1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145
|
/*
* This file is part of libsidplayfp, a SID player engine.
*
* Copyright (C) 2014-2020 Leandro Nini
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "utpp/utpp.h"
#include "../src/builders/residfp-builder/residfp/Dac.cpp"
#define private public
#define protected public
#define class struct
#include "../src/builders/residfp-builder/residfp/EnvelopeGenerator.h"
#include "../src/builders/residfp-builder/residfp/EnvelopeGenerator.cpp"
using namespace UnitTest;
SUITE(EnvelopeGenerator)
{
struct TestFixture
{
// Test setup
TestFixture()
{
generator.reset();
generator.envelope_counter = 0;
}
reSIDfp::EnvelopeGenerator generator;
};
TEST_FIXTURE(TestFixture, TestADSRDelayBug)
{
// If the rate counter comparison value is set below the current value of the
// rate counter, the counter will continue counting up until it wraps around
// to zero at 2^15 = 0x8000, and then count rate_period - 1 before the
// envelope can constly be stepped.
generator.writeATTACK_DECAY(0x70);
generator.writeCONTROL_REG(0x01);
// wait 200 cycles
for (int i=0; i<200; i++)
{
generator.clock();
}
CHECK_EQUAL(1, (int)generator.readENV());
// set lower Attack time
// should theoretically clock after 63 cycles
generator.writeATTACK_DECAY(0x20);
// wait another 200 cycles
for (int i=0; i<200; i++)
{
generator.clock();
}
CHECK_EQUAL(1, (int)generator.readENV());
}
TEST_FIXTURE(TestFixture, TestFlipFFto00)
{
// The envelope counter can flip from 0xff to 0x00 by changing state to
// release, then to attack. The envelope counter is then frozen at
// zero; to unlock this situation the state must be changed to release,
// then to attack.
generator.writeATTACK_DECAY(0x77);
generator.writeSUSTAIN_RELEASE(0x77);
generator.writeCONTROL_REG(0x01);
do
{
generator.clock();
} while ((int)generator.readENV() != 0xff);
generator.writeCONTROL_REG(0x00);
// run for three clocks, accounting for state pipeline
generator.clock();
generator.clock();
generator.clock();
generator.writeCONTROL_REG(0x01);
// wait at least 313 cycles
// so the counter is clocked once
for (int i=0; i<315; i++)
{
generator.clock();
}
CHECK_EQUAL(0, (int)generator.readENV());
}
TEST_FIXTURE(TestFixture, TestFlip00toFF)
{
// The envelope counter can flip from 0x00 to 0xff by changing state to
// attack, then to release. The envelope counter will then continue
// counting down in the release state.
generator.counter_enabled = false;
generator.writeATTACK_DECAY(0x77);
generator.writeSUSTAIN_RELEASE(0x77);
generator.clock();
CHECK_EQUAL(0, (int)generator.readENV());
generator.writeCONTROL_REG(0x01);
// run for three clocks, accounting for state pipeline
generator.clock();
generator.clock();
generator.clock();
generator.writeCONTROL_REG(0x00);
// wait at least 313 cycles
// so the counter is clocked once
for (int i=0; i<315; i++)
{
generator.clock();
}
CHECK_EQUAL(0xff, (int)generator.readENV());
}
}
|