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// WorkDialog.cpp : implementation file
//
#include "stdafx.h"
#include "WinGUI.h"
#include "WorkDialog.h"
#include ".\workdialog.h"
// CWorkDialog dialog
IMPLEMENT_DYNAMIC(CWorkDialog, CDialog)
CWorkDialog::CWorkDialog(CWnd * pParent /*=NULL*/)
: CDialog(CWorkDialog::IDD, pParent)
, m_Message(_T("Working ...")),
thread(NULL)
{ }
CWorkDialog::~CWorkDialog()
{ }
void CWorkDialog::DoDataExchange(CDataExchange * pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Text(pDX, IDC_MESSAGE1, m_Message);
}
BEGIN_MESSAGE_MAP(CWorkDialog, CDialog)
ON_BN_CLICKED(IDOK, OnBnClickedOk)
ON_BN_CLICKED(IDCANCEL, OnBnClickedCancel)
ON_MESSAGE(WM_WORK_THREAD_FINISHED, OnThreadFinished)
ON_WM_CREATE()
ON_WM_TIMER()
END_MESSAGE_MAP()
// CWorkDialog message handlers
void CWorkDialog::OnBnClickedOk()
{
// TODO: Add your control notification handler code here
//OnOK();
}
void CWorkDialog::OnBnClickedCancel()
{
// TODO: Add your control notification handler code here
//OnCancel();
}
afx_msg LRESULT CWorkDialog::OnThreadFinished(WPARAM wparam, LPARAM lparam)
{
EndDialog(IDOK);
return 0;
}
void CWorkDialog::SetThread(CWinThread * thread_)
{
thread = thread_;
}
int CWorkDialog::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
ASSERT(thread);
thread->CreateThread();
SetTimer(WORK_TIMER_ID, 400, NULL);
return 0;
}
void CWorkDialog::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
if (nIDEvent == WORK_TIMER_ID)
{
if (m_Message == "")
m_Message = "Working ...";
else
m_Message = "";
UpdateData(FALSE);
}
CDialog::OnTimer(nIDEvent);
}
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