File: SoundFileFactory.inl

package info (click to toggle)
libsfml 3.0.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: experimental
  • size: 13,704 kB
  • sloc: cpp: 52,754; ansic: 24,944; objc: 668; sh: 172; xml: 25; makefile: 18
file content (96 lines) | stat: -rw-r--r-- 2,790 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
////////////////////////////////////////////////////////////
//
// SFML - Simple and Fast Multimedia Library
// Copyright (C) 2007-2025 Laurent Gomila (laurent@sfml-dev.org)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <SFML/Audio/SoundFileFactory.hpp> // NOLINT(misc-header-include-cycle)

#include <memory>

namespace sf
{
namespace priv
{
template <typename T>
std::unique_ptr<SoundFileReader> createReader()
{
    return std::make_unique<T>();
}
template <typename T>
std::unique_ptr<SoundFileWriter> createWriter()
{
    return std::make_unique<T>();
}
} // namespace priv


////////////////////////////////////////////////////////////
template <typename T>
void SoundFileFactory::registerReader()
{
    getReaderFactoryMap()[&priv::createReader<T>] = &T::check;
}


////////////////////////////////////////////////////////////
template <typename T>
void SoundFileFactory::unregisterReader()
{
    getReaderFactoryMap().erase(&priv::createReader<T>);
}


////////////////////////////////////////////////////////////
template <typename T>
bool SoundFileFactory::isReaderRegistered()
{
    return getReaderFactoryMap().count(&priv::createReader<T>) == 1;
}


////////////////////////////////////////////////////////////
template <typename T>
void SoundFileFactory::registerWriter()
{
    getWriterFactoryMap()[&priv::createWriter<T>] = &T::check;
}


////////////////////////////////////////////////////////////
template <typename T>
void SoundFileFactory::unregisterWriter()
{
    getWriterFactoryMap().erase(&priv::createWriter<T>);
}


////////////////////////////////////////////////////////////
template <typename T>
bool SoundFileFactory::isWriterRegistered()
{
    return getWriterFactoryMap().count(&priv::createWriter<T>) == 1;
}

} // namespace sf