File: readme.txt

package info (click to toggle)
libsfml 2.1%2Bdfsg2-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 4,324 kB
  • ctags: 9,338
  • sloc: cpp: 16,452; ansic: 15,205; objc: 308; makefile: 17
file content (40 lines) | stat: -rw-r--r-- 1,693 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
SFML - Simple and Fast Multimedia Library
=========================================

SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics,
audio and network.
It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python.

Authors
-------

Laurent Gomila - main developer (laurent.gom@gmail.com)
Marco Antognini - OS X developer (antognini.marco@gmail.com)

Download
--------

You can get the latest official release on SFML website (http://www.sfml-dev.org/download.php).
You can also get the current development version from the git repository (https://github.com/LaurentGomila/SFML).

Install
-------

Follow the instructions of the tutorials (http://www.sfml-dev.org/tutorials.php), there is one for each platform/compiler that SFML supports.

Learn
-----

There are several places to learn SFML:
* The official tutorials (http://www.sfml-dev.org/resources.php#tutorials)
* The online API documentation (http://www.sfml-dev.org/resources.php#documentation)
* The community wiki (https://github.com/LaurentGomila/SFML/wiki/)
* The community forum (http://en.sfml-dev.org/forums/) (or http://fr.sfml-dev.org/forums/ for french people)

Contribute
----------

SFML is an open-source project, and it needs your help to go on growing and improving.
Don't hesitate to post suggestions or bug reports on the forum (http://en.sfml-dev.org/forums/),
submit patches by e-mail, or post new bugs/features requests on the task tracker (https://github.com/LaurentGomila/SFML/issues/).
You can even fork the project on github, maintain your own version and send us pull requests periodically to merge your work.