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/*
* Copyright (C) 2010 Regents of the University of Michigan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "GlfStatus.h"
const char* GlfStatus::enumStatusString[] = {
"SUCCESS",
"UNKNOWN",
"FAIL_IO",
"FAIL_ORDER",
"FAIL_PARSE",
"INVALID",
"FAIL_MEM"
};
const char* GlfStatus::getStatusString(GlfStatus::Status statusEnum)
{
return(enumStatusString[statusEnum]);
}
// Returns whether or not it is "safe" to keep processing the file
// after the specified status return.
bool GlfStatus::isContinuableStatus(GlfStatus::Status status)
{
if(status == GlfStatus::SUCCESS || status == GlfStatus::FAIL_PARSE ||
status == GlfStatus::INVALID)
{
// The status is such that file processing can continue.
return(true);
}
// UNKNOWN, FAIL_IO, FAIL_ORDER, FAIL_MEM
return(false);
}
// Constructor
GlfStatus::GlfStatus()
{
reset();
}
// Destructor
GlfStatus::~GlfStatus()
{
}
// Resets this status.
void GlfStatus::reset()
{
myType = UNKNOWN;
myMessage = "";
}
// Set the status with the specified values.
void GlfStatus::setStatus(Status newStatus, const char* newMessage)
{
myType = newStatus;
myMessage = getStatusString(newStatus);
myMessage += ": ";
myMessage += newMessage;
}
// Adds the specified error message to the status message.
// Sets the status to newStatus if the current status is SUCCESS.
void GlfStatus::addError(Status newStatus, const char* newMessage)
{
if(myType == GlfStatus::SUCCESS)
{
myType = newStatus;
}
else
{
myMessage += "\n";
}
myMessage += getStatusString(newStatus);
myMessage += ": ";
myMessage += newMessage;
}
// Adds the specified status to the status message.
// Sets the status to newStatus if the current status is SUCCESS.
void GlfStatus::addError(GlfStatus newStatus)
{
if(myType == GlfStatus::SUCCESS)
{
myType = newStatus.myType;
}
else
{
myMessage += "\n";
}
myMessage += newStatus.myMessage;
}
// Return the enum for this status.
GlfStatus::Status GlfStatus::getStatus() const
{
return(myType);
}
// Return the status message.
const char* GlfStatus::getStatusMessage() const
{
return(myMessage.c_str());
}
// Overload operator = to set the glf status type to the
// passed in status and to clear the message string.
GlfStatus & GlfStatus::operator = (GlfStatus::Status newStatus)
{
reset();
myType = newStatus;
return(*this);
}
// Overload operator != to determine if the passed in type is not equal
// to this status's type.
bool GlfStatus::operator != (const GlfStatus::Status& compStatus) const
{
return(compStatus != myType);
}
// Overload operator != to determine if the passed in type is equal
// to this status's type.
bool GlfStatus::operator == (const GlfStatus::Status& compStatus) const
{
return(compStatus == myType);
}
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