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/*
* Photon reactor
* Copyright (c) 2011 Jice
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * The names of Jice may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY JICE ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL JICE BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "rad_shader.hpp"
#include <libtcod.hpp>
void Shader::init(TCODMap* map) {
this->map_ = map;
const int size = map->getWidth() * map->getHeight();
lightmap_ = new TCODColor[size];
}
int Shader::addLight(int x, int y, int radius, const TCODColor& col) {
const int id = static_cast<int>(lights_.size());
Light l;
l.x = x;
l.y = y;
l.radius = radius;
l.col = col;
lights_.push_back(l);
return id;
}
void Shader::updateLight(int id, int x, int y, int radius, const TCODColor& col) {
Light& l = lights_.at(id);
l.x = x;
l.y = y;
l.radius = radius;
l.col = col;
}
const TCODColor& Shader::getLightColor(int x, int y) { return lightmap_[x + y * map_->getWidth()]; }
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