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/*
* SDL Graphics Extension
* Text/Bitmap font functions
*
* Started 990815
*
* License: LGPL v2+ (see the file LICENSE)
* (c)1999-2003 Anders Lindstrm
*/
/*********************************************************************
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
*********************************************************************/
/*
* Some of this is taken from SDL_DrawText by Garrett Banuk (mongoose@wpi.edu)
* http://www.wpi.edu/~mongoose/SDL_Console
* Thanks to Karl Bartel for the SFont format!
*/
#include "SDL.h"
#include <stdarg.h>
#include <string.h>
#include <math.h>
#include <new>
#include "sge_surface.h"
#include "sge_bm_text.h"
#include "sge_tt_text.h"
#include "sge_textpp.h"
#ifdef _SGE_HAVE_IMG
#include <SDL_image.h>
#endif
using namespace std;
/* Globals used for sge_Update/sge_Lock (defined in sge_surface) */
extern Uint8 _sge_update;
extern Uint8 _sge_lock;
//==================================================================================
// Creates a new font from a surface
//==================================================================================
sge_bmpFont* sge_BF_CreateFont(SDL_Surface *surface, Uint8 flags)
{
sge_bmpFont *font;
font = new(nothrow) sge_bmpFont; if(font==NULL){SDL_SetError("SGE - Out of memory");return NULL;}
if(!(flags&SGE_BFNOCONVERT) && !(flags&SGE_BFSFONT)){ /* Get a converted copy */
font->FontSurface = SDL_DisplayFormat(surface);
if(font->FontSurface==NULL){SDL_SetError("SGE - Out of memory");return NULL;}
if(flags&SGE_BFPALETTE){ //We want an 8bit surface
SDL_Surface *tmp;
tmp = SDL_AllocSurface(SDL_SWSURFACE, surface->w, surface->h, 8, 0, 0, 0, 0);
if(tmp==NULL){SDL_SetError("SGE - Out of memory");SDL_FreeSurface(font->FontSurface);return NULL;}
//Set the palette
SDL_Color c[2];
c[0].r=0; c[1].r=255;
c[0].g=0; c[1].g=255;
c[0].b=0; c[1].b=255;
SDL_SetColors(tmp, c, 0, 2);
if (SDL_MUSTLOCK(font->FontSurface) && _sge_lock)
if (SDL_LockSurface(font->FontSurface) < 0){
SDL_SetError("SGE - Locking error");
SDL_FreeSurface(font->FontSurface);
return NULL;
}
//Copy the font to the 8bit surface
Sint16 x,y;
Uint32 bc=sge_GetPixel(font->FontSurface,0,surface->h-1);
for(y=0; y<font->FontSurface->h; y++){
for(x=0; x<font->FontSurface->w; x++){
if(sge_GetPixel(font->FontSurface,x,y)==bc)
*((Uint8 *)tmp->pixels + y * tmp->pitch + x)=0;
else
*((Uint8 *)tmp->pixels + y * tmp->pitch + x)=1;
}
}
if (SDL_MUSTLOCK(font->FontSurface) && _sge_lock) {
SDL_UnlockSurface(font->FontSurface);
}
//sge_Blit(surface, tmp, 0,0,0,0,surface->w, surface->h);
SDL_FreeSurface(font->FontSurface);
font->FontSurface=tmp;
}
if((flags&SGE_FLAG8))
SDL_FreeSurface(surface);
}
else if(flags&SGE_FLAG8) /* Use the source */
font->FontSurface = surface;
else /* Get a copy */
font->FontSurface = sge_copy_surface(surface);
if(font->FontSurface==NULL){SDL_SetError("SGE - Out of memory");return NULL;}
SDL_Surface *fnt = font->FontSurface; //Shorthand
font->Chars=0;
if(!(flags&SGE_BFSFONT)){ /* Fixed width font */
font->CharWidth = font->FontSurface->w/256;
font->CharHeight = font->FontSurface->h;
font->CharPos = NULL;
font->yoffs = 0;
font->Chars=256;
}
else{ /* Karl Bartel's sfont */
Sint16 x=0;
int i=0;
font->CharPos = new(nothrow) Sint16[256];
if(!font->CharPos){SDL_SetError("SGE - Out of memory");sge_BF_CloseFont(font);return NULL;}
Uint32 color = sge_GetPixel(fnt,0,0); //get data color
while ( x < fnt->w && font->Chars < 256 ){
if (sge_GetPixel(fnt,x,0)==color) {
font->CharPos[i++]=x;
while ( x < fnt->w-1 && sge_GetPixel(fnt,x,0) == color )
x++;
font->CharPos[i++]=x;
font->Chars++;
}
x++;
}
font->CharHeight = font->FontSurface->h-1;
font->CharWidth = 0;
font->yoffs = 1;
}
/* Set font as transparent if the flag is set */
if (SDL_MUSTLOCK(font->FontSurface) && _sge_lock)
if (SDL_LockSurface(font->FontSurface) < 0){
return font;
}
font->bcolor=sge_GetPixel(font->FontSurface,0,font->FontSurface->h-1);
if (SDL_MUSTLOCK(font->FontSurface) && _sge_lock) {
SDL_UnlockSurface(font->FontSurface);
}
if(flags&SGE_BFTRANSP || flags&SGE_BFSFONT)
#if SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) >= \
SDL_VERSIONNUM(1, 1, 4)
SDL_SetColorKey(font->FontSurface,SDL_SRCCOLORKEY, font->bcolor); //Some versions of SDL have a bug with SDL_RLEACCEL
#else
SDL_SetColorKey(font->FontSurface,SDL_SRCCOLORKEY|SDL_RLEACCEL, font->bcolor);
#endif
return font;
}
//==================================================================================
// Loads the font into a new struct
//==================================================================================
sge_bmpFont* sge_BF_OpenFont(char *file, Uint8 flags)
{
sge_bmpFont *font;
SDL_Surface *Temp;
/* load the font bitmap */
#ifdef _SGE_HAVE_IMG
if(NULL == (Temp = IMG_Load(file))) //We have SDL_Img lib!
#else
if(NULL == (Temp = SDL_LoadBMP(file))) //We can only load bmp files...
#endif
{
sge_SetError("SGE - Couldn't load font file: %s",file);
return NULL;
}
font = sge_BF_CreateFont(Temp,flags|SGE_FLAG8); //SGE_FLAG8 - no need to make a copy of the surface
return font;
}
//==================================================================================
// Draws string to surface with the selected font
// Returns pos. and size of the drawn text
//==================================================================================
SDL_Rect sge_BF_textout(SDL_Surface *surface, sge_bmpFont *font, char *string, Sint16 x, Sint16 y)
{
SDL_Rect ret; ret.x=0;ret.y=0;ret.w=0;ret.h=0;
if(font==NULL){return ret;}
int characters;
Sint16 xsrc,xdest,ofs,adv=font->CharWidth;
float diff=0;
/* Valid coords ? */
if(surface)
if(x>surface->w || y>surface->h)
return ret;
characters = strlen(string);
xdest=x;
/* Now draw it */
for(int i=0; i<characters; i++)
{
if(!font->CharPos) /* Fixed width */
xsrc = string[i] * font->CharWidth;
else{ /* Variable width */
if(string[i]==' ' || (string[i]-33)>font->Chars || string[i]<33){
xdest += font->CharPos[2]-font->CharPos[1];
continue;
}
ofs = (string[i]-33)*2+1;
xsrc = (font->CharPos[ofs]+font->CharPos[ofs-1])/2;
//font->CharWidth = (font->CharPos[ofs+2]+font->CharPos[ofs+1])/2-(font->CharPos[ofs]+font->CharPos[ofs-1])/2-1;
font->CharWidth = (font->CharPos[ofs+2]+font->CharPos[ofs+1])/2-(font->CharPos[ofs]+font->CharPos[ofs-1])/2;
adv = font->CharPos[ofs+1]-font->CharPos[ofs];
diff =float( (font->CharPos[ofs]-font->CharPos[ofs-1])/2.0 );
}
if(surface)
sge_Blit(font->FontSurface, surface, xsrc,font->yoffs, int(xdest-diff),y, font->CharWidth,font->CharHeight);
xdest += adv;
}
ret.x=x; ret.y=y; ret.w=xdest-x+font->CharWidth; ret.h=font->CharHeight;
if(surface)
sge_UpdateRect(surface, x, y, ret.w, ret.h);
return ret;
}
//==================================================================================
// Returns the size (w and h) of the string (if rendered with font)
//==================================================================================
SDL_Rect sge_BF_TextSize(sge_bmpFont *font, char *string)
{
return sge_BF_textout(NULL, font, string, 0,0);
}
//==================================================================================
// Draws formated text to surface with the selected font
// Returns pos. and size of the drawn text
// * just like printf(char *format, ...) *
//==================================================================================
SDL_Rect sge_BF_textoutf(SDL_Surface *surface, sge_bmpFont *font, Sint16 x, Sint16 y , char *format, ...)
{
char buf[256];
va_list ap;
#ifdef __WIN32__
va_start((va_list*)ap, format); //Stupid w32 crosscompiler
#else
va_start(ap, format);
#endif
vsprintf(buf, format, ap);
va_end(ap);
return sge_BF_textout(surface, font, buf, x, y);
}
//==================================================================================
// Returns the height of the font
// Returns 0 if the struct was invalid
//==================================================================================
Sint16 sge_BF_GetHeight(sge_bmpFont *font)
{
if(font)
return font->CharHeight;
else
return 0;
}
//==================================================================================
// Returns the width of the font (only fixed width fonts)
// Returns 0 if the struct was invalid
//==================================================================================
Sint16 sge_BF_GetWidth(sge_bmpFont *font)
{
if(font)
return font->CharWidth;
else
return 0;
}
//==================================================================================
// Removes font from memory
//==================================================================================
void sge_BF_CloseFont(sge_bmpFont *font)
{
if(font){
SDL_FreeSurface(font->FontSurface);
if(font->CharPos)
delete[] font->CharPos;
delete font;
font=NULL;
}
}
//==================================================================================
// Change the font color
// Will not work on 'color' fonts!
// Doesn't like 24bpp
//==================================================================================
void sge_BF_SetColor(sge_bmpFont *font, Uint8 R, Uint8 G, Uint8 B)
{
if(font==NULL){return;}
if(!font->FontSurface->format->palette){ //Slow truecolor version
Sint16 x,y;
Sint16 ypnt;
SDL_Surface *surface=font->FontSurface;
Uint32 c_keep=font->bcolor;
Uint32 color=SDL_MapRGB(font->FontSurface->format, R, G, B);
switch(surface->format->BytesPerPixel){
case 1: { /* Assuming 8-bpp */
Uint8 *pnt;
for(y=0; y<surface->h; y++){
ypnt=y*surface->pitch;
for(x=0; x<surface->w; x++){
pnt=((Uint8 *)surface->pixels + x + ypnt);
if(*pnt!=c_keep){*pnt=(Uint8)color;}
}
}
}
break;
case 2: { /* Probably 15-bpp or 16-bpp */
Uint16 *pnt;
for(y=0; y<surface->h; y++){
ypnt=y*surface->pitch/2;
for(x=0; x<surface->w; x++){
pnt=((Uint16 *)surface->pixels + x + ypnt);
if(*pnt!=c_keep){*pnt=(Uint16)color;}
}
}
}
break;
case 3: { /* Slow 24-bpp mode, usually not used */
}
break;
case 4: { /* Probably 32-bpp */
Uint32 *pnt;
for(y=0; y<surface->h; y++){
ypnt=y*surface->pitch/4;
for(x=0; x<surface->w; x++){
pnt=((Uint32 *)surface->pixels + x + ypnt);
if(*pnt!=c_keep){*pnt=(Uint32)color;}
}
}
}
break;
}
}else{ //Fast palette version
SDL_Color c[2];
c[0].r=0; c[1].r=R;
c[0].g=0; c[1].g=G;
c[0].b=0; c[1].b=B;
SDL_SetColors(font->FontSurface, c, 0, 2);
}
}
//==================================================================================
// Sets an alpha value for the font (don't work with sfonts with an alpha channel)
//==================================================================================
void sge_BF_SetAlpha(sge_bmpFont *font, Uint8 alpha)
{
SDL_SetAlpha(font->FontSurface,SDL_SRCALPHA|SDL_RLEACCEL, alpha);
}
//==================================================================================
// BitmapText input
//==================================================================================
int sge_BF_inputAlpha(SDL_Surface *screen, sge_bmpFont *font, char *string, Uint8 flags, int pos,int len, Sint16 x, Sint16 y, int Alpha)
{
if( pos==0 && len>0 )
string[0] = '\0';
sge_TextSurface text(screen, string, x, y);
text.set_bmFont(font);
text.show_cursor(true);
text.set_alpha(Alpha);
text.max_chars(len-1);
int ret = sge_text_input(&text, flags);
strncpy( string, text.get_string(false).c_str(), sizeof(char)*len );
return ret;
}
int sge_BF_inputAlpha_UNI(SDL_Surface *screen, sge_bmpFont *font, Uint16 *string, Uint8 flags, int pos,int len, Sint16 x,Sint16 y, int Alpha)
{
sge_TextSurface text(screen, "", x, y);
if( pos!=0 )
text.change_uctext(string);
text.set_bmFont(font);
text.show_cursor(true);
text.set_alpha(Alpha);
text.max_chars(len-1);
int ret = sge_text_input(&text, flags);
Uint16 *tmp = text.get_ucstring(false);
strncpy( (char*)string, (char*)tmp, sizeof(Uint16)*len );
delete[] tmp;
return ret;
}
int sge_BF_input(SDL_Surface *screen,sge_bmpFont *font,char *string, Uint8 flags, int pos,int len,Sint16 x,Sint16 y)
{
return sge_BF_inputAlpha(screen, font, string, flags, pos, len, x,y, SDL_ALPHA_OPAQUE);
}
int sge_BF_input_UNI(SDL_Surface *screen, sge_bmpFont *font, Uint16 *string, Uint8 flags, int pos,int len, Sint16 x,Sint16 y)
{
return sge_BF_inputAlpha_UNI(screen, font, string, flags, pos, len, x,y, SDL_ALPHA_OPAQUE);
}
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