1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42
|
/* This file contains prototypes for the functions in callbacks.c. It is
* included by main.c so that when you create a new widget, you can tie
* its callback function to something that has been defined (otherwise the
* compiler will give you and error.
*
* If you add any functions to callbacks.c, you should put a corresponding
* function prototype in here.
*/
/* callback protos */
void quit(Widget w, void *data);
void load(Widget w, void *data);
void save(Widget w, void *data);
void list_callback(Widget w, char *str, int index, void *arg);
void string_func(Widget w, char *txt, void *arg);
void scroll_func(Widget w, float val, void *arg);
void color(Widget w, void *data);
void do_stuff(Widget w, void *data);
void more_stuff(Widget w, void *data);
void check_me(Widget w, void *data);
void toggle1(Widget w, void *data);
void toggle2(Widget w, void *data);
void toggle3(Widget w, void *data);
void toggle4(Widget w, void *data);
void other_toggle(Widget w, void *data);
void menu_item1(Widget w, void *data);
void menu_item2(Widget w, void *data);
void menu_item3(Widget w, void *data);
void menu_item4(Widget w, void *data);
void redisplay(Widget w, int new_width, int new_height, void *data);
void button_down(Widget w, int which_button, int x, int y, void *data);
void button_up(Widget w, int which_button, int x, int y, void *data);
void keypress(Widget w, char *input, int up_or_down, void *data);
void motion(Widget w, int x, int y, void *data);
void enter(Widget w, int x, int y, void *data);
void leave(Widget w, int x, int y, void *data);
|