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# iOS Demo
if(SFML_OS_IOS)
add_subdirectory(iOS)
else(SFML_OS_IOS)
# add the examples subdirectories
if(SFML_BUILD_NETWORK)
add_subdirectory(ftp)
add_subdirectory(sockets)
endif()
if(SFML_BUILD_NETWORK AND SFML_BUILD_AUDIO)
add_subdirectory(voip)
endif()
if(SFML_BUILD_AUDIO)
add_subdirectory(sound)
add_subdirectory(sound_capture)
endif()
if(SFML_BUILD_WINDOW)
add_subdirectory(window)
endif()
if(SFML_BUILD_GRAPHICS)
add_subdirectory(joystick)
add_subdirectory(opengl)
add_subdirectory(shader)
add_subdirectory(island)
if(SFML_OS_WINDOWS)
add_subdirectory(win32)
elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD)
add_subdirectory(X11)
elseif(SFML_OS_MACOSX)
add_subdirectory(cocoa)
endif()
endif()
if(SFML_BUILD_GRAPHICS AND SFML_BUILD_AUDIO)
add_subdirectory(pong)
endif()
endif(SFML_OS_IOS)
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