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<h1>Unicode.hpp</h1><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
<a name="l00002"></a>00002 <span class="comment">//</span>
<a name="l00003"></a>00003 <span class="comment">// SFML - Simple and Fast Multimedia Library</span>
<a name="l00004"></a>00004 <span class="comment">// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)</span>
<a name="l00005"></a>00005 <span class="comment">//</span>
<a name="l00006"></a>00006 <span class="comment">// This software is provided 'as-is', without any express or implied warranty.</span>
<a name="l00007"></a>00007 <span class="comment">// In no event will the authors be held liable for any damages arising from the use of this software.</span>
<a name="l00008"></a>00008 <span class="comment">//</span>
<a name="l00009"></a>00009 <span class="comment">// Permission is granted to anyone to use this software for any purpose,</span>
<a name="l00010"></a>00010 <span class="comment">// including commercial applications, and to alter it and redistribute it freely,</span>
<a name="l00011"></a>00011 <span class="comment">// subject to the following restrictions:</span>
<a name="l00012"></a>00012 <span class="comment">//</span>
<a name="l00013"></a>00013 <span class="comment">// 1. The origin of this software must not be misrepresented;</span>
<a name="l00014"></a>00014 <span class="comment">// you must not claim that you wrote the original software.</span>
<a name="l00015"></a>00015 <span class="comment">// If you use this software in a product, an acknowledgment</span>
<a name="l00016"></a>00016 <span class="comment">// in the product documentation would be appreciated but is not required.</span>
<a name="l00017"></a>00017 <span class="comment">//</span>
<a name="l00018"></a>00018 <span class="comment">// 2. Altered source versions must be plainly marked as such,</span>
<a name="l00019"></a>00019 <span class="comment">// and must not be misrepresented as being the original software.</span>
<a name="l00020"></a>00020 <span class="comment">//</span>
<a name="l00021"></a>00021 <span class="comment">// 3. This notice may not be removed or altered from any source distribution.</span>
<a name="l00022"></a>00022 <span class="comment">//</span>
<a name="l00024"></a>00024 <span class="comment"></span>
<a name="l00025"></a>00025 <span class="preprocessor">#ifndef SFML_UNICODE_HPP</span>
<a name="l00026"></a>00026 <span class="preprocessor"></span><span class="preprocessor">#define SFML_UNICODE_HPP</span>
<a name="l00027"></a>00027 <span class="preprocessor"></span>
<a name="l00029"></a>00029 <span class="comment">// Headers</span>
<a name="l00031"></a>00031 <span class="comment"></span><span class="preprocessor">#include <SFML/Config.hpp></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include <iterator></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include <locale></span>
<a name="l00034"></a>00034 <span class="preprocessor">#include <string></span>
<a name="l00035"></a>00035 <span class="preprocessor">#include <stdlib.h></span>
<a name="l00036"></a>00036
<a name="l00037"></a>00037
<a name="l00038"></a>00038 <span class="keyword">namespace </span>sf
<a name="l00039"></a>00039 {
<a name="l00044"></a><a class="code" href="classsf_1_1Unicode.htm">00044</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1Unicode.htm" title="Provides utility functions to convert from and to any unicode and ASCII encoding...">Unicode</a>
<a name="l00045"></a>00045 {
<a name="l00046"></a>00046 <span class="keyword">public</span> :
<a name="l00047"></a>00047
<a name="l00054"></a><a class="code" href="classsf_1_1Unicode.htm#3c6081f88e93693ff8e713053982a9f9">00054</a> <span class="keyword">typedef</span> std::basic_string<Uint8> UTF8String;
<a name="l00055"></a>00055 <span class="keyword">typedef</span> std::basic_string<Uint16> UTF16String;
<a name="l00056"></a>00056 <span class="keyword">typedef</span> std::basic_string<Uint32> UTF32String;
<a name="l00057"></a>00057
<a name="l00063"></a><a class="code" href="classsf_1_1Unicode_1_1Text.htm">00063</a> <span class="keyword">class </span>SFML_API <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>
<a name="l00064"></a>00064 {
<a name="l00065"></a>00065 <span class="keyword">public</span> :
<a name="l00066"></a>00066
<a name="l00071"></a>00071 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>();
<a name="l00072"></a>00072
<a name="l00079"></a>00079 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> <span class="keywordtype">char</span>* Str);
<a name="l00080"></a>00080 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> <span class="keywordtype">wchar_t</span>* Str);
<a name="l00081"></a>00081 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> Uint8* Str);
<a name="l00082"></a>00082 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> Uint16* Str);
<a name="l00083"></a>00083 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> Uint32* Str);
<a name="l00084"></a>00084 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> std::string& Str);
<a name="l00085"></a>00085 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> std::wstring& Str);
<a name="l00086"></a>00086 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> <a class="code" href="classsf_1_1Unicode.htm#3c6081f88e93693ff8e713053982a9f9" title="Define a string type for each encoding Warning : in UTF8 and UTF16 strings, one element...">Unicode::UTF8String</a>& Str);
<a name="l00087"></a>00087 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> Unicode::UTF16String& Str);
<a name="l00088"></a>00088 <a class="code" href="classsf_1_1Unicode_1_1Text.htm" title="This class is an abstract definition of a unicode text, it can be converted from...">Text</a>(<span class="keyword">const</span> Unicode::UTF32String& Str);
<a name="l00089"></a>00089
<a name="l00096"></a>00096 operator std::string () <span class="keyword">const</span>;
<a name="l00097"></a>00097 operator std::wstring () <span class="keyword">const</span>;
<a name="l00098"></a>00098 operator Unicode::UTF8String () <span class="keyword">const</span>;
<a name="l00099"></a>00099 operator Unicode::UTF16String () <span class="keyword">const</span>;
<a name="l00100"></a>00100 operator const Unicode::UTF32String&() <span class="keyword">const</span>;
<a name="l00101"></a>00101
<a name="l00102"></a>00102 <span class="keyword">private</span> :
<a name="l00103"></a>00103
<a name="l00105"></a>00105 <span class="comment">// Data member</span>
<a name="l00107"></a>00107 <span class="comment"></span> sf::Unicode::UTF32String myUTF32String;
<a name="l00108"></a>00108 };
<a name="l00109"></a>00109
<a name="l00123"></a>00123 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00124"></a>00124 <span class="keyword">static</span> Out UTF32ToANSI(In Begin, In End, Out Output, <span class="keywordtype">char</span> Replacement = <span class="charliteral">'?'</span>, <span class="keyword">const</span> std::locale& Locale = GetDefaultLocale());
<a name="l00125"></a>00125
<a name="l00138"></a>00138 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00139"></a>00139 <span class="keyword">static</span> Out ANSIToUTF32(In Begin, In End, Out Output, <span class="keyword">const</span> std::locale& Locale = GetDefaultLocale());
<a name="l00140"></a>00140
<a name="l00153"></a>00153 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00154"></a>00154 <span class="keyword">static</span> Out UTF8ToUTF16(In Begin, In End, Out Output, Uint16 Replacement = <span class="charliteral">'?'</span>);
<a name="l00155"></a>00155
<a name="l00168"></a>00168 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00169"></a>00169 <span class="keyword">static</span> Out UTF8ToUTF32(In Begin, In End, Out Output, Uint32 Replacement = <span class="charliteral">'?'</span>);
<a name="l00170"></a>00170
<a name="l00183"></a>00183 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00184"></a>00184 <span class="keyword">static</span> Out UTF16ToUTF8(In Begin, In End, Out Output, Uint8 Replacement = <span class="charliteral">'?'</span>);
<a name="l00185"></a>00185
<a name="l00198"></a>00198 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00199"></a>00199 <span class="keyword">static</span> Out UTF16ToUTF32(In Begin, In End, Out Output, Uint32 Replacement = <span class="charliteral">'?'</span>);
<a name="l00200"></a>00200
<a name="l00213"></a>00213 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00214"></a>00214 <span class="keyword">static</span> Out UTF32ToUTF8(In Begin, In End, Out Output, Uint8 Replacement = <span class="charliteral">'?'</span>);
<a name="l00215"></a>00215
<a name="l00228"></a>00228 <span class="keyword">template</span> <<span class="keyword">typename</span> In, <span class="keyword">typename</span> Out>
<a name="l00229"></a>00229 <span class="keyword">static</span> Out UTF32ToUTF16(In Begin, In End, Out Output, Uint16 Replacement = <span class="charliteral">'?'</span>);
<a name="l00230"></a>00230
<a name="l00240"></a>00240 <span class="keyword">template</span> <<span class="keyword">typename</span> In>
<a name="l00241"></a>00241 <span class="keyword">static</span> std::size_t GetUTF8Length(In Begin, In End);
<a name="l00242"></a>00242
<a name="l00252"></a>00252 <span class="keyword">template</span> <<span class="keyword">typename</span> In>
<a name="l00253"></a>00253 <span class="keyword">static</span> std::size_t GetUTF16Length(In Begin, In End);
<a name="l00254"></a>00254
<a name="l00264"></a>00264 <span class="keyword">template</span> <<span class="keyword">typename</span> In>
<a name="l00265"></a>00265 <span class="keyword">static</span> std::size_t GetUTF32Length(In Begin, In End);
<a name="l00266"></a>00266
<a name="l00267"></a>00267 <span class="keyword">private</span> :
<a name="l00268"></a>00268
<a name="l00275"></a>00275 <span class="keyword">static</span> <span class="keyword">const</span> std::locale& GetDefaultLocale();
<a name="l00276"></a>00276
<a name="l00278"></a>00278 <span class="comment">// Static member data</span>
<a name="l00280"></a>00280 <span class="comment"></span> <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">int</span> UTF8TrailingBytes[256];
<a name="l00281"></a>00281 <span class="keyword">static</span> <span class="keyword">const</span> Uint32 UTF8Offsets[6];
<a name="l00282"></a>00282 <span class="keyword">static</span> <span class="keyword">const</span> Uint8 UTF8FirstBytes[7];
<a name="l00283"></a>00283 };
<a name="l00284"></a>00284
<a name="l00285"></a>00285 <span class="preprocessor">#include <SFML/System/Unicode.inl></span>
<a name="l00286"></a>00286
<a name="l00287"></a>00287 } <span class="comment">// namespace sf</span>
<a name="l00288"></a>00288
<a name="l00289"></a>00289
<a name="l00290"></a>00290 <span class="preprocessor">#endif // SFML_UNICODE_HPP</span>
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