File: WinGUI.cpp

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// WinGUI.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "WinGUI.h"
#include "WinGUIDlg.h"

#ifdef _DEBUG
 #define new DEBUG_NEW
#endif


// CWinGUIApp

BEGIN_MESSAGE_MAP(CWinGUIApp, CWinApp)
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()


// CWinGUIApp construction

CWinGUIApp::CWinGUIApp()
{
    // TODO: add construction code here,
    // Place all significant initialization in InitInstance
}


// The one and only CWinGUIApp object

CWinGUIApp theApp;


// CWinGUIApp initialization

BOOL CWinGUIApp::InitInstance()
{
    // InitCommonControls() is required on Windows XP if an application
    // manifest specifies use of ComCtl32.dll version 6 or later to enable
    // visual styles.  Otherwise, any window creation will fail.
    InitCommonControls();

    CWinApp::InitInstance();

    // Standard initialization
    // If you are not using these features and wish to reduce the size
    // of your final executable, you should remove from the following
    // the specific initialization routines you do not need
    // Change the registry key under which our settings are stored
    // TODO: You should modify this string to be something appropriate
    // such as the name of your company or organization
    SetRegistryKey(_T("Local AppWizard-Generated Applications"));

    CWinGUIDlg dlg;
    m_pMainWnd = &dlg;
    INT_PTR nResponse = dlg.DoModal();
    if (nResponse == IDOK)
    {
        // TODO: Place code here to handle when the dialog is
        //  dismissed with OK
    }
    else if (nResponse == IDCANCEL)
    {
        // TODO: Place code here to handle when the dialog is
        //  dismissed with Cancel
    }

    // Since the dialog has been closed, return FALSE so that we exit the
    //  application, rather than start the application's message pump.
    return FALSE;
}