDL.set_GL_attr -> SDL::GL.set_attr
* SDL.GL_swap_buffers -> SDL::GL.swap_buffers
$B0J2<$N$h$&$KDj?t$r0\F0!#5lMh$N$b$N$bMxMQ$O$G$-$^$9!#(B
* GL_RED_SIZE -> GL::RED_SIZE
* GL_GREEN_SIZE -> GL::GREEN_SIZE
* GL_BLUE_SIZE -> GL::BLUE_SIZE
* GL_ALPHA_SIZE -> GL::ALPHA_SIZE
* GL_BUFFER_SIZE -> GL::BUFFER_SIZE
* GL_DOUBLEBUFFER -> GL::DOUBLEBUFFER
* GL_DEPTH_SIZE -> GL::DEPTH_SIZE
* GL_STENCIL_SIZE -> GL::STENCIL_SIZE
* GL_ACCUM_RED_SIZE -> GL::ACCUM_RED_SIZE
* GL_ACCUM_GREEN_SIZE -> GL::ACCUM_GREEN_SIZE
* GL_ACCUM_BLUE_SIZE -> GL::ACCUM_BLUE_SIZE
* GL_ACCUM_ALPHA_SIZE -> GL::ACCUM_ALPHA_SIZE
OpenGL$B4XO"$N%I%-%e%a%s%H$rDI2C(B


version 1.3.1
SMPEG$BM-!"(BSDL_mixer$BL5$N>l9g$NLdBj$r=$@5(B
$B0J2<$N%a%=%C%I$rDI2C(B
  SDL::Surface#Rloss
  SDL::Surface#Gloss
  SDL::Surface#Bloss
  SDL::Surface#Aloss
  SDL::Surface#Rshift
  SDL::Surface#Gshift
  SDL::Surface#Bshift
  SDL::Surface#Ashift
  SDL::Surface#pitch
  SDL::Surface#bytes_per_pixel
$B0J2<$N%a%=%C%I$r=$@5(B
  SDL::Surface.pixels

version 1.3.0
$B%I%-%e%a%s%H$r=$@5(B/$B2~A1(B
$BDj?t(BSDL::NOFRAME$B$,Dj5A$5$l$F$$$J$+$C$?$N$r=$@5(B
$B0J2<$N%a%=%C%I$rDI2C(B
  SDL::Screen#update_rects
  SDL::Event2.pump
  SDL::Screen.open
  SDL::Surface.blit
  SDL::Mixer.driver_name
$B0J2<$N%a%=%C%I$r=$@5(B
  SDL.video_driver_name


version 1.2.0
$BF|K\8l$N%j%U%!%l%s%9$N(BMPEG$B$N9`L\$r2CI.(B
$B0J2<$N%a%=%C%I$rDI2C(B
  SDL::MPEG#render_final
  SDL::Surface.load_bmp_from_io
  SDL::Surface.load_from_io
  SDL::Mixer::Wave.load_from_io
  SDL::Mixer::Music.load_from_string
SMPEG$BM-!"(BSDL_mixer$BL5$N>l9g$K%3%s%Q%$%k$G$-$J$$%P%0$r=$@5(B

version 1.1.0
$BF|K\8l$N%j%U%!%l%s%9$rA4LL2~D{(B
$B0J2<$N%a%=%C%I$rDI2C(B
  SDL::CD.framesToMSF
  SDL::CD.MSFToFrames
  SDL::CD#in_drive?
  SDL::Mixer.playChannelTimed
  SDL::Mixer.fadeInChannel
  SDL::Mixer.fadeInChannelTimed
  SDL::Mixer.expire
  SDL::Mixer.fading
  SDL::Mixer.fadeOut
  SDL::Mixer.fadingMusic
  SDL::Mouse.show?
  SDL::CollisionMap#w
  SDL::CollisionMap#h
  SDL::BMFont#textSize
  SDL::TTF#init?
$B0J2<$N%/%i%9$rDI2C(B
  SDL::Event2::VideoExpose
$B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
  SDL::Key.press?
  SDL::TTF#familyName
  SDL::TTF#styleName
$B0J2<$N%/%i%9$N=*N;;~%P%0$r=$@5(B
  SDL::BMFont
$B%-!<%j%T!<%H4XO"$NDj?t$rDI2C(B

version 1.0.0
$B0J2<$N%a%=%C%I$rDI2C(B
  SDL::Surface#drawBezier
  SDL::Surface#drawAABezier
  SDL::Surface#drawBezierAlpha
  SDL::Surface#drawAABezierAlpha
$B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
  SDL::MPEG#setDisplay

version 0.9.5
$B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
  SDL::Surface#getPalette
  SDL::Surface#copyRect
$B0J2<$N%a%=%C%I$rDI2C(B
  SDL::WM.grubInput
  SDL.quit
  SDL.putenv
  SDL.getenv
$B$5$5$$$J(Btypo$B$r=$@5(B
$B%I%-%e%a%s%H$r0lIt=$@5(B(SDL::TTF#textSize)

version 0.9.4
SDL::Surface#pixels, SDL::Surface#[RGBA]mask, SDL::Surface.new_from$B$rDI2C(B
SDL::Surface.new$B$r3HD%(B
OpenGL$B4XO"$N%I%-%e%a%s%H$r:GDc8B$NJ,DI2C(B

version 0.9.3
sge$B$N(Bbitmap font$BIA2h5!G=$rDI2C(B
SDL_kanji$B$K$h$k(Bbdf font$BIA2h5!G=$rDI2C(B
SDL::TTF#height, #ascent, #descent, #lineSkip$B$rDI2C(B
SDL::Surface#copyRect$B$rDI2C(B
warning$B$,$G$kE@$r=$@5(B
SDLSKK$B%$%s%?!<%U%'!<%9$NCWL?E*$J%P%0$r=$@5(B
OpenGL$B$r%G%U%)%k%H$GM-8z$K$7$?(B

version 0.9.2
sge$B$N%"%k%U%!IU$-?^7AIA2h!"%"%s%A%(%$%j%"%:IU$-?^7AIA2h$r%5%]!<%H(B
SDL.transformBlit$B$r(BsetAlpha$B$G$N(Balpha$B$N@_Dj$rM-8z$K$9$k(B

version 0.9.1

SDL::Event$B$H(BSDL::Event2$B$NCWL?E*$J%P%0$r=$@5(B

version 0.9

SDLSKK 0.4$B$r%5%]!<%H!"(B0.3$B$N%5%]!<%H$rDd;_(B
$B>WFMH=Dj5!G=$rDI2C(B ( thanks to Wayne Conrad )
MPEG$B:F@85!G=$r6/2=!#J#?t$N(BMPEG$B%U%!%$%k$rFI$_$3$a$k$h$&$K$9$k!"(BSDL_Mixer$B$K$h$k(B
$B2;@<:F@85!G=$H$N6&B8$r2DG=$K$9$k$J$I$NJQ99$r$7$?!#(B
$B%5%s%W%k$rDI2C!#(B( thanks to Simon Strandgaard )

version 0.8.3

$B0J2<$N%a%=%C%I$rDI2C(B(typo$B$N$?$a(B) ( thanks to Wayne Conrad )
  SDL::Surface#drawEllipse
  SDL::Surface#drawFilledEllipse
$B0J2<$N%a%=%C%I$r=$@5(B( thanks to moumar )
  SDL.videoInfo

version 0.8.2

SDLSKK 0.3$B$r%5%]!<%H!"(B0.2$B0JA0$O%5%]!<%H$7$J$$$3$H$K$7$?(B
Joystick$B5!G=$N%P%0$r=$@5(B
$B0J2<$N%a%=%C%I$rDI2C(B
  SDL::Screen#toggleFullScreen
  SDL::Key.getKeyName
$B%I%-%e%a%s%H$K(Balias$B$r5-=R(B

version 0.8.1

$B%P%0=$@5(B

version 0.8

SDLSKK$B$N%5%]!<%H$r2C$($k!#(B
$B=*N;=hM}$NJQ99(B($B$?$`$i$5$s$N%Q%C%A$J$I$K$h$k(B)
$B%"%s%@!<%P!<6h@Z$j$N%a%=%C%IL>$rMxMQ$G$-$k$h$&$K$7$?(B( blit_surface $B$J$I(B )
$B%a%=%C%IL>$rJQ99(B
  SDL::CD.name -> SDL::CD.indexName
  SDL::Joystick.name -> SDL::Joystick.indexName
$B0J2<$N%a%=%C%I$NDI2C(B
  SDL::Mixer.allocateChannels
  SDL::TTF#renderSolidUTF8
  SDL::TTF#renderBlendedUTF8
  SDL::TTF#renderShadedUTF8
  SDL::TTF#faces
  SDL::TTF#fixedWidth?
  SDL::TTF#familyName
  SDL::TTF#styleName
  SDL.videoDriverName
  SDL.getGammaRamp
  SDL.setGammaRamp
  SDL::Surface#saveBMP
  SDL::Surface#displayFormatAlpha
  SDL::Surface#getClipRect
  SDL.autoLock?
  SDL.autoLockON
  SDL.autoLockOFF
$B0J2<$N%a%=%C%I$r3HD%(B
  SDL.blitSurface2