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////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
// you must not claim that you wrote the original software.
// If you use this software in a product, an acknowledgment
// in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
// and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////
#ifndef SFML_HTTP_HPP
#define SFML_HTTP_HPP
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/System/NonCopyable.hpp>
#include <SFML/Network/IPAddress.hpp>
#include <SFML/Network/SocketTCP.hpp>
#include <map>
#include <string>
namespace sf
{
////////////////////////////////////////////////////////////
/// This class provides methods for manipulating the HTTP
/// protocol (described in RFC 1945).
/// It can connect to a website, get its files, send requests, etc.
////////////////////////////////////////////////////////////
class SFML_API Http : NonCopyable
{
public :
////////////////////////////////////////////////////////////
/// This class wraps an HTTP request, which is basically :
/// - a header with a method, a target URI, and a set of field/value pairs
/// - an optional body (for POST requests)
////////////////////////////////////////////////////////////
class SFML_API Request
{
public :
////////////////////////////////////////////////////////////
/// Enumerate the available HTTP methods for a request
////////////////////////////////////////////////////////////
enum Method
{
Get, ///< Request in get mode, standard method to retrieve a page
Post, ///< Request in post mode, usually to send data to a page
Head ///< Request a page's header only
};
////////////////////////////////////////////////////////////
/// Default constructor
///
/// \param RequestMethod : Method to use for the request (Get by default)
/// \param URI : Target URI ("/" by default -- index page)
/// \param Body : Content of the request's body (empty by default)
///
////////////////////////////////////////////////////////////
Request(Method RequestMethod = Get, const std::string& URI = "/", const std::string& Body = "");
////////////////////////////////////////////////////////////
/// Set the value of a field; the field is added if it doesn't exist
///
/// \param Field : Name of the field to set (case-insensitive)
/// \param Value : Value of the field
///
////////////////////////////////////////////////////////////
void SetField(const std::string& Field, const std::string& Value);
////////////////////////////////////////////////////////////
/// Set the request method.
/// This parameter is Http::Request::Get by default
///
/// \param RequestMethod : Method to use for the request
///
////////////////////////////////////////////////////////////
void SetMethod(Method RequestMethod);
////////////////////////////////////////////////////////////
/// Set the target URI of the request.
/// This parameter is "/" by default
///
/// \param URI : URI to request, local to the host
///
////////////////////////////////////////////////////////////
void SetURI(const std::string& URI);
////////////////////////////////////////////////////////////
/// Set the HTTP version of the request.
/// This parameter is 1.0 by default
///
/// \param Major : Major version number
/// \param Minor : Minor version number
///
////////////////////////////////////////////////////////////
void SetHttpVersion(unsigned int Major, unsigned int Minor);
////////////////////////////////////////////////////////////
/// Set the body of the request. This parameter is optional and
/// makes sense only for POST requests.
/// This parameter is empty by default
///
/// \param Body : Content of the request body
///
////////////////////////////////////////////////////////////
void SetBody(const std::string& Body);
private :
friend class Http;
////////////////////////////////////////////////////////////
/// Get the string representation of the request header
///
/// \return String containing the request
///
////////////////////////////////////////////////////////////
std::string ToString() const;
////////////////////////////////////////////////////////////
/// Check if the given field has been defined
///
/// \param Field : Name of the field to check (case-insensitive)
///
/// \return True if the field exists
///
////////////////////////////////////////////////////////////
bool HasField(const std::string& Field) const;
////////////////////////////////////////////////////////////
// Types
////////////////////////////////////////////////////////////
typedef std::map<std::string, std::string> FieldTable;
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
FieldTable myFields; ///< Fields of the header
Method myMethod; ///< Method to use for the request
std::string myURI; ///< Target URI of the request
unsigned int myMajorVersion; ///< Major HTTP version
unsigned int myMinorVersion; ///< Minor HTTP version
std::string myBody; ///< Body of the request
};
////////////////////////////////////////////////////////////
/// This class wraps an HTTP response, which is basically :
/// - a header with a status code and a set of field/value pairs
/// - a body (the content of the requested resource)
////////////////////////////////////////////////////////////
class SFML_API Response
{
public :
////////////////////////////////////////////////////////////
/// Enumerate all the valid status codes returned in
/// a HTTP response
////////////////////////////////////////////////////////////
enum Status
{
// 2xx: success
Ok = 200, ///< Most common code returned when operation was successful
Created = 201, ///< The resource has successfully been created
Accepted = 202, ///< The request has been accepted, but will be processed later by the server
NoContent = 204, ///< Sent when the server didn't send any data in return
// 3xx: redirection
MultipleChoices = 300, ///< The requested page can be accessed from several locations
MovedPermanently = 301, ///< The requested page has permanently moved to a new location
MovedTemporarily = 302, ///< The requested page has temporarily moved to a new location
NotModified = 304, ///< For conditionnal requests, means the requested page hasn't changed and doesn't need to be refreshed
// 4xx: client error
BadRequest = 400, ///< The server couldn't understand the request (syntax error)
Unauthorized = 401, ///< The requested page needs an authentification to be accessed
Forbidden = 403, ///< The requested page cannot be accessed at all, even with authentification
NotFound = 404, ///< The requested page doesn't exist
// 5xx: server error
InternalServerError = 500, ///< The server encountered an unexpected error
NotImplemented = 501, ///< The server doesn't implement a requested feature
BadGateway = 502, ///< The gateway server has received an error from the source server
ServiceNotAvailable = 503, ///< The server is temporarily unavailable (overloaded, in maintenance, ...)
// 10xx: SFML custom codes
InvalidResponse = 1000, ///< Response is not a valid HTTP one
ConnectionFailed = 1001 ///< Connection with server failed
};
////////////////////////////////////////////////////////////
/// Default constructor
///
////////////////////////////////////////////////////////////
Response();
////////////////////////////////////////////////////////////
/// Get the value of a field
///
/// \param Field : Name of the field to get (case-insensitive)
///
/// \return Value of the field, or empty string if not found
///
////////////////////////////////////////////////////////////
const std::string& GetField(const std::string& Field) const;
////////////////////////////////////////////////////////////
/// Get the header's status code
///
/// \return Header's status code
///
////////////////////////////////////////////////////////////
Status GetStatus() const;
////////////////////////////////////////////////////////////
/// Get the major HTTP version number of the response
///
/// \return Major version number
///
////////////////////////////////////////////////////////////
unsigned int GetMajorHttpVersion() const;
////////////////////////////////////////////////////////////
/// Get the major HTTP version number of the response
///
/// \return Major version number
///
////////////////////////////////////////////////////////////
unsigned int GetMinorHttpVersion() const;
////////////////////////////////////////////////////////////
/// Get the body of the response. The body can contain :
/// - the requested page (for GET requests)
/// - a response from the server (for POST requests)
/// - nothing (for HEAD requests)
/// - an error message (in case of an error)
///
/// \return The response body
///
////////////////////////////////////////////////////////////
const std::string& GetBody() const;
private :
friend class Http;
////////////////////////////////////////////////////////////
/// Construct the header from a response string
///
/// \param Data : Content of the response's header to parse
///
////////////////////////////////////////////////////////////
void FromString(const std::string& Data);
////////////////////////////////////////////////////////////
// Types
////////////////////////////////////////////////////////////
typedef std::map<std::string, std::string> FieldTable;
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
FieldTable myFields; ///< Fields of the header
Status myStatus; ///< Status code
unsigned int myMajorVersion; ///< Major HTTP version
unsigned int myMinorVersion; ///< Minor HTTP version
std::string myBody; ///< Body of the response
};
////////////////////////////////////////////////////////////
/// Default constructor
///
////////////////////////////////////////////////////////////
Http();
////////////////////////////////////////////////////////////
/// Construct the Http instance with the target host
///
/// \param Host : Web server to connect to
/// \param Port : Port to use for connection (0 by default -- use the standard port of the protocol used)
///
////////////////////////////////////////////////////////////
Http(const std::string& Host, unsigned short Port = 0);
////////////////////////////////////////////////////////////
/// Set the target host
///
/// \param Host : Web server to connect to
/// \param Port : Port to use for connection (0 by default -- use the standard port of the protocol used)
///
////////////////////////////////////////////////////////////
void SetHost(const std::string& Host, unsigned short Port = 0);
////////////////////////////////////////////////////////////
/// Send a HTTP request and return the server's response.
/// You must be connected to a host before sending requests.
/// Any missing mandatory header field will be added with an appropriate value.
/// Warning : this function waits for the server's response and may
/// not return instantly; use a thread if you don't want to block your
/// application.
///
/// \param Req : Request to send
/// \param Timeout : Maximum time to wait, in seconds (0 by default, means no timeout)
///
/// \return Server's response
///
////////////////////////////////////////////////////////////
Response SendRequest(const Request& Req, float Timeout = 0.f);
private :
////////////////////////////////////////////////////////////
// Member data
////////////////////////////////////////////////////////////
SocketTCP myConnection; ///< Connection to the host
IPAddress myHost; ///< Web host address
std::string myHostName; ///< Web host name
unsigned short myPort; ///< Port used for connection with host
};
} // namespace sf
#endif // SFML_HTTP_HPP
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