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libssh2 1.2.6-1
  • links: PTS
  • area: main
  • in suites: squeeze
  • size: 3,512 kB
  • ctags: 1,941
  • sloc: ansic: 19,640; sh: 10,525; makefile: 388; awk: 19
file content (145 lines) | stat: -rw-r--r-- 5,752 bytes parent folder | download | duplicates (2)
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# Microsoft Developer Studio Project File - Name="libssh2" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=libssh2 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libssh2.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libssh2.mak" CFG="libssh2 - Win32 DLL Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libssh2 - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libssh2 - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libssh2 - Win32 LIB Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libssh2 - Win32 LIB Debug" (based on "Win32 (x86) Static Library")
!MESSAGE

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "libssh2 - Win32 DLL Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release_dll"
# PROP BASE Intermediate_Dir "Release_dll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release_dll"
# PROP Intermediate_Dir "Release_dll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\win32" /I "..\include" /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib ws2_32.lib libeay32.lib ssleay32.lib zlib.lib /nologo /dll /map /debug /machine:I386 /out:"Release_dll/libssh2.dll"

!ELSEIF  "$(CFG)" == "libssh2 - Win32 DLL Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug_dll"
# PROP BASE Intermediate_Dir "Debug_dll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_dll"
# PROP Intermediate_Dir "Debug_dll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\win32" /I "..\include" /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# SUBTRACT CPP /WX /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib ws2_32.lib libeay32.lib ssleay32.lib zlib.lib /nologo /dll /incremental:no /map /debug /machine:I386 /out:"Debug_dll/libssh2.dll" /pdbtype:sept
# SUBTRACT LINK32 /nodefaultlib

!ELSEIF  "$(CFG)" == "libssh2 - Win32 LIB Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release_lib"
# PROP BASE Intermediate_Dir "Release_lib"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release_lib"
# PROP Intermediate_Dir "Release_lib"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\win32" /I "..\include" /D "WIN32" /D "NDEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# ADD LIB32 /nologo /out:"Release_lib\libssh2.lib"

!ELSEIF  "$(CFG)" == "libssh2 - Win32 LIB Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug_lib"
# PROP BASE Intermediate_Dir "Debug_lib"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug_lib"
# PROP Intermediate_Dir "Debug_lib"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..\win32" /I "..\include" /D "WIN32" /D "_DEBUG" /D "LIBSSH2_WIN32" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug_lib\libssh2d.lib"

!ENDIF

# Begin Target

# Name "libssh2 - Win32 DLL Release"
# Name "libssh2 - Win32 DLL Debug"
# Name "libssh2 - Win32 LIB Release"
# Name "libssh2 - Win32 LIB Debug"