File: scp_write_nonblock.c

package info (click to toggle)
libssh2 1.4.2-1.1%2Bdeb7u2
  • links: PTS
  • area: main
  • in suites: wheezy
  • size: 4,100 kB
  • sloc: ansic: 22,376; sh: 11,380; makefile: 330; awk: 23
file content (278 lines) | stat: -rw-r--r-- 7,350 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
/*
 * Sample showing how to do an SCP non-blocking upload transfer.
 */

#include "libssh2_config.h"

#include <libssh2.h>

#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif

#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include <time.h>

static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
    struct timeval timeout;
    int rc;
    fd_set fd;
    fd_set *writefd = NULL;
    fd_set *readfd = NULL;
    int dir;

    timeout.tv_sec = 10;
    timeout.tv_usec = 0;

    FD_ZERO(&fd);

    FD_SET(socket_fd, &fd);

    /* now make sure we wait in the correct direction */
    dir = libssh2_session_block_directions(session);

    if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
        readfd = &fd;

    if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
        writefd = &fd;

    rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);

    return rc;
}

int main(int argc, char *argv[])
{
    unsigned long hostaddr;
    int sock, i, auth_pw = 1;
    struct sockaddr_in sin;
    const char *fingerprint;
    LIBSSH2_SESSION *session = NULL;
    LIBSSH2_CHANNEL *channel;
    const char *username="username";
    const char *password="password";
    const char *loclfile="scp_write.c";
    const char *scppath="/tmp/TEST";
    FILE *local;
    int rc;
    char mem[1024*100];
    size_t nread;
    char *ptr;
    struct stat fileinfo;
    time_t start;
    long total = 0;
    int duration;
    size_t prev;

#ifdef WIN32
    WSADATA wsadata;

    WSAStartup(MAKEWORD(2,0), &wsadata);
#endif

    if (argc > 1) {
        hostaddr = inet_addr(argv[1]);
    } else {
        hostaddr = htonl(0x7F000001);
    }
    if (argc > 2) {
        username = argv[2];
    }
    if (argc > 3) {
        password = argv[3];
    }
    if(argc > 4) {
        loclfile = argv[4];
    }
    if (argc > 5) {
        scppath = argv[5];
    }

    rc = libssh2_init (0);
    if (rc != 0) {
        fprintf (stderr, "libssh2 initialization failed (%d)\n", rc);
        return 1;
    }

    local = fopen(loclfile, "rb");
    if (!local) {
        fprintf(stderr, "Can't local file %s\n", loclfile);
        return -1;
    }

    stat(loclfile, &fileinfo);

    /* Ultra basic "connect to port 22 on localhost"
     * Your code is responsible for creating the socket establishing the
     * connection
     */
    sock = socket(AF_INET, SOCK_STREAM, 0);

    sin.sin_family = AF_INET;
    sin.sin_port = htons(22);
    sin.sin_addr.s_addr = hostaddr;
    if (connect(sock, (struct sockaddr*)(&sin),
            sizeof(struct sockaddr_in)) != 0) {
        fprintf(stderr, "failed to connect!\n");
        return -1;
    }

    /* Create a session instance
     */
    session = libssh2_session_init();
    if(!session)
        return -1;

    /* Since we have set non-blocking, tell libssh2 we are non-blocking */
    libssh2_session_set_blocking(session, 0);

    /* ... start it up. This will trade welcome banners, exchange keys,
     * and setup crypto, compression, and MAC layers
     */
    while ((rc = libssh2_session_handshake(session, sock))
           == LIBSSH2_ERROR_EAGAIN);
    if(rc) {
        fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
        return -1;
    }

    /* At this point we havn't yet authenticated.  The first thing to do
     * is check the hostkey's fingerprint against our known hosts Your app
     * may have it hard coded, may go to a file, may present it to the
     * user, that's your call
     */
    fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
    fprintf(stderr, "Fingerprint: ");
    for(i = 0; i < 20; i++) {
        fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
    }
    fprintf(stderr, "\n");

    if (auth_pw) {
        /* We could authenticate via password */
        while ((rc = libssh2_userauth_password(session, username, password)) ==
               LIBSSH2_ERROR_EAGAIN);
        if (rc) {
            fprintf(stderr, "Authentication by password failed.\n");
            goto shutdown;
        }
    } else {
        /* Or by public key */
        while ((rc = libssh2_userauth_publickey_fromfile(session, username,
                                                         "/home/username/.ssh/id_rsa.pub",
                                                         "/home/username/.ssh/id_rsa",
                                                         password)) == LIBSSH2_ERROR_EAGAIN);
        if (rc) {
            fprintf(stderr, "\tAuthentication by public key failed\n");
            goto shutdown;
        }
    }

    /* Send a file via scp. The mode parameter must only have permissions! */
    do {
        channel = libssh2_scp_send(session, scppath, fileinfo.st_mode & 0777,
                                   (unsigned long)fileinfo.st_size);

        if ((!channel) && (libssh2_session_last_errno(session) !=
                           LIBSSH2_ERROR_EAGAIN)) {
            char *err_msg;

            libssh2_session_last_error(session, &err_msg, NULL, 0);
            fprintf(stderr, "%s\n", err_msg);
            goto shutdown;
        }
    } while (!channel);

    fprintf(stderr, "SCP session waiting to send file\n");
    start = time(NULL);
    do {
        nread = fread(mem, 1, sizeof(mem), local);
        if (nread <= 0) {
            /* end of file */
            break;
        }
        ptr = mem;

        total += nread;

        prev = 0;
        do {
            while ((rc = libssh2_channel_write(channel, ptr, nread)) ==
                   LIBSSH2_ERROR_EAGAIN) {
                waitsocket(sock, session);
                prev = 0;
            }
            if (rc < 0) {
                fprintf(stderr, "ERROR %d total %ld / %d prev %d\n", rc,
                        total, (int)nread, (int)prev);
                break;
            }
            else {
                prev = nread;

                /* rc indicates how many bytes were written this time */
                nread -= rc;
                ptr += rc;
            }
        } while (nread);
    } while (!nread); /* only continue if nread was drained */

    duration = (int)(time(NULL)-start);

    printf("%ld bytes in %d seconds makes %.1f bytes/sec\n",
           total, duration, total/(double)duration);

    fprintf(stderr, "Sending EOF\n");
    while (libssh2_channel_send_eof(channel) == LIBSSH2_ERROR_EAGAIN);

    fprintf(stderr, "Waiting for EOF\n");
    while (libssh2_channel_wait_eof(channel) == LIBSSH2_ERROR_EAGAIN);

    fprintf(stderr, "Waiting for channel to close\n");
    while (libssh2_channel_wait_closed(channel) == LIBSSH2_ERROR_EAGAIN);

    libssh2_channel_free(channel);
    channel = NULL;

 shutdown:

    while (libssh2_session_disconnect(session,
                                      "Normal Shutdown, Thank you for playing") ==
           LIBSSH2_ERROR_EAGAIN);
    libssh2_session_free(session);

#ifdef WIN32
    closesocket(sock);
#else
    close(sock);
#endif
    fprintf(stderr, "all done\n");

    libssh2_exit();

    return 0;
}