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/*
* Copyright (C) 2011 Regents of the University of Michigan,
* Hyun Min Kang, Matthew Flickenger, Matthew Snyder,
* and Goncalo Abecasis
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <vector>
#include <stdexcept>
#ifndef __REUSABLE_VECTOR_H__
#define __REUSABLE_VECTOR_H__
/// Create a vector of DATA_TYPE that reuses created objects to save on
/// memory reallocations. DATA_TYPE must have a function called clear()
/// that is used to reset it for reuse.
template <class DATA_TYPE>
class ReusableVector
{
public:
ReusableVector(): myCont(), myNextEmpty(0) {}
virtual ~ReusableVector();
/// Clear the vector contents.
void reset();
/// Clear the vector contents.
void clear() {reset();}
/// Get a reference to a new entry to be populated so the user can
/// directly populate it rather than having to copy into it.
DATA_TYPE& getNextEmpty();
/// Get a reference to the data at the specified index.
/// Throws an exception if the index is out of range.
DATA_TYPE& get(unsigned int index) const;
/// Return the number of populated entries in the vector.
// The next empty position is the same as the size.
int size() const {return(myNextEmpty);}
void rmLast();
protected:
std::vector<DATA_TYPE*> myCont;
unsigned int myNextEmpty;
private:
ReusableVector& operator=(const ReusableVector& rv);
ReusableVector(const ReusableVector& rv);
};
/////////////////////////////////////////////////////////////
// ReusableVector
template <class DATA_TYPE>
ReusableVector<DATA_TYPE>::~ReusableVector()
{
for(unsigned int i = 0; i < myCont.size(); i++)
{
// Delete all the entries.
delete myCont[i];
myCont[i] = NULL;
}
myCont.clear();
myNextEmpty = 0;
}
template <class DATA_TYPE>
void ReusableVector<DATA_TYPE>::reset()
{
// Set the next empty element to be the first one on the list.
// That means there are none used.
myNextEmpty = 0;
}
template <class DATA_TYPE>
DATA_TYPE& ReusableVector<DATA_TYPE>::getNextEmpty()
{
if(myNextEmpty == myCont.size())
{
// We are at the end of the available entries, so add a new one.
myCont.resize(myCont.size() + 1);
// Create a new entry.
myCont[myNextEmpty] = new DATA_TYPE;
}
else
{
// myNextEmpty is an element, and not the end.
// So, clear out the data.
myCont[myNextEmpty]->clear();
}
DATA_TYPE* returnVal = myCont[myNextEmpty];
// Increment next empty to the next element.
++myNextEmpty;
// return the element to be used.
return(*returnVal);
}
template <class DATA_TYPE>
DATA_TYPE& ReusableVector<DATA_TYPE>::get(unsigned int index) const
{
if((index < myNextEmpty) && (index >= 0))
{
// index is a valid position, so return that data.
if(myCont[index] == NULL)
{
throw(std::runtime_error("ReusableVector::get BUG, found a null pointer."));
}
return(*myCont[index]);
}
// Not set in the vector, so throw an exception.
throw(std::runtime_error("ReusableVector::get called with out of range index."));
// return(myCont[0]);
}
template <class DATA_TYPE>
void ReusableVector<DATA_TYPE>::rmLast()
{
if(myNextEmpty > 0)
{
--myNextEmpty;
}
}
#endif
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