1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95
|
/*
* Copyright (C) 2010 Regents of the University of Michigan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "StringAlias.h"
#include "InputFile.h"
void StringAlias::SetAlias(String & string, String & alias)
{
int index = lookup.Integer(string);
if (index < 0)
{
aliases.Push(alias);
lookup.SetInteger(string, aliases.Length() - 1);
}
else
aliases[index] = alias;
}
const String & StringAlias::GetAlias(const String & string) const
{
int index = lookup.Integer(string);
if (index < 0)
return string;
else
return aliases[index];
}
int StringAlias::GetAliases(StringArray & list) const
{
if(lookup.Entries() == 0)
{
return 0;
}
int edits = 0;
for(int i = 0; i < list.Length(); i++)
{
int index = lookup.Integer(list[i]);
if(index >= 0)
{
list[i] = aliases[index];
edits++;
}
}
return edits;
}
bool StringAlias::ReadFromFile(const char * filename)
{
IFILE input = ifopen(filename, "rt");
if (input == NULL)
return false;
ReadFromFile(input);
ifclose(input);
return true;
}
bool StringAlias::ReadFromFile(IFILE & input)
{
StringArray lines, tokens;
lines.Read(input);
for (int j = 0; j < lines.Length(); j++)
{
tokens.ReplaceTokens(lines[j]);
if (tokens.Length() != 2) continue;
SetAlias(tokens[0], tokens[1]);
}
return true;
}
|