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/*
* Copyright (c) 2000, 2001, 2002, 2003, 2004, 2012 by Martin C. Shepherd.
*
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons
* to whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
* OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
* INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Except as contained in this notice, the name of a copyright holder
* shall not be used in advertising or otherwise to promote the sale, use
* or other dealings in this Software without prior written authorization
* of the copyright holder.
*/
/*
* Standard headers.
*/
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <string.h>
#include <errno.h>
#include <ctype.h>
#include <setjmp.h>
#include <stdarg.h>
/*
* UNIX headers.
*/
#include <sys/ioctl.h>
#ifdef HAVE_SELECT
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#include <sys/time.h>
#include <sys/types.h>
#endif
/*
* Handle the different sources of terminal control string and size
* information. Note that if no terminal information database is available,
* ANSI VT100 control sequences are used.
*/
#if defined(USE_TERMINFO) || defined(USE_TERMCAP)
/*
* Include curses.h or ncurses/curses.h depending on which is available.
*/
#ifdef HAVE_CURSES_H
#include <curses.h>
#elif defined(HAVE_NCURSES_CURSES_H)
#include <ncurses/curses.h>
#endif
/*
* Include term.h where available.
*/
#if defined(HAVE_TERM_H)
#include <term.h>
#elif defined(HAVE_NCURSES_TERM_H)
#include <ncurses/term.h>
#endif
/*
* When using termcap, include termcap.h on systems that have it.
* Otherwise assume that all prototypes are provided by curses.h.
*/
#if defined(USE_TERMCAP) && defined(HAVE_TERMCAP_H)
#include <termcap.h>
#endif
/*
* Under Solaris default Curses the output function that tputs takes is
* declared to have a char argument. On all other systems and on Solaris
* X/Open Curses (Issue 4, Version 2) it expects an int argument (using
* c89 or options -I /usr/xpg4/include -L /usr/xpg4/lib -R /usr/xpg4/lib
* selects XPG4v2 Curses on Solaris 2.6 and later).
*
* Similarly, under Mac OS X, the return value of the tputs output
* function is declared as void, whereas it is declared as int on
* other systems.
*/
#if defined __sun && defined __SVR4 && !defined _XOPEN_CURSES
typedef int TputsRetType;
typedef char TputsArgType; /* int tputs(char c, FILE *fp) */
#define TPUTS_RETURNS_VALUE 1
#elif defined(__APPLE__) && defined(__MACH__)
typedef void TputsRetType;
typedef int TputsArgType; /* void tputs(int c, FILE *fp) */
#define TPUTS_RETURNS_VALUE 0
#else
typedef int TputsRetType;
typedef int TputsArgType; /* int tputs(int c, FILE *fp) */
#define TPUTS_RETURNS_VALUE 1
#endif
/*
* Use the above specifications to prototype our tputs callback function.
*/
static TputsRetType gl_tputs_putchar(TputsArgType c);
#endif /* defined(USE_TERMINFO) || defined(USE_TERMCAP) */
/*
* If the library is being compiled without filesystem access facilities,
* ensure that none of the action functions that normally do access the
* filesystem are bound by default, and that it they do get bound, that
* they don't do anything.
*/
#if WITHOUT_FILE_SYSTEM
#define HIDE_FILE_SYSTEM
#endif
/*
* POSIX headers.
*/
#include <unistd.h>
#include <fcntl.h>
#include <termios.h>
/*
* Provide typedefs for standard POSIX structures.
*/
typedef struct sigaction SigAction;
typedef struct termios Termios;
/*
* Which flag is used to select non-blocking I/O with fcntl()?
*/
#undef NON_BLOCKING_FLAG
#if defined(O_NONBLOCK)
#define NON_BLOCKING_FLAG (O_NONBLOCK)
#elif defined(O_NDELAY)
#define NON_BLOCKING_FLAG (O_NDELAY)
#endif
/*
* What value should we give errno if I/O blocks when it shouldn't.
*/
#undef BLOCKED_ERRNO
#if defined(EAGAIN)
#define BLOCKED_ERRNO (EAGAIN)
#elif defined(EWOULDBLOCK)
#define BLOCKED_ERRNO (EWOULDBLOCK)
#elif defined(EIO)
#define BLOCKED_ERRNO (EIO)
#else
#define BLOCKED_ERRNO 0
#endif
/*
* Local headers.
*/
#ifndef WITHOUT_FILE_SYSTEM
#include "pathutil.h"
#endif
#include "libtecla.h"
#include "keytab.h"
#include "getline.h"
#include "ioutil.h"
#include "history.h"
#include "freelist.h"
#include "stringrp.h"
#include "chrqueue.h"
#include "cplmatch.h"
#ifndef WITHOUT_FILE_SYSTEM
#include "expand.h"
#endif
#include "errmsg.h"
/*
* Enumerate the available editing styles.
*/
typedef enum {
GL_EMACS_MODE, /* Emacs style editing */
GL_VI_MODE, /* Vi style editing */
GL_NO_EDITOR /* Fall back to the basic OS-provided editing */
} GlEditor;
/*
* Set the largest key-sequence that can be handled.
*/
#define GL_KEY_MAX 64
/*
* In vi mode, the following datatype is used to implement the
* undo command. It records a copy of the input line from before
* the command-mode action which edited the input line.
*/
typedef struct {
char *line; /* A historical copy of the input line */
int buff_curpos; /* The historical location of the cursor in */
/* line[] when the line was modified. */
int ntotal; /* The number of characters in line[] */
int saved; /* True once a line has been saved after the */
/* last call to gl_interpret_char(). */
} ViUndo;
/*
* In vi mode, the following datatype is used to record information
* needed by the vi-repeat-change command.
*/
typedef struct {
KtAction action; /* The last action function that made a */
/* change to the line. */
int count; /* The repeat count that was passed to the */
/* above command. */
int input_curpos; /* Whenever vi command mode is entered, the */
/* the position at which it was first left */
/* is recorded here. */
int command_curpos; /* Whenever vi command mode is entered, the */
/* the location of the cursor is recorded */
/* here. */
char input_char; /* Commands that call gl_read_terminal() */
/* record the character here, so that it can */
/* used on repeating the function. */
int saved; /* True if a function has been saved since the */
/* last call to gl_interpret_char(). */
int active; /* True while a function is being repeated. */
} ViRepeat;
/*
* The following datatype is used to encapsulate information specific
* to vi mode.
*/
typedef struct {
ViUndo undo; /* Information needed to implement the vi */
/* undo command. */
ViRepeat repeat; /* Information needed to implement the vi */
/* repeat command. */
int command; /* True in vi command-mode */
int find_forward; /* True if the last character search was in the */
/* forward direction. */
int find_onto; /* True if the last character search left the */
/* on top of the located character, as opposed */
/* to just before or after it. */
char find_char; /* The last character sought, or '\0' if no */
/* searches have been performed yet. */
} ViMode;
#ifdef HAVE_SELECT
/*
* Define a type for recording a file-descriptor callback and its associated
* data.
*/
typedef struct {
GlFdEventFn *fn; /* The callback function */
void *data; /* Anonymous data to pass to the callback function */
} GlFdHandler;
/*
* A list of nodes of the following type is used to record file-activity
* event handlers, but only on systems that have the select() system call.
*/
typedef struct GlFdNode GlFdNode;
struct GlFdNode {
GlFdNode *next; /* The next in the list of nodes */
int fd; /* The file descriptor being watched */
GlFdHandler rd; /* The callback to call when fd is readable */
GlFdHandler wr; /* The callback to call when fd is writable */
GlFdHandler ur; /* The callback to call when fd has urgent data */
};
/*
* Set the number of the above structures to allocate every time that
* the freelist of GlFdNode's becomes exhausted.
*/
#define GLFD_FREELIST_BLOCKING 10
static int gl_call_fd_handler(GetLine *gl, GlFdHandler *gfh, int fd,
GlFdEvent event);
static int gl_call_timeout_handler(GetLine *gl);
#endif
/*
* Each signal that gl_get_line() traps is described by a list node
* of the following type.
*/
typedef struct GlSignalNode GlSignalNode;
struct GlSignalNode {
GlSignalNode *next; /* The next signal in the list */
int signo; /* The number of the signal */
sigset_t proc_mask; /* A process mask which only includes signo */
SigAction original; /* The signal disposition of the calling program */
/* for this signal. */
unsigned flags; /* A bitwise union of GlSignalFlags enumerators */
GlAfterSignal after; /* What to do after the signal has been handled */
int errno_value; /* What to set errno to */
};
/*
* Set the number of the above structures to allocate every time that
* the freelist of GlSignalNode's becomes exhausted.
*/
#define GLS_FREELIST_BLOCKING 30
/*
* Completion handlers and their callback data are recorded in
* nodes of the following type.
*/
typedef struct GlCplCallback GlCplCallback;
struct GlCplCallback {
CplMatchFn *fn; /* The completion callback function */
void *data; /* Arbitrary callback data */
};
/*
* The following function is used as the default completion handler when
* the filesystem is to be hidden. It simply reports no completions.
*/
#ifdef HIDE_FILE_SYSTEM
static CPL_MATCH_FN(gl_no_completions);
#endif
/*
* Specify how many GlCplCallback nodes are added to the GlCplCallback freelist
* whenever it becomes exhausted.
*/
#define GL_CPL_FREELIST_BLOCKING 10
/*
* External action functions and their callback data are recorded in
* nodes of the following type.
*/
typedef struct GlExternalAction GlExternalAction;
struct GlExternalAction {
GlActionFn *fn; /* The function which implements the action */
void *data; /* Arbitrary callback data */
};
/*
* Specify how many GlExternalAction nodes are added to the
* GlExternalAction freelist whenever it becomes exhausted.
*/
#define GL_EXT_ACT_FREELIST_BLOCKING 10
/*
* Define the contents of the GetLine object.
* Note that the typedef for this object can be found in libtecla.h.
*/
struct GetLine {
ErrMsg *err; /* The error-reporting buffer */
GlHistory *glh; /* The line-history buffer */
WordCompletion *cpl; /* String completion resource object */
GlCplCallback cplfn; /* The completion callback */
#ifndef WITHOUT_FILE_SYSTEM
ExpandFile *ef; /* ~user/, $envvar and wildcard expansion */
/* resource object. */
#endif
StringGroup *capmem; /* Memory for recording terminal capability */
/* strings. */
GlCharQueue *cq; /* The terminal output character queue */
int input_fd; /* The file descriptor to read on */
int output_fd; /* The file descriptor to write to */
FILE *input_fp; /* A stream wrapper around input_fd */
FILE *output_fp; /* A stream wrapper around output_fd */
FILE *file_fp; /* When input is being temporarily taken from */
/* a file, this is its file-pointer. Otherwise */
/* it is NULL. */
char *term; /* The terminal type specified on the last call */
/* to gl_change_terminal(). */
int is_term; /* True if stdin is a terminal */
GlWriteFn *flush_fn; /* The function to call to write to the terminal */
GlIOMode io_mode; /* The I/O mode established by gl_io_mode() */
int raw_mode; /* True while the terminal is in raw mode */
GlPendingIO pending_io; /* The type of I/O that is currently pending */
GlReturnStatus rtn_status; /* The reason why gl_get_line() returned */
int rtn_errno; /* THe value of errno associated with rtn_status */
size_t linelen; /* The max number of characters per line */
char *line; /* A line-input buffer of allocated size */
/* linelen+2. The extra 2 characters are */
/* reserved for "\n\0". */
char *cutbuf; /* A cut-buffer of the same size as line[] */
char *prompt; /* The current prompt string */
int prompt_len; /* The length of the prompt string */
int prompt_changed; /* True after a callback changes the prompt */
int prompt_style; /* How the prompt string is displayed */
FreeList *cpl_mem; /* Memory for GlCplCallback objects */
FreeList *ext_act_mem; /* Memory for GlExternalAction objects */
FreeList *sig_mem; /* Memory for nodes of the signal list */
GlSignalNode *sigs; /* The head of the list of signals */
int signals_masked; /* True between calls to gl_mask_signals() and */
/* gl_unmask_signals() */
int signals_overriden; /* True between calls to gl_override_signals() */
/* and gl_restore_signals() */
sigset_t all_signal_set; /* The set of all signals that we are trapping */
sigset_t old_signal_set; /* The set of blocked signals on entry to */
/* gl_get_line(). */
sigset_t use_signal_set; /* The subset of all_signal_set to unblock */
/* while waiting for key-strokes */
Termios oldattr; /* Saved terminal attributes. */
KeyTab *bindings; /* A table of key-bindings */
int ntotal; /* The number of characters in gl->line[] */
int buff_curpos; /* The cursor position within gl->line[] */
int term_curpos; /* The cursor position on the terminal */
int term_len; /* The number of terminal characters used to */
/* display the current input line. */
int buff_mark; /* A marker location in the buffer */
int insert_curpos; /* The cursor position at start of insert */
int insert; /* True in insert mode */
int number; /* If >= 0, a numeric argument is being read */
int endline; /* True to tell gl_get_input_line() to return */
/* the current contents of gl->line[] */
int displayed; /* True if an input line is currently displayed */
int redisplay; /* If true, the input line will be redrawn */
/* either after the current action function */
/* returns, or when gl_get_input_line() */
/* is next called. */
int postpone; /* _gl_normal_io() sets this flag, to */
/* postpone any redisplays until */
/* is next called, to resume line editing. */
char keybuf[GL_KEY_MAX+1]; /* A buffer of currently unprocessed key presses */
int nbuf; /* The number of characters in keybuf[] */
int nread; /* The number of characters read from keybuf[] */
KtAction current_action; /* The action function that is being invoked */
int current_count; /* The repeat count passed to */
/* current_acction.fn() */
GlhLineID preload_id; /* When not zero, this should be the ID of a */
/* line in the history buffer for potential */
/* recall. */
int preload_history; /* If true, preload the above history line when */
/* gl_get_input_line() is next called. */
long keyseq_count; /* The number of key sequences entered by the */
/* the user since new_GetLine() was called. */
long last_search; /* The value of keyseq_count during the last */
/* history search operation. */
GlEditor editor; /* The style of editing, (eg. vi or emacs) */
int silence_bell; /* True if gl_ring_bell() should do nothing. */
int automatic_history; /* True to automatically archive entered lines */
/* in the history list. */
ViMode vi; /* Parameters used when editing in vi mode */
const char *left; /* The string that moves the cursor 1 character */
/* left. */
const char *right; /* The string that moves the cursor 1 character */
/* right. */
const char *up; /* The string that moves the cursor 1 character */
/* up. */
const char *down; /* The string that moves the cursor 1 character */
/* down. */
const char *home; /* The string that moves the cursor home */
const char *bol; /* Move cursor to beginning of line */
const char *clear_eol; /* The string that clears from the cursor to */
/* the end of the line. */
const char *clear_eod; /* The string that clears from the cursor to */
/* the end of the display. */
const char *u_arrow; /* The string returned by the up-arrow key */
const char *d_arrow; /* The string returned by the down-arrow key */
const char *l_arrow; /* The string returned by the left-arrow key */
const char *r_arrow; /* The string returned by the right-arrow key */
const char *sound_bell; /* The string needed to ring the terminal bell */
const char *bold; /* Switch to the bold font */
const char *underline; /* Underline subsequent characters */
const char *standout; /* Turn on standout mode */
const char *dim; /* Switch to a dim font */
const char *reverse; /* Turn on reverse video */
const char *blink; /* Switch to a blinking font */
const char *text_attr_off; /* Turn off all text attributes */
int nline; /* The height of the terminal in lines */
int ncolumn; /* The width of the terminal in columns */
#ifdef USE_TERMCAP
char *tgetent_buf; /* The buffer that is used by tgetent() to */
/* store a terminal description. */
char *tgetstr_buf; /* The buffer that is used by tgetstr() to */
/* store terminal capabilities. */
#endif
#ifdef USE_TERMINFO
const char *left_n; /* The parameter string that moves the cursor */
/* n characters left. */
const char *right_n; /* The parameter string that moves the cursor */
/* n characters right. */
#endif
char *app_file; /* The pathname of the application-specific */
/* .teclarc configuration file, or NULL. */
char *user_file; /* The pathname of the user-specific */
/* .teclarc configuration file, or NULL. */
int configured; /* True as soon as any teclarc configuration */
/* file has been read. */
int echo; /* True to display the line as it is being */
/* entered. If 0, only the prompt will be */
/* displayed, and the line will not be */
/* archived in the history list. */
int last_signal; /* The last signal that was caught by */
/* the last call to gl_get_line(), or -1 */
/* if no signal has been caught yet. */
#ifdef HAVE_SELECT
FreeList *fd_node_mem; /* A freelist of GlFdNode structures */
GlFdNode *fd_nodes; /* The list of fd event descriptions */
fd_set rfds; /* The set of fds to watch for readability */
fd_set wfds; /* The set of fds to watch for writability */
fd_set ufds; /* The set of fds to watch for urgent data */
int max_fd; /* The maximum file-descriptor being watched */
struct { /* Inactivity timeout related data */
struct timeval dt; /* The inactivity timeout when timer.fn() */
/* isn't 0 */
GlTimeoutFn *fn; /* The application callback to call when */
/* the inactivity timer expires, or 0 if */
/* timeouts are not required. */
void *data; /* Application provided data to be passed to */
/* timer.fn(). */
} timer;
#endif
};
/*
* Define the max amount of space needed to store a termcap terminal
* description. Unfortunately this has to be done by guesswork, so
* there is the potential for buffer overflows if we guess too small.
* Fortunately termcap has been replaced by terminfo on most
* platforms, and with terminfo this isn't an issue. The value that I
* am using here is the conventional value, as recommended by certain
* web references.
*/
#ifdef USE_TERMCAP
#define TERMCAP_BUF_SIZE 2048
#endif
/*
* Set the size of the string segments used to store terminal capability
* strings.
*/
#define CAPMEM_SEGMENT_SIZE 512
/*
* If no terminal size information is available, substitute the
* following vt100 default sizes.
*/
#define GL_DEF_NLINE 24
#define GL_DEF_NCOLUMN 80
/*
* Enumerate the attributes needed to classify different types of
* signals. These attributes reflect the standard default
* characteristics of these signals (according to Richard Steven's
* Advanced Programming in the UNIX Environment). Note that these values
* are all powers of 2, so that they can be combined in a bitwise union.
*/
typedef enum {
GLSA_TERM=1, /* A signal that terminates processes */
GLSA_SUSP=2, /* A signal that suspends processes */
GLSA_CONT=4, /* A signal that is sent when suspended processes resume */
GLSA_IGN=8, /* A signal that is ignored */
GLSA_CORE=16, /* A signal that generates a core dump */
GLSA_HARD=32, /* A signal generated by a hardware exception */
GLSA_SIZE=64 /* A signal indicating terminal size changes */
} GlSigAttr;
/*
* List the signals that we need to catch. In general these are
* those that by default terminate or suspend the process, since
* in such cases we need to restore terminal settings.
*/
static const struct GlDefSignal {
int signo; /* The number of the signal */
unsigned flags; /* A bitwise union of GlSignalFlags enumerators */
GlAfterSignal after; /* What to do after the signal has been delivered */
int attr; /* The default attributes of this signal, expressed */
/* as a bitwise union of GlSigAttr enumerators */
int errno_value; /* What to set errno to */
} gl_signal_list[] = {
{SIGABRT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM|GLSA_CORE, EINTR},
{SIGALRM, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
{SIGCONT, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_CONT|GLSA_IGN, 0},
#if defined(SIGHUP)
#ifdef ENOTTY
{SIGHUP, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, ENOTTY},
#else
{SIGHUP, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
#endif
#endif
{SIGINT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
#if defined(SIGPIPE)
#ifdef EPIPE
{SIGPIPE, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EPIPE},
#else
{SIGPIPE, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
#endif
#endif
#ifdef SIGPOLL
{SIGPOLL, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
#endif
#ifdef SIGPWR
{SIGPWR, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_IGN, 0},
#endif
#ifdef SIGQUIT
{SIGQUIT, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM|GLSA_CORE, EINTR},
#endif
{SIGTERM, GLS_SUSPEND_INPUT, GLS_ABORT, GLSA_TERM, EINTR},
#ifdef SIGTSTP
{SIGTSTP, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0},
#endif
#ifdef SIGTTIN
{SIGTTIN, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0},
#endif
#ifdef SIGTTOU
{SIGTTOU, GLS_SUSPEND_INPUT, GLS_CONTINUE, GLSA_SUSP, 0},
#endif
#ifdef SIGUSR1
{SIGUSR1, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
#endif
#ifdef SIGUSR2
{SIGUSR2, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
#endif
#ifdef SIGVTALRM
{SIGVTALRM, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM, 0},
#endif
#ifdef SIGWINCH
{SIGWINCH, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_SIZE|GLSA_IGN, 0},
#endif
#ifdef SIGXCPU
{SIGXCPU, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM|GLSA_CORE, 0},
#endif
#ifdef SIGXFSZ
{SIGXFSZ, GLS_RESTORE_ENV, GLS_CONTINUE, GLSA_TERM|GLSA_CORE, 0},
#endif
};
/*
* Define file-scope variables for use in signal handlers.
*/
static volatile sig_atomic_t gl_pending_signal = -1;
static sigjmp_buf gl_setjmp_buffer;
static void gl_signal_handler(int signo);
static int gl_check_caught_signal(GetLine *gl);
/*
* Respond to an externally caught process suspension or
* termination signal.
*/
static void gl_suspend_process(int signo, GetLine *gl, int ngl);
/* Return the default attributes of a given signal */
static int gl_classify_signal(int signo);
/*
* Unfortunately both terminfo and termcap require one to use the tputs()
* function to output terminal control characters, and this function
* doesn't allow one to specify a file stream. As a result, the following
* file-scope variable is used to pass the current output file stream.
* This is bad, but there doesn't seem to be any alternative.
*/
static GetLine *tputs_gl = NULL;
/*
* Define a tab to be a string of 8 spaces.
*/
#define TAB_WIDTH 8
/*
* Lookup the current size of the terminal.
*/
static void gl_query_size(GetLine *gl, int *ncolumn, int *nline);
/*
* Getline calls this to temporarily override certain signal handlers
* of the calling program.
*/
static int gl_override_signal_handlers(GetLine *gl);
/*
* Getline calls this to restore the signal handlers of the calling
* program.
*/
static int gl_restore_signal_handlers(GetLine *gl);
/*
* Temporarily block the delivery of all signals that gl_get_line()
* is currently configured to trap.
*/
static int gl_mask_signals(GetLine *gl, sigset_t *oldset);
/*
* Restore the process signal mask that was overriden by a previous
* call to gl_mask_signals().
*/
static int gl_unmask_signals(GetLine *gl, sigset_t *oldset);
/*
* Unblock the signals that gl_get_line() has been configured to catch.
*/
static int gl_catch_signals(GetLine *gl);
/*
* Return the set of all trappable signals.
*/
static void gl_list_trappable_signals(sigset_t *signals);
/*
* Put the terminal into raw input mode, after saving the original
* terminal attributes in gl->oldattr.
*/
static int gl_raw_terminal_mode(GetLine *gl);
/*
* Restore the terminal attributes from gl->oldattr.
*/
static int gl_restore_terminal_attributes(GetLine *gl);
/*
* Switch to non-blocking I/O if possible.
*/
static int gl_nonblocking_io(GetLine *gl, int fd);
/*
* Switch to blocking I/O if possible.
*/
static int gl_blocking_io(GetLine *gl, int fd);
/*
* Read a line from the user in raw mode.
*/
static int gl_get_input_line(GetLine *gl, const char *prompt,
const char *start_line, int start_pos);
/*
* Query the user for a single character.
*/
static int gl_get_query_char(GetLine *gl, const char *prompt, int defchar);
/*
* Read input from a non-interactive input stream.
*/
static int gl_read_stream_line(GetLine *gl);
/*
* Read a single character from a non-interactive input stream.
*/
static int gl_read_stream_char(GetLine *gl);
/*
* Prepare to edit a new line.
*/
static int gl_present_line(GetLine *gl, const char *prompt,
const char *start_line, int start_pos);
/*
* Reset all line-editing parameters for a new input line.
*/
static void gl_reset_editor(GetLine *gl);
/*
* Handle the receipt of the potential start of a new key-sequence from
* the user.
*/
static int gl_interpret_char(GetLine *gl, char c);
/*
* Bind a single control or meta character to an action.
*/
static int gl_bind_control_char(GetLine *gl, KtBinder binder,
char c, const char *action);
/*
* Set up terminal-specific key bindings.
*/
static int gl_bind_terminal_keys(GetLine *gl);
/*
* Lookup terminal control string and size information.
*/
static int gl_control_strings(GetLine *gl, const char *term);
/*
* Wrappers around the terminfo and termcap functions that lookup
* strings in the terminal information databases.
*/
#ifdef USE_TERMINFO
static const char *gl_tigetstr(GetLine *gl, const char *name);
#elif defined(USE_TERMCAP)
static const char *gl_tgetstr(GetLine *gl, const char *name, char **bufptr);
#endif
/*
* Output a binary string directly to the terminal.
*/
static int gl_print_raw_string(GetLine *gl, int buffered,
const char *string, int n);
/*
* Print an informational message, starting and finishing on new lines.
* After the list of strings to be printed, the last argument MUST be
* GL_END_INFO.
*/
static int gl_print_info(GetLine *gl, ...);
#define GL_END_INFO ((const char *)0)
/*
* Start a newline and place the cursor at its start.
*/
static int gl_start_newline(GetLine *gl, int buffered);
/*
* Output a terminal control sequence.
*/
static int gl_print_control_sequence(GetLine *gl, int nline,
const char *string);
/*
* Output a character or string to the terminal after converting tabs
* to spaces and control characters to a caret followed by the modified
* character.
*/
static int gl_print_char(GetLine *gl, char c, char pad);
static int gl_print_string(GetLine *gl, const char *string, char pad);
/*
* Delete nc characters starting from the one under the cursor.
* Optionally copy the deleted characters to the cut buffer.
*/
static int gl_delete_chars(GetLine *gl, int nc, int cut);
/*
* Add a character to the line buffer at the current cursor position,
* inserting or overwriting according the current mode.
*/
static int gl_add_char_to_line(GetLine *gl, char c);
/*
* Insert/append a string to the line buffer and terminal at the current
* cursor position.
*/
static int gl_add_string_to_line(GetLine *gl, const char *s);
/*
* Record a new character in the input-line buffer.
*/
static int gl_buffer_char(GetLine *gl, char c, int bufpos);
/*
* Record a string in the input-line buffer.
*/
static int gl_buffer_string(GetLine *gl, const char *s, int n, int bufpos);
/*
* Make way to insert a string in the input-line buffer.
*/
static int gl_make_gap_in_buffer(GetLine *gl, int start, int n);
/*
* Remove characters from the input-line buffer, and move any characters
* that followed them to the start of the vacated space.
*/
static void gl_remove_from_buffer(GetLine *gl, int start, int n);
/*
* Terminate the input-line buffer after a specified number of characters.
*/
static int gl_truncate_buffer(GetLine *gl, int n);
/*
* Delete the displayed part of the input line that follows the current
* terminal cursor position.
*/
static int gl_truncate_display(GetLine *gl);
/*
* Accomodate changes to the contents of the input line buffer
* that weren't made by the above gl_*buffer functions.
*/
static void gl_update_buffer(GetLine *gl);
/*
* Read a single character from the terminal.
*/
static int gl_read_terminal(GetLine *gl, int keep, char *c);
/*
* Discard processed characters from the key-press lookahead buffer.
*/
static void gl_discard_chars(GetLine *gl, int nused);
/*
* Move the terminal cursor n positions to the left or right.
*/
static int gl_terminal_move_cursor(GetLine *gl, int n);
/*
* Move the terminal cursor to a given position.
*/
static int gl_set_term_curpos(GetLine *gl, int term_curpos);
/*
* Set the position of the cursor both in the line input buffer and on the
* terminal.
*/
static int gl_place_cursor(GetLine *gl, int buff_curpos);
/*
* How many characters are needed to write a number as an octal string?
*/
static int gl_octal_width(unsigned num);
/*
* Return the number of spaces needed to display a tab character at
* a given location of the terminal.
*/
static int gl_displayed_tab_width(GetLine *gl, int term_curpos);
/*
* Return the number of terminal characters needed to display a
* given raw character.
*/
static int gl_displayed_char_width(GetLine *gl, char c, int term_curpos);
/*
* Return the number of terminal characters needed to display a
* given substring.
*/
static int gl_displayed_string_width(GetLine *gl, const char *string, int nc,
int term_curpos);
/*
* Return non-zero if 'c' is to be considered part of a word.
*/
static int gl_is_word_char(int c);
/*
* Read a tecla configuration file.
*/
static int _gl_read_config_file(GetLine *gl, const char *filename, KtBinder who);
/*
* Read a tecla configuration string.
*/
static int _gl_read_config_string(GetLine *gl, const char *buffer, KtBinder who);
/*
* Define the callback function used by _gl_parse_config_line() to
* read the next character of a configuration stream.
*/
#define GLC_GETC_FN(fn) int (fn)(void *stream)
typedef GLC_GETC_FN(GlcGetcFn);
static GLC_GETC_FN(glc_file_getc); /* Read from a file */
static GLC_GETC_FN(glc_buff_getc); /* Read from a string */
/*
* Parse a single configuration command line.
*/
static int _gl_parse_config_line(GetLine *gl, void *stream, GlcGetcFn *getc_fn,
const char *origin, KtBinder who, int *lineno);
static int gl_report_config_error(GetLine *gl, const char *origin, int lineno,
const char *errmsg);
/*
* Bind the actual arrow key bindings to match those of the symbolic
* arrow-key bindings.
*/
static int _gl_bind_arrow_keys(GetLine *gl);
/*
* Copy the binding of the specified symbolic arrow-key binding to
* the terminal specific, and default arrow-key key-sequences.
*/
static int _gl_rebind_arrow_key(GetLine *gl, const char *name,
const char *term_seq,
const char *def_seq1,
const char *def_seq2);
/*
* After the gl_read_from_file() action has been used to tell gl_get_line()
* to temporarily read input from a file, gl_revert_input() arranges
* for input to be reverted to the input stream last registered with
* gl_change_terminal().
*/
static void gl_revert_input(GetLine *gl);
/*
* Flush unwritten characters to the terminal.
*/
static int gl_flush_output(GetLine *gl);
/*
* The callback through which all terminal output is routed.
* This simply appends characters to a queue buffer, which is
* subsequently flushed to the output channel by gl_flush_output().
*/
static GL_WRITE_FN(gl_write_fn);
/*
* The callback function which the output character queue object
* calls to transfer characters to the output channel.
*/
static GL_WRITE_FN(gl_flush_terminal);
/*
* Enumerate the possible return statuses of gl_read_input().
*/
typedef enum {
GL_READ_OK, /* A character was read successfully */
GL_READ_ERROR, /* A read-error occurred */
GL_READ_BLOCKED, /* The read would have blocked the caller */
GL_READ_EOF /* The end of the current input file was reached */
} GlReadStatus;
static GlReadStatus gl_read_input(GetLine *gl, char *c);
/*
* Private functions of gl_read_input().
*/
static int gl_event_handler(GetLine *gl, int fd);
static GlReadStatus gl_read_unmasked(GetLine *gl, int fd, char *c);
/*
* A private function of gl_tty_signals().
*/
static int gl_set_tty_signal(int signo, void (*handler)(int));
/*
* Change the editor style being emulated.
*/
static int gl_change_editor(GetLine *gl, GlEditor editor);
/*
* Searching in a given direction, return the index of a given (or
* read) character in the input line, or the character that precedes
* it in the specified search direction. Return -1 if not found.
*/
static int gl_find_char(GetLine *gl, int count, int forward, int onto, char c);
/*
* Return the buffer index of the nth word ending after the cursor.
*/
static int gl_nth_word_end_forward(GetLine *gl, int n);
/*
* Return the buffer index of the nth word start after the cursor.
*/
static int gl_nth_word_start_forward(GetLine *gl, int n);
/*
* Return the buffer index of the nth word start before the cursor.
*/
static int gl_nth_word_start_backward(GetLine *gl, int n);
/*
* When called when vi command mode is enabled, this function saves the
* current line and cursor position for potential restoration later
* by the vi undo command.
*/
static void gl_save_for_undo(GetLine *gl);
/*
* If in vi mode, switch to vi command mode.
*/
static void gl_vi_command_mode(GetLine *gl);
/*
* In vi mode this is used to delete up to or onto a given or read
* character in the input line. Also switch to insert mode if requested
* after the deletion.
*/
static int gl_delete_find(GetLine *gl, int count, char c, int forward,
int onto, int change);
/*
* Copy the characters between the cursor and the count'th instance of
* a specified (or read) character in the input line, into the cut buffer.
*/
static int gl_copy_find(GetLine *gl, int count, char c, int forward, int onto);
/*
* Return the line index of the parenthesis that either matches the one under
* the cursor, or not over a parenthesis character, the index of the next
* close parenthesis. Return -1 if not found.
*/
static int gl_index_of_matching_paren(GetLine *gl);
/*
* Replace a malloc'd string (or NULL), with another malloc'd copy of
* a string (or NULL).
*/
static int gl_record_string(char **sptr, const char *string);
/*
* Enumerate text display attributes as powers of two, suitable for
* use in a bit-mask.
*/
typedef enum {
GL_TXT_STANDOUT=1, /* Display text highlighted */
GL_TXT_UNDERLINE=2, /* Display text underlined */
GL_TXT_REVERSE=4, /* Display text with reverse video */
GL_TXT_BLINK=8, /* Display blinking text */
GL_TXT_DIM=16, /* Display text in a dim font */
GL_TXT_BOLD=32 /* Display text using a bold font */
} GlTextAttr;
/*
* Display the prompt regardless of the current visibility mode.
*/
static int gl_display_prompt(GetLine *gl);
/*
* Return the number of characters used by the prompt on the terminal.
*/
static int gl_displayed_prompt_width(GetLine *gl);
/*
* Prepare to return the current input line to the caller of gl_get_line().
*/
static int gl_line_ended(GetLine *gl, int newline_char);
/*
* Arrange for the input line to be redisplayed when the current contents
* of the output queue have been flushed.
*/
static void gl_queue_redisplay(GetLine *gl);
/*
* Erase the displayed representation of the input line, without
* touching the buffered copy.
*/
static int gl_erase_line(GetLine *gl);
/*
* This function is called whenever the input line has been erased.
*/
static void gl_line_erased(GetLine *gl);
/*
* Arrange for the current input line to be discarded.
*/
void _gl_abandon_line(GetLine *gl);
/*
* The following are private internally callable versions of pertinent
* public functions. Unlike their public wrapper functions, they don't
* block signals while running, and assume that their arguments are valid.
* They are designed to be called from places where signals are already
* blocked, and where simple sanity checks have already been applied to
* their arguments.
*/
static char *_gl_get_line(GetLine *gl, const char *prompt,
const char *start_line, int start_pos);
static int _gl_query_char(GetLine *gl, const char *prompt, char defchar);
static int _gl_read_char(GetLine *gl);
static int _gl_update_size(GetLine *gl);
/*
* Redraw the current input line to account for a change in the terminal
* size. Also install the new size in gl.
*/
static int gl_handle_tty_resize(GetLine *gl, int ncolumn, int nline);
static int _gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp,
const char *term);
static int _gl_configure_getline(GetLine *gl, const char *app_string,
const char *app_file, const char *user_file);
static int _gl_save_history(GetLine *gl, const char *filename,
const char *comment, int max_lines);
static int _gl_load_history(GetLine *gl, const char *filename,
const char *comment);
static int _gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
GlFdEventFn *callback, void *data);
static void _gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline,
GlTerminalSize *size);
static void _gl_replace_prompt(GetLine *gl, const char *prompt);
static int _gl_trap_signal(GetLine *gl, int signo, unsigned flags,
GlAfterSignal after, int errno_value);
static int _gl_raw_io(GetLine *gl, int redisplay);
static int _gl_normal_io(GetLine *gl);
static int _gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn,
int list_only, const char *name,
const char *keyseq);
static int _gl_register_action(GetLine *gl, void *data, GlActionFn *fn,
const char *name, const char *keyseq);
static int _gl_io_mode(GetLine *gl, GlIOMode mode);
static int _gl_set_term_size(GetLine *gl, int ncolumn, int nline);
static int _gl_append_history(GetLine *gl, const char *line);
/*
* Reset the completion status and associated errno value in
* gl->rtn_status and gl->rtn_errno.
*/
static void gl_clear_status(GetLine *gl);
/*
* Record a completion status, unless a previous abnormal completion
* status has already been recorded for the current call.
*/
static void gl_record_status(GetLine *gl, GlReturnStatus rtn_status,
int rtn_errno);
/*
* Set the maximum length of a line in a user's tecla configuration
* file (not counting comments).
*/
#define GL_CONF_BUFLEN 100
/*
* Set the maximum number of arguments supported by individual commands
* in tecla configuration files.
*/
#define GL_CONF_MAXARG 10
/*
* Prototype the available action functions.
*/
static KT_KEY_FN(gl_user_interrupt);
static KT_KEY_FN(gl_abort);
static KT_KEY_FN(gl_suspend);
static KT_KEY_FN(gl_stop_output);
static KT_KEY_FN(gl_start_output);
static KT_KEY_FN(gl_literal_next);
static KT_KEY_FN(gl_cursor_left);
static KT_KEY_FN(gl_cursor_right);
static KT_KEY_FN(gl_insert_mode);
static KT_KEY_FN(gl_beginning_of_line);
static KT_KEY_FN(gl_end_of_line);
static KT_KEY_FN(gl_delete_line);
static KT_KEY_FN(gl_kill_line);
static KT_KEY_FN(gl_forward_word);
static KT_KEY_FN(gl_backward_word);
static KT_KEY_FN(gl_forward_delete_char);
static KT_KEY_FN(gl_backward_delete_char);
static KT_KEY_FN(gl_forward_delete_word);
static KT_KEY_FN(gl_backward_delete_word);
static KT_KEY_FN(gl_delete_refind);
static KT_KEY_FN(gl_delete_invert_refind);
static KT_KEY_FN(gl_delete_to_column);
static KT_KEY_FN(gl_delete_to_parenthesis);
static KT_KEY_FN(gl_forward_delete_find);
static KT_KEY_FN(gl_backward_delete_find);
static KT_KEY_FN(gl_forward_delete_to);
static KT_KEY_FN(gl_backward_delete_to);
static KT_KEY_FN(gl_upcase_word);
static KT_KEY_FN(gl_downcase_word);
static KT_KEY_FN(gl_capitalize_word);
static KT_KEY_FN(gl_redisplay);
static KT_KEY_FN(gl_clear_screen);
static KT_KEY_FN(gl_transpose_chars);
static KT_KEY_FN(gl_set_mark);
static KT_KEY_FN(gl_exchange_point_and_mark);
static KT_KEY_FN(gl_kill_region);
static KT_KEY_FN(gl_copy_region_as_kill);
static KT_KEY_FN(gl_yank);
static KT_KEY_FN(gl_up_history);
static KT_KEY_FN(gl_down_history);
static KT_KEY_FN(gl_history_search_backward);
static KT_KEY_FN(gl_history_re_search_backward);
static KT_KEY_FN(gl_history_search_forward);
static KT_KEY_FN(gl_history_re_search_forward);
static KT_KEY_FN(gl_complete_word);
#ifndef HIDE_FILE_SYSTEM
static KT_KEY_FN(gl_expand_filename);
static KT_KEY_FN(gl_read_from_file);
static KT_KEY_FN(gl_read_init_files);
static KT_KEY_FN(gl_list_glob);
#endif
static KT_KEY_FN(gl_del_char_or_list_or_eof);
static KT_KEY_FN(gl_list_or_eof);
static KT_KEY_FN(gl_beginning_of_history);
static KT_KEY_FN(gl_end_of_history);
static KT_KEY_FN(gl_digit_argument);
static KT_KEY_FN(gl_newline);
static KT_KEY_FN(gl_repeat_history);
static KT_KEY_FN(gl_vi_insert);
static KT_KEY_FN(gl_vi_overwrite);
static KT_KEY_FN(gl_change_case);
static KT_KEY_FN(gl_vi_insert_at_bol);
static KT_KEY_FN(gl_vi_append_at_eol);
static KT_KEY_FN(gl_vi_append);
static KT_KEY_FN(gl_backward_kill_line);
static KT_KEY_FN(gl_goto_column);
static KT_KEY_FN(gl_forward_to_word);
static KT_KEY_FN(gl_vi_replace_char);
static KT_KEY_FN(gl_vi_change_rest_of_line);
static KT_KEY_FN(gl_vi_change_line);
static KT_KEY_FN(gl_vi_change_to_bol);
static KT_KEY_FN(gl_vi_change_refind);
static KT_KEY_FN(gl_vi_change_invert_refind);
static KT_KEY_FN(gl_vi_change_to_column);
static KT_KEY_FN(gl_vi_change_to_parenthesis);
static KT_KEY_FN(gl_vi_forward_change_word);
static KT_KEY_FN(gl_vi_backward_change_word);
static KT_KEY_FN(gl_vi_forward_change_find);
static KT_KEY_FN(gl_vi_backward_change_find);
static KT_KEY_FN(gl_vi_forward_change_to);
static KT_KEY_FN(gl_vi_backward_change_to);
static KT_KEY_FN(gl_vi_forward_change_char);
static KT_KEY_FN(gl_vi_backward_change_char);
static KT_KEY_FN(gl_forward_copy_char);
static KT_KEY_FN(gl_backward_copy_char);
static KT_KEY_FN(gl_forward_find_char);
static KT_KEY_FN(gl_backward_find_char);
static KT_KEY_FN(gl_forward_to_char);
static KT_KEY_FN(gl_backward_to_char);
static KT_KEY_FN(gl_repeat_find_char);
static KT_KEY_FN(gl_invert_refind_char);
static KT_KEY_FN(gl_append_yank);
static KT_KEY_FN(gl_backward_copy_word);
static KT_KEY_FN(gl_forward_copy_word);
static KT_KEY_FN(gl_copy_to_bol);
static KT_KEY_FN(gl_copy_refind);
static KT_KEY_FN(gl_copy_invert_refind);
static KT_KEY_FN(gl_copy_to_column);
static KT_KEY_FN(gl_copy_to_parenthesis);
static KT_KEY_FN(gl_copy_rest_of_line);
static KT_KEY_FN(gl_copy_line);
static KT_KEY_FN(gl_backward_copy_find);
static KT_KEY_FN(gl_forward_copy_find);
static KT_KEY_FN(gl_backward_copy_to);
static KT_KEY_FN(gl_forward_copy_to);
static KT_KEY_FN(gl_vi_undo);
static KT_KEY_FN(gl_emacs_editing_mode);
static KT_KEY_FN(gl_vi_editing_mode);
static KT_KEY_FN(gl_ring_bell);
static KT_KEY_FN(gl_vi_repeat_change);
static KT_KEY_FN(gl_find_parenthesis);
static KT_KEY_FN(gl_list_history);
static KT_KEY_FN(gl_list_completions);
static KT_KEY_FN(gl_run_external_action);
/*
* Name the available action functions.
*/
static const struct {const char *name; KT_KEY_FN(*fn);} gl_actions[] = {
{"user-interrupt", gl_user_interrupt},
{"abort", gl_abort},
{"suspend", gl_suspend},
{"stop-output", gl_stop_output},
{"start-output", gl_start_output},
{"literal-next", gl_literal_next},
{"cursor-right", gl_cursor_right},
{"cursor-left", gl_cursor_left},
{"insert-mode", gl_insert_mode},
{"beginning-of-line", gl_beginning_of_line},
{"end-of-line", gl_end_of_line},
{"delete-line", gl_delete_line},
{"kill-line", gl_kill_line},
{"forward-word", gl_forward_word},
{"backward-word", gl_backward_word},
{"forward-delete-char", gl_forward_delete_char},
{"backward-delete-char", gl_backward_delete_char},
{"forward-delete-word", gl_forward_delete_word},
{"backward-delete-word", gl_backward_delete_word},
{"delete-refind", gl_delete_refind},
{"delete-invert-refind", gl_delete_invert_refind},
{"delete-to-column", gl_delete_to_column},
{"delete-to-parenthesis", gl_delete_to_parenthesis},
{"forward-delete-find", gl_forward_delete_find},
{"backward-delete-find", gl_backward_delete_find},
{"forward-delete-to", gl_forward_delete_to},
{"backward-delete-to", gl_backward_delete_to},
{"upcase-word", gl_upcase_word},
{"downcase-word", gl_downcase_word},
{"capitalize-word", gl_capitalize_word},
{"redisplay", gl_redisplay},
{"clear-screen", gl_clear_screen},
{"transpose-chars", gl_transpose_chars},
{"set-mark", gl_set_mark},
{"exchange-point-and-mark", gl_exchange_point_and_mark},
{"kill-region", gl_kill_region},
{"copy-region-as-kill", gl_copy_region_as_kill},
{"yank", gl_yank},
{"up-history", gl_up_history},
{"down-history", gl_down_history},
{"history-search-backward", gl_history_search_backward},
{"history-re-search-backward", gl_history_re_search_backward},
{"history-search-forward", gl_history_search_forward},
{"history-re-search-forward", gl_history_re_search_forward},
{"complete-word", gl_complete_word},
#ifndef HIDE_FILE_SYSTEM
{"expand-filename", gl_expand_filename},
{"read-from-file", gl_read_from_file},
{"read-init-files", gl_read_init_files},
{"list-glob", gl_list_glob},
#endif
{"del-char-or-list-or-eof", gl_del_char_or_list_or_eof},
{"beginning-of-history", gl_beginning_of_history},
{"end-of-history", gl_end_of_history},
{"digit-argument", gl_digit_argument},
{"newline", gl_newline},
{"repeat-history", gl_repeat_history},
{"vi-insert", gl_vi_insert},
{"vi-overwrite", gl_vi_overwrite},
{"vi-insert-at-bol", gl_vi_insert_at_bol},
{"vi-append-at-eol", gl_vi_append_at_eol},
{"vi-append", gl_vi_append},
{"change-case", gl_change_case},
{"backward-kill-line", gl_backward_kill_line},
{"goto-column", gl_goto_column},
{"forward-to-word", gl_forward_to_word},
{"vi-replace-char", gl_vi_replace_char},
{"vi-change-rest-of-line", gl_vi_change_rest_of_line},
{"vi-change-line", gl_vi_change_line},
{"vi-change-to-bol", gl_vi_change_to_bol},
{"vi-change-refind", gl_vi_change_refind},
{"vi-change-invert-refind", gl_vi_change_invert_refind},
{"vi-change-to-column", gl_vi_change_to_column},
{"vi-change-to-parenthesis", gl_vi_change_to_parenthesis},
{"forward-copy-char", gl_forward_copy_char},
{"backward-copy-char", gl_backward_copy_char},
{"forward-find-char", gl_forward_find_char},
{"backward-find-char", gl_backward_find_char},
{"forward-to-char", gl_forward_to_char},
{"backward-to-char", gl_backward_to_char},
{"repeat-find-char", gl_repeat_find_char},
{"invert-refind-char", gl_invert_refind_char},
{"append-yank", gl_append_yank},
{"backward-copy-word", gl_backward_copy_word},
{"forward-copy-word", gl_forward_copy_word},
{"copy-to-bol", gl_copy_to_bol},
{"copy-refind", gl_copy_refind},
{"copy-invert-refind", gl_copy_invert_refind},
{"copy-to-column", gl_copy_to_column},
{"copy-to-parenthesis", gl_copy_to_parenthesis},
{"copy-rest-of-line", gl_copy_rest_of_line},
{"copy-line", gl_copy_line},
{"backward-copy-find", gl_backward_copy_find},
{"forward-copy-find", gl_forward_copy_find},
{"backward-copy-to", gl_backward_copy_to},
{"forward-copy-to", gl_forward_copy_to},
{"list-or-eof", gl_list_or_eof},
{"vi-undo", gl_vi_undo},
{"vi-backward-change-word", gl_vi_backward_change_word},
{"vi-forward-change-word", gl_vi_forward_change_word},
{"vi-backward-change-find", gl_vi_backward_change_find},
{"vi-forward-change-find", gl_vi_forward_change_find},
{"vi-backward-change-to", gl_vi_backward_change_to},
{"vi-forward-change-to", gl_vi_forward_change_to},
{"vi-backward-change-char", gl_vi_backward_change_char},
{"vi-forward-change-char", gl_vi_forward_change_char},
{"emacs-mode", gl_emacs_editing_mode},
{"vi-mode", gl_vi_editing_mode},
{"ring-bell", gl_ring_bell},
{"vi-repeat-change", gl_vi_repeat_change},
{"find-parenthesis", gl_find_parenthesis},
{"list-history", gl_list_history},
};
/*
* Define the default key-bindings in emacs mode.
*/
static const KtKeyBinding gl_emacs_bindings[] = {
{"right", "cursor-right"},
{"^F", "cursor-right"},
{"left", "cursor-left"},
{"^B", "cursor-left"},
{"M-i", "insert-mode"},
{"M-I", "insert-mode"},
{"^A", "beginning-of-line"},
{"^E", "end-of-line"},
{"^U", "delete-line"},
{"^K", "kill-line"},
{"M-f", "forward-word"},
{"M-F", "forward-word"},
{"M-b", "backward-word"},
{"M-B", "backward-word"},
{"^D", "del-char-or-list-or-eof"},
{"^H", "backward-delete-char"},
{"^?", "backward-delete-char"},
{"M-d", "forward-delete-word"},
{"M-D", "forward-delete-word"},
{"M-^H", "backward-delete-word"},
{"M-^?", "backward-delete-word"},
{"M-u", "upcase-word"},
{"M-U", "upcase-word"},
{"M-l", "downcase-word"},
{"M-L", "downcase-word"},
{"M-c", "capitalize-word"},
{"M-C", "capitalize-word"},
{"^R", "redisplay"},
{"^L", "clear-screen"},
{"^T", "transpose-chars"},
{"^@", "set-mark"},
{"^X^X", "exchange-point-and-mark"},
{"^W", "kill-region"},
{"M-w", "copy-region-as-kill"},
{"M-W", "copy-region-as-kill"},
{"^Y", "yank"},
{"^P", "up-history"},
{"up", "up-history"},
{"^N", "down-history"},
{"down", "down-history"},
{"M-p", "history-search-backward"},
{"M-P", "history-search-backward"},
{"M-n", "history-search-forward"},
{"M-N", "history-search-forward"},
{"\t", "complete-word"},
#ifndef HIDE_FILE_SYSTEM
{"^X*", "expand-filename"},
{"^X^F", "read-from-file"},
{"^X^R", "read-init-files"},
{"^Xg", "list-glob"},
{"^XG", "list-glob"},
#endif
{"^Xh", "list-history"},
{"^XH", "list-history"},
{"M-<", "beginning-of-history"},
{"M->", "end-of-history"},
{"M-0", "digit-argument"},
{"M-1", "digit-argument"},
{"M-2", "digit-argument"},
{"M-3", "digit-argument"},
{"M-4", "digit-argument"},
{"M-5", "digit-argument"},
{"M-6", "digit-argument"},
{"M-7", "digit-argument"},
{"M-8", "digit-argument"},
{"M-9", "digit-argument"},
{"\r", "newline"},
{"\n", "newline"},
{"M-o", "repeat-history"},
{"M-C-v", "vi-mode"},
};
/*
* Define the default key-bindings in vi mode. Note that in vi-mode
* meta-key bindings are command-mode bindings. For example M-i first
* switches to command mode if not already in that mode, then moves
* the cursor one position right, as in vi.
*/
static const KtKeyBinding gl_vi_bindings[] = {
{"^D", "list-or-eof"},
#ifndef HIDE_FILE_SYSTEM
{"^G", "list-glob"},
#endif
{"^H", "backward-delete-char"},
{"\t", "complete-word"},
{"\r", "newline"},
{"\n", "newline"},
{"^L", "clear-screen"},
{"^N", "down-history"},
{"^P", "up-history"},
{"^R", "redisplay"},
{"^U", "backward-kill-line"},
{"^W", "backward-delete-word"},
#ifndef HIDE_FILE_SYSTEM
{"^X^F", "read-from-file"},
{"^X^R", "read-init-files"},
{"^X*", "expand-filename"},
#endif
{"^?", "backward-delete-char"},
{"M- ", "cursor-right"},
{"M-$", "end-of-line"},
#ifndef HIDE_FILE_SYSTEM
{"M-*", "expand-filename"},
#endif
{"M-+", "down-history"},
{"M--", "up-history"},
{"M-<", "beginning-of-history"},
{"M->", "end-of-history"},
{"M-^", "beginning-of-line"},
{"M-;", "repeat-find-char"},
{"M-,", "invert-refind-char"},
{"M-|", "goto-column"},
{"M-~", "change-case"},
{"M-.", "vi-repeat-change"},
{"M-%", "find-parenthesis"},
{"M-0", "digit-argument"},
{"M-1", "digit-argument"},
{"M-2", "digit-argument"},
{"M-3", "digit-argument"},
{"M-4", "digit-argument"},
{"M-5", "digit-argument"},
{"M-6", "digit-argument"},
{"M-7", "digit-argument"},
{"M-8", "digit-argument"},
{"M-9", "digit-argument"},
{"M-a", "vi-append"},
{"M-A", "vi-append-at-eol"},
{"M-b", "backward-word"},
{"M-B", "backward-word"},
{"M-C", "vi-change-rest-of-line"},
{"M-cb", "vi-backward-change-word"},
{"M-cB", "vi-backward-change-word"},
{"M-cc", "vi-change-line"},
{"M-ce", "vi-forward-change-word"},
{"M-cE", "vi-forward-change-word"},
{"M-cw", "vi-forward-change-word"},
{"M-cW", "vi-forward-change-word"},
{"M-cF", "vi-backward-change-find"},
{"M-cf", "vi-forward-change-find"},
{"M-cT", "vi-backward-change-to"},
{"M-ct", "vi-forward-change-to"},
{"M-c;", "vi-change-refind"},
{"M-c,", "vi-change-invert-refind"},
{"M-ch", "vi-backward-change-char"},
{"M-c^H", "vi-backward-change-char"},
{"M-c^?", "vi-backward-change-char"},
{"M-cl", "vi-forward-change-char"},
{"M-c ", "vi-forward-change-char"},
{"M-c^", "vi-change-to-bol"},
{"M-c0", "vi-change-to-bol"},
{"M-c$", "vi-change-rest-of-line"},
{"M-c|", "vi-change-to-column"},
{"M-c%", "vi-change-to-parenthesis"},
{"M-dh", "backward-delete-char"},
{"M-d^H", "backward-delete-char"},
{"M-d^?", "backward-delete-char"},
{"M-dl", "forward-delete-char"},
{"M-d ", "forward-delete-char"},
{"M-dd", "delete-line"},
{"M-db", "backward-delete-word"},
{"M-dB", "backward-delete-word"},
{"M-de", "forward-delete-word"},
{"M-dE", "forward-delete-word"},
{"M-dw", "forward-delete-word"},
{"M-dW", "forward-delete-word"},
{"M-dF", "backward-delete-find"},
{"M-df", "forward-delete-find"},
{"M-dT", "backward-delete-to"},
{"M-dt", "forward-delete-to"},
{"M-d;", "delete-refind"},
{"M-d,", "delete-invert-refind"},
{"M-d^", "backward-kill-line"},
{"M-d0", "backward-kill-line"},
{"M-d$", "kill-line"},
{"M-D", "kill-line"},
{"M-d|", "delete-to-column"},
{"M-d%", "delete-to-parenthesis"},
{"M-e", "forward-word"},
{"M-E", "forward-word"},
{"M-f", "forward-find-char"},
{"M-F", "backward-find-char"},
{"M--", "up-history"},
{"M-h", "cursor-left"},
{"M-H", "beginning-of-history"},
{"M-i", "vi-insert"},
{"M-I", "vi-insert-at-bol"},
{"M-j", "down-history"},
{"M-J", "history-search-forward"},
{"M-k", "up-history"},
{"M-K", "history-search-backward"},
{"M-l", "cursor-right"},
{"M-L", "end-of-history"},
{"M-n", "history-re-search-forward"},
{"M-N", "history-re-search-backward"},
{"M-p", "append-yank"},
{"M-P", "yank"},
{"M-r", "vi-replace-char"},
{"M-R", "vi-overwrite"},
{"M-s", "vi-forward-change-char"},
{"M-S", "vi-change-line"},
{"M-t", "forward-to-char"},
{"M-T", "backward-to-char"},
{"M-u", "vi-undo"},
{"M-w", "forward-to-word"},
{"M-W", "forward-to-word"},
{"M-x", "forward-delete-char"},
{"M-X", "backward-delete-char"},
{"M-yh", "backward-copy-char"},
{"M-y^H", "backward-copy-char"},
{"M-y^?", "backward-copy-char"},
{"M-yl", "forward-copy-char"},
{"M-y ", "forward-copy-char"},
{"M-ye", "forward-copy-word"},
{"M-yE", "forward-copy-word"},
{"M-yw", "forward-copy-word"},
{"M-yW", "forward-copy-word"},
{"M-yb", "backward-copy-word"},
{"M-yB", "backward-copy-word"},
{"M-yf", "forward-copy-find"},
{"M-yF", "backward-copy-find"},
{"M-yt", "forward-copy-to"},
{"M-yT", "backward-copy-to"},
{"M-y;", "copy-refind"},
{"M-y,", "copy-invert-refind"},
{"M-y^", "copy-to-bol"},
{"M-y0", "copy-to-bol"},
{"M-y$", "copy-rest-of-line"},
{"M-yy", "copy-line"},
{"M-Y", "copy-line"},
{"M-y|", "copy-to-column"},
{"M-y%", "copy-to-parenthesis"},
{"M-^E", "emacs-mode"},
{"M-^H", "cursor-left"},
{"M-^?", "cursor-left"},
{"M-^L", "clear-screen"},
{"M-^N", "down-history"},
{"M-^P", "up-history"},
{"M-^R", "redisplay"},
{"M-^D", "list-or-eof"},
{"M-\r", "newline"},
{"M-\t", "complete-word"},
{"M-\n", "newline"},
#ifndef HIDE_FILE_SYSTEM
{"M-^X^R", "read-init-files"},
#endif
{"M-^Xh", "list-history"},
{"M-^XH", "list-history"},
{"down", "down-history"},
{"up", "up-history"},
{"left", "cursor-left"},
{"right", "cursor-right"},
};
/*.......................................................................
* Create a new GetLine object.
*
* Input:
* linelen size_t The maximum line length to allow for.
* histlen size_t The number of bytes to allocate for recording
* a circular buffer of history lines.
* Output:
* return GetLine * The new object, or NULL on error.
*/
GetLine *new_GetLine(size_t linelen, size_t histlen)
{
GetLine *gl; /* The object to be returned */
int i;
/*
* Check the arguments.
*/
if(linelen < 10) {
errno = ENOMEM;
return NULL;
};
/*
* Allocate the container.
*/
gl = (GetLine *) malloc(sizeof(GetLine));
if(!gl) {
errno = ENOMEM;
return NULL;
};
/*
* Before attempting any operation that might fail, initialize the
* container at least up to the point at which it can safely be passed
* to del_GetLine().
*/
gl->err = NULL;
gl->glh = NULL;
gl->cpl = NULL;
#ifndef HIDE_FILE_SYSTEM
gl->cplfn.fn = cpl_file_completions;
#else
gl->cplfn.fn = gl_no_completions;
#endif
gl->cplfn.data = NULL;
#ifndef WITHOUT_FILE_SYSTEM
gl->ef = NULL;
#endif
gl->capmem = NULL;
gl->cq = NULL;
gl->input_fd = -1;
gl->output_fd = -1;
gl->input_fp = NULL;
gl->output_fp = NULL;
gl->file_fp = NULL;
gl->term = NULL;
gl->is_term = 0;
gl->flush_fn = gl_flush_terminal;
gl->io_mode = GL_NORMAL_MODE;
gl->raw_mode = 0;
gl->pending_io = GLP_WRITE; /* We will start by writing the prompt */
gl_clear_status(gl);
gl->linelen = linelen;
gl->line = NULL;
gl->cutbuf = NULL;
gl->prompt = NULL;
gl->prompt_len = 0;
gl->prompt_changed = 0;
gl->prompt_style = GL_LITERAL_PROMPT;
gl->cpl_mem = NULL;
gl->ext_act_mem = NULL;
gl->sig_mem = NULL;
gl->sigs = NULL;
gl->signals_masked = 0;
gl->signals_overriden = 0;
sigemptyset(&gl->all_signal_set);
sigemptyset(&gl->old_signal_set);
sigemptyset(&gl->use_signal_set);
gl->bindings = NULL;
gl->ntotal = 0;
gl->buff_curpos = 0;
gl->term_curpos = 0;
gl->term_len = 0;
gl->buff_mark = 0;
gl->insert_curpos = 0;
gl->insert = 1;
gl->number = -1;
gl->endline = 1;
gl->displayed = 0;
gl->redisplay = 0;
gl->postpone = 0;
gl->keybuf[0]='\0';
gl->nbuf = 0;
gl->nread = 0;
gl->current_action.fn = 0;
gl->current_action.data = NULL;
gl->current_count = 0;
gl->preload_id = 0;
gl->preload_history = 0;
gl->keyseq_count = 0;
gl->last_search = -1;
gl->editor = GL_EMACS_MODE;
gl->silence_bell = 0;
gl->automatic_history = 1;
gl->vi.undo.line = NULL;
gl->vi.undo.buff_curpos = 0;
gl->vi.undo.ntotal = 0;
gl->vi.undo.saved = 0;
gl->vi.repeat.action.fn = 0;
gl->vi.repeat.action.data = 0;
gl->vi.repeat.count = 0;
gl->vi.repeat.input_curpos = 0;
gl->vi.repeat.command_curpos = 0;
gl->vi.repeat.input_char = '\0';
gl->vi.repeat.saved = 0;
gl->vi.repeat.active = 0;
gl->vi.command = 0;
gl->vi.find_forward = 0;
gl->vi.find_onto = 0;
gl->vi.find_char = '\0';
gl->left = NULL;
gl->right = NULL;
gl->up = NULL;
gl->down = NULL;
gl->home = NULL;
gl->bol = 0;
gl->clear_eol = NULL;
gl->clear_eod = NULL;
gl->u_arrow = NULL;
gl->d_arrow = NULL;
gl->l_arrow = NULL;
gl->r_arrow = NULL;
gl->sound_bell = NULL;
gl->bold = NULL;
gl->underline = NULL;
gl->standout = NULL;
gl->dim = NULL;
gl->reverse = NULL;
gl->blink = NULL;
gl->text_attr_off = NULL;
gl->nline = 0;
gl->ncolumn = 0;
#ifdef USE_TERMINFO
gl->left_n = NULL;
gl->right_n = NULL;
#elif defined(USE_TERMCAP)
gl->tgetent_buf = NULL;
gl->tgetstr_buf = NULL;
#endif
gl->app_file = NULL;
gl->user_file = NULL;
gl->configured = 0;
gl->echo = 1;
gl->last_signal = -1;
#ifdef HAVE_SELECT
gl->fd_node_mem = NULL;
gl->fd_nodes = NULL;
FD_ZERO(&gl->rfds);
FD_ZERO(&gl->wfds);
FD_ZERO(&gl->ufds);
gl->max_fd = 0;
gl->timer.dt.tv_sec = 0;
gl->timer.dt.tv_usec = 0;
gl->timer.fn = 0;
gl->timer.data = NULL;
#endif
/*
* Allocate an error reporting buffer.
*/
gl->err = _new_ErrMsg();
if(!gl->err)
return del_GetLine(gl);
/*
* Allocate the history buffer.
*/
gl->glh = _new_GlHistory(histlen);
if(!gl->glh)
return del_GetLine(gl);
/*
* Allocate the resource object for file-completion.
*/
gl->cpl = new_WordCompletion();
if(!gl->cpl)
return del_GetLine(gl);
/*
* Allocate the resource object for file-completion.
*/
#ifndef WITHOUT_FILE_SYSTEM
gl->ef = new_ExpandFile();
if(!gl->ef)
return del_GetLine(gl);
#endif
/*
* Allocate a string-segment memory allocator for use in storing terminal
* capablity strings.
*/
gl->capmem = _new_StringGroup(CAPMEM_SEGMENT_SIZE);
if(!gl->capmem)
return del_GetLine(gl);
/*
* Allocate the character queue that is used to buffer terminal output.
*/
gl->cq = _new_GlCharQueue();
if(!gl->cq)
return del_GetLine(gl);
/*
* Allocate a line buffer, leaving 2 extra characters for the terminating
* '\n' and '\0' characters
*/
gl->line = (char *) malloc(linelen + 2);
if(!gl->line) {
errno = ENOMEM;
return del_GetLine(gl);
};
/*
* Start with an empty input line.
*/
gl_truncate_buffer(gl, 0);
/*
* Allocate a cut buffer.
*/
gl->cutbuf = (char *) malloc(linelen + 2);
if(!gl->cutbuf) {
errno = ENOMEM;
return del_GetLine(gl);
};
gl->cutbuf[0] = '\0';
/*
* Allocate an initial empty prompt.
*/
_gl_replace_prompt(gl, NULL);
if(!gl->prompt) {
errno = ENOMEM;
return del_GetLine(gl);
};
/*
* Allocate a vi undo buffer.
*/
gl->vi.undo.line = (char *) malloc(linelen + 2);
if(!gl->vi.undo.line) {
errno = ENOMEM;
return del_GetLine(gl);
};
gl->vi.undo.line[0] = '\0';
/*
* Allocate a freelist from which to allocate nodes for the list
* of completion functions.
*/
gl->cpl_mem = _new_FreeList(sizeof(GlCplCallback), GL_CPL_FREELIST_BLOCKING);
if(!gl->cpl_mem)
return del_GetLine(gl);
/*
* Allocate a freelist from which to allocate nodes for the list
* of external action functions.
*/
gl->ext_act_mem = _new_FreeList(sizeof(GlExternalAction),
GL_EXT_ACT_FREELIST_BLOCKING);
if(!gl->ext_act_mem)
return del_GetLine(gl);
/*
* Allocate a freelist from which to allocate nodes for the list
* of signals.
*/
gl->sig_mem = _new_FreeList(sizeof(GlSignalNode), GLS_FREELIST_BLOCKING);
if(!gl->sig_mem)
return del_GetLine(gl);
/*
* Install initial dispositions for the default list of signals that
* gl_get_line() traps.
*/
for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) {
const struct GlDefSignal *sig = gl_signal_list + i;
if(_gl_trap_signal(gl, sig->signo, sig->flags, sig->after,
sig->errno_value))
return del_GetLine(gl);
};
/*
* Allocate an empty table of key bindings.
*/
gl->bindings = _new_KeyTab();
if(!gl->bindings)
return del_GetLine(gl);
/*
* Define the available actions that can be bound to key sequences.
*/
for(i=0; i<sizeof(gl_actions)/sizeof(gl_actions[0]); i++) {
if(_kt_set_action(gl->bindings, gl_actions[i].name, gl_actions[i].fn, NULL))
return del_GetLine(gl);
};
/*
* Set up the default bindings.
*/
if(gl_change_editor(gl, gl->editor))
return del_GetLine(gl);
/*
* Allocate termcap buffers.
*/
#ifdef USE_TERMCAP
gl->tgetent_buf = (char *) malloc(TERMCAP_BUF_SIZE);
gl->tgetstr_buf = (char *) malloc(TERMCAP_BUF_SIZE);
if(!gl->tgetent_buf || !gl->tgetstr_buf) {
errno = ENOMEM;
return del_GetLine(gl);
};
#endif
/*
* Set up for I/O assuming stdin and stdout.
*/
if(_gl_change_terminal(gl, stdin, stdout, getenv("TERM")))
return del_GetLine(gl);
/*
* Create a freelist for use in allocating GlFdNode list nodes.
*/
#ifdef HAVE_SELECT
gl->fd_node_mem = _new_FreeList(sizeof(GlFdNode), GLFD_FREELIST_BLOCKING);
if(!gl->fd_node_mem)
return del_GetLine(gl);
#endif
/*
* We are done for now.
*/
return gl;
}
/*.......................................................................
* Delete a GetLine object.
*
* Input:
* gl GetLine * The object to be deleted.
* Output:
* return GetLine * The deleted object (always NULL).
*/
GetLine *del_GetLine(GetLine *gl)
{
if(gl) {
/*
* If the terminal is in raw server mode, reset it.
*/
_gl_normal_io(gl);
/*
* Deallocate all objects contained by gl.
*/
gl->err = _del_ErrMsg(gl->err);
gl->glh = _del_GlHistory(gl->glh);
gl->cpl = del_WordCompletion(gl->cpl);
#ifndef WITHOUT_FILE_SYSTEM
gl->ef = del_ExpandFile(gl->ef);
#endif
gl->capmem = _del_StringGroup(gl->capmem);
gl->cq = _del_GlCharQueue(gl->cq);
if(gl->file_fp)
fclose(gl->file_fp);
if(gl->term)
free(gl->term);
if(gl->line)
free(gl->line);
if(gl->cutbuf)
free(gl->cutbuf);
if(gl->prompt)
free(gl->prompt);
gl->cpl_mem = _del_FreeList(gl->cpl_mem, 1);
gl->ext_act_mem = _del_FreeList(gl->ext_act_mem, 1);
gl->sig_mem = _del_FreeList(gl->sig_mem, 1);
gl->sigs = NULL; /* Already freed by freeing sig_mem */
gl->bindings = _del_KeyTab(gl->bindings);
if(gl->vi.undo.line)
free(gl->vi.undo.line);
#ifdef USE_TERMCAP
if(gl->tgetent_buf)
free(gl->tgetent_buf);
if(gl->tgetstr_buf)
free(gl->tgetstr_buf);
#endif
if(gl->app_file)
free(gl->app_file);
if(gl->user_file)
free(gl->user_file);
#ifdef HAVE_SELECT
gl->fd_node_mem = _del_FreeList(gl->fd_node_mem, 1);
gl->fd_nodes = NULL; /* Already freed by freeing gl->fd_node_mem */
#endif
/*
* Delete the now empty container.
*/
free(gl);
};
return NULL;
}
/*.......................................................................
* Bind a control or meta character to an action.
*
* Input:
* gl GetLine * The resource object of this program.
* binder KtBinder The source of the binding.
* c char The control or meta character.
* If this is '\0', the call is ignored.
* action const char * The action name to bind the key to.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_bind_control_char(GetLine *gl, KtBinder binder, char c,
const char *action)
{
char keyseq[2];
/*
* Quietly reject binding to the NUL control character, since this
* is an ambiguous prefix of all bindings.
*/
if(c == '\0')
return 0;
/*
* Making sure not to bind characters which aren't either control or
* meta characters.
*/
if(IS_CTRL_CHAR(c) || IS_META_CHAR(c)) {
keyseq[0] = c;
keyseq[1] = '\0';
} else {
return 0;
};
/*
* Install the binding.
*/
if(_kt_set_keybinding(gl->bindings, binder, keyseq, action)) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
return 1;
};
return 0;
}
/*.......................................................................
* Read a line from the user.
*
* Input:
* gl GetLine * A resource object returned by new_GetLine().
* prompt char * The prompt to prefix the line with.
* start_line char * The initial contents of the input line, or NULL
* if it should start out empty.
* start_pos int If start_line isn't NULL, this specifies the
* index of the character over which the cursor
* should initially be positioned within the line.
* If you just want it to follow the last character
* of the line, send -1.
* Output:
* return char * An internal buffer containing the input line, or
* NULL at the end of input. If the line fitted in
* the buffer there will be a '\n' newline character
* before the terminating '\0'. If it was truncated
* there will be no newline character, and the remains
* of the line should be retrieved via further calls
* to this function.
*/
char *gl_get_line(GetLine *gl, const char *prompt,
const char *start_line, int start_pos)
{
char *retval; /* The return value of _gl_get_line() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return NULL;
};
/*
* Temporarily block all of the signals that we have been asked to trap.
*/
if(gl_mask_signals(gl, &gl->old_signal_set))
return NULL;
/*
* Perform the command-line editing task.
*/
retval = _gl_get_line(gl, prompt, start_line, start_pos);
/*
* Restore the process signal mask to how it was when this function was
* first called.
*/
gl_unmask_signals(gl, &gl->old_signal_set);
return retval;
}
/*.......................................................................
* This is the main body of the public function gl_get_line().
*/
static char *_gl_get_line(GetLine *gl, const char *prompt,
const char *start_line, int start_pos)
{
int waserr = 0; /* True if an error occurs */
/*
* Assume that this call will successfully complete the input
* line until proven otherwise.
*/
gl_clear_status(gl);
/*
* If this is the first call to this function since new_GetLine(),
* complete any postponed configuration.
*/
if(!gl->configured) {
(void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE);
gl->configured = 1;
};
/*
* Before installing our signal handler functions, record the fact
* that there are no pending signals.
*/
gl_pending_signal = -1;
/*
* Temporarily override the signal handlers of the calling program,
* so that we can intercept signals that would leave the terminal
* in a bad state.
*/
waserr = gl_override_signal_handlers(gl);
/*
* After recording the current terminal settings, switch the terminal
* into raw input mode.
*/
waserr = waserr || _gl_raw_io(gl, 1);
/*
* Attempt to read the line. This will require more than one attempt if
* either a current temporary input file is opened by gl_get_input_line()
* or the end of a temporary input file is reached by gl_read_stream_line().
*/
while(!waserr) {
/*
* Read a line from a non-interactive stream?
*/
if(gl->file_fp || !gl->is_term) {
if(gl_read_stream_line(gl)==0) {
break;
} else if(gl->file_fp) {
gl_revert_input(gl);
gl_record_status(gl, GLR_NEWLINE, 0);
} else {
waserr = 1;
break;
};
};
/*
* Read from the terminal? Note that the above if() block may have
* changed gl->file_fp, so it is necessary to retest it here, rather
* than using an else statement.
*/
if(!gl->file_fp && gl->is_term) {
if(gl_get_input_line(gl, prompt, start_line, start_pos))
waserr = 1;
else
break;
};
};
/*
* If an error occurred, but gl->rtn_status is still set to
* GLR_NEWLINE, change the status to GLR_ERROR. Otherwise
* leave it at whatever specific value was assigned by the function
* that aborted input. This means that only functions that trap
* non-generic errors have to remember to update gl->rtn_status
* themselves.
*/
if(waserr && gl->rtn_status == GLR_NEWLINE)
gl_record_status(gl, GLR_ERROR, errno);
/*
* Restore terminal settings.
*/
if(gl->io_mode != GL_SERVER_MODE)
_gl_normal_io(gl);
/*
* Restore the signal handlers.
*/
gl_restore_signal_handlers(gl);
/*
* If gl_get_line() gets aborted early, the errno value associated
* with the event that caused this to happen is recorded in
* gl->rtn_errno. Since errno may have been overwritten by cleanup
* functions after this, restore its value to the value that it had
* when the error condition occured, so that the caller can examine it
* to find out what happened.
*/
errno = gl->rtn_errno;
/*
* Check the completion status to see how to return.
*/
switch(gl->rtn_status) {
case GLR_NEWLINE: /* Success */
return gl->line;
case GLR_BLOCKED: /* These events abort the current input line, */
case GLR_SIGNAL: /* when in normal blocking I/O mode, but only */
case GLR_TIMEOUT: /* temporarily pause line editing when in */
case GLR_FDABORT: /* non-blocking server I/O mode. */
if(gl->io_mode != GL_SERVER_MODE)
_gl_abandon_line(gl);
return NULL;
case GLR_ERROR: /* Unrecoverable errors abort the input line, */
case GLR_EOF: /* regardless of the I/O mode. */
default:
_gl_abandon_line(gl);
return NULL;
};
}
/*.......................................................................
* Read a single character from the user.
*
* Input:
* gl GetLine * A resource object returned by new_GetLine().
* prompt char * The prompt to prefix the line with, or NULL if
* no prompt is required.
* defchar char The character to substitute if the
* user simply hits return, or '\n' if you don't
* need to substitute anything.
* Output:
* return int The character that was read, or EOF if the read
* had to be aborted (in which case you can call
* gl_return_status() to find out why).
*/
int gl_query_char(GetLine *gl, const char *prompt, char defchar)
{
int retval; /* The return value of _gl_query_char() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return EOF;
};
/*
* Temporarily block all of the signals that we have been asked to trap.
*/
if(gl_mask_signals(gl, &gl->old_signal_set))
return EOF;
/*
* Perform the character reading task.
*/
retval = _gl_query_char(gl, prompt, defchar);
/*
* Restore the process signal mask to how it was when this function was
* first called.
*/
gl_unmask_signals(gl, &gl->old_signal_set);
return retval;
}
/*.......................................................................
* This is the main body of the public function gl_query_char().
*/
static int _gl_query_char(GetLine *gl, const char *prompt, char defchar)
{
int c = EOF; /* The character to be returned */
int waserr = 0; /* True if an error occurs */
/*
* Assume that this call will successfully complete the input operation
* until proven otherwise.
*/
gl_clear_status(gl);
/*
* If this is the first call to this function or gl_get_line(),
* since new_GetLine(), complete any postponed configuration.
*/
if(!gl->configured) {
(void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE);
gl->configured = 1;
};
/*
* Before installing our signal handler functions, record the fact
* that there are no pending signals.
*/
gl_pending_signal = -1;
/*
* Temporarily override the signal handlers of the calling program,
* so that we can intercept signals that would leave the terminal
* in a bad state.
*/
waserr = gl_override_signal_handlers(gl);
/*
* After recording the current terminal settings, switch the terminal
* into raw input mode without redisplaying any partially entered
* input line.
*/
waserr = waserr || _gl_raw_io(gl, 0);
/*
* Attempt to read the line. This will require more than one attempt if
* either a current temporary input file is opened by gl_get_input_line()
* or the end of a temporary input file is reached by gl_read_stream_line().
*/
while(!waserr) {
/*
* Read a line from a non-interactive stream?
*/
if(gl->file_fp || !gl->is_term) {
c = gl_read_stream_char(gl);
if(c != EOF) { /* Success? */
if(c=='\n') c = defchar;
break;
} else if(gl->file_fp) { /* End of temporary input file? */
gl_revert_input(gl);
gl_record_status(gl, GLR_NEWLINE, 0);
} else { /* An error? */
waserr = 1;
break;
};
};
/*
* Read from the terminal? Note that the above if() block may have
* changed gl->file_fp, so it is necessary to retest it here, rather
* than using an else statement.
*/
if(!gl->file_fp && gl->is_term) {
c = gl_get_query_char(gl, prompt, defchar);
if(c==EOF)
waserr = 1;
else
break;
};
};
/*
* If an error occurred, but gl->rtn_status is still set to
* GLR_NEWLINE, change the status to GLR_ERROR. Otherwise
* leave it at whatever specific value was assigned by the function
* that aborted input. This means that only functions that trap
* non-generic errors have to remember to update gl->rtn_status
* themselves.
*/
if(waserr && gl->rtn_status == GLR_NEWLINE)
gl_record_status(gl, GLR_ERROR, errno);
/*
* Restore terminal settings.
*/
if(gl->io_mode != GL_SERVER_MODE)
_gl_normal_io(gl);
/*
* Restore the signal handlers.
*/
gl_restore_signal_handlers(gl);
/*
* If this function gets aborted early, the errno value associated
* with the event that caused this to happen is recorded in
* gl->rtn_errno. Since errno may have been overwritten by cleanup
* functions after this, restore its value to the value that it had
* when the error condition occured, so that the caller can examine it
* to find out what happened.
*/
errno = gl->rtn_errno;
/*
* Error conditions are signalled to the caller, by setting the returned
* character to EOF.
*/
if(gl->rtn_status != GLR_NEWLINE)
c = EOF;
/*
* In this mode, every character that is read is a completed
* transaction, just like reading a completed input line, so prepare
* for the next input line or character.
*/
_gl_abandon_line(gl);
/*
* Return the acquired character.
*/
return c;
}
/*.......................................................................
* Record of the signal handlers of the calling program, so that they
* can be restored later.
*
* Input:
* gl GetLine * The resource object of this library.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_override_signal_handlers(GetLine *gl)
{
GlSignalNode *sig; /* A node in the list of signals to be caught */
/*
* Set up our signal handler.
*/
SigAction act;
act.sa_handler = gl_signal_handler;
memcpy(&act.sa_mask, &gl->all_signal_set, sizeof(sigset_t));
act.sa_flags = 0;
/*
* Get the subset of the signals that we are supposed to trap that
* should actually be trapped.
*/
sigemptyset(&gl->use_signal_set);
for(sig=gl->sigs; sig; sig=sig->next) {
/*
* Trap this signal? If it is blocked by the calling program and we
* haven't been told to unblock it, don't arrange to trap this signal.
*/
if(sig->flags & GLS_UNBLOCK_SIG ||
!sigismember(&gl->old_signal_set, sig->signo)) {
if(sigaddset(&gl->use_signal_set, sig->signo) == -1) {
_err_record_msg(gl->err, "sigaddset error", END_ERR_MSG);
return 1;
};
};
};
/*
* Override the actions of the signals that we are trapping.
*/
for(sig=gl->sigs; sig; sig=sig->next) {
if(sigismember(&gl->use_signal_set, sig->signo)) {
sigdelset(&act.sa_mask, sig->signo);
if(sigaction(sig->signo, &act, &sig->original)) {
_err_record_msg(gl->err, "sigaction error", END_ERR_MSG);
return 1;
};
sigaddset(&act.sa_mask, sig->signo);
};
};
/*
* Record the fact that the application's signal handlers have now
* been overriden.
*/
gl->signals_overriden = 1;
/*
* Just in case a SIGWINCH signal was sent to the process while our
* SIGWINCH signal handler wasn't in place, check to see if the terminal
* size needs updating.
*/
if(_gl_update_size(gl))
return 1;
return 0;
}
/*.......................................................................
* Restore the signal handlers of the calling program.
*
* Input:
* gl GetLine * The resource object of this library.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_restore_signal_handlers(GetLine *gl)
{
GlSignalNode *sig; /* A node in the list of signals to be caught */
/*
* Restore application signal handlers that were overriden
* by gl_override_signal_handlers().
*/
for(sig=gl->sigs; sig; sig=sig->next) {
if(sigismember(&gl->use_signal_set, sig->signo) &&
sigaction(sig->signo, &sig->original, NULL)) {
_err_record_msg(gl->err, "sigaction error", END_ERR_MSG);
return 1;
};
};
/*
* Record the fact that the application's signal handlers have now
* been restored.
*/
gl->signals_overriden = 0;
return 0;
}
/*.......................................................................
* This signal handler simply records the fact that a given signal was
* caught in the file-scope gl_pending_signal variable.
*/
static void gl_signal_handler(int signo)
{
gl_pending_signal = signo;
siglongjmp(gl_setjmp_buffer, 1);
}
/*.......................................................................
* Switch the terminal into raw mode after storing the previous terminal
* settings in gl->attributes.
*
* Input:
* gl GetLine * The resource object of this program.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_raw_terminal_mode(GetLine *gl)
{
Termios newattr; /* The new terminal attributes */
/*
* If the terminal is already in raw mode, do nothing.
*/
if(gl->raw_mode)
return 0;
/*
* Record the current terminal attributes.
*/
if(tcgetattr(gl->input_fd, &gl->oldattr)) {
_err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
return 1;
};
/*
* This function shouldn't do anything but record the current terminal
* attritubes if editing has been disabled.
*/
if(gl->editor == GL_NO_EDITOR)
return 0;
/*
* Modify the existing attributes.
*/
newattr = gl->oldattr;
/*
* Turn off local echo, canonical input mode and extended input processing.
*/
newattr.c_lflag &= ~(ECHO | ICANON | IEXTEN);
/*
* Don't translate carriage return to newline, turn off input parity
* checking, don't strip off 8th bit, turn off output flow control.
*/
newattr.c_iflag &= ~(ICRNL | INPCK | ISTRIP);
/*
* Clear size bits, turn off parity checking, and allow 8-bit characters.
*/
newattr.c_cflag &= ~(CSIZE | PARENB);
newattr.c_cflag |= CS8;
/*
* Turn off output processing.
*/
newattr.c_oflag &= ~(OPOST);
/*
* Request one byte at a time, without waiting.
*/
newattr.c_cc[VMIN] = gl->io_mode==GL_SERVER_MODE ? 0:1;
newattr.c_cc[VTIME] = 0;
/*
* Install the new terminal modes.
*/
while(tcsetattr(gl->input_fd, TCSADRAIN, &newattr)) {
if(errno != EINTR) {
_err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
return 1;
};
};
/*
* Record the new terminal mode.
*/
gl->raw_mode = 1;
return 0;
}
/*.......................................................................
* Restore the terminal attributes recorded in gl->oldattr.
*
* Input:
* gl GetLine * The resource object of this library.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_restore_terminal_attributes(GetLine *gl)
{
int waserr = 0;
/*
* If not in raw mode, do nothing.
*/
if(!gl->raw_mode)
return 0;
/*
* Before changing the terminal attributes, make sure that all output
* has been passed to the terminal.
*/
if(gl_flush_output(gl))
waserr = 1;
/*
* Reset the terminal attributes to the values that they had on
* entry to gl_get_line().
*/
while(tcsetattr(gl->input_fd, TCSADRAIN, &gl->oldattr)) {
if(errno != EINTR) {
_err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
waserr = 1;
break;
};
};
/*
* Record the new terminal mode.
*/
gl->raw_mode = 0;
return waserr;
}
/*.......................................................................
* Switch the terminal file descriptor to use non-blocking I/O.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* fd int The file descriptor to make non-blocking.
*/
static int gl_nonblocking_io(GetLine *gl, int fd)
{
int fcntl_flags; /* The new file-descriptor control flags */
/*
* Is non-blocking I/O supported on this system? Note that even
* without non-blocking I/O, the terminal will probably still act as
* though it was non-blocking, because we also set the terminal
* attributes to return immediately if no input is available and we
* use select() to wait to be able to write. If select() also isn't
* available, then input will probably remain fine, but output could
* block, depending on the behaviour of the terminal driver.
*/
#if defined(NON_BLOCKING_FLAG)
/*
* Query the current file-control flags, and add the
* non-blocking I/O flag.
*/
fcntl_flags = fcntl(fd, F_GETFL) | NON_BLOCKING_FLAG;
/*
* Install the new control flags.
*/
if(fcntl(fd, F_SETFL, fcntl_flags) == -1) {
_err_record_msg(gl->err, "fcntl error", END_ERR_MSG);
return 1;
};
#endif
return 0;
}
/*.......................................................................
* Switch to blocking terminal I/O.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* fd int The file descriptor to make blocking.
*/
static int gl_blocking_io(GetLine *gl, int fd)
{
int fcntl_flags; /* The new file-descriptor control flags */
/*
* Is non-blocking I/O implemented on this system?
*/
#if defined(NON_BLOCKING_FLAG)
/*
* Query the current file control flags and remove the non-blocking
* I/O flag.
*/
fcntl_flags = fcntl(fd, F_GETFL) & ~NON_BLOCKING_FLAG;
/*
* Install the modified control flags.
*/
if(fcntl(fd, F_SETFL, fcntl_flags) == -1) {
_err_record_msg(gl->err, "fcntl error", END_ERR_MSG);
return 1;
};
#endif
return 0;
}
/*.......................................................................
* Read a new input line from the user.
*
* Input:
* gl GetLine * The resource object of this library.
* prompt char * The prompt to prefix the line with, or NULL to
* use the same prompt that was used by the previous
* line.
* start_line char * The initial contents of the input line, or NULL
* if it should start out empty.
* start_pos int If start_line isn't NULL, this specifies the
* index of the character over which the cursor
* should initially be positioned within the line.
* If you just want it to follow the last character
* of the line, send -1.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_get_input_line(GetLine *gl, const char *prompt,
const char *start_line, int start_pos)
{
char c; /* The character being read */
/*
* Flush any pending output to the terminal.
*/
if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl))
return 1;
/*
* Are we starting a new line?
*/
if(gl->endline) {
/*
* Delete any incompletely enterred line.
*/
if(gl_erase_line(gl))
return 1;
/*
* Display the new line to be edited.
*/
if(gl_present_line(gl, prompt, start_line, start_pos))
return 1;
};
/*
* Read one character at a time.
*/
while(gl_read_terminal(gl, 1, &c) == 0) {
/*
* Increment the count of the number of key sequences entered.
*/
gl->keyseq_count++;
/*
* Interpret the character either as the start of a new key-sequence,
* as a continuation of a repeat count, or as a printable character
* to be added to the line.
*/
if(gl_interpret_char(gl, c))
break;
/*
* If we just ran an action function which temporarily asked for
* input to be taken from a file, abort this call.
*/
if(gl->file_fp)
return 0;
/*
* Has the line been completed?
*/
if(gl->endline)
return gl_line_ended(gl, c);
};
/*
* To get here, gl_read_terminal() must have returned non-zero. See
* whether a signal was caught that requested that the current line
* be returned.
*/
if(gl->endline)
return gl_line_ended(gl, '\n');
/*
* If I/O blocked while attempting to get the latest character
* of the key sequence, rewind the key buffer to allow interpretation of
* the current key sequence to be restarted on the next call to this
* function.
*/
if(gl->rtn_status == GLR_BLOCKED && gl->pending_io == GLP_READ)
gl->nread = 0;
return 1;
}
/*.......................................................................
* This is the private function of gl_query_char() that handles
* prompting the user, reading a character from the terminal, and
* displaying what the user entered.
*
* Input:
* gl GetLine * The resource object of this library.
* prompt char * The prompt to prefix the line with.
* defchar char The character to substitute if the
* user simply hits return, or '\n' if you don't
* need to substitute anything.
* Output:
* return int The character that was read, or EOF if something
* prevented a character from being read.
*/
static int gl_get_query_char(GetLine *gl, const char *prompt, int defchar)
{
char c; /* The character being read */
int retval; /* The return value of this function */
/*
* Flush any pending output to the terminal.
*/
if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl))
return EOF;
/*
* Delete any incompletely entered line.
*/
if(gl_erase_line(gl))
return EOF;
/*
* Reset the line input parameters and display the prompt, if any.
*/
if(gl_present_line(gl, prompt, NULL, 0))
return EOF;
/*
* Read one character.
*/
if(gl_read_terminal(gl, 1, &c) == 0) {
/*
* In this mode, count each character as being a new key-sequence.
*/
gl->keyseq_count++;
/*
* Delete the character that was read, from the key-press buffer.
*/
gl_discard_chars(gl, gl->nread);
/*
* Convert carriage returns to newlines.
*/
if(c == '\r')
c = '\n';
/*
* If the user just hit return, subsitute the default character.
*/
if(c == '\n')
c = defchar;
/*
* Display the entered character to the right of the prompt.
*/
if(c!='\n') {
if(gl_end_of_line(gl, 1, NULL)==0)
gl_print_char(gl, c, ' ');
};
/*
* Record the return character, and mark the call as successful.
*/
retval = c;
gl_record_status(gl, GLR_NEWLINE, 0);
/*
* Was a signal caught whose disposition is to cause the current input
* line to be returned? If so return a newline character.
*/
} else if(gl->endline) {
retval = '\n';
gl_record_status(gl, GLR_NEWLINE, 0);
} else {
retval = EOF;
};
/*
* Start a new line.
*/
if(gl_start_newline(gl, 1))
return EOF;
/*
* Attempt to flush any pending output.
*/
(void) gl_flush_output(gl);
/*
* Return either the character that was read, or EOF if an error occurred.
*/
return retval;
}
/*.......................................................................
* Add a character to the line buffer at the current cursor position,
* inserting or overwriting according the current mode.
*
* Input:
* gl GetLine * The resource object of this library.
* c char The character to be added.
* Output:
* return int 0 - OK.
* 1 - Insufficient room.
*/
static int gl_add_char_to_line(GetLine *gl, char c)
{
/*
* Keep a record of the current cursor position.
*/
int buff_curpos = gl->buff_curpos;
int term_curpos = gl->term_curpos;
/*
* Work out the displayed width of the new character.
*/
int width = gl_displayed_char_width(gl, c, term_curpos);
/*
* If we are in insert mode, or at the end of the line,
* check that we can accomodate a new character in the buffer.
* If not, simply return, leaving it up to the calling program
* to check for the absence of a newline character.
*/
if((gl->insert || buff_curpos >= gl->ntotal) && gl->ntotal >= gl->linelen)
return 0;
/*
* Are we adding characters to the line (ie. inserting or appending)?
*/
if(gl->insert || buff_curpos >= gl->ntotal) {
/*
* If inserting, make room for the new character.
*/
if(buff_curpos < gl->ntotal)
gl_make_gap_in_buffer(gl, buff_curpos, 1);
/*
* Copy the character into the buffer.
*/
gl_buffer_char(gl, c, buff_curpos);
gl->buff_curpos++;
/*
* Redraw the line from the cursor position to the end of the line,
* and move the cursor to just after the added character.
*/
if(gl_print_string(gl, gl->line + buff_curpos, '\0') ||
gl_set_term_curpos(gl, term_curpos + width))
return 1;
/*
* Are we overwriting an existing character?
*/
} else {
/*
* Get the width of the character being overwritten.
*/
int old_width = gl_displayed_char_width(gl, gl->line[buff_curpos],
term_curpos);
/*
* Overwrite the character in the buffer.
*/
gl_buffer_char(gl, c, buff_curpos);
/*
* If we are replacing with a narrower character, we need to
* redraw the terminal string to the end of the line, then
* overwrite the trailing old_width - width characters
* with spaces.
*/
if(old_width > width) {
if(gl_print_string(gl, gl->line + buff_curpos, '\0'))
return 1;
/*
* Clear to the end of the terminal.
*/
if(gl_truncate_display(gl))
return 1;
/*
* Move the cursor to the end of the new character.
*/
if(gl_set_term_curpos(gl, term_curpos + width))
return 1;
gl->buff_curpos++;
/*
* If we are replacing with a wider character, then we will be
* inserting new characters, and thus extending the line.
*/
} else if(width > old_width) {
/*
* Redraw the line from the cursor position to the end of the line,
* and move the cursor to just after the added character.
*/
if(gl_print_string(gl, gl->line + buff_curpos, '\0') ||
gl_set_term_curpos(gl, term_curpos + width))
return 1;
gl->buff_curpos++;
/*
* The original and replacement characters have the same width,
* so simply overwrite.
*/
} else {
/*
* Copy the character into the buffer.
*/
gl_buffer_char(gl, c, buff_curpos);
gl->buff_curpos++;
/*
* Overwrite the original character.
*/
if(gl_print_char(gl, c, gl->line[gl->buff_curpos]))
return 1;
};
};
return 0;
}
/*.......................................................................
* Insert/append a string to the line buffer and terminal at the current
* cursor position.
*
* Input:
* gl GetLine * The resource object of this library.
* s char * The string to be added.
* Output:
* return int 0 - OK.
* 1 - Insufficient room.
*/
static int gl_add_string_to_line(GetLine *gl, const char *s)
{
int buff_slen; /* The length of the string being added to line[] */
int term_slen; /* The length of the string being written to the terminal */
int buff_curpos; /* The original value of gl->buff_curpos */
int term_curpos; /* The original value of gl->term_curpos */
/*
* Keep a record of the current cursor position.
*/
buff_curpos = gl->buff_curpos;
term_curpos = gl->term_curpos;
/*
* How long is the string to be added?
*/
buff_slen = strlen(s);
term_slen = gl_displayed_string_width(gl, s, buff_slen, term_curpos);
/*
* Check that we can accomodate the string in the buffer.
* If not, simply return, leaving it up to the calling program
* to check for the absence of a newline character.
*/
if(gl->ntotal + buff_slen > gl->linelen)
return 0;
/*
* Move the characters that follow the cursor in the buffer by
* buff_slen characters to the right.
*/
if(gl->ntotal > gl->buff_curpos)
gl_make_gap_in_buffer(gl, gl->buff_curpos, buff_slen);
/*
* Copy the string into the buffer.
*/
gl_buffer_string(gl, s, buff_slen, gl->buff_curpos);
gl->buff_curpos += buff_slen;
/*
* Write the modified part of the line to the terminal, then move
* the terminal cursor to the end of the displayed input string.
*/
if(gl_print_string(gl, gl->line + buff_curpos, '\0') ||
gl_set_term_curpos(gl, term_curpos + term_slen))
return 1;
return 0;
}
/*.......................................................................
* Read a single character from the terminal.
*
* Input:
* gl GetLine * The resource object of this library.
* keep int If true, the returned character will be kept in
* the input buffer, for potential replays. It should
* subsequently be removed from the buffer when the
* key sequence that it belongs to has been fully
* processed, by calling gl_discard_chars().
* Input/Output:
* c char * The character that is read, is assigned to *c.
* Output:
* return int 0 - OK.
* 1 - Either an I/O error occurred, or a signal was
* caught who's disposition is to abort gl_get_line()
* or to have gl_get_line() return the current line
* as though the user had pressed return. In the
* latter case gl->endline will be non-zero.
*/
static int gl_read_terminal(GetLine *gl, int keep, char *c)
{
/*
* Before waiting for a new character to be input, flush unwritten
* characters to the terminal.
*/
if(gl_flush_output(gl))
return 1;
/*
* Record the fact that we are about to read from the terminal.
*/
gl->pending_io = GLP_READ;
/*
* If there is already an unread character in the buffer,
* return it.
*/
if(gl->nread < gl->nbuf) {
*c = gl->keybuf[gl->nread];
/*
* Retain the character in the key buffer, but mark it as having been read?
*/
if(keep) {
gl->nread++;
/*
* Completely remove the character from the key buffer?
*/
} else {
memmove(gl->keybuf + gl->nread, gl->keybuf + gl->nread + 1,
gl->nbuf - gl->nread - 1);
};
return 0;
};
/*
* Make sure that there is space in the key buffer for one more character.
* This should always be true if gl_interpret_char() is called for each
* new character added, since it will clear the buffer once it has recognized
* or rejected a key sequence.
*/
if(gl->nbuf + 1 > GL_KEY_MAX) {
gl_print_info(gl, "gl_read_terminal: Buffer overflow avoided.",
GL_END_INFO);
errno = EIO;
return 1;
};
/*
* Read one character from the terminal.
*/
switch(gl_read_input(gl, c)) {
case GL_READ_OK:
break;
case GL_READ_BLOCKED:
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
return 1;
break;
default:
return 1;
break;
};
/*
* Append the character to the key buffer?
*/
if(keep) {
gl->keybuf[gl->nbuf] = *c;
gl->nread = ++gl->nbuf;
};
return 0;
}
/*.......................................................................
* Read one or more keypresses from the terminal of an input stream.
*
* Input:
* gl GetLine * The resource object of this module.
* c char * The character that was read is assigned to *c.
* Output:
* return GlReadStatus The completion status of the read operation.
*/
static GlReadStatus gl_read_input(GetLine *gl, char *c)
{
/*
* We may have to repeat the read if window change signals are received.
*/
for(;;) {
/*
* Which file descriptor should we read from? Mark this volatile, so
* that siglongjmp() can't clobber it.
*/
volatile int fd = gl->file_fp ? fileno(gl->file_fp) : gl->input_fd;
/*
* If the endline flag becomes set, don't wait for another character.
*/
if(gl->endline)
return GL_READ_ERROR;
/*
* Since the code in this function can block, trap signals.
*/
if(sigsetjmp(gl_setjmp_buffer, 1)==0) {
/*
* Handle the different I/O modes.
*/
switch(gl->io_mode) {
/*
* In normal I/O mode, we call the event handler before attempting
* to read, since read() blocks.
*/
case GL_NORMAL_MODE:
if(gl_event_handler(gl, fd))
return GL_READ_ERROR;
return gl_read_unmasked(gl, fd, c); /* Read one character */
break;
/*
* In non-blocking server I/O mode, we attempt to read a character,
* and only if this fails, call the event handler to wait for a any
* user-configured timeout and any other user-configured events. In
* addition, we turn off the fcntl() non-blocking flag when reading
* from the terminal, to work around a bug in Solaris. We can do this
* without causing the read() to block, because when in non-blocking
* server-I/O mode, gl_raw_io() sets the VMIN terminal attribute to 0,
* which tells the terminal driver to return immediately if no
* characters are available to be read.
*/
case GL_SERVER_MODE:
{
GlReadStatus status; /* The return status */
if(isatty(fd)) /* If we reading from a terminal, */
gl_blocking_io(gl, fd); /* switch to blocking I/O */
status = gl_read_unmasked(gl, fd, c); /* Try reading */
if(status == GL_READ_BLOCKED) { /* Nothing readable yet */
if(gl_event_handler(gl, fd)) /* Wait for input */
status = GL_READ_ERROR;
else
status = gl_read_unmasked(gl, fd, c); /* Try reading again */
};
gl_nonblocking_io(gl, fd); /* Restore non-blocking I/O */
return status;
};
break;
};
};
/*
* To get here, one of the signals that we are trapping must have
* been received. Note that by using sigsetjmp() instead of setjmp()
* the signal mask that was blocking these signals will have been
* reinstated, so we can be sure that no more of these signals will
* be received until we explicitly unblock them again.
*
* First, if non-blocking I/O was temporarily disabled, reinstate it.
*/
if(gl->io_mode == GL_SERVER_MODE)
gl_nonblocking_io(gl, fd);
/*
* Now respond to the signal that was caught.
*/
if(gl_check_caught_signal(gl))
return GL_READ_ERROR;
};
}
/*.......................................................................
* This is a private function of gl_read_input(), which unblocks signals
* temporarily while it reads a single character from the specified file
* descriptor.
*
* Input:
* gl GetLine * The resource object of this module.
* fd int The file descriptor to read from.
* c char * The character that was read is assigned to *c.
* Output:
* return GlReadStatus The completion status of the read.
*/
static GlReadStatus gl_read_unmasked(GetLine *gl, int fd, char *c)
{
int nread; /* The return value of read() */
int saved_errno;
/*
* Unblock the signals that we are trapping, while waiting for I/O.
*/
gl_catch_signals(gl);
/*
* Attempt to read one character from the terminal, restarting the read
* if any signals that we aren't trapping, are received.
*/
do {
errno = 0;
nread = read(fd, c, 1);
saved_errno = errno;
} while(nread < 0 && errno==EINTR);
/*
* Block all of the signals that we are trapping.
*/
gl_mask_signals(gl, NULL);
/*
* Check the completion status of the read.
*/
switch(nread) {
case 1:
return GL_READ_OK;
case 0:
return (isatty(fd) || saved_errno != 0) ? GL_READ_BLOCKED : GL_READ_EOF;
default:
return GL_READ_ERROR;
};
}
/*.......................................................................
* Remove a specified number of characters from the start of the
* key-press lookahead buffer, gl->keybuf[], and arrange for the next
* read to start from the character at the start of the shifted buffer.
*
* Input:
* gl GetLine * The resource object of this module.
* nused int The number of characters to discard from the start
* of the buffer.
*/
static void gl_discard_chars(GetLine *gl, int nused)
{
int nkeep = gl->nbuf - nused;
if(nkeep > 0) {
memmove(gl->keybuf, gl->keybuf + nused, nkeep);
gl->nbuf = nkeep;
gl->nread = 0;
} else {
gl->nbuf = gl->nread = 0;
};
}
/*.......................................................................
* This function is called to handle signals caught between calls to
* sigsetjmp() and siglongjmp().
*
* Input:
* gl GetLine * The resource object of this library.
* Output:
* return int 0 - Signal handled internally.
* 1 - Signal requires gl_get_line() to abort.
*/
static int gl_check_caught_signal(GetLine *gl)
{
GlSignalNode *sig; /* The signal disposition */
SigAction keep_action; /* The signal disposition of tecla signal handlers */
unsigned flags; /* The signal processing flags to use */
int signo; /* The signal to be handled */
/*
* Was no signal caught?
*/
if(gl_pending_signal == -1)
return 0;
/*
* Get the signal to be handled.
*/
signo = gl_pending_signal;
/*
* Mark the signal as handled. Note that at this point, all of
* the signals that we are trapping are blocked from delivery.
*/
gl_pending_signal = -1;
/*
* Record the signal that was caught, so that the user can query it later.
*/
gl->last_signal = signo;
/*
* In non-blocking server mode, the application is responsible for
* responding to terminal signals, and we don't want gl_get_line()s
* normal signal handling to clash with this, so whenever a signal
* is caught, we arrange for gl_get_line() to abort and requeue the
* signal while signals are still blocked. If the application
* had the signal unblocked when gl_get_line() was called, the signal
* will be delivered again as soon as gl_get_line() restores the
* process signal mask, just before returning to the application.
* Note that the caller of this function should set gl->pending_io
* to the appropriate choice of GLP_READ and GLP_WRITE, before returning.
*/
if(gl->io_mode==GL_SERVER_MODE) {
gl_record_status(gl, GLR_SIGNAL, EINTR);
raise(signo);
return 1;
};
/*
* Lookup the requested disposition of this signal.
*/
for(sig=gl->sigs; sig && sig->signo != signo; sig=sig->next)
;
if(!sig)
return 0;
/*
* Get the signal response flags for this signal.
*/
flags = sig->flags;
/*
* Only perform terminal-specific actions if the session is interactive.
*/
if(gl->is_term) {
/*
* Did we receive a terminal size signal?
*/
#ifdef SIGWINCH
if(signo == SIGWINCH && _gl_update_size(gl))
return 1;
#endif
/*
* Start a fresh line?
*/
if(flags & GLS_RESTORE_LINE) {
if(gl_start_newline(gl, 0))
return 1;
};
/*
* Restore terminal settings to how they were before gl_get_line() was
* called?
*/
if(flags & GLS_RESTORE_TTY)
gl_restore_terminal_attributes(gl);
};
/*
* Restore signal handlers to how they were before gl_get_line() was
* called? If this hasn't been requested, only reinstate the signal
* handler of the signal that we are handling.
*/
if(flags & GLS_RESTORE_SIG) {
gl_restore_signal_handlers(gl);
gl_unmask_signals(gl, &gl->old_signal_set);
} else {
(void) sigaction(sig->signo, &sig->original, &keep_action);
(void) sigprocmask(SIG_UNBLOCK, &sig->proc_mask, NULL);
};
/*
* Forward the signal to the application's signal handler.
*/
if(!(flags & GLS_DONT_FORWARD))
raise(signo);
/*
* Reinstate our signal handlers.
*/
if(flags & GLS_RESTORE_SIG) {
gl_mask_signals(gl, NULL);
gl_override_signal_handlers(gl);
} else {
(void) sigaction(sig->signo, &keep_action, NULL);
(void) sigprocmask(SIG_BLOCK, &sig->proc_mask, NULL);
};
/*
* Prepare the terminal for continued editing, if this is an interactive
* session.
*/
if(gl->is_term) {
/*
* Do we need to reinstate our terminal settings?
*/
if(flags & GLS_RESTORE_TTY)
gl_raw_terminal_mode(gl);
/*
* Redraw the line?
*/
if(flags & GLS_REDRAW_LINE)
gl_queue_redisplay(gl);
};
/*
* What next?
*/
switch(sig->after) {
case GLS_RETURN:
gl_newline(gl, 1, NULL);
return gl->is_term && gl_flush_output(gl);
break;
case GLS_ABORT:
gl_record_status(gl, GLR_SIGNAL, sig->errno_value);
return 1;
break;
case GLS_CONTINUE:
return gl->is_term && gl_flush_output(gl);
break;
};
return 0;
}
/*.......................................................................
* Get pertinent terminal control strings and the initial terminal size.
*
* Input:
* gl GetLine * The resource object of this library.
* term char * The type of the terminal.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_control_strings(GetLine *gl, const char *term)
{
int bad_term = 0; /* True if term is unusable */
/*
* Discard any existing control strings from a previous terminal.
*/
gl->left = NULL;
gl->right = NULL;
gl->up = NULL;
gl->down = NULL;
gl->home = NULL;
gl->bol = 0;
gl->clear_eol = NULL;
gl->clear_eod = NULL;
gl->u_arrow = NULL;
gl->d_arrow = NULL;
gl->l_arrow = NULL;
gl->r_arrow = NULL;
gl->sound_bell = NULL;
gl->bold = NULL;
gl->underline = NULL;
gl->standout = NULL;
gl->dim = NULL;
gl->reverse = NULL;
gl->blink = NULL;
gl->text_attr_off = NULL;
gl->nline = 0;
gl->ncolumn = 0;
#ifdef USE_TERMINFO
gl->left_n = NULL;
gl->right_n = NULL;
#endif
/*
* If possible lookup the information in a terminal information
* database.
*/
#ifdef USE_TERMINFO
{
int errret;
if(!term || setupterm((char *)term, gl->input_fd, &errret) == ERR) {
bad_term = 1;
} else {
_clr_StringGroup(gl->capmem);
gl->left = gl_tigetstr(gl, "cub1");
gl->right = gl_tigetstr(gl, "cuf1");
gl->up = gl_tigetstr(gl, "cuu1");
gl->down = gl_tigetstr(gl, "cud1");
gl->home = gl_tigetstr(gl, "home");
gl->clear_eol = gl_tigetstr(gl, "el");
gl->clear_eod = gl_tigetstr(gl, "ed");
gl->u_arrow = gl_tigetstr(gl, "kcuu1");
gl->d_arrow = gl_tigetstr(gl, "kcud1");
gl->l_arrow = gl_tigetstr(gl, "kcub1");
gl->r_arrow = gl_tigetstr(gl, "kcuf1");
gl->left_n = gl_tigetstr(gl, "cub");
gl->right_n = gl_tigetstr(gl, "cuf");
gl->sound_bell = gl_tigetstr(gl, "bel");
gl->bold = gl_tigetstr(gl, "bold");
gl->underline = gl_tigetstr(gl, "smul");
gl->standout = gl_tigetstr(gl, "smso");
gl->dim = gl_tigetstr(gl, "dim");
gl->reverse = gl_tigetstr(gl, "rev");
gl->blink = gl_tigetstr(gl, "blink");
gl->text_attr_off = gl_tigetstr(gl, "sgr0");
};
};
#elif defined(USE_TERMCAP)
if(!term || tgetent(gl->tgetent_buf, (char *)term) < 0) {
bad_term = 1;
} else {
char *tgetstr_buf_ptr = gl->tgetstr_buf;
_clr_StringGroup(gl->capmem);
gl->left = gl_tgetstr(gl, "le", &tgetstr_buf_ptr);
gl->right = gl_tgetstr(gl, "nd", &tgetstr_buf_ptr);
gl->up = gl_tgetstr(gl, "up", &tgetstr_buf_ptr);
gl->down = gl_tgetstr(gl, "do", &tgetstr_buf_ptr);
gl->home = gl_tgetstr(gl, "ho", &tgetstr_buf_ptr);
gl->clear_eol = gl_tgetstr(gl, "ce", &tgetstr_buf_ptr);
gl->clear_eod = gl_tgetstr(gl, "cd", &tgetstr_buf_ptr);
gl->u_arrow = gl_tgetstr(gl, "ku", &tgetstr_buf_ptr);
gl->d_arrow = gl_tgetstr(gl, "kd", &tgetstr_buf_ptr);
gl->l_arrow = gl_tgetstr(gl, "kl", &tgetstr_buf_ptr);
gl->r_arrow = gl_tgetstr(gl, "kr", &tgetstr_buf_ptr);
gl->sound_bell = gl_tgetstr(gl, "bl", &tgetstr_buf_ptr);
gl->bold = gl_tgetstr(gl, "md", &tgetstr_buf_ptr);
gl->underline = gl_tgetstr(gl, "us", &tgetstr_buf_ptr);
gl->standout = gl_tgetstr(gl, "so", &tgetstr_buf_ptr);
gl->dim = gl_tgetstr(gl, "mh", &tgetstr_buf_ptr);
gl->reverse = gl_tgetstr(gl, "mr", &tgetstr_buf_ptr);
gl->blink = gl_tgetstr(gl, "mb", &tgetstr_buf_ptr);
gl->text_attr_off = gl_tgetstr(gl, "me", &tgetstr_buf_ptr);
};
#endif
/*
* Report term being unusable.
*/
if(bad_term) {
gl_print_info(gl, "Bad terminal type: \"", term ? term : "(null)",
"\". Will assume vt100.", GL_END_INFO);
};
/*
* Fill in missing information with ANSI VT100 strings.
*/
if(!gl->left)
gl->left = "\b"; /* ^H */
if(!gl->right)
gl->right = GL_ESC_STR "[C";
if(!gl->up)
gl->up = GL_ESC_STR "[A";
if(!gl->down)
gl->down = "\n";
if(!gl->home)
gl->home = GL_ESC_STR "[H";
if(!gl->bol)
gl->bol = "\r";
if(!gl->clear_eol)
gl->clear_eol = GL_ESC_STR "[K";
if(!gl->clear_eod)
gl->clear_eod = GL_ESC_STR "[J";
if(!gl->u_arrow)
gl->u_arrow = GL_ESC_STR "[A";
if(!gl->d_arrow)
gl->d_arrow = GL_ESC_STR "[B";
if(!gl->l_arrow)
gl->l_arrow = GL_ESC_STR "[D";
if(!gl->r_arrow)
gl->r_arrow = GL_ESC_STR "[C";
if(!gl->sound_bell)
gl->sound_bell = "\a";
if(!gl->bold)
gl->bold = GL_ESC_STR "[1m";
if(!gl->underline)
gl->underline = GL_ESC_STR "[4m";
if(!gl->standout)
gl->standout = GL_ESC_STR "[1;7m";
if(!gl->dim)
gl->dim = ""; /* Not available */
if(!gl->reverse)
gl->reverse = GL_ESC_STR "[7m";
if(!gl->blink)
gl->blink = GL_ESC_STR "[5m";
if(!gl->text_attr_off)
gl->text_attr_off = GL_ESC_STR "[m";
/*
* Find out the current terminal size.
*/
(void) _gl_terminal_size(gl, GL_DEF_NCOLUMN, GL_DEF_NLINE, NULL);
return 0;
}
#ifdef USE_TERMINFO
/*.......................................................................
* This is a private function of gl_control_strings() used to look up
* a termninal capability string from the terminfo database and make
* a private copy of it.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* name const char * The name of the terminfo string to look up.
* Output:
* return const char * The local copy of the capability, or NULL
* if not available.
*/
static const char *gl_tigetstr(GetLine *gl, const char *name)
{
const char *value = tigetstr((char *)name);
if(!value || value == (char *) -1)
return NULL;
return _sg_store_string(gl->capmem, value, 0);
}
#elif defined(USE_TERMCAP)
/*.......................................................................
* This is a private function of gl_control_strings() used to look up
* a termninal capability string from the termcap database and make
* a private copy of it. Note that some emulations of tgetstr(), such
* as that used by Solaris, ignores the buffer pointer that is past to
* it, so we can't assume that a private copy has been made that won't
* be trashed by another call to gl_control_strings() by another
* GetLine object. So we make what may be a redundant private copy
* of the string in gl->capmem.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* name const char * The name of the terminfo string to look up.
* Input/Output:
* bufptr char ** On input *bufptr points to the location in
* gl->tgetstr_buf at which to record the
* capability string. On output *bufptr is
* incremented over the stored string.
* Output:
* return const char * The local copy of the capability, or NULL
* on error.
*/
static const char *gl_tgetstr(GetLine *gl, const char *name, char **bufptr)
{
const char *value = tgetstr((char *)name, bufptr);
if(!value || value == (char *) -1)
return NULL;
return _sg_store_string(gl->capmem, value, 0);
}
#endif
/*.......................................................................
* This is an action function that implements a user interrupt (eg. ^C).
*/
static KT_KEY_FN(gl_user_interrupt)
{
raise(SIGINT);
return 1;
}
/*.......................................................................
* This is an action function that implements the abort signal.
*/
static KT_KEY_FN(gl_abort)
{
raise(SIGABRT);
return 1;
}
/*.......................................................................
* This is an action function that sends a suspend signal (eg. ^Z) to the
* the parent process.
*/
static KT_KEY_FN(gl_suspend)
{
raise(SIGTSTP);
return 0;
}
/*.......................................................................
* This is an action function that halts output to the terminal.
*/
static KT_KEY_FN(gl_stop_output)
{
tcflow(gl->output_fd, TCOOFF);
return 0;
}
/*.......................................................................
* This is an action function that resumes halted terminal output.
*/
static KT_KEY_FN(gl_start_output)
{
tcflow(gl->output_fd, TCOON);
return 0;
}
/*.......................................................................
* This is an action function that allows the next character to be accepted
* without any interpretation as a special character.
*/
static KT_KEY_FN(gl_literal_next)
{
char c; /* The character to be added to the line */
int i;
/*
* Get the character to be inserted literally.
*/
if(gl_read_terminal(gl, 1, &c))
return 1;
/*
* Add the character to the line 'count' times.
*/
for(i=0; i<count; i++)
gl_add_char_to_line(gl, c);
return 0;
}
/*.......................................................................
* Return the width of a tab character at a given position when
* displayed at a given position on the terminal. This is needed
* because the width of tab characters depends on where they are,
* relative to the preceding tab stops.
*
* Input:
* gl GetLine * The resource object of this library.
* term_curpos int The destination terminal location of the character.
* Output:
* return int The number of terminal charaters needed.
*/
static int gl_displayed_tab_width(GetLine *gl, int term_curpos)
{
return TAB_WIDTH - ((term_curpos % gl->ncolumn) % TAB_WIDTH);
}
/*.......................................................................
* Return the number of characters needed to display a given character
* on the screen. Tab characters require eight spaces, and control
* characters are represented by a caret followed by the modified
* character.
*
* Input:
* gl GetLine * The resource object of this library.
* c char The character to be displayed.
* term_curpos int The destination terminal location of the character.
* This is needed because the width of tab characters
* depends on where they are, relative to the
* preceding tab stops.
* Output:
* return int The number of terminal charaters needed.
*/
static int gl_displayed_char_width(GetLine *gl, char c, int term_curpos)
{
if(c=='\t')
return gl_displayed_tab_width(gl, term_curpos);
if(IS_CTRL_CHAR(c))
return 2;
if(!isprint((int)(unsigned char) c))
return gl_octal_width((int)(unsigned char)c) + 1;
return 1;
}
/*.......................................................................
* Work out the length of given string of characters on the terminal.
*
* Input:
* gl GetLine * The resource object of this library.
* string char * The string to be measured.
* nc int The number of characters to be measured, or -1
* to measure the whole string.
* term_curpos int The destination terminal location of the character.
* This is needed because the width of tab characters
* depends on where they are, relative to the
* preceding tab stops.
* Output:
* return int The number of displayed characters.
*/
static int gl_displayed_string_width(GetLine *gl, const char *string, int nc,
int term_curpos)
{
int slen = 0; /* The displayed number of characters */
int i;
/*
* How many characters are to be measured?
*/
if(nc < 0)
nc = strlen(string);
/*
* Add up the length of the displayed string.
*/
for(i=0; i<nc; i++)
slen += gl_displayed_char_width(gl, string[i], term_curpos + slen);
return slen;
}
/*.......................................................................
* Write a string verbatim to the current terminal or output stream.
*
* Note that when async-signal safety is required, the 'buffered'
* argument must be 0, and n must not be -1.
*
* Input:
* gl GetLine * The resource object of the gl_get_line().
* buffered int If true, used buffered I/O when writing to
* the terminal. Otherwise use async-signal-safe
* unbuffered I/O.
* string const char * The string to be written (this need not be
* '\0' terminated unless n<0).
* n int The number of characters to write from the
* prefix of string[], or -1 to request that
* gl_print_raw_string() use strlen() to figure
* out the length.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_print_raw_string(GetLine *gl, int buffered,
const char *string, int n)
{
GlWriteFn *write_fn = buffered ? gl_write_fn : gl->flush_fn;
/*
* Only display output when echoing is turned on.
*/
if(gl->echo) {
int ndone = 0; /* The number of characters written so far */
/*
* When using un-buffered I/O, flush pending output first.
*/
if(!buffered) {
if(gl_flush_output(gl))
return 1;
};
/*
* If no length has been provided, measure the length of the string.
*/
if(n < 0)
n = strlen(string);
/*
* Write the string.
*/
if(write_fn(gl, string + ndone, n-ndone) != n)
return 1;
};
return 0;
}
/*.......................................................................
* Output a terminal control sequence. When using terminfo,
* this must be a sequence returned by tgetstr() or tigetstr()
* respectively.
*
* Input:
* gl GetLine * The resource object of this library.
* nline int The number of lines affected by the operation,
* or 1 if not relevant.
* string char * The control sequence to be sent.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_print_control_sequence(GetLine *gl, int nline, const char *string)
{
int waserr = 0; /* True if an error occurs */
/*
* Only write characters to the terminal when echoing is enabled.
*/
if(gl->echo) {
#if defined(USE_TERMINFO) || defined(USE_TERMCAP)
tputs_gl = gl;
errno = 0;
tputs((char *)string, nline, gl_tputs_putchar);
waserr = errno != 0;
#else
waserr = gl_print_raw_string(gl, 1, string, -1);
#endif
};
return waserr;
}
#if defined(USE_TERMINFO) || defined(USE_TERMCAP)
/*.......................................................................
* The following callback function is called by tputs() to output a raw
* control character to the terminal.
*/
static TputsRetType gl_tputs_putchar(TputsArgType c)
{
char ch = c;
#if TPUTS_RETURNS_VALUE
return gl_print_raw_string(tputs_gl, 1, &ch, 1);
#else
(void) gl_print_raw_string(tputs_gl, 1, &ch, 1);
#endif
}
#endif
/*.......................................................................
* Move the terminal cursor n characters to the left or right.
*
* Input:
* gl GetLine * The resource object of this program.
* n int number of positions to the right (> 0) or left (< 0).
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_terminal_move_cursor(GetLine *gl, int n)
{
int cur_row, cur_col; /* The current terminal row and column index of */
/* the cursor wrt the start of the input line. */
int new_row, new_col; /* The target terminal row and column index of */
/* the cursor wrt the start of the input line. */
/*
* Do nothing if the input line isn't currently displayed. In this
* case, the cursor will be moved to the right place when the line
* is next redisplayed.
*/
if(!gl->displayed)
return 0;
/*
* How far can we move left?
*/
if(gl->term_curpos + n < 0)
n = gl->term_curpos;
/*
* Break down the current and target cursor locations into rows and columns.
*/
cur_row = gl->term_curpos / gl->ncolumn;
cur_col = gl->term_curpos % gl->ncolumn;
new_row = (gl->term_curpos + n) / gl->ncolumn;
new_col = (gl->term_curpos + n) % gl->ncolumn;
/*
* Move down to the next line.
*/
for(; cur_row < new_row; cur_row++) {
if(gl_print_control_sequence(gl, 1, gl->down))
return 1;
};
/*
* Move up to the previous line.
*/
for(; cur_row > new_row; cur_row--) {
if(gl_print_control_sequence(gl, 1, gl->up))
return 1;
};
/*
* Move to the right within the target line?
*/
if(cur_col < new_col) {
#ifdef USE_TERMINFO
/*
* Use a parameterized control sequence if it generates less control
* characters (guess based on ANSI terminal termcap entry).
*/
if(gl->right_n != NULL && new_col - cur_col > 1) {
if(gl_print_control_sequence(gl, 1, tparm((char *)gl->right_n,
(long)(new_col - cur_col), 0l, 0l, 0l, 0l, 0l, 0l, 0l, 0l)))
return 1;
} else
#endif
{
for(; cur_col < new_col; cur_col++) {
if(gl_print_control_sequence(gl, 1, gl->right))
return 1;
};
};
/*
* Move to the left within the target line?
*/
} else if(cur_col > new_col) {
#ifdef USE_TERMINFO
/*
* Use a parameterized control sequence if it generates less control
* characters (guess based on ANSI terminal termcap entry).
*/
if(gl->left_n != NULL && cur_col - new_col > 3) {
if(gl_print_control_sequence(gl, 1, tparm((char *)gl->left_n,
(long)(cur_col - new_col), 0l, 0l, 0l, 0l, 0l, 0l, 0l, 0l)))
return 1;
} else
#endif
{
for(; cur_col > new_col; cur_col--) {
if(gl_print_control_sequence(gl, 1, gl->left))
return 1;
};
};
}
/*
* Update the recorded position of the terminal cursor.
*/
gl->term_curpos += n;
return 0;
}
/*.......................................................................
* Write a character to the terminal after expanding tabs and control
* characters to their multi-character representations.
*
* Input:
* gl GetLine * The resource object of this program.
* c char The character to be output.
* pad char Many terminals have the irritating feature that
* when one writes a character in the last column of
* of the terminal, the cursor isn't wrapped to the
* start of the next line until one more character
* is written. Some terminals don't do this, so
* after such a write, we don't know where the
* terminal is unless we output an extra character.
* This argument specifies the character to write.
* If at the end of the input line send '\0' or a
* space, and a space will be written. Otherwise,
* pass the next character in the input line
* following the one being written.
* Output:
* return int 0 - OK.
*/
static int gl_print_char(GetLine *gl, char c, char pad)
{
char string[TAB_WIDTH + 4]; /* A work area for composing compound strings */
int nchar; /* The number of terminal characters */
int i;
/*
* Check for special characters.
*/
if(c == '\t') {
/*
* How many spaces do we need to represent a tab at the current terminal
* column?
*/
nchar = gl_displayed_tab_width(gl, gl->term_curpos);
/*
* Compose the tab string.
*/
for(i=0; i<nchar; i++)
string[i] = ' ';
} else if(IS_CTRL_CHAR(c)) {
string[0] = '^';
string[1] = CTRL_TO_CHAR(c);
nchar = 2;
} else if(!isprint((int)(unsigned char) c)) {
sprintf(string, "\\%o", (int)(unsigned char)c);
nchar = strlen(string);
} else {
string[0] = c;
nchar = 1;
};
/*
* Terminate the string.
*/
string[nchar] = '\0';
/*
* Write the string to the terminal.
*/
if(gl_print_raw_string(gl, 1, string, -1))
return 1;
/*
* Except for one exception to be described in a moment, the cursor should
* now have been positioned after the character that was just output.
*/
gl->term_curpos += nchar;
/*
* Keep a record of the number of characters in the terminal version
* of the input line.
*/
if(gl->term_curpos > gl->term_len)
gl->term_len = gl->term_curpos;
/*
* If the new character ended exactly at the end of a line,
* most terminals won't move the cursor onto the next line until we
* have written a character on the next line, so append an extra
* space then move the cursor back.
*/
if(gl->term_curpos % gl->ncolumn == 0) {
int term_curpos = gl->term_curpos;
if(gl_print_char(gl, pad ? pad : ' ', ' ') ||
gl_set_term_curpos(gl, term_curpos))
return 1;
};
return 0;
}
/*.......................................................................
* Write a string to the terminal after expanding tabs and control
* characters to their multi-character representations.
*
* Input:
* gl GetLine * The resource object of this program.
* string char * The string to be output.
* pad char Many terminals have the irritating feature that
* when one writes a character in the last column of
* of the terminal, the cursor isn't wrapped to the
* start of the next line until one more character
* is written. Some terminals don't do this, so
* after such a write, we don't know where the
* terminal is unless we output an extra character.
* This argument specifies the character to write.
* If at the end of the input line send '\0' or a
* space, and a space will be written. Otherwise,
* pass the next character in the input line
* following the one being written.
* Output:
* return int 0 - OK.
*/
static int gl_print_string(GetLine *gl, const char *string, char pad)
{
const char *cptr; /* A pointer into string[] */
for(cptr=string; *cptr; cptr++) {
char nextc = cptr[1];
if(gl_print_char(gl, *cptr, nextc ? nextc : pad))
return 1;
};
return 0;
}
/*.......................................................................
* Move the terminal cursor position.
*
* Input:
* gl GetLine * The resource object of this library.
* term_curpos int The destination terminal cursor position.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_set_term_curpos(GetLine *gl, int term_curpos)
{
return gl_terminal_move_cursor(gl, term_curpos - gl->term_curpos);
}
/*.......................................................................
* This is an action function that moves the buffer cursor one character
* left, and updates the terminal cursor to match.
*/
static KT_KEY_FN(gl_cursor_left)
{
return gl_place_cursor(gl, gl->buff_curpos - count);
}
/*.......................................................................
* This is an action function that moves the buffer cursor one character
* right, and updates the terminal cursor to match.
*/
static KT_KEY_FN(gl_cursor_right)
{
return gl_place_cursor(gl, gl->buff_curpos + count);
}
/*.......................................................................
* This is an action function that toggles between overwrite and insert
* mode.
*/
static KT_KEY_FN(gl_insert_mode)
{
gl->insert = !gl->insert;
return 0;
}
/*.......................................................................
* This is an action function which moves the cursor to the beginning of
* the line.
*/
static KT_KEY_FN(gl_beginning_of_line)
{
return gl_place_cursor(gl, 0);
}
/*.......................................................................
* This is an action function which moves the cursor to the end of
* the line.
*/
static KT_KEY_FN(gl_end_of_line)
{
return gl_place_cursor(gl, gl->ntotal);
}
/*.......................................................................
* This is an action function which deletes the entire contents of the
* current line.
*/
static KT_KEY_FN(gl_delete_line)
{
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Copy the contents of the line to the cut buffer.
*/
strcpy(gl->cutbuf, gl->line);
/*
* Clear the buffer.
*/
gl_truncate_buffer(gl, 0);
/*
* Move the terminal cursor to just after the prompt.
*/
if(gl_place_cursor(gl, 0))
return 1;
/*
* Clear from the end of the prompt to the end of the terminal.
*/
if(gl_truncate_display(gl))
return 1;
return 0;
}
/*.......................................................................
* This is an action function which deletes all characters between the
* current cursor position and the end of the line.
*/
static KT_KEY_FN(gl_kill_line)
{
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Copy the part of the line that is about to be deleted to the cut buffer.
*/
strcpy(gl->cutbuf, gl->line + gl->buff_curpos);
/*
* Terminate the buffered line at the current cursor position.
*/
gl_truncate_buffer(gl, gl->buff_curpos);
/*
* Clear the part of the line that follows the cursor.
*/
if(gl_truncate_display(gl))
return 1;
/*
* Explicitly reset the cursor position to allow vi command mode
* constraints on its position to be set.
*/
return gl_place_cursor(gl, gl->buff_curpos);
}
/*.......................................................................
* This is an action function which deletes all characters between the
* start of the line and the current cursor position.
*/
static KT_KEY_FN(gl_backward_kill_line)
{
/*
* How many characters are to be deleted from before the cursor?
*/
int nc = gl->buff_curpos - gl->insert_curpos;
if (!nc)
return 0;
/*
* Move the cursor to the start of the line, or in vi input mode,
* the start of the sub-line at which insertion started, and delete
* up to the old cursor position.
*/
return gl_place_cursor(gl, gl->insert_curpos) ||
gl_delete_chars(gl, nc, gl->editor == GL_EMACS_MODE || gl->vi.command);
}
/*.......................................................................
* This is an action function which moves the cursor forward by a word.
*/
static KT_KEY_FN(gl_forward_word)
{
return gl_place_cursor(gl, gl_nth_word_end_forward(gl, count) +
(gl->editor==GL_EMACS_MODE));
}
/*.......................................................................
* This is an action function which moves the cursor forward to the start
* of the next word.
*/
static KT_KEY_FN(gl_forward_to_word)
{
return gl_place_cursor(gl, gl_nth_word_start_forward(gl, count));
}
/*.......................................................................
* This is an action function which moves the cursor backward by a word.
*/
static KT_KEY_FN(gl_backward_word)
{
return gl_place_cursor(gl, gl_nth_word_start_backward(gl, count));
}
/*.......................................................................
* Delete one or more characters, starting with the one under the cursor.
*
* Input:
* gl GetLine * The resource object of this library.
* nc int The number of characters to delete.
* cut int If true, copy the characters to the cut buffer.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_delete_chars(GetLine *gl, int nc, int cut)
{
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* If there are fewer than nc characters following the cursor, limit
* nc to the number available.
*/
if(gl->buff_curpos + nc > gl->ntotal)
nc = gl->ntotal - gl->buff_curpos;
/*
* Copy the about to be deleted region to the cut buffer.
*/
if(cut) {
memcpy(gl->cutbuf, gl->line + gl->buff_curpos, nc);
gl->cutbuf[nc] = '\0';
}
/*
* Nothing to delete?
*/
if(nc <= 0)
return 0;
/*
* In vi overwrite mode, restore any previously overwritten characters
* from the undo buffer.
*/
if(gl->editor == GL_VI_MODE && !gl->vi.command && !gl->insert) {
/*
* How many of the characters being deleted can be restored from the
* undo buffer?
*/
int nrestore = gl->buff_curpos + nc <= gl->vi.undo.ntotal ?
nc : gl->vi.undo.ntotal - gl->buff_curpos;
/*
* Restore any available characters.
*/
if(nrestore > 0) {
gl_buffer_string(gl, gl->vi.undo.line + gl->buff_curpos, nrestore,
gl->buff_curpos);
};
/*
* If their were insufficient characters in the undo buffer, then this
* implies that we are deleting from the end of the line, so we need
* to terminate the line either where the undo buffer ran out, or if
* we are deleting from beyond the end of the undo buffer, at the current
* cursor position.
*/
if(nc != nrestore) {
gl_truncate_buffer(gl, (gl->vi.undo.ntotal > gl->buff_curpos) ?
gl->vi.undo.ntotal : gl->buff_curpos);
};
} else {
/*
* Copy the remaining part of the line back over the deleted characters.
*/
gl_remove_from_buffer(gl, gl->buff_curpos, nc);
};
/*
* Redraw the remaining characters following the cursor.
*/
if(gl_print_string(gl, gl->line + gl->buff_curpos, '\0'))
return 1;
/*
* Clear to the end of the terminal.
*/
if(gl_truncate_display(gl))
return 1;
/*
* Place the cursor at the start of where the deletion was performed.
*/
return gl_place_cursor(gl, gl->buff_curpos);
}
/*.......................................................................
* This is an action function which deletes character(s) under the
* cursor without moving the cursor.
*/
static KT_KEY_FN(gl_forward_delete_char)
{
/*
* Delete 'count' characters.
*/
return gl_delete_chars(gl, count, gl->vi.command);
}
/*.......................................................................
* This is an action function which deletes character(s) under the
* cursor and moves the cursor back one character.
*/
static KT_KEY_FN(gl_backward_delete_char)
{
/*
* Restrict the deletion count to the number of characters that
* precede the insertion point.
*/
if(count > gl->buff_curpos - gl->insert_curpos)
count = gl->buff_curpos - gl->insert_curpos;
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
return gl_cursor_left(gl, count, NULL) ||
gl_delete_chars(gl, count, gl->vi.command);
}
/*.......................................................................
* Starting from the cursor position delete to the specified column.
*/
static KT_KEY_FN(gl_delete_to_column)
{
if (--count >= gl->buff_curpos)
return gl_forward_delete_char(gl, count - gl->buff_curpos, NULL);
else
return gl_backward_delete_char(gl, gl->buff_curpos - count, NULL);
}
/*.......................................................................
* Starting from the cursor position delete characters to a matching
* parenthesis.
*/
static KT_KEY_FN(gl_delete_to_parenthesis)
{
int curpos = gl_index_of_matching_paren(gl);
if(curpos >= 0) {
gl_save_for_undo(gl);
if(curpos >= gl->buff_curpos)
return gl_forward_delete_char(gl, curpos - gl->buff_curpos + 1, NULL);
else
return gl_backward_delete_char(gl, ++gl->buff_curpos - curpos + 1, NULL);
};
return 0;
}
/*.......................................................................
* This is an action function which deletes from the cursor to the end
* of the word that the cursor is either in or precedes.
*/
static KT_KEY_FN(gl_forward_delete_word)
{
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* In emacs mode delete to the end of the word. In vi mode delete to the
* start of the net word.
*/
if(gl->editor == GL_EMACS_MODE) {
return gl_delete_chars(gl,
gl_nth_word_end_forward(gl,count) - gl->buff_curpos + 1, 1);
} else {
return gl_delete_chars(gl,
gl_nth_word_start_forward(gl,count) - gl->buff_curpos,
gl->vi.command);
};
}
/*.......................................................................
* This is an action function which deletes the word that precedes the
* cursor.
*/
static KT_KEY_FN(gl_backward_delete_word)
{
/*
* Keep a record of the current cursor position.
*/
int buff_curpos = gl->buff_curpos;
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Move back 'count' words.
*/
if(gl_backward_word(gl, count, NULL))
return 1;
/*
* Delete from the new cursor position to the original one.
*/
return gl_delete_chars(gl, buff_curpos - gl->buff_curpos,
gl->editor == GL_EMACS_MODE || gl->vi.command);
}
/*.......................................................................
* Searching in a given direction, delete to the count'th
* instance of a specified or queried character, in the input line.
*
* Input:
* gl GetLine * The getline resource object.
* count int The number of times to search.
* c char The character to be searched for, or '\0' if
* the character should be read from the user.
* forward int True if searching forward.
* onto int True if the search should end on top of the
* character, false if the search should stop
* one character before the character in the
* specified search direction.
* change int If true, this function is being called upon
* to do a vi change command, in which case the
* user will be left in insert mode after the
* deletion.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_delete_find(GetLine *gl, int count, char c, int forward,
int onto, int change)
{
/*
* Search for the character, and abort the deletion if not found.
*/
int pos = gl_find_char(gl, count, forward, onto, c);
if(pos < 0)
return 0;
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Allow the cursor to be at the end of the line if this is a change
* command.
*/
if(change)
gl->vi.command = 0;
/*
* Delete the appropriate span of characters.
*/
if(forward) {
if(gl_delete_chars(gl, pos - gl->buff_curpos + 1, 1))
return 1;
} else {
int buff_curpos = gl->buff_curpos;
if(gl_place_cursor(gl, pos) ||
gl_delete_chars(gl, buff_curpos - gl->buff_curpos, 1))
return 1;
};
/*
* If this is a change operation, switch the insert mode.
*/
if(change && gl_vi_insert(gl, 0, NULL))
return 1;
return 0;
}
/*.......................................................................
* This is an action function which deletes forward from the cursor up to and
* including a specified character.
*/
static KT_KEY_FN(gl_forward_delete_find)
{
return gl_delete_find(gl, count, '\0', 1, 1, 0);
}
/*.......................................................................
* This is an action function which deletes backward from the cursor back to
* and including a specified character.
*/
static KT_KEY_FN(gl_backward_delete_find)
{
return gl_delete_find(gl, count, '\0', 0, 1, 0);
}
/*.......................................................................
* This is an action function which deletes forward from the cursor up to but
* not including a specified character.
*/
static KT_KEY_FN(gl_forward_delete_to)
{
return gl_delete_find(gl, count, '\0', 1, 0, 0);
}
/*.......................................................................
* This is an action function which deletes backward from the cursor back to
* but not including a specified character.
*/
static KT_KEY_FN(gl_backward_delete_to)
{
return gl_delete_find(gl, count, '\0', 0, 0, 0);
}
/*.......................................................................
* This is an action function which deletes to a character specified by a
* previous search.
*/
static KT_KEY_FN(gl_delete_refind)
{
return gl_delete_find(gl, count, gl->vi.find_char, gl->vi.find_forward,
gl->vi.find_onto, 0);
}
/*.......................................................................
* This is an action function which deletes to a character specified by a
* previous search, but in the opposite direction.
*/
static KT_KEY_FN(gl_delete_invert_refind)
{
return gl_delete_find(gl, count, gl->vi.find_char,
!gl->vi.find_forward, gl->vi.find_onto, 0);
}
/*.......................................................................
* This is an action function which converts the characters in the word
* following the cursor to upper case.
*/
static KT_KEY_FN(gl_upcase_word)
{
/*
* Locate the count'th word ending after the cursor.
*/
int last = gl_nth_word_end_forward(gl, count);
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Upcase characters from the current cursor position to 'last'.
*/
while(gl->buff_curpos <= last) {
char *cptr = gl->line + gl->buff_curpos;
/*
* Convert the character to upper case?
*/
if(islower((int)(unsigned char) *cptr))
gl_buffer_char(gl, toupper((int) *cptr), gl->buff_curpos);
gl->buff_curpos++;
/*
* Write the possibly modified character back. Note that for non-modified
* characters we want to do this as well, so as to advance the cursor.
*/
if(gl_print_char(gl, *cptr, cptr[1]))
return 1;
};
return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
}
/*.......................................................................
* This is an action function which converts the characters in the word
* following the cursor to lower case.
*/
static KT_KEY_FN(gl_downcase_word)
{
/*
* Locate the count'th word ending after the cursor.
*/
int last = gl_nth_word_end_forward(gl, count);
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Upcase characters from the current cursor position to 'last'.
*/
while(gl->buff_curpos <= last) {
char *cptr = gl->line + gl->buff_curpos;
/*
* Convert the character to upper case?
*/
if(isupper((int)(unsigned char) *cptr))
gl_buffer_char(gl, tolower((int) *cptr), gl->buff_curpos);
gl->buff_curpos++;
/*
* Write the possibly modified character back. Note that for non-modified
* characters we want to do this as well, so as to advance the cursor.
*/
if(gl_print_char(gl, *cptr, cptr[1]))
return 1;
};
return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
}
/*.......................................................................
* This is an action function which converts the first character of the
* following word to upper case, in order to capitalize the word, and
* leaves the cursor at the end of the word.
*/
static KT_KEY_FN(gl_capitalize_word)
{
char *cptr; /* &gl->line[gl->buff_curpos] */
int first; /* True for the first letter of the word */
int i;
/*
* Keep a record of the current insert mode and the cursor position.
*/
int insert = gl->insert;
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* We want to overwrite the modified word.
*/
gl->insert = 0;
/*
* Capitalize 'count' words.
*/
for(i=0; i<count && gl->buff_curpos < gl->ntotal; i++) {
int pos = gl->buff_curpos;
/*
* If we are not already within a word, skip to the start of the word.
*/
for(cptr = gl->line + pos ; pos<gl->ntotal && !gl_is_word_char((int) *cptr);
pos++, cptr++)
;
/*
* Move the cursor to the new position.
*/
if(gl_place_cursor(gl, pos))
return 1;
/*
* While searching for the end of the word, change lower case letters
* to upper case.
*/
for(first=1; gl->buff_curpos<gl->ntotal && gl_is_word_char((int) *cptr);
gl->buff_curpos++, cptr++) {
/*
* Convert the character to upper case?
*/
if(first) {
if(islower((int)(unsigned char) *cptr))
gl_buffer_char(gl, toupper((int) *cptr), cptr - gl->line);
} else {
if(isupper((int)(unsigned char) *cptr))
gl_buffer_char(gl, tolower((int) *cptr), cptr - gl->line);
};
first = 0;
/*
* Write the possibly modified character back. Note that for non-modified
* characters we want to do this as well, so as to advance the cursor.
*/
if(gl_print_char(gl, *cptr, cptr[1]))
return 1;
};
};
/*
* Restore the insertion mode.
*/
gl->insert = insert;
return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
}
/*.......................................................................
* This is an action function which redraws the current line.
*/
static KT_KEY_FN(gl_redisplay)
{
/*
* Keep a record of the current cursor position.
*/
int buff_curpos = gl->buff_curpos;
/*
* Do nothing if there is no line to be redisplayed.
*/
if(gl->endline)
return 0;
/*
* Erase the current input line.
*/
if(gl_erase_line(gl))
return 1;
/*
* Display the current prompt.
*/
if(gl_display_prompt(gl))
return 1;
/*
* Render the part of the line that the user has typed in so far.
*/
if(gl_print_string(gl, gl->line, '\0'))
return 1;
/*
* Restore the cursor position.
*/
if(gl_place_cursor(gl, buff_curpos))
return 1;
/*
* Mark the redisplay operation as having been completed.
*/
gl->redisplay = 0;
/*
* Flush the redisplayed line to the terminal.
*/
return gl_flush_output(gl);
}
/*.......................................................................
* This is an action function which clears the display and redraws the
* input line from the home position.
*/
static KT_KEY_FN(gl_clear_screen)
{
/*
* Home the cursor and clear from there to the end of the display.
*/
if(gl_print_control_sequence(gl, gl->nline, gl->home) ||
gl_print_control_sequence(gl, gl->nline, gl->clear_eod))
return 1;
/*
* The input line is no longer displayed.
*/
gl_line_erased(gl);
/*
* Arrange for the input line to be redisplayed.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* This is an action function which swaps the character under the cursor
* with the character to the left of the cursor.
*/
static KT_KEY_FN(gl_transpose_chars)
{
char from[3]; /* The original string of 2 characters */
char swap[3]; /* The swapped string of two characters */
/*
* If we are at the beginning or end of the line, there aren't two
* characters to swap.
*/
if(gl->buff_curpos < 1 || gl->buff_curpos >= gl->ntotal)
return 0;
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Get the original and swapped strings of the two characters.
*/
from[0] = gl->line[gl->buff_curpos - 1];
from[1] = gl->line[gl->buff_curpos];
from[2] = '\0';
swap[0] = gl->line[gl->buff_curpos];
swap[1] = gl->line[gl->buff_curpos - 1];
swap[2] = '\0';
/*
* Move the cursor to the start of the two characters.
*/
if(gl_place_cursor(gl, gl->buff_curpos-1))
return 1;
/*
* Swap the two characters in the buffer.
*/
gl_buffer_char(gl, swap[0], gl->buff_curpos);
gl_buffer_char(gl, swap[1], gl->buff_curpos+1);
/*
* If the sum of the displayed width of the two characters
* in their current and final positions is the same, swapping can
* be done by just overwriting with the two swapped characters.
*/
if(gl_displayed_string_width(gl, from, -1, gl->term_curpos) ==
gl_displayed_string_width(gl, swap, -1, gl->term_curpos)) {
int insert = gl->insert;
gl->insert = 0;
if(gl_print_char(gl, swap[0], swap[1]) ||
gl_print_char(gl, swap[1], gl->line[gl->buff_curpos+2]))
return 1;
gl->insert = insert;
/*
* If the swapped substring has a different displayed size, we need to
* redraw everything after the first of the characters.
*/
} else {
if(gl_print_string(gl, gl->line + gl->buff_curpos, '\0') ||
gl_truncate_display(gl))
return 1;
};
/*
* Advance the cursor to the character after the swapped pair.
*/
return gl_place_cursor(gl, gl->buff_curpos + 2);
}
/*.......................................................................
* This is an action function which sets a mark at the current cursor
* location.
*/
static KT_KEY_FN(gl_set_mark)
{
gl->buff_mark = gl->buff_curpos;
return 0;
}
/*.......................................................................
* This is an action function which swaps the mark location for the
* cursor location.
*/
static KT_KEY_FN(gl_exchange_point_and_mark)
{
/*
* Get the old mark position, and limit to the extent of the input
* line.
*/
int old_mark = gl->buff_mark <= gl->ntotal ? gl->buff_mark : gl->ntotal;
/*
* Make the current cursor position the new mark.
*/
gl->buff_mark = gl->buff_curpos;
/*
* Move the cursor to the old mark position.
*/
return gl_place_cursor(gl, old_mark);
}
/*.......................................................................
* This is an action function which deletes the characters between the
* mark and the cursor, recording them in gl->cutbuf for later pasting.
*/
static KT_KEY_FN(gl_kill_region)
{
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Limit the mark to be within the line.
*/
if(gl->buff_mark > gl->ntotal)
gl->buff_mark = gl->ntotal;
/*
* If there are no characters between the cursor and the mark, simply clear
* the cut buffer.
*/
if(gl->buff_mark == gl->buff_curpos) {
gl->cutbuf[0] = '\0';
return 0;
};
/*
* If the mark is before the cursor, swap the cursor and the mark.
*/
if(gl->buff_mark < gl->buff_curpos && gl_exchange_point_and_mark(gl,1,NULL))
return 1;
/*
* Delete the characters.
*/
if(gl_delete_chars(gl, gl->buff_mark - gl->buff_curpos, 1))
return 1;
/*
* Make the mark the same as the cursor position.
*/
gl->buff_mark = gl->buff_curpos;
return 0;
}
/*.......................................................................
* This is an action function which records the characters between the
* mark and the cursor, in gl->cutbuf for later pasting.
*/
static KT_KEY_FN(gl_copy_region_as_kill)
{
int ca, cb; /* The indexes of the first and last characters in the region */
int mark; /* The position of the mark */
/*
* Get the position of the mark, limiting it to lie within the line.
*/
mark = gl->buff_mark > gl->ntotal ? gl->ntotal : gl->buff_mark;
/*
* If there are no characters between the cursor and the mark, clear
* the cut buffer.
*/
if(mark == gl->buff_curpos) {
gl->cutbuf[0] = '\0';
return 0;
};
/*
* Get the line indexes of the first and last characters in the region.
*/
if(mark < gl->buff_curpos) {
ca = mark;
cb = gl->buff_curpos - 1;
} else {
ca = gl->buff_curpos;
cb = mark - 1;
};
/*
* Copy the region to the cut buffer.
*/
memcpy(gl->cutbuf, gl->line + ca, cb + 1 - ca);
gl->cutbuf[cb + 1 - ca] = '\0';
return 0;
}
/*.......................................................................
* This is an action function which inserts the contents of the cut
* buffer at the current cursor location.
*/
static KT_KEY_FN(gl_yank)
{
int i;
/*
* Set the mark at the current location.
*/
gl->buff_mark = gl->buff_curpos;
/*
* Do nothing else if the cut buffer is empty.
*/
if(gl->cutbuf[0] == '\0')
return gl_ring_bell(gl, 1, NULL);
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Insert the string count times.
*/
for(i=0; i<count; i++) {
if(gl_add_string_to_line(gl, gl->cutbuf))
return 1;
};
/*
* gl_add_string_to_line() leaves the cursor after the last character that
* was pasted, whereas vi leaves the cursor over the last character pasted.
*/
if(gl->editor == GL_VI_MODE && gl_cursor_left(gl, 1, NULL))
return 1;
return 0;
}
/*.......................................................................
* This is an action function which inserts the contents of the cut
* buffer one character beyond the current cursor location.
*/
static KT_KEY_FN(gl_append_yank)
{
int was_command = gl->vi.command;
int i;
/*
* If the cut buffer is empty, ring the terminal bell.
*/
if(gl->cutbuf[0] == '\0')
return gl_ring_bell(gl, 1, NULL);
/*
* Set the mark at the current location + 1.
*/
gl->buff_mark = gl->buff_curpos + 1;
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Arrange to paste the text in insert mode after the current character.
*/
if(gl_vi_append(gl, 0, NULL))
return 1;
/*
* Insert the string count times.
*/
for(i=0; i<count; i++) {
if(gl_add_string_to_line(gl, gl->cutbuf))
return 1;
};
/*
* Switch back to command mode if necessary.
*/
if(was_command)
gl_vi_command_mode(gl);
return 0;
}
/*.......................................................................
* Attempt to ask the terminal for its current size. On systems that
* don't support the TIOCWINSZ ioctl() for querying the terminal size,
* the current values of gl->ncolumn and gl->nrow are returned.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Input/Output:
* ncolumn int * The number of columns will be assigned to *ncolumn.
* nline int * The number of lines will be assigned to *nline.
*/
static void gl_query_size(GetLine *gl, int *ncolumn, int *nline)
{
#ifdef TIOCGWINSZ
/*
* Query the new terminal window size. Ignore invalid responses.
*/
struct winsize size;
if(ioctl(gl->output_fd, TIOCGWINSZ, &size) == 0 &&
size.ws_row > 0 && size.ws_col > 0) {
*ncolumn = size.ws_col;
*nline = size.ws_row;
return;
};
#endif
/*
* Return the existing values.
*/
*ncolumn = gl->ncolumn;
*nline = gl->nline;
return;
}
/*.......................................................................
* Query the size of the terminal, and if it has changed, redraw the
* current input line accordingly.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int _gl_update_size(GetLine *gl)
{
int ncolumn, nline; /* The new size of the terminal */
/*
* Query the new terminal window size.
*/
gl_query_size(gl, &ncolumn, &nline);
/*
* Update gl and the displayed line to fit the new dimensions.
*/
return gl_handle_tty_resize(gl, ncolumn, nline);
}
/*.......................................................................
* Redraw the current input line to account for a change in the terminal
* size. Also install the new size in gl.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* ncolumn int The new number of columns.
* nline int The new number of lines.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_handle_tty_resize(GetLine *gl, int ncolumn, int nline)
{
/*
* If the input device isn't a terminal, just record the new size.
*/
if(!gl->is_term) {
gl->nline = nline;
gl->ncolumn = ncolumn;
/*
* Has the size actually changed?
*/
} else if(ncolumn != gl->ncolumn || nline != gl->nline) {
/*
* If we are currently editing a line, erase it.
*/
if(gl_erase_line(gl))
return 1;
/*
* Update the recorded window size.
*/
gl->nline = nline;
gl->ncolumn = ncolumn;
/*
* Arrange for the input line to be redrawn before the next character
* is read from the terminal.
*/
gl_queue_redisplay(gl);
};
return 0;
}
/*.......................................................................
* This is the action function that recalls the previous line in the
* history buffer.
*/
static KT_KEY_FN(gl_up_history)
{
/*
* In vi mode, switch to command mode, since the user is very
* likely to want to move around newly recalled lines.
*/
gl_vi_command_mode(gl);
/*
* Forget any previous recall session.
*/
gl->preload_id = 0;
/*
* Record the key sequence number of this search action.
*/
gl->last_search = gl->keyseq_count;
/*
* We don't want a search prefix for this function.
*/
if(_glh_search_prefix(gl->glh, gl->line, 0)) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
return 1;
};
/*
* Recall the count'th next older line in the history list. If the first one
* fails we can return since nothing has changed, otherwise we must continue
* and update the line state.
*/
if(_glh_find_backwards(gl->glh, gl->line, gl->linelen+1) == NULL)
return 0;
while(--count && _glh_find_backwards(gl->glh, gl->line, gl->linelen+1))
;
/*
* Accomodate the new contents of gl->line[].
*/
gl_update_buffer(gl);
/*
* Arrange to have the cursor placed at the end of the new line.
*/
gl->buff_curpos = gl->ntotal;
/*
* Erase and display the new line.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* This is the action function that recalls the next line in the
* history buffer.
*/
static KT_KEY_FN(gl_down_history)
{
/*
* In vi mode, switch to command mode, since the user is very
* likely to want to move around newly recalled lines.
*/
gl_vi_command_mode(gl);
/*
* Record the key sequence number of this search action.
*/
gl->last_search = gl->keyseq_count;
/*
* If no search is currently in progress continue a previous recall
* session from a previous entered line if possible.
*/
if(_glh_line_id(gl->glh, 0) == 0 && gl->preload_id) {
_glh_recall_line(gl->glh, gl->preload_id, gl->line, gl->linelen+1);
gl->preload_id = 0;
} else {
/*
* We don't want a search prefix for this function.
*/
if(_glh_search_prefix(gl->glh, gl->line, 0)) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
return 1;
};
/*
* Recall the count'th next newer line in the history list. If the first one
* fails we can return since nothing has changed otherwise we must continue
* and update the line state.
*/
if(_glh_find_forwards(gl->glh, gl->line, gl->linelen+1) == NULL)
return 0;
while(--count && _glh_find_forwards(gl->glh, gl->line, gl->linelen+1))
;
};
/*
* Accomodate the new contents of gl->line[].
*/
gl_update_buffer(gl);
/*
* Arrange to have the cursor placed at the end of the new line.
*/
gl->buff_curpos = gl->ntotal;
/*
* Erase and display the new line.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* This is the action function that recalls the previous line in the
* history buffer whos prefix matches the characters that currently
* precede the cursor. By setting count=-1, this can be used internally
* to force searching for the prefix used in the last search.
*/
static KT_KEY_FN(gl_history_search_backward)
{
/*
* In vi mode, switch to command mode, since the user is very
* likely to want to move around newly recalled lines.
*/
gl_vi_command_mode(gl);
/*
* Forget any previous recall session.
*/
gl->preload_id = 0;
/*
* Record the key sequence number of this search action.
*/
gl->last_search = gl->keyseq_count;
/*
* If a prefix search isn't already in progress, replace the search
* prefix to the string that precedes the cursor. In vi command mode
* include the character that is under the cursor in the string. If
* count<0 keep the previous search prefix regardless, so as to force
* a repeat search even if the last command wasn't a history command.
*/
if(count >= 0 && !_glh_search_active(gl->glh) &&
_glh_search_prefix(gl->glh, gl->line, gl->buff_curpos +
(gl->editor==GL_VI_MODE && gl->ntotal>0))) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
return 1;
};
/*
* Search backwards for a match to the part of the line which precedes the
* cursor.
*/
if(_glh_find_backwards(gl->glh, gl->line, gl->linelen+1) == NULL)
return 0;
/*
* Accomodate the new contents of gl->line[].
*/
gl_update_buffer(gl);
/*
* Arrange to have the cursor placed at the end of the new line.
*/
gl->buff_curpos = gl->ntotal;
/*
* Erase and display the new line.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* This is the action function that recalls the previous line in the
* history buffer who's prefix matches that specified in an earlier call
* to gl_history_search_backward() or gl_history_search_forward().
*/
static KT_KEY_FN(gl_history_re_search_backward)
{
return gl_history_search_backward(gl, -1, NULL);
}
/*.......................................................................
* This is the action function that recalls the next line in the
* history buffer who's prefix matches that specified in the earlier call
* to gl_history_search_backward) which started the history search.
* By setting count=-1, this can be used internally to force searching
* for the prefix used in the last search.
*/
static KT_KEY_FN(gl_history_search_forward)
{
/*
* In vi mode, switch to command mode, since the user is very
* likely to want to move around newly recalled lines.
*/
gl_vi_command_mode(gl);
/*
* Record the key sequence number of this search action.
*/
gl->last_search = gl->keyseq_count;
/*
* If a prefix search isn't already in progress, replace the search
* prefix to the string that precedes the cursor. In vi command mode
* include the character that is under the cursor in the string. If
* count<0 keep the previous search prefix regardless, so as to force
* a repeat search even if the last command wasn't a history command.
*/
if(count >= 0 && !_glh_search_active(gl->glh) &&
_glh_search_prefix(gl->glh, gl->line, gl->buff_curpos +
(gl->editor==GL_VI_MODE && gl->ntotal>0))) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
return 1;
};
/*
* Search forwards for the next matching line.
*/
if(_glh_find_forwards(gl->glh, gl->line, gl->linelen+1) == NULL)
return 0;
/*
* Accomodate the new contents of gl->line[].
*/
gl_update_buffer(gl);
/*
* Arrange for the cursor to be placed at the end of the new line.
*/
gl->buff_curpos = gl->ntotal;
/*
* Erase and display the new line.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* This is the action function that recalls the next line in the
* history buffer who's prefix matches that specified in an earlier call
* to gl_history_search_backward() or gl_history_search_forward().
*/
static KT_KEY_FN(gl_history_re_search_forward)
{
return gl_history_search_forward(gl, -1, NULL);
}
#ifdef HIDE_FILE_SYSTEM
/*.......................................................................
* The following function is used as the default completion handler when
* the filesystem is to be hidden. It simply reports no completions.
*/
static CPL_MATCH_FN(gl_no_completions)
{
return 0;
}
#endif
/*.......................................................................
* This is the tab completion function that completes the filename that
* precedes the cursor position. Its callback data argument must be a
* pointer to a GlCplCallback containing the completion callback function
* and its callback data, or NULL to use the builtin filename completer.
*/
static KT_KEY_FN(gl_complete_word)
{
CplMatches *matches; /* The possible completions */
int suffix_len; /* The length of the completion extension */
int cont_len; /* The length of any continuation suffix */
int nextra; /* The number of characters being added to the */
/* total length of the line. */
int buff_pos; /* The buffer index at which the completion is */
/* to be inserted. */
int waserr = 0; /* True after errors */
/*
* Get the container of the completion callback and its callback data.
*/
GlCplCallback *cb = data ? (GlCplCallback *) data : &gl->cplfn;
/*
* In vi command mode, switch to append mode so that the character under
* the cursor is included in the completion (otherwise people can't
* complete at the end of the line).
*/
if(gl->vi.command && gl_vi_append(gl, 0, NULL))
return 1;
/*
* Get the cursor position at which the completion is to be inserted.
*/
buff_pos = gl->buff_curpos;
/*
* Perform the completion.
*/
matches = cpl_complete_word(gl->cpl, gl->line, gl->buff_curpos, cb->data,
cb->fn);
/*
* No matching completions?
*/
if(!matches) {
waserr = gl_print_info(gl, cpl_last_error(gl->cpl), GL_END_INFO);
/*
* Are there any completions?
*/
} else if(matches->nmatch >= 1) {
/*
* If there any ambiguous matches, report them, starting on a new line.
*/
if(matches->nmatch > 1 && gl->echo) {
if(_gl_normal_io(gl) ||
_cpl_output_completions(matches, gl_write_fn, gl, gl->ncolumn))
waserr = 1;
};
/*
* Get the length of the suffix and any continuation suffix to add to it.
*/
suffix_len = strlen(matches->suffix);
cont_len = strlen(matches->cont_suffix);
/*
* If there is an unambiguous match, and the continuation suffix ends in
* a newline, strip that newline and arrange to have getline return
* after this action function returns.
*/
if(matches->nmatch==1 && cont_len > 0 &&
matches->cont_suffix[cont_len - 1] == '\n') {
cont_len--;
if(gl_newline(gl, 1, NULL))
waserr = 1;
};
/*
* Work out the number of characters that are to be added.
*/
nextra = suffix_len + cont_len;
/*
* Is there anything to be added?
*/
if(!waserr && nextra) {
/*
* Will there be space for the expansion in the line buffer?
*/
if(gl->ntotal + nextra < gl->linelen) {
/*
* Make room to insert the filename extension.
*/
gl_make_gap_in_buffer(gl, gl->buff_curpos, nextra);
/*
* Insert the filename extension.
*/
gl_buffer_string(gl, matches->suffix, suffix_len, gl->buff_curpos);
/*
* Add the terminating characters.
*/
gl_buffer_string(gl, matches->cont_suffix, cont_len,
gl->buff_curpos + suffix_len);
/*
* Place the cursor position at the end of the completion.
*/
gl->buff_curpos += nextra;
/*
* If we don't have to redisplay the whole line, redisplay the part
* of the line which follows the original cursor position, and place
* the cursor at the end of the completion.
*/
if(gl->displayed) {
if(gl_truncate_display(gl) ||
gl_print_string(gl, gl->line + buff_pos, '\0') ||
gl_place_cursor(gl, gl->buff_curpos))
waserr = 1;
};
} else {
(void) gl_print_info(gl,
"Insufficient room in line for file completion.",
GL_END_INFO);
waserr = 1;
};
};
};
/*
* If any output had to be written to the terminal, then editing will
* have been suspended, make sure that we are back in raw line editing
* mode before returning.
*/
if(_gl_raw_io(gl, 1))
waserr = 1;
return 0;
}
#ifndef HIDE_FILE_SYSTEM
/*.......................................................................
* This is the function that expands the filename that precedes the
* cursor position. It expands ~user/ expressions, $envvar expressions,
* and wildcards.
*/
static KT_KEY_FN(gl_expand_filename)
{
char *start_path; /* The pointer to the start of the pathname in */
/* gl->line[]. */
FileExpansion *result; /* The results of the filename expansion */
int pathlen; /* The length of the pathname being expanded */
int length; /* The number of characters needed to display the */
/* expanded files. */
int nextra; /* The number of characters to be added */
int i,j;
/*
* In vi command mode, switch to append mode so that the character under
* the cursor is included in the completion (otherwise people can't
* complete at the end of the line).
*/
if(gl->vi.command && gl_vi_append(gl, 0, NULL))
return 1;
/*
* Locate the start of the filename that precedes the cursor position.
*/
start_path = _pu_start_of_path(gl->line, gl->buff_curpos);
if(!start_path)
return 1;
/*
* Get the length of the string that is to be expanded.
*/
pathlen = gl->buff_curpos - (start_path - gl->line);
/*
* Attempt to expand it.
*/
result = ef_expand_file(gl->ef, start_path, pathlen);
/*
* If there was an error, report the error on a new line.
*/
if(!result)
return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO);
/*
* If no files matched, report this as well.
*/
if(result->nfile == 0 || !result->exists)
return gl_print_info(gl, "No files match.", GL_END_INFO);
/*
* If in vi command mode, preserve the current line for potential use by
* vi-undo.
*/
gl_save_for_undo(gl);
/*
* Work out how much space we will need to display all of the matching
* filenames, taking account of the space that we need to place between
* them, and the number of additional '\' characters needed to escape
* spaces, tabs and backslash characters in the individual filenames.
*/
length = 0;
for(i=0; i<result->nfile; i++) {
char *file = result->files[i];
while(*file) {
int c = *file++;
switch(c) {
case ' ': case '\t': case '\\': case '*': case '?': case '[':
length++; /* Count extra backslash characters */
};
length++; /* Count the character itself */
};
length++; /* Count the space that follows each filename */
};
/*
* Work out the number of characters that are to be added.
*/
nextra = length - pathlen;
/*
* Will there be space for the expansion in the line buffer?
*/
if(gl->ntotal + nextra >= gl->linelen) {
return gl_print_info(gl, "Insufficient room in line for file expansion.",
GL_END_INFO);
} else {
/*
* Do we need to move the part of the line that followed the unexpanded
* filename?
*/
if(nextra > 0) {
gl_make_gap_in_buffer(gl, gl->buff_curpos, nextra);
} else if(nextra < 0) {
gl->buff_curpos += nextra;
gl_remove_from_buffer(gl, gl->buff_curpos, -nextra);
};
/*
* Insert the filenames, separated by spaces, and with internal spaces,
* tabs and backslashes escaped with backslashes.
*/
for(i=0,j=start_path - gl->line; i<result->nfile; i++) {
char *file = result->files[i];
while(*file) {
int c = *file++;
switch(c) {
case ' ': case '\t': case '\\': case '*': case '?': case '[':
gl_buffer_char(gl, '\\', j++);
};
gl_buffer_char(gl, c, j++);
};
gl_buffer_char(gl, ' ', j++);
};
};
/*
* Redisplay the part of the line which follows the start of
* the original filename.
*/
if(gl_place_cursor(gl, start_path - gl->line) ||
gl_truncate_display(gl) ||
gl_print_string(gl, start_path, start_path[length]))
return 1;
/*
* Move the cursor to the end of the expansion.
*/
return gl_place_cursor(gl, (start_path - gl->line) + length);
}
#endif
#ifndef HIDE_FILE_SYSTEM
/*.......................................................................
* This is the action function that lists glob expansions of the
* filename that precedes the cursor position. It expands ~user/
* expressions, $envvar expressions, and wildcards.
*/
static KT_KEY_FN(gl_list_glob)
{
char *start_path; /* The pointer to the start of the pathname in */
/* gl->line[]. */
FileExpansion *result; /* The results of the filename expansion */
int pathlen; /* The length of the pathname being expanded */
/*
* Locate the start of the filename that precedes the cursor position.
*/
start_path = _pu_start_of_path(gl->line, gl->buff_curpos);
if(!start_path)
return 1;
/*
* Get the length of the string that is to be expanded.
*/
pathlen = gl->buff_curpos - (start_path - gl->line);
/*
* Attempt to expand it.
*/
result = ef_expand_file(gl->ef, start_path, pathlen);
/*
* If there was an error, report it.
*/
if(!result) {
return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO);
/*
* If no files matched, report this as well.
*/
} else if(result->nfile == 0 || !result->exists) {
return gl_print_info(gl, "No files match.", GL_END_INFO);
/*
* List the matching expansions.
*/
} else if(gl->echo) {
if(gl_start_newline(gl, 1) ||
_ef_output_expansions(result, gl_write_fn, gl, gl->ncolumn))
return 1;
gl_queue_redisplay(gl);
};
return 0;
}
#endif
/*.......................................................................
* Return non-zero if a character should be considered a part of a word.
*
* Input:
* c int The character to be tested.
* Output:
* return int True if the character should be considered part of a word.
*/
static int gl_is_word_char(int c)
{
return isalnum((int)(unsigned char)c) || strchr(GL_WORD_CHARS, c) != NULL;
}
/*.......................................................................
* Override the builtin file-completion callback that is bound to the
* "complete_word" action function.
*
* Input:
* gl GetLine * The resource object of the command-line input
* module.
* data void * This is passed to match_fn() whenever it is
* called. It could, for example, point to a
* symbol table where match_fn() could look
* for possible completions.
* match_fn CplMatchFn * The function that will identify the prefix
* to be completed from the input line, and
* report matching symbols.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_customize_completion(GetLine *gl, void *data, CplMatchFn *match_fn)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
/*
* Check the arguments.
*/
if(!gl || !match_fn) {
if(gl)
_err_record_msg(gl->err, "NULL argument", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Record the new completion function and its callback data.
*/
gl->cplfn.fn = match_fn;
gl->cplfn.data = data;
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return 0;
}
/*.......................................................................
* Change the terminal (or stream) that getline interacts with.
*
* Input:
* gl GetLine * The resource object of the command-line input
* module.
* input_fp FILE * The stdio stream to read from.
* output_fp FILE * The stdio stream to write to.
* term char * The terminal type. This can be NULL if
* either or both of input_fp and output_fp don't
* refer to a terminal. Otherwise it should refer
* to an entry in the terminal information database.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp,
const char *term)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_change_terminal() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_change_terminal(gl, input_fp, output_fp, term);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the gl_change_terminal() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_change_terminal(GetLine *gl, FILE *input_fp, FILE *output_fp,
const char *term)
{
int is_term = 0; /* True if both input_fd and output_fd are associated */
/* with a terminal. */
/*
* Require that input_fp and output_fp both be valid.
*/
if(!input_fp || !output_fp) {
gl_print_info(gl, "Can't change terminal. Bad input/output stream(s).",
GL_END_INFO);
return 1;
};
/*
* Are we displacing an existing terminal (as opposed to setting the
* initial terminal)?
*/
if(gl->input_fd >= 0) {
/*
* Make sure to leave the previous terminal in a usable state.
*/
if(_gl_normal_io(gl))
return 1;
/*
* Remove the displaced terminal from the list of fds to watch.
*/
#ifdef HAVE_SELECT
FD_CLR(gl->input_fd, &gl->rfds);
#endif
};
/*
* Record the file descriptors and streams.
*/
gl->input_fp = input_fp;
gl->input_fd = fileno(input_fp);
gl->output_fp = output_fp;
gl->output_fd = fileno(output_fp);
/*
* If needed, expand the record of the maximum file-descriptor that might
* need to be monitored with select().
*/
#ifdef HAVE_SELECT
if(gl->input_fd > gl->max_fd)
gl->max_fd = gl->input_fd;
#endif
/*
* Disable terminal interaction until we have enough info to interact
* with the terminal.
*/
gl->is_term = 0;
/*
* For terminal editing, we need both output_fd and input_fd to refer to
* a terminal. While we can't verify that they both point to the same
* terminal, we can verify that they point to terminals. If the user
* sets the TERM environment variable to "dumb", treat a terminal as
* a non-interactive I/O stream.
*/
is_term = (isatty(gl->input_fd) && isatty(gl->output_fd)) &&
!(term && strcmp(term, "dumb")==0);
/*
* If we are interacting with a terminal and no terminal type has been
* specified, treat it as a generic ANSI terminal.
*/
if(is_term && !term)
term = "ansi";
/*
* Make a copy of the terminal type string.
*/
if(term != gl->term) {
/*
* Delete any old terminal type string.
*/
if(gl->term) {
free(gl->term);
gl->term = NULL;
};
/*
* Make a copy of the new terminal-type string, if any.
*/
if(term) {
gl->term = (char *) malloc(strlen(term)+1);
if(gl->term)
strcpy(gl->term, term);
};
};
/*
* Clear any terminal-specific key bindings that were taken from the
* settings of the last terminal.
*/
_kt_clear_bindings(gl->bindings, KTB_TERM);
/*
* If we have a terminal install new bindings for it.
*/
if(is_term) {
/*
* Get the current settings of the terminal.
*/
if(tcgetattr(gl->input_fd, &gl->oldattr)) {
_err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
return 1;
};
/*
* If we don't set this now, gl_control_strings() won't know
* that it is talking to a terminal.
*/
gl->is_term = 1;
/*
* Lookup the terminal control string and size information.
*/
if(gl_control_strings(gl, term)) {
gl->is_term = 0;
return 1;
};
/*
* Bind terminal-specific keys.
*/
if(gl_bind_terminal_keys(gl))
return 1;
};
/*
* Assume that the caller has given us a terminal in a sane state.
*/
gl->io_mode = GL_NORMAL_MODE;
/*
* Switch into the currently configured I/O mode.
*/
if(_gl_io_mode(gl, gl->io_mode))
return 1;
return 0;
}
/*.......................................................................
* Set up terminal-specific key bindings.
*
* Input:
* gl GetLine * The resource object of the command-line input
* module.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_bind_terminal_keys(GetLine *gl)
{
/*
* Install key-bindings for the special terminal characters.
*/
if(gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VINTR],
"user-interrupt") ||
gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VQUIT], "abort") ||
gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VSUSP], "suspend"))
return 1;
/*
* In vi-mode, arrange for the above characters to be seen in command
* mode.
*/
if(gl->editor == GL_VI_MODE) {
if(gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VINTR]),
"user-interrupt") ||
gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VQUIT]),
"abort") ||
gl_bind_control_char(gl, KTB_TERM, MAKE_META(gl->oldattr.c_cc[VSUSP]),
"suspend"))
return 1;
};
/*
* Non-universal special keys.
*/
#ifdef VLNEXT
if(gl_bind_control_char(gl, KTB_TERM, gl->oldattr.c_cc[VLNEXT],
"literal-next"))
return 1;
#else
if(_kt_set_keybinding(gl->bindings, KTB_TERM, "^V", "literal-next")) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
return 1;
};
#endif
/*
* Bind action functions to the terminal-specific arrow keys
* looked up by gl_control_strings().
*/
if(_gl_bind_arrow_keys(gl))
return 1;
return 0;
}
/*.......................................................................
* This function is normally bound to control-D. When it is invoked within
* a line it deletes the character which follows the cursor. When invoked
* at the end of the line it lists possible file completions, and when
* invoked on an empty line it causes gl_get_line() to return EOF. This
* function emulates the one that is normally bound to control-D by tcsh.
*/
static KT_KEY_FN(gl_del_char_or_list_or_eof)
{
/*
* If we have an empty line arrange to return EOF.
*/
if(gl->ntotal < 1) {
gl_record_status(gl, GLR_EOF, 0);
return 1;
/*
* If we are at the end of the line list possible completions.
*/
} else if(gl->buff_curpos >= gl->ntotal) {
return gl_list_completions(gl, 1, NULL);
/*
* Within the line delete the character that follows the cursor.
*/
} else {
/*
* If in vi command mode, first preserve the current line for potential use
* by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Delete 'count' characters.
*/
return gl_forward_delete_char(gl, count, NULL);
};
}
/*.......................................................................
* This function is normally bound to control-D in vi mode. When it is
* invoked within a line it lists possible file completions, and when
* invoked on an empty line it causes gl_get_line() to return EOF. This
* function emulates the one that is normally bound to control-D by tcsh.
*/
static KT_KEY_FN(gl_list_or_eof)
{
/*
* If we have an empty line arrange to return EOF.
*/
if(gl->ntotal < 1) {
gl_record_status(gl, GLR_EOF, 0);
return 1;
/*
* Otherwise list possible completions.
*/
} else {
return gl_list_completions(gl, 1, NULL);
};
}
/*.......................................................................
* List possible completions of the word that precedes the cursor. The
* callback data argument must either be NULL to select the default
* file completion callback, or be a GlCplCallback object containing the
* completion callback function to call.
*/
static KT_KEY_FN(gl_list_completions)
{
int waserr = 0; /* True after errors */
/*
* Get the container of the completion callback and its callback data.
*/
GlCplCallback *cb = data ? (GlCplCallback *) data : &gl->cplfn;
/*
* Get the list of possible completions.
*/
CplMatches *matches = cpl_complete_word(gl->cpl, gl->line, gl->buff_curpos,
cb->data, cb->fn);
/*
* No matching completions?
*/
if(!matches) {
waserr = gl_print_info(gl, cpl_last_error(gl->cpl), GL_END_INFO);
/*
* List the matches.
*/
} else if(matches->nmatch > 0 && gl->echo) {
if(_gl_normal_io(gl) ||
_cpl_output_completions(matches, gl_write_fn, gl, gl->ncolumn))
waserr = 1;
};
/*
* If any output had to be written to the terminal, then editing will
* have been suspended, make sure that we are back in raw line editing
* mode before returning.
*/
if(_gl_raw_io(gl, 1))
waserr = 1;
return waserr;
}
/*.......................................................................
* Where the user has used the symbolic arrow-key names to specify
* arrow key bindings, bind the specified action functions to the default
* and terminal specific arrow key sequences.
*
* Input:
* gl GetLine * The getline resource object.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int _gl_bind_arrow_keys(GetLine *gl)
{
/*
* Process each of the arrow keys.
*/
if(_gl_rebind_arrow_key(gl, "up", gl->u_arrow, "^[[A", "^[OA") ||
_gl_rebind_arrow_key(gl, "down", gl->d_arrow, "^[[B", "^[OB") ||
_gl_rebind_arrow_key(gl, "left", gl->l_arrow, "^[[D", "^[OD") ||
_gl_rebind_arrow_key(gl, "right", gl->r_arrow, "^[[C", "^[OC"))
return 1;
return 0;
}
/*.......................................................................
* Lookup the action function of a symbolic arrow-key binding, and bind
* it to the terminal-specific and default arrow-key sequences. Note that
* we don't trust the terminal-specified key sequences to be correct.
* The main reason for this is that on some machines the xterm terminfo
* entry is for hardware X-terminals, rather than xterm terminal emulators
* and the two terminal types emit different character sequences when the
* their cursor keys are pressed. As a result we also supply a couple
* of default key sequences.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* name char * The symbolic name of the arrow key.
* term_seq char * The terminal-specific arrow-key sequence.
* def_seq1 char * The first default arrow-key sequence.
* def_seq2 char * The second arrow-key sequence.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int _gl_rebind_arrow_key(GetLine *gl, const char *name,
const char *term_seq, const char *def_seq1,
const char *def_seq2)
{
KeySym *keysym; /* The binding-table entry matching the arrow-key name */
int nsym; /* The number of ambiguous matches */
/*
* Lookup the key binding for the symbolic name of the arrow key. This
* will either be the default action, or a user provided one.
*/
if(_kt_lookup_keybinding(gl->bindings, name, strlen(name), &keysym, &nsym)
== KT_EXACT_MATCH) {
/*
* Get the action function.
*/
KtAction *action = keysym->actions + keysym->binder;
KtKeyFn *fn = action->fn;
void *data = action->data;
/*
* Bind this to each of the specified key sequences.
*/
if((term_seq &&
_kt_set_keyfn(gl->bindings, KTB_TERM, term_seq, fn, data)) ||
(def_seq1 &&
_kt_set_keyfn(gl->bindings, KTB_NORM, def_seq1, fn, data)) ||
(def_seq2 &&
_kt_set_keyfn(gl->bindings, KTB_NORM, def_seq2, fn, data))) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
return 1;
};
};
return 0;
}
/*.......................................................................
* Read getline configuration information from a given file.
*
* Input:
* gl GetLine * The getline resource object.
* filename const char * The name of the file to read configuration
* information from. The contents of this file
* are as described in the gl_get_line(3) man
* page for the default ~/.teclarc configuration
* file.
* who KtBinder Who bindings are to be installed for.
* Output:
* return int 0 - OK.
* 1 - Irrecoverable error.
*/
static int _gl_read_config_file(GetLine *gl, const char *filename, KtBinder who)
{
/*
* If filesystem access is to be excluded, configuration files can't
* be read.
*/
#ifdef WITHOUT_FILE_SYSTEM
_err_record_msg(gl->err,
"Can't read configuration files without filesystem access",
END_ERR_MSG);
errno = EINVAL;
return 1;
#else
FileExpansion *expansion; /* The expansion of the filename */
FILE *fp; /* The opened file */
int waserr = 0; /* True if an error occurred while reading */
int lineno = 1; /* The line number being processed */
/*
* Check the arguments.
*/
if(!gl || !filename) {
if(gl)
_err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Expand the filename.
*/
expansion = ef_expand_file(gl->ef, filename, -1);
if(!expansion) {
gl_print_info(gl, "Unable to expand ", filename, " (",
ef_last_error(gl->ef), ").", GL_END_INFO);
return 1;
};
/*
* Attempt to open the file.
*/
fp = fopen(expansion->files[0], "r");
/*
* It isn't an error for there to be no configuration file.
*/
if(!fp)
return 0;
/*
* Parse the contents of the file.
*/
while(!waserr && !feof(fp))
waserr = _gl_parse_config_line(gl, fp, glc_file_getc, filename, who,
&lineno);
/*
* Bind action functions to the terminal-specific arrow keys.
*/
if(_gl_bind_arrow_keys(gl))
return 1;
/*
* Clean up.
*/
(void) fclose(fp);
return waserr;
#endif
}
/*.......................................................................
* Read GetLine configuration information from a string. The contents of
* the string are the same as those described in the gl_get_line(3)
* man page for the contents of the ~/.teclarc configuration file.
*/
static int _gl_read_config_string(GetLine *gl, const char *buffer, KtBinder who)
{
const char *bptr; /* A pointer into buffer[] */
int waserr = 0; /* True if an error occurred while reading */
int lineno = 1; /* The line number being processed */
/*
* Check the arguments.
*/
if(!gl || !buffer) {
if(gl)
_err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Get a pointer to the start of the buffer.
*/
bptr = buffer;
/*
* Parse the contents of the buffer.
*/
while(!waserr && *bptr)
waserr = _gl_parse_config_line(gl, &bptr, glc_buff_getc, "", who, &lineno);
/*
* Bind action functions to the terminal-specific arrow keys.
*/
if(_gl_bind_arrow_keys(gl))
return 1;
return waserr;
}
/*.......................................................................
* Parse the next line of a getline configuration file.
*
* Input:
* gl GetLine * The getline resource object.
* stream void * The pointer representing the stream to be read
* by getc_fn().
* getc_fn GlcGetcFn * A callback function which when called with
* 'stream' as its argument, returns the next
* unread character from the stream.
* origin const char * The name of the entity being read (eg. a
* file name).
* who KtBinder Who bindings are to be installed for.
* Input/Output:
* lineno int * The line number being processed is to be
* maintained in *lineno.
* Output:
* return int 0 - OK.
* 1 - Irrecoverable error.
*/
static int _gl_parse_config_line(GetLine *gl, void *stream, GlcGetcFn *getc_fn,
const char *origin, KtBinder who, int *lineno)
{
char buffer[GL_CONF_BUFLEN+1]; /* The input line buffer */
char *argv[GL_CONF_MAXARG]; /* The argument list */
int argc = 0; /* The number of arguments in argv[] */
int c; /* A character from the file */
int escaped = 0; /* True if the next character is escaped */
int i;
/*
* Skip spaces and tabs.
*/
do c = getc_fn(stream); while(c==' ' || c=='\t');
/*
* Comments extend to the end of the line.
*/
if(c=='#')
do c = getc_fn(stream); while(c != '\n' && c != EOF);
/*
* Ignore empty lines.
*/
if(c=='\n' || c==EOF) {
(*lineno)++;
return 0;
};
/*
* Record the buffer location of the start of the first argument.
*/
argv[argc] = buffer;
/*
* Read the rest of the line, stopping early if a comment is seen, or
* the buffer overflows, and replacing sequences of spaces with a
* '\0', and recording the thus terminated string as an argument.
*/
i = 0;
while(i<GL_CONF_BUFLEN) {
/*
* Did we hit the end of the latest argument?
*/
if(c==EOF || (!escaped && (c==' ' || c=='\n' || c=='\t' || c=='#'))) {
/*
* Terminate the argument.
*/
buffer[i++] = '\0';
argc++;
/*
* Skip spaces and tabs.
*/
while(c==' ' || c=='\t')
c = getc_fn(stream);
/*
* If we hit the end of the line, or the start of a comment, exit the loop.
*/
if(c==EOF || c=='\n' || c=='#')
break;
/*
* Start recording the next argument.
*/
if(argc >= GL_CONF_MAXARG) {
gl_report_config_error(gl, origin, *lineno, "Too many arguments.");
do c = getc_fn(stream); while(c!='\n' && c!=EOF); /* Skip past eol */
return 0;
};
argv[argc] = buffer + i;
/*
* The next character was preceded by spaces, so it isn't escaped.
*/
escaped = 0;
} else {
/*
* If we hit an unescaped backslash, this means that we should arrange
* to treat the next character like a simple alphabetical character.
*/
if(c=='\\' && !escaped) {
escaped = 1;
/*
* Splice lines where the newline is escaped.
*/
} else if(c=='\n' && escaped) {
(*lineno)++;
/*
* Record a normal character, preserving any preceding backslash.
*/
} else {
if(escaped)
buffer[i++] = '\\';
if(i>=GL_CONF_BUFLEN)
break;
escaped = 0;
buffer[i++] = c;
};
/*
* Get the next character.
*/
c = getc_fn(stream);
};
};
/*
* Did the buffer overflow?
*/
if(i>=GL_CONF_BUFLEN) {
gl_report_config_error(gl, origin, *lineno, "Line too long.");
return 0;
};
/*
* The first argument should be a command name.
*/
if(strcmp(argv[0], "bind") == 0) {
const char *action = NULL; /* A NULL action removes a keybinding */
const char *keyseq = NULL;
switch(argc) {
case 3:
action = argv[2];
case 2: /* Note the intentional fallthrough */
keyseq = argv[1];
/*
* Attempt to record the new keybinding.
*/
if(_kt_set_keybinding(gl->bindings, who, keyseq, action)) {
gl_report_config_error(gl, origin, *lineno,
_kt_last_error(gl->bindings));
};
break;
default:
gl_report_config_error(gl, origin, *lineno, "Wrong number of arguments.");
};
} else if(strcmp(argv[0], "edit-mode") == 0) {
if(argc == 2 && strcmp(argv[1], "emacs") == 0) {
gl_change_editor(gl, GL_EMACS_MODE);
} else if(argc == 2 && strcmp(argv[1], "vi") == 0) {
gl_change_editor(gl, GL_VI_MODE);
} else if(argc == 2 && strcmp(argv[1], "none") == 0) {
gl_change_editor(gl, GL_NO_EDITOR);
} else {
gl_report_config_error(gl, origin, *lineno,
"The argument of editor should be vi or emacs.");
};
} else if(strcmp(argv[0], "nobeep") == 0) {
gl->silence_bell = 1;
} else {
gl_report_config_error(gl, origin, *lineno, "Unknown command name.");
};
/*
* Skip any trailing comment.
*/
while(c != '\n' && c != EOF)
c = getc_fn(stream);
(*lineno)++;
return 0;
}
/*.......................................................................
* This is a private function of _gl_parse_config_line() which prints
* out an error message about the contents of the line, prefixed by the
* name of the origin of the line and its line number.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* origin const char * The name of the entity being read (eg. a
* file name).
* lineno int The line number at which the error occurred.
* errmsg const char * The error message.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_report_config_error(GetLine *gl, const char *origin, int lineno,
const char *errmsg)
{
char lnum[20]; /* A buffer in which to render a single integer */
/*
* Convert the line number into a string.
*/
sprintf(lnum, "%d", lineno);
/*
* Have the string printed on the terminal.
*/
return gl_print_info(gl, origin, ":", lnum, ": ", errmsg, GL_END_INFO);
}
/*.......................................................................
* This is the _gl_parse_config_line() callback function which reads the
* next character from a configuration file.
*/
static GLC_GETC_FN(glc_file_getc)
{
return fgetc((FILE *) stream);
}
/*.......................................................................
* This is the _gl_parse_config_line() callback function which reads the
* next character from a buffer. Its stream argument is a pointer to a
* variable which is, in turn, a pointer into the buffer being read from.
*/
static GLC_GETC_FN(glc_buff_getc)
{
const char **lptr = (char const **) stream;
return **lptr ? *(*lptr)++ : EOF;
}
#ifndef HIDE_FILE_SYSTEM
/*.......................................................................
* When this action is triggered, it arranges to temporarily read command
* lines from the regular file whos name precedes the cursor.
* The current line is first discarded.
*/
static KT_KEY_FN(gl_read_from_file)
{
char *start_path; /* The pointer to the start of the pathname in */
/* gl->line[]. */
FileExpansion *result; /* The results of the filename expansion */
int pathlen; /* The length of the pathname being expanded */
/*
* Locate the start of the filename that precedes the cursor position.
*/
start_path = _pu_start_of_path(gl->line, gl->buff_curpos);
if(!start_path)
return 1;
/*
* Get the length of the pathname string.
*/
pathlen = gl->buff_curpos - (start_path - gl->line);
/*
* Attempt to expand the pathname.
*/
result = ef_expand_file(gl->ef, start_path, pathlen);
/*
* If there was an error, report the error on a new line.
*/
if(!result) {
return gl_print_info(gl, ef_last_error(gl->ef), GL_END_INFO);
/*
* If no files matched, report this as well.
*/
} else if(result->nfile == 0 || !result->exists) {
return gl_print_info(gl, "No files match.", GL_END_INFO);
/*
* Complain if more than one file matches.
*/
} else if(result->nfile > 1) {
return gl_print_info(gl, "More than one file matches.", GL_END_INFO);
/*
* Disallow input from anything but normal files. In principle we could
* also support input from named pipes. Terminal files would be a problem
* since we wouldn't know the terminal type, and other types of files
* might cause the library to lock up.
*/
} else if(!_pu_path_is_file(result->files[0])) {
return gl_print_info(gl, "Not a normal file.", GL_END_INFO);
} else {
/*
* Attempt to open and install the specified file for reading.
*/
gl->file_fp = fopen(result->files[0], "r");
if(!gl->file_fp) {
return gl_print_info(gl, "Unable to open: ", result->files[0],
GL_END_INFO);
};
/*
* If needed, expand the record of the maximum file-descriptor that might
* need to be monitored with select().
*/
#ifdef HAVE_SELECT
if(fileno(gl->file_fp) > gl->max_fd)
gl->max_fd = fileno(gl->file_fp);
#endif
/*
* Is non-blocking I/O needed?
*/
if(gl->raw_mode && gl->io_mode==GL_SERVER_MODE &&
gl_nonblocking_io(gl, fileno(gl->file_fp))) {
gl_revert_input(gl);
return gl_print_info(gl, "Can't read file %s with non-blocking I/O",
result->files[0]);
};
/*
* Inform the user what is happening.
*/
if(gl_print_info(gl, "<Taking input from ", result->files[0], ">",
GL_END_INFO))
return 1;
};
return 0;
}
#endif
/*.......................................................................
* Close any temporary file that is being used for input.
*
* Input:
* gl GetLine * The getline resource object.
*/
static void gl_revert_input(GetLine *gl)
{
if(gl->file_fp)
fclose(gl->file_fp);
gl->file_fp = NULL;
gl->endline = 1;
}
/*.......................................................................
* This is the action function that recalls the oldest line in the
* history buffer.
*/
static KT_KEY_FN(gl_beginning_of_history)
{
/*
* In vi mode, switch to command mode, since the user is very
* likely to want to move around newly recalled lines.
*/
gl_vi_command_mode(gl);
/*
* Forget any previous recall session.
*/
gl->preload_id = 0;
/*
* Record the key sequence number of this search action.
*/
gl->last_search = gl->keyseq_count;
/*
* Recall the next oldest line in the history list.
*/
if(_glh_oldest_line(gl->glh, gl->line, gl->linelen+1) == NULL)
return 0;
/*
* Accomodate the new contents of gl->line[].
*/
gl_update_buffer(gl);
/*
* Arrange to have the cursor placed at the end of the new line.
*/
gl->buff_curpos = gl->ntotal;
/*
* Erase and display the new line.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* If a history session is currently in progress, this action function
* recalls the line that was being edited when the session started. If
* no history session is in progress, it does nothing.
*/
static KT_KEY_FN(gl_end_of_history)
{
/*
* In vi mode, switch to command mode, since the user is very
* likely to want to move around newly recalled lines.
*/
gl_vi_command_mode(gl);
/*
* Forget any previous recall session.
*/
gl->preload_id = 0;
/*
* Record the key sequence number of this search action.
*/
gl->last_search = gl->keyseq_count;
/*
* Recall the next oldest line in the history list.
*/
if(_glh_current_line(gl->glh, gl->line, gl->linelen+1) == NULL)
return 0;
/*
* Accomodate the new contents of gl->line[].
*/
gl_update_buffer(gl);
/*
* Arrange to have the cursor placed at the end of the new line.
*/
gl->buff_curpos = gl->ntotal;
/*
* Erase and display the new line.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* This action function is treated specially, in that its count argument
* is set to the end keystroke of the keysequence that activated it.
* It accumulates a numeric argument, adding one digit on each call in
* which the last keystroke was a numeric digit.
*/
static KT_KEY_FN(gl_digit_argument)
{
/*
* Was the last keystroke a digit?
*/
int is_digit = isdigit((int)(unsigned char) count);
/*
* In vi command mode, a lone '0' means goto-start-of-line.
*/
if(gl->vi.command && gl->number < 0 && count == '0')
return gl_beginning_of_line(gl, count, NULL);
/*
* Are we starting to accumulate a new number?
*/
if(gl->number < 0 || !is_digit)
gl->number = 0;
/*
* Was the last keystroke a digit?
*/
if(is_digit) {
/*
* Read the numeric value of the digit, without assuming ASCII.
*/
int n;
char s[2]; s[0] = count; s[1] = '\0';
n = atoi(s);
/*
* Append the new digit.
*/
gl->number = gl->number * 10 + n;
};
return 0;
}
/*.......................................................................
* The newline action function sets gl->endline to tell
* gl_get_input_line() that the line is now complete.
*/
static KT_KEY_FN(gl_newline)
{
GlhLineID id; /* The last history line recalled while entering this line */
/*
* Flag the line as ended.
*/
gl->endline = 1;
/*
* Record the next position in the history buffer, for potential
* recall by an action function on the next call to gl_get_line().
*/
id = _glh_line_id(gl->glh, 1);
if(id)
gl->preload_id = id;
return 0;
}
/*.......................................................................
* The 'repeat' action function sets gl->endline to tell
* gl_get_input_line() that the line is now complete, and records the
* ID of the next history line in gl->preload_id so that the next call
* to gl_get_input_line() will preload the line with that history line.
*/
static KT_KEY_FN(gl_repeat_history)
{
gl->endline = 1;
gl->preload_id = _glh_line_id(gl->glh, 1);
gl->preload_history = 1;
return 0;
}
/*.......................................................................
* Flush unwritten characters to the terminal.
*
* Input:
* gl GetLine * The getline resource object.
* Output:
* return int 0 - OK.
* 1 - Either an error occured, or the output
* blocked and non-blocking I/O is being used.
* See gl->rtn_status for details.
*/
static int gl_flush_output(GetLine *gl)
{
/*
* Record the fact that we are about to write to the terminal.
*/
gl->pending_io = GLP_WRITE;
/*
* Attempt to flush the output to the terminal.
*/
errno = 0;
switch(_glq_flush_queue(gl->cq, gl->flush_fn, gl)) {
case GLQ_FLUSH_DONE:
return gl->redisplay && !gl->postpone && gl_redisplay(gl, 1, NULL);
break;
case GLQ_FLUSH_AGAIN: /* Output blocked */
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
return 1;
break;
default: /* Abort the line if an error occurs */
gl_record_status(gl, errno==EINTR ? GLR_SIGNAL : GLR_ERROR, errno);
return 1;
break;
};
}
/*.......................................................................
* This is the callback which _glq_flush_queue() uses to write buffered
* characters to the terminal.
*/
static GL_WRITE_FN(gl_flush_terminal)
{
int ndone = 0; /* The number of characters written so far */
/*
* Get the line-editor resource object.
*/
GetLine *gl = (GetLine *) data;
/*
* Transfer the latest array of characters to stdio.
*/
while(ndone < n) {
int nnew = write(gl->output_fd, s, n-ndone);
/*
* If the write was successful, add to the recorded number of bytes
* that have now been written.
*/
if(nnew > 0) {
ndone += nnew;
/*
* If a signal interrupted the call, restart the write(), since all of
* the signals that gl_get_line() has been told to watch for are
* currently blocked.
*/
} else if(errno == EINTR) {
continue;
/*
* If we managed to write something before an I/O error occurred, or
* output blocked before anything was written, report the number of
* bytes that were successfully written before this happened.
*/
} else if(ndone > 0
#if defined(EAGAIN)
|| errno==EAGAIN
#endif
#if defined(EWOULDBLOCK)
|| errno==EWOULDBLOCK
#endif
) {
return ndone;
/*
* To get here, an error must have occurred before anything new could
* be written.
*/
} else {
return -1;
};
};
/*
* To get here, we must have successfully written the number of
* bytes that was specified.
*/
return n;
}
/*.......................................................................
* Change the style of editing to emulate a given editor.
*
* Input:
* gl GetLine * The getline resource object.
* editor GlEditor The type of editor to emulate.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_change_editor(GetLine *gl, GlEditor editor)
{
/*
* Install the default key-bindings of the requested editor.
*/
switch(editor) {
case GL_EMACS_MODE:
_kt_clear_bindings(gl->bindings, KTB_NORM);
_kt_clear_bindings(gl->bindings, KTB_TERM);
(void) _kt_add_bindings(gl->bindings, KTB_NORM, gl_emacs_bindings,
sizeof(gl_emacs_bindings)/sizeof(gl_emacs_bindings[0]));
break;
case GL_VI_MODE:
_kt_clear_bindings(gl->bindings, KTB_NORM);
_kt_clear_bindings(gl->bindings, KTB_TERM);
(void) _kt_add_bindings(gl->bindings, KTB_NORM, gl_vi_bindings,
sizeof(gl_vi_bindings)/sizeof(gl_vi_bindings[0]));
break;
case GL_NO_EDITOR:
break;
default:
_err_record_msg(gl->err, "Unknown editor", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Record the new editing mode.
*/
gl->editor = editor;
gl->vi.command = 0; /* Start in input mode */
gl->insert_curpos = 0;
/*
* Reinstate terminal-specific bindings.
*/
if(gl->editor != GL_NO_EDITOR && gl->input_fp)
(void) gl_bind_terminal_keys(gl);
return 0;
}
/*.......................................................................
* This is an action function that switches to editing using emacs bindings
*/
static KT_KEY_FN(gl_emacs_editing_mode)
{
return gl_change_editor(gl, GL_EMACS_MODE);
}
/*.......................................................................
* This is an action function that switches to editing using vi bindings
*/
static KT_KEY_FN(gl_vi_editing_mode)
{
return gl_change_editor(gl, GL_VI_MODE);
}
/*.......................................................................
* This is the action function that switches to insert mode.
*/
static KT_KEY_FN(gl_vi_insert)
{
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Switch to vi insert mode.
*/
gl->insert = 1;
gl->vi.command = 0;
gl->insert_curpos = gl->buff_curpos;
return 0;
}
/*.......................................................................
* This is an action function that switches to overwrite mode.
*/
static KT_KEY_FN(gl_vi_overwrite)
{
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Switch to vi overwrite mode.
*/
gl->insert = 0;
gl->vi.command = 0;
gl->insert_curpos = gl->buff_curpos;
return 0;
}
/*.......................................................................
* This action function toggles the case of the character under the
* cursor.
*/
static KT_KEY_FN(gl_change_case)
{
int i;
/*
* Keep a record of the current insert mode and the cursor position.
*/
int insert = gl->insert;
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* We want to overwrite the modified word.
*/
gl->insert = 0;
/*
* Toggle the case of 'count' characters.
*/
for(i=0; i<count && gl->buff_curpos < gl->ntotal; i++) {
char *cptr = gl->line + gl->buff_curpos++;
/*
* Convert the character to upper case?
*/
if(islower((int)(unsigned char) *cptr))
gl_buffer_char(gl, toupper((int) *cptr), cptr - gl->line);
else if(isupper((int)(unsigned char) *cptr))
gl_buffer_char(gl, tolower((int) *cptr), cptr - gl->line);
/*
* Write the possibly modified character back. Note that for non-modified
* characters we want to do this as well, so as to advance the cursor.
*/
if(gl_print_char(gl, *cptr, cptr[1]))
return 1;
};
/*
* Restore the insertion mode.
*/
gl->insert = insert;
return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
}
/*.......................................................................
* This is the action function which implements the vi-style action which
* moves the cursor to the start of the line, then switches to insert mode.
*/
static KT_KEY_FN(gl_vi_insert_at_bol)
{
gl_save_for_undo(gl);
return gl_beginning_of_line(gl, 0, NULL) ||
gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* This is the action function which implements the vi-style action which
* moves the cursor to the end of the line, then switches to insert mode
* to allow text to be appended to the line.
*/
static KT_KEY_FN(gl_vi_append_at_eol)
{
gl_save_for_undo(gl);
gl->vi.command = 0; /* Allow cursor at EOL */
return gl_end_of_line(gl, 0, NULL) ||
gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* This is the action function which implements the vi-style action which
* moves the cursor to right one then switches to insert mode, thus
* allowing text to be appended after the next character.
*/
static KT_KEY_FN(gl_vi_append)
{
gl_save_for_undo(gl);
gl->vi.command = 0; /* Allow cursor at EOL */
return gl_cursor_right(gl, 1, NULL) ||
gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* This action function moves the cursor to the column specified by the
* numeric argument. Column indexes start at 1.
*/
static KT_KEY_FN(gl_goto_column)
{
return gl_place_cursor(gl, count - 1);
}
/*.......................................................................
* Starting with the character under the cursor, replace 'count'
* characters with the next character that the user types.
*/
static KT_KEY_FN(gl_vi_replace_char)
{
char c; /* The replacement character */
int i;
/*
* Keep a record of the current insert mode.
*/
int insert = gl->insert;
/*
* Get the replacement character.
*/
if(gl->vi.repeat.active) {
c = gl->vi.repeat.input_char;
} else {
if(gl_read_terminal(gl, 1, &c))
return 1;
gl->vi.repeat.input_char = c;
};
/*
* Are there 'count' characters to be replaced?
*/
if(gl->ntotal - gl->buff_curpos >= count) {
/*
* If in vi command mode, preserve the current line for potential
* use by vi-undo.
*/
gl_save_for_undo(gl);
/*
* Temporarily switch to overwrite mode.
*/
gl->insert = 0;
/*
* Overwrite the current character plus count-1 subsequent characters
* with the replacement character.
*/
for(i=0; i<count; i++)
gl_add_char_to_line(gl, c);
/*
* Restore the original insert/overwrite mode.
*/
gl->insert = insert;
};
return gl_place_cursor(gl, gl->buff_curpos); /* bounds check */
}
/*.......................................................................
* This is an action function which changes all characters between the
* current cursor position and the end of the line.
*/
static KT_KEY_FN(gl_vi_change_rest_of_line)
{
gl_save_for_undo(gl);
gl->vi.command = 0; /* Allow cursor at EOL */
return gl_kill_line(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* This is an action function which changes all characters between the
* start of the line and the current cursor position.
*/
static KT_KEY_FN(gl_vi_change_to_bol)
{
return gl_backward_kill_line(gl,count,NULL) || gl_vi_insert(gl,0,NULL);
}
/*.......................................................................
* This is an action function which deletes the entire contents of the
* current line and switches to insert mode.
*/
static KT_KEY_FN(gl_vi_change_line)
{
return gl_delete_line(gl,count,NULL) || gl_vi_insert(gl,0,NULL);
}
/*.......................................................................
* Starting from the cursor position and looking towards the end of the
* line, copy 'count' characters to the cut buffer.
*/
static KT_KEY_FN(gl_forward_copy_char)
{
/*
* Limit the count to the number of characters available.
*/
if(gl->buff_curpos + count >= gl->ntotal)
count = gl->ntotal - gl->buff_curpos;
if(count < 0)
count = 0;
/*
* Copy the characters to the cut buffer.
*/
memcpy(gl->cutbuf, gl->line + gl->buff_curpos, count);
gl->cutbuf[count] = '\0';
return 0;
}
/*.......................................................................
* Starting from the character before the cursor position and looking
* backwards towards the start of the line, copy 'count' characters to
* the cut buffer.
*/
static KT_KEY_FN(gl_backward_copy_char)
{
/*
* Limit the count to the number of characters available.
*/
if(count > gl->buff_curpos)
count = gl->buff_curpos;
if(count < 0)
count = 0;
gl_place_cursor(gl, gl->buff_curpos - count);
/*
* Copy the characters to the cut buffer.
*/
memcpy(gl->cutbuf, gl->line + gl->buff_curpos, count);
gl->cutbuf[count] = '\0';
return 0;
}
/*.......................................................................
* Starting from the cursor position copy to the specified column into the
* cut buffer.
*/
static KT_KEY_FN(gl_copy_to_column)
{
if (--count >= gl->buff_curpos)
return gl_forward_copy_char(gl, count - gl->buff_curpos, NULL);
else
return gl_backward_copy_char(gl, gl->buff_curpos - count, NULL);
}
/*.......................................................................
* Starting from the cursor position copy characters up to a matching
* parenthesis into the cut buffer.
*/
static KT_KEY_FN(gl_copy_to_parenthesis)
{
int curpos = gl_index_of_matching_paren(gl);
if(curpos >= 0) {
gl_save_for_undo(gl);
if(curpos >= gl->buff_curpos)
return gl_forward_copy_char(gl, curpos - gl->buff_curpos + 1, NULL);
else
return gl_backward_copy_char(gl, ++gl->buff_curpos - curpos + 1, NULL);
};
return 0;
}
/*.......................................................................
* Starting from the cursor position copy the rest of the line into the
* cut buffer.
*/
static KT_KEY_FN(gl_copy_rest_of_line)
{
/*
* Copy the characters to the cut buffer.
*/
memcpy(gl->cutbuf, gl->line + gl->buff_curpos, gl->ntotal - gl->buff_curpos);
gl->cutbuf[gl->ntotal - gl->buff_curpos] = '\0';
return 0;
}
/*.......................................................................
* Copy from the beginning of the line to the cursor position into the
* cut buffer.
*/
static KT_KEY_FN(gl_copy_to_bol)
{
/*
* Copy the characters to the cut buffer.
*/
memcpy(gl->cutbuf, gl->line, gl->buff_curpos);
gl->cutbuf[gl->buff_curpos] = '\0';
gl_place_cursor(gl, 0);
return 0;
}
/*.......................................................................
* Copy the entire line into the cut buffer.
*/
static KT_KEY_FN(gl_copy_line)
{
/*
* Copy the characters to the cut buffer.
*/
memcpy(gl->cutbuf, gl->line, gl->ntotal);
gl->cutbuf[gl->ntotal] = '\0';
return 0;
}
/*.......................................................................
* Search forwards for the next character that the user enters.
*/
static KT_KEY_FN(gl_forward_find_char)
{
int pos = gl_find_char(gl, count, 1, 1, '\0');
return pos >= 0 && gl_place_cursor(gl, pos);
}
/*.......................................................................
* Search backwards for the next character that the user enters.
*/
static KT_KEY_FN(gl_backward_find_char)
{
int pos = gl_find_char(gl, count, 0, 1, '\0');
return pos >= 0 && gl_place_cursor(gl, pos);
}
/*.......................................................................
* Search forwards for the next character that the user enters. Move up to,
* but not onto, the found character.
*/
static KT_KEY_FN(gl_forward_to_char)
{
int pos = gl_find_char(gl, count, 1, 0, '\0');
return pos >= 0 && gl_place_cursor(gl, pos);
}
/*.......................................................................
* Search backwards for the next character that the user enters. Move back to,
* but not onto, the found character.
*/
static KT_KEY_FN(gl_backward_to_char)
{
int pos = gl_find_char(gl, count, 0, 0, '\0');
return pos >= 0 && gl_place_cursor(gl, pos);
}
/*.......................................................................
* Searching in a given direction, return the index of a given (or
* read) character in the input line, or the character that precedes
* it in the specified search direction. Return -1 if not found.
*
* Input:
* gl GetLine * The getline resource object.
* count int The number of times to search.
* forward int True if searching forward.
* onto int True if the search should end on top of the
* character, false if the search should stop
* one character before the character in the
* specified search direction.
* c char The character to be sought, or '\0' if the
* character should be read from the user.
* Output:
* return int The index of the character in gl->line[], or
* -1 if not found.
*/
static int gl_find_char(GetLine *gl, int count, int forward, int onto, char c)
{
int pos; /* The index reached in searching the input line */
int i;
/*
* Get a character from the user?
*/
if(!c) {
/*
* If we are in the process of repeating a previous change command, substitute
* the last find character.
*/
if(gl->vi.repeat.active) {
c = gl->vi.find_char;
} else {
if(gl_read_terminal(gl, 1, &c))
return -1;
/*
* Record the details of the new search, for use by repeat finds.
*/
gl->vi.find_forward = forward;
gl->vi.find_onto = onto;
gl->vi.find_char = c;
};
};
/*
* Which direction should we search?
*/
if(forward) {
/*
* Search forwards 'count' times for the character, starting with the
* character that follows the cursor.
*/
for(i=0, pos=gl->buff_curpos; i<count && pos < gl->ntotal; i++) {
/*
* Advance past the last match (or past the current cursor position
* on the first search).
*/
pos++;
/*
* Search for the next instance of c.
*/
for( ; pos<gl->ntotal && c!=gl->line[pos]; pos++)
;
};
/*
* If the character was found and we have been requested to return the
* position of the character that precedes the desired character, then
* we have gone one character too far.
*/
if(!onto && pos<gl->ntotal)
pos--;
} else {
/*
* Search backwards 'count' times for the character, starting with the
* character that precedes the cursor.
*/
for(i=0, pos=gl->buff_curpos; i<count && pos >= gl->insert_curpos; i++) {
/*
* Step back one from the last match (or from the current cursor
* position on the first search).
*/
pos--;
/*
* Search for the next instance of c.
*/
for( ; pos>=gl->insert_curpos && c!=gl->line[pos]; pos--)
;
};
/*
* If the character was found and we have been requested to return the
* position of the character that precedes the desired character, then
* we have gone one character too far.
*/
if(!onto && pos>=gl->insert_curpos)
pos++;
};
/*
* If found, return the cursor position of the count'th match.
* Otherwise ring the terminal bell.
*/
if(pos >= gl->insert_curpos && pos < gl->ntotal) {
return pos;
} else {
(void) gl_ring_bell(gl, 1, NULL);
return -1;
}
}
/*.......................................................................
* Repeat the last character search in the same direction as the last
* search.
*/
static KT_KEY_FN(gl_repeat_find_char)
{
int pos = gl->vi.find_char ?
gl_find_char(gl, count, gl->vi.find_forward, gl->vi.find_onto,
gl->vi.find_char) : -1;
return pos >= 0 && gl_place_cursor(gl, pos);
}
/*.......................................................................
* Repeat the last character search in the opposite direction as the last
* search.
*/
static KT_KEY_FN(gl_invert_refind_char)
{
int pos = gl->vi.find_char ?
gl_find_char(gl, count, !gl->vi.find_forward, gl->vi.find_onto,
gl->vi.find_char) : -1;
return pos >= 0 && gl_place_cursor(gl, pos);
}
/*.......................................................................
* Search forward from the current position of the cursor for 'count'
* word endings, returning the index of the last one found, or the end of
* the line if there were less than 'count' words.
*
* Input:
* gl GetLine * The getline resource object.
* n int The number of word boundaries to search for.
* Output:
* return int The buffer index of the located position.
*/
static int gl_nth_word_end_forward(GetLine *gl, int n)
{
int bufpos; /* The buffer index being checked. */
int i;
/*
* In order to guarantee forward motion to the next word ending,
* we need to start from one position to the right of the cursor
* position, since this may already be at the end of a word.
*/
bufpos = gl->buff_curpos + 1;
/*
* If we are at the end of the line, return the index of the last
* real character on the line. Note that this will be -1 if the line
* is empty.
*/
if(bufpos >= gl->ntotal)
return gl->ntotal - 1;
/*
* Search 'n' times, unless the end of the input line is reached first.
*/
for(i=0; i<n && bufpos<gl->ntotal; i++) {
/*
* If we are not already within a word, skip to the start of the next word.
*/
for( ; bufpos<gl->ntotal && !gl_is_word_char((int)gl->line[bufpos]);
bufpos++)
;
/*
* Find the end of the next word.
*/
for( ; bufpos<gl->ntotal && gl_is_word_char((int)gl->line[bufpos]);
bufpos++)
;
};
/*
* We will have overshot.
*/
return bufpos > 0 ? bufpos-1 : bufpos;
}
/*.......................................................................
* Search forward from the current position of the cursor for 'count'
* word starts, returning the index of the last one found, or the end of
* the line if there were less than 'count' words.
*
* Input:
* gl GetLine * The getline resource object.
* n int The number of word boundaries to search for.
* Output:
* return int The buffer index of the located position.
*/
static int gl_nth_word_start_forward(GetLine *gl, int n)
{
int bufpos; /* The buffer index being checked. */
int i;
/*
* Get the current cursor position.
*/
bufpos = gl->buff_curpos;
/*
* Search 'n' times, unless the end of the input line is reached first.
*/
for(i=0; i<n && bufpos<gl->ntotal; i++) {
/*
* Find the end of the current word.
*/
for( ; bufpos<gl->ntotal && gl_is_word_char((int)gl->line[bufpos]);
bufpos++)
;
/*
* Skip to the start of the next word.
*/
for( ; bufpos<gl->ntotal && !gl_is_word_char((int)gl->line[bufpos]);
bufpos++)
;
};
return bufpos;
}
/*.......................................................................
* Search backward from the current position of the cursor for 'count'
* word starts, returning the index of the last one found, or the start
* of the line if there were less than 'count' words.
*
* Input:
* gl GetLine * The getline resource object.
* n int The number of word boundaries to search for.
* Output:
* return int The buffer index of the located position.
*/
static int gl_nth_word_start_backward(GetLine *gl, int n)
{
int bufpos; /* The buffer index being checked. */
int i;
/*
* Get the current cursor position.
*/
bufpos = gl->buff_curpos;
/*
* Search 'n' times, unless the beginning of the input line (or vi insertion
* point) is reached first.
*/
for(i=0; i<n && bufpos > gl->insert_curpos; i++) {
/*
* Starting one character back from the last search, so as not to keep
* settling on the same word-start, search backwards until finding a
* word character.
*/
while(--bufpos >= gl->insert_curpos &&
!gl_is_word_char((int)gl->line[bufpos]))
;
/*
* Find the start of the word.
*/
while(--bufpos >= gl->insert_curpos &&
gl_is_word_char((int)gl->line[bufpos]))
;
/*
* We will have gone one character too far.
*/
bufpos++;
};
return bufpos >= gl->insert_curpos ? bufpos : gl->insert_curpos;
}
/*.......................................................................
* Copy one or more words into the cut buffer without moving the cursor
* or deleting text.
*/
static KT_KEY_FN(gl_forward_copy_word)
{
/*
* Find the location of the count'th start or end of a word
* after the cursor, depending on whether in emacs or vi mode.
*/
int next = gl->editor == GL_EMACS_MODE ?
gl_nth_word_end_forward(gl, count) :
gl_nth_word_start_forward(gl, count);
/*
* How many characters are to be copied into the cut buffer?
*/
int n = next - gl->buff_curpos;
/*
* Copy the specified segment and terminate the string.
*/
memcpy(gl->cutbuf, gl->line + gl->buff_curpos, n);
gl->cutbuf[n] = '\0';
return 0;
}
/*.......................................................................
* Copy one or more words preceding the cursor into the cut buffer,
* without moving the cursor or deleting text.
*/
static KT_KEY_FN(gl_backward_copy_word)
{
/*
* Find the location of the count'th start of word before the cursor.
*/
int next = gl_nth_word_start_backward(gl, count);
/*
* How many characters are to be copied into the cut buffer?
*/
int n = gl->buff_curpos - next;
gl_place_cursor(gl, next);
/*
* Copy the specified segment and terminate the string.
*/
memcpy(gl->cutbuf, gl->line + next, n);
gl->cutbuf[n] = '\0';
return 0;
}
/*.......................................................................
* Copy the characters between the cursor and the count'th instance of
* a specified character in the input line, into the cut buffer.
*
* Input:
* gl GetLine * The getline resource object.
* count int The number of times to search.
* c char The character to be searched for, or '\0' if
* the character should be read from the user.
* forward int True if searching forward.
* onto int True if the search should end on top of the
* character, false if the search should stop
* one character before the character in the
* specified search direction.
* Output:
* return int 0 - OK.
* 1 - Error.
*
*/
static int gl_copy_find(GetLine *gl, int count, char c, int forward, int onto)
{
int n; /* The number of characters in the cut buffer */
/*
* Search for the character, and abort the operation if not found.
*/
int pos = gl_find_char(gl, count, forward, onto, c);
if(pos < 0)
return 0;
/*
* Copy the specified segment.
*/
if(forward) {
n = pos + 1 - gl->buff_curpos;
memcpy(gl->cutbuf, gl->line + gl->buff_curpos, n);
} else {
n = gl->buff_curpos - pos;
memcpy(gl->cutbuf, gl->line + pos, n);
if(gl->editor == GL_VI_MODE)
gl_place_cursor(gl, pos);
}
/*
* Terminate the copy.
*/
gl->cutbuf[n] = '\0';
return 0;
}
/*.......................................................................
* Copy a section up to and including a specified character into the cut
* buffer without moving the cursor or deleting text.
*/
static KT_KEY_FN(gl_forward_copy_find)
{
return gl_copy_find(gl, count, '\0', 1, 1);
}
/*.......................................................................
* Copy a section back to and including a specified character into the cut
* buffer without moving the cursor or deleting text.
*/
static KT_KEY_FN(gl_backward_copy_find)
{
return gl_copy_find(gl, count, '\0', 0, 1);
}
/*.......................................................................
* Copy a section up to and not including a specified character into the cut
* buffer without moving the cursor or deleting text.
*/
static KT_KEY_FN(gl_forward_copy_to)
{
return gl_copy_find(gl, count, '\0', 1, 0);
}
/*.......................................................................
* Copy a section back to and not including a specified character into the cut
* buffer without moving the cursor or deleting text.
*/
static KT_KEY_FN(gl_backward_copy_to)
{
return gl_copy_find(gl, count, '\0', 0, 0);
}
/*.......................................................................
* Copy to a character specified in a previous search into the cut
* buffer without moving the cursor or deleting text.
*/
static KT_KEY_FN(gl_copy_refind)
{
return gl_copy_find(gl, count, gl->vi.find_char, gl->vi.find_forward,
gl->vi.find_onto);
}
/*.......................................................................
* Copy to a character specified in a previous search, but in the opposite
* direction, into the cut buffer without moving the cursor or deleting text.
*/
static KT_KEY_FN(gl_copy_invert_refind)
{
return gl_copy_find(gl, count, gl->vi.find_char, !gl->vi.find_forward,
gl->vi.find_onto);
}
/*.......................................................................
* Set the position of the cursor in the line input buffer and the
* terminal.
*
* Input:
* gl GetLine * The getline resource object.
* buff_curpos int The new buffer cursor position.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_place_cursor(GetLine *gl, int buff_curpos)
{
/*
* Don't allow the cursor position to go out of the bounds of the input
* line.
*/
if(buff_curpos >= gl->ntotal)
buff_curpos = gl->vi.command ? gl->ntotal-1 : gl->ntotal;
if(buff_curpos < 0)
buff_curpos = 0;
/*
* Record the new buffer position.
*/
gl->buff_curpos = buff_curpos;
/*
* Move the terminal cursor to the corresponding character.
*/
return gl_set_term_curpos(gl, gl->prompt_len +
gl_displayed_string_width(gl, gl->line, buff_curpos, gl->prompt_len));
}
/*.......................................................................
* In vi command mode, this function saves the current line to the
* historical buffer needed by the undo command. In emacs mode it does
* nothing. In order to allow action functions to call other action
* functions, gl_interpret_char() sets gl->vi.undo.saved to 0 before
* invoking an action, and thereafter once any call to this function
* has set it to 1, further calls are ignored.
*
* Input:
* gl GetLine * The getline resource object.
*/
static void gl_save_for_undo(GetLine *gl)
{
if(gl->vi.command && !gl->vi.undo.saved) {
strcpy(gl->vi.undo.line, gl->line);
gl->vi.undo.buff_curpos = gl->buff_curpos;
gl->vi.undo.ntotal = gl->ntotal;
gl->vi.undo.saved = 1;
};
if(gl->vi.command && !gl->vi.repeat.saved &&
gl->current_action.fn != gl_vi_repeat_change) {
gl->vi.repeat.action = gl->current_action;
gl->vi.repeat.count = gl->current_count;
gl->vi.repeat.saved = 1;
};
return;
}
/*.......................................................................
* In vi mode, restore the line to the way it was before the last command
* mode operation, storing the current line in the buffer so that the
* undo operation itself can subsequently be undone.
*/
static KT_KEY_FN(gl_vi_undo)
{
/*
* Get pointers into the two lines.
*/
char *undo_ptr = gl->vi.undo.line;
char *line_ptr = gl->line;
/*
* Swap the characters of the two buffers up to the length of the shortest
* line.
*/
while(*undo_ptr && *line_ptr) {
char c = *undo_ptr;
*undo_ptr++ = *line_ptr;
*line_ptr++ = c;
};
/*
* Copy the rest directly.
*/
if(gl->ntotal > gl->vi.undo.ntotal) {
strcpy(undo_ptr, line_ptr);
*line_ptr = '\0';
} else {
strcpy(line_ptr, undo_ptr);
*undo_ptr = '\0';
};
/*
* Record the length of the stored string.
*/
gl->vi.undo.ntotal = gl->ntotal;
/*
* Accomodate the new contents of gl->line[].
*/
gl_update_buffer(gl);
/*
* Set both cursor positions to the leftmost of the saved and current
* cursor positions to emulate what vi does.
*/
if(gl->buff_curpos < gl->vi.undo.buff_curpos)
gl->vi.undo.buff_curpos = gl->buff_curpos;
else
gl->buff_curpos = gl->vi.undo.buff_curpos;
/*
* Since we have bipassed calling gl_save_for_undo(), record repeat
* information inline.
*/
gl->vi.repeat.action.fn = gl_vi_undo;
gl->vi.repeat.action.data = NULL;
gl->vi.repeat.count = 1;
/*
* Display the restored line.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* Delete the following word and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_forward_change_word)
{
gl_save_for_undo(gl);
gl->vi.command = 0; /* Allow cursor at EOL */
return gl_forward_delete_word(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* Delete the preceding word and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_backward_change_word)
{
return gl_backward_delete_word(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* Delete the following section and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_forward_change_find)
{
return gl_delete_find(gl, count, '\0', 1, 1, 1);
}
/*.......................................................................
* Delete the preceding section and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_backward_change_find)
{
return gl_delete_find(gl, count, '\0', 0, 1, 1);
}
/*.......................................................................
* Delete the following section and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_forward_change_to)
{
return gl_delete_find(gl, count, '\0', 1, 0, 1);
}
/*.......................................................................
* Delete the preceding section and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_backward_change_to)
{
return gl_delete_find(gl, count, '\0', 0, 0, 1);
}
/*.......................................................................
* Delete to a character specified by a previous search and leave the user
* in vi insert mode.
*/
static KT_KEY_FN(gl_vi_change_refind)
{
return gl_delete_find(gl, count, gl->vi.find_char, gl->vi.find_forward,
gl->vi.find_onto, 1);
}
/*.......................................................................
* Delete to a character specified by a previous search, but in the opposite
* direction, and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_change_invert_refind)
{
return gl_delete_find(gl, count, gl->vi.find_char, !gl->vi.find_forward,
gl->vi.find_onto, 1);
}
/*.......................................................................
* Delete the following character and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_forward_change_char)
{
gl_save_for_undo(gl);
gl->vi.command = 0; /* Allow cursor at EOL */
return gl_delete_chars(gl, count, 1) || gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* Delete the preceding character and leave the user in vi insert mode.
*/
static KT_KEY_FN(gl_vi_backward_change_char)
{
return gl_backward_delete_char(gl, count, NULL) || gl_vi_insert(gl, 0, NULL);
}
/*.......................................................................
* Starting from the cursor position change characters to the specified column.
*/
static KT_KEY_FN(gl_vi_change_to_column)
{
if (--count >= gl->buff_curpos)
return gl_vi_forward_change_char(gl, count - gl->buff_curpos, NULL);
else
return gl_vi_backward_change_char(gl, gl->buff_curpos - count, NULL);
}
/*.......................................................................
* Starting from the cursor position change characters to a matching
* parenthesis.
*/
static KT_KEY_FN(gl_vi_change_to_parenthesis)
{
int curpos = gl_index_of_matching_paren(gl);
if(curpos >= 0) {
gl_save_for_undo(gl);
if(curpos >= gl->buff_curpos)
return gl_vi_forward_change_char(gl, curpos - gl->buff_curpos + 1, NULL);
else
return gl_vi_backward_change_char(gl, ++gl->buff_curpos - curpos + 1,
NULL);
};
return 0;
}
/*.......................................................................
* If in vi mode, switch to vi command mode.
*
* Input:
* gl GetLine * The getline resource object.
*/
static void gl_vi_command_mode(GetLine *gl)
{
if(gl->editor == GL_VI_MODE && !gl->vi.command) {
gl->insert = 1;
gl->vi.command = 1;
gl->vi.repeat.input_curpos = gl->insert_curpos;
gl->vi.repeat.command_curpos = gl->buff_curpos;
gl->insert_curpos = 0; /* unrestrict left motion boundary */
gl_cursor_left(gl, 1, NULL); /* Vi moves 1 left on entering command mode */
};
}
/*.......................................................................
* This is an action function which rings the terminal bell.
*/
static KT_KEY_FN(gl_ring_bell)
{
return gl->silence_bell ? 0 :
gl_print_control_sequence(gl, 1, gl->sound_bell);
}
/*.......................................................................
* This is the action function which implements the vi-repeat-change
* action.
*/
static KT_KEY_FN(gl_vi_repeat_change)
{
int status; /* The return status of the repeated action function */
int i;
/*
* Nothing to repeat?
*/
if(!gl->vi.repeat.action.fn)
return gl_ring_bell(gl, 1, NULL);
/*
* Provide a way for action functions to know whether they are being
* called by us.
*/
gl->vi.repeat.active = 1;
/*
* Re-run the recorded function.
*/
status = gl->vi.repeat.action.fn(gl, gl->vi.repeat.count,
gl->vi.repeat.action.data);
/*
* Mark the repeat as completed.
*/
gl->vi.repeat.active = 0;
/*
* Is we are repeating a function that has just switched to input
* mode to allow the user to type, re-enter the text that the user
* previously entered.
*/
if(status==0 && !gl->vi.command) {
/*
* Make sure that the current line has been saved.
*/
gl_save_for_undo(gl);
/*
* Repeat a previous insertion or overwrite?
*/
if(gl->vi.repeat.input_curpos >= 0 &&
gl->vi.repeat.input_curpos <= gl->vi.repeat.command_curpos &&
gl->vi.repeat.command_curpos <= gl->vi.undo.ntotal) {
/*
* Using the current line which is saved in the undo buffer, plus
* the range of characters therein, as recorded by gl_vi_command_mode(),
* add the characters that the user previously entered, to the input
* line.
*/
for(i=gl->vi.repeat.input_curpos; i<gl->vi.repeat.command_curpos; i++) {
if(gl_add_char_to_line(gl, gl->vi.undo.line[i]))
return 1;
};
};
/*
* Switch back to command mode, now that the insertion has been repeated.
*/
gl_vi_command_mode(gl);
};
return status;
}
/*.......................................................................
* If the cursor is currently over a parenthesis character, return the
* index of its matching parenthesis. If not currently over a parenthesis
* character, return the next close parenthesis character to the right of
* the cursor. If the respective parenthesis character isn't found,
* ring the terminal bell and return -1.
*
* Input:
* gl GetLine * The getline resource object.
* Output:
* return int Either the index of the matching parenthesis,
* or -1 if not found.
*/
static int gl_index_of_matching_paren(GetLine *gl)
{
int i;
/*
* List the recognized parentheses, and their matches.
*/
const char *o_paren = "([{";
const char *c_paren = ")]}";
const char *cptr;
/*
* Get the character that is currently under the cursor.
*/
char c = gl->line[gl->buff_curpos];
/*
* If the character under the cursor is an open parenthesis, look forward
* for the matching close parenthesis.
*/
if((cptr=strchr(o_paren, c))) {
char match = c_paren[cptr - o_paren];
int matches_needed = 1;
for(i=gl->buff_curpos+1; i<gl->ntotal; i++) {
if(gl->line[i] == c)
matches_needed++;
else if(gl->line[i] == match && --matches_needed==0)
return i;
};
/*
* If the character under the cursor is an close parenthesis, look forward
* for the matching open parenthesis.
*/
} else if((cptr=strchr(c_paren, c))) {
char match = o_paren[cptr - c_paren];
int matches_needed = 1;
for(i=gl->buff_curpos-1; i>=0; i--) {
if(gl->line[i] == c)
matches_needed++;
else if(gl->line[i] == match && --matches_needed==0)
return i;
};
/*
* If not currently over a parenthesis character, search forwards for
* the first close parenthesis (this is what the vi % binding does).
*/
} else {
for(i=gl->buff_curpos+1; i<gl->ntotal; i++)
if(strchr(c_paren, gl->line[i]) != NULL)
return i;
};
/*
* Not found.
*/
(void) gl_ring_bell(gl, 1, NULL);
return -1;
}
/*.......................................................................
* If the cursor is currently over a parenthesis character, this action
* function moves the cursor to its matching parenthesis.
*/
static KT_KEY_FN(gl_find_parenthesis)
{
int curpos = gl_index_of_matching_paren(gl);
if(curpos >= 0)
return gl_place_cursor(gl, curpos);
return 0;
}
/*.......................................................................
* Handle the receipt of the potential start of a new key-sequence from
* the user.
*
* Input:
* gl GetLine * The resource object of this library.
* first_char char The first character of the sequence.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_interpret_char(GetLine *gl, char first_char)
{
char keyseq[GL_KEY_MAX+1]; /* A special key sequence being read */
int nkey=0; /* The number of characters in the key sequence */
int count; /* The repeat count of an action function */
int ret; /* The return value of an action function */
int i;
/*
* Get the first character.
*/
char c = first_char;
/*
* If editing is disabled, just add newly entered characters to the
* input line buffer, and watch for the end of the line.
*/
if(gl->editor == GL_NO_EDITOR) {
gl_discard_chars(gl, 1);
if(gl->ntotal >= gl->linelen)
return 0;
if(c == '\n' || c == '\r')
return gl_newline(gl, 1, NULL);
gl_buffer_char(gl, c, gl->ntotal);
return 0;
};
/*
* If the user is in the process of specifying a repeat count and the
* new character is a digit, increment the repeat count accordingly.
*/
if(gl->number >= 0 && isdigit((int)(unsigned char) c)) {
gl_discard_chars(gl, 1);
return gl_digit_argument(gl, c, NULL);
/*
* In vi command mode, all key-sequences entered need to be
* either implicitly or explicitly prefixed with an escape character.
*/
} else if(gl->vi.command && c != GL_ESC_CHAR) {
keyseq[nkey++] = GL_ESC_CHAR;
/*
* If the first character of the sequence is a printable character,
* then to avoid confusion with the special "up", "down", "left"
* or "right" cursor key bindings, we need to prefix the
* printable character with a backslash escape before looking it up.
*/
} else if(!IS_META_CHAR(c) && !IS_CTRL_CHAR(c)) {
keyseq[nkey++] = '\\';
};
/*
* Compose a potentially multiple key-sequence in gl->keyseq.
*/
while(nkey < GL_KEY_MAX) {
KtAction *action; /* An action function */
KeySym *keysym; /* The symbol-table entry of a key-sequence */
int nsym; /* The number of ambiguously matching key-sequences */
/*
* If the character is an unprintable meta character, split it
* into two characters, an escape character and the character
* that was modified by the meta key.
*/
if(IS_META_CHAR(c)) {
keyseq[nkey++] = GL_ESC_CHAR;
c = META_TO_CHAR(c);
continue;
};
/*
* Append the latest character to the key sequence.
*/
keyseq[nkey++] = c;
/*
* When doing vi-style editing, an escape at the beginning of any binding
* switches to command mode.
*/
if(keyseq[0] == GL_ESC_CHAR && !gl->vi.command)
gl_vi_command_mode(gl);
/*
* Lookup the key sequence.
*/
switch(_kt_lookup_keybinding(gl->bindings, keyseq, nkey, &keysym, &nsym)) {
case KT_EXACT_MATCH:
/*
* Get the matching action function.
*/
action = keysym->actions + keysym->binder;
/*
* Get the repeat count, passing the last keystroke if executing the
* digit-argument action.
*/
if(action->fn == gl_digit_argument) {
count = c;
} else {
count = gl->number >= 0 ? gl->number : 1;
};
/*
* Record the function that is being invoked.
*/
gl->current_action = *action;
gl->current_count = count;
/*
* Mark the current line as not yet preserved for use by the vi undo command.
*/
gl->vi.undo.saved = 0;
gl->vi.repeat.saved = 0;
/*
* Execute the action function. Note the action function can tell
* whether the provided repeat count was defaulted or specified
* explicitly by looking at whether gl->number is -1 or not. If
* it is negative, then no repeat count was specified by the user.
*/
ret = action->fn(gl, count, action->data);
/*
* In server mode, the action will return immediately if it tries to
* read input from the terminal, and no input is currently available.
* If this happens, abort. Note that gl_get_input_line() will rewind
* the read-ahead buffer to allow the next call to redo the function
* from scratch.
*/
if(gl->rtn_status == GLR_BLOCKED && gl->pending_io==GLP_READ)
return 1;
/*
* Discard the now processed characters from the key sequence buffer.
*/
gl_discard_chars(gl, gl->nread);
/*
* If the latest action function wasn't a history action, cancel any
* current history search.
*/
if(gl->last_search != gl->keyseq_count)
_glh_cancel_search(gl->glh);
/*
* Reset the repeat count after running action functions.
*/
if(action->fn != gl_digit_argument)
gl->number = -1;
return ret ? 1 : 0;
break;
case KT_AMBIG_MATCH: /* Ambiguous match - so read the next character */
if(gl_read_terminal(gl, 1, &c))
return 1;
break;
case KT_NO_MATCH:
/*
* If the first character looked like it might be a prefix of a key-sequence
* but it turned out not to be, ring the bell to tell the user that it
* wasn't recognised.
*/
if(keyseq[0] != '\\' && keyseq[0] != '\t') {
gl_ring_bell(gl, 1, NULL);
} else {
/*
* The user typed a single printable character that doesn't match
* the start of any keysequence, so add it to the line in accordance
* with the current repeat count.
*/
count = gl->number >= 0 ? gl->number : 1;
for(i=0; i<count; i++)
gl_add_char_to_line(gl, first_char);
gl->number = -1;
};
gl_discard_chars(gl, 1);
_glh_cancel_search(gl->glh);
return 0;
break;
case KT_BAD_MATCH:
gl_ring_bell(gl, 1, NULL);
gl_discard_chars(gl, gl->nread);
_glh_cancel_search(gl->glh);
return 1;
break;
};
};
/*
* If the key sequence was too long to match, ring the bell, then
* discard the first character, so that the next attempt to match a
* key-sequence continues with the next key press. In practice this
* shouldn't happen, since one isn't allowed to bind action functions
* to keysequences that are longer than GL_KEY_MAX.
*/
gl_ring_bell(gl, 1, NULL);
gl_discard_chars(gl, 1);
return 0;
}
/*.......................................................................
* Configure the application and/or user-specific behavior of
* gl_get_line().
*
* Note that calling this function between calling new_GetLine() and
* the first call to gl_get_line(), disables the otherwise automatic
* reading of ~/.teclarc on the first call to gl_get_line().
*
* Input:
* gl GetLine * The resource object of this library.
* app_string const char * Either NULL, or a string containing one
* or more .teclarc command lines, separated
* by newline characters. This can be used to
* establish an application-specific
* configuration, without the need for an external
* file. This is particularly useful in embedded
* environments where there is no filesystem.
* app_file const char * Either NULL, or the pathname of an
* application-specific .teclarc file. The
* contents of this file, if provided, are
* read after the contents of app_string[].
* user_file const char * Either NULL, or the pathname of a
* user-specific .teclarc file. Except in
* embedded applications, this should
* usually be "~/.teclarc".
* Output:
* return int 0 - OK.
* 1 - Bad argument(s).
*/
int gl_configure_getline(GetLine *gl, const char *app_string,
const char *app_file, const char *user_file)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_configure_getline() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_configure_getline(gl, app_string, app_file, user_file);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the gl_configure_getline() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_configure_getline(GetLine *gl, const char *app_string,
const char *app_file, const char *user_file)
{
/*
* Mark getline as having been explicitly configured.
*/
gl->configured = 1;
/*
* Start by parsing the configuration string, if provided.
*/
if(app_string)
(void) _gl_read_config_string(gl, app_string, KTB_NORM);
/*
* Now parse the application-specific configuration file, if provided.
*/
if(app_file)
(void) _gl_read_config_file(gl, app_file, KTB_NORM);
/*
* Finally, parse the user-specific configuration file, if provided.
*/
if(user_file)
(void) _gl_read_config_file(gl, user_file, KTB_USER);
/*
* Record the names of the configuration files to allow them to
* be re-read if requested at a later time.
*/
if(gl_record_string(&gl->app_file, app_file) ||
gl_record_string(&gl->user_file, user_file)) {
errno = ENOMEM;
_err_record_msg(gl->err,
"Insufficient memory to record tecla configuration file names",
END_ERR_MSG);
return 1;
};
return 0;
}
/*.......................................................................
* Replace a malloc'd string (or NULL), with another malloc'd copy of
* a string (or NULL).
*
* Input:
* sptr char ** On input if *sptr!=NULL, *sptr will be
* free'd and *sptr will be set to NULL. Then,
* on output, if string!=NULL a malloc'd copy
* of this string will be assigned to *sptr.
* string const char * The string to be copied, or NULL to simply
* discard any existing string.
* Output:
* return int 0 - OK.
* 1 - Malloc failure (no error message is generated).
*/
static int gl_record_string(char **sptr, const char *string)
{
/*
* If the original string is the same string, don't do anything.
*/
if(*sptr == string || (*sptr && string && strcmp(*sptr, string)==0))
return 0;
/*
* Discard any existing cached string.
*/
if(*sptr) {
free(*sptr);
*sptr = NULL;
};
/*
* Allocate memory for a copy of the specified string.
*/
if(string) {
*sptr = (char *) malloc(strlen(string) + 1);
if(!*sptr)
return 1;
/*
* Copy the string.
*/
strcpy(*sptr, string);
};
return 0;
}
#ifndef HIDE_FILE_SYSTEM
/*.......................................................................
* Re-read any application-specific and user-specific files previously
* specified via the gl_configure_getline() function.
*/
static KT_KEY_FN(gl_read_init_files)
{
return _gl_configure_getline(gl, NULL, gl->app_file, gl->user_file);
}
#endif
/*.......................................................................
* Save the contents of the history buffer to a given new file.
*
* Input:
* gl GetLine * The resource object of this library.
* filename const char * The name of the new file to write to.
* comment const char * Extra information such as timestamps will
* be recorded on a line started with this
* string, the idea being that the file can
* double as a command file. Specify "" if
* you don't care.
* max_lines int The maximum number of lines to save, or -1
* to save all of the lines in the history
* list.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_save_history(GetLine *gl, const char *filename, const char *comment,
int max_lines)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_save_history() */
/*
* Check the arguments.
*/
if(!gl || !filename || !comment) {
if(gl)
_err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_save_history(gl, filename, comment, max_lines);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the gl_save_history() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_save_history(GetLine *gl, const char *filename,
const char *comment, int max_lines)
{
/*
* If filesystem access is to be excluded, then history files can't
* be written.
*/
#ifdef WITHOUT_FILE_SYSTEM
_err_record_msg(gl->err, "Can't save history without filesystem access",
END_ERR_MSG);
errno = EINVAL;
return 1;
#else
FileExpansion *expansion; /* The expansion of the filename */
/*
* Expand the filename.
*/
expansion = ef_expand_file(gl->ef, filename, -1);
if(!expansion) {
gl_print_info(gl, "Unable to expand ", filename, " (",
ef_last_error(gl->ef), ").", GL_END_INFO);
return 1;
};
/*
* Attempt to save to the specified file.
*/
if(_glh_save_history(gl->glh, expansion->files[0], comment, max_lines)) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
return 1;
};
return 0;
#endif
}
/*.......................................................................
* Restore the contents of the history buffer from a given new file.
*
* Input:
* gl GetLine * The resource object of this library.
* filename const char * The name of the new file to write to.
* comment const char * This must be the same string that was
* passed to gl_save_history() when the file
* was written.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_load_history(GetLine *gl, const char *filename, const char *comment)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_load_history() */
/*
* Check the arguments.
*/
if(!gl || !filename || !comment) {
if(gl)
_err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_load_history(gl, filename, comment);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the gl_load_history() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_load_history(GetLine *gl, const char *filename,
const char *comment)
{
/*
* If filesystem access is to be excluded, then history files can't
* be read.
*/
#ifdef WITHOUT_FILE_SYSTEM
_err_record_msg(gl->err, "Can't load history without filesystem access",
END_ERR_MSG);
errno = EINVAL;
return 1;
#else
FileExpansion *expansion; /* The expansion of the filename */
/*
* Expand the filename.
*/
expansion = ef_expand_file(gl->ef, filename, -1);
if(!expansion) {
gl_print_info(gl, "Unable to expand ", filename, " (",
ef_last_error(gl->ef), ").", GL_END_INFO);
return 1;
};
/*
* Attempt to load from the specified file.
*/
if(_glh_load_history(gl->glh, expansion->files[0], comment,
gl->cutbuf, gl->linelen+1)) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
gl->cutbuf[0] = '\0';
return 1;
};
gl->cutbuf[0] = '\0';
return 0;
#endif
}
/*.......................................................................
* Where possible, register a function and associated data to be called
* whenever a specified event is seen on a file descriptor.
*
* Input:
* gl GetLine * The resource object of the command-line input
* module.
* fd int The file descriptor to watch.
* event GlFdEvent The type of activity to watch for.
* callback GlFdEventFn * The function to call when the specified
* event occurs. Setting this to 0 removes
* any existing callback.
* data void * A pointer to arbitrary data to pass to the
* callback function.
* Output:
* return int 0 - OK.
* 1 - Either gl==NULL, or this facility isn't
* available on the the host system
* (ie. select() isn't available). No
* error message is generated in the latter
* case.
*/
int gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
GlFdEventFn *callback, void *data)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_watch_fd() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
if(fd < 0) {
_err_record_msg(gl->err, "Error: fd < 0", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_watch_fd(gl, fd, event, callback, data);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the gl_watch_fd() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_watch_fd(GetLine *gl, int fd, GlFdEvent event,
GlFdEventFn *callback, void *data)
#if !defined(HAVE_SELECT)
{return 1;} /* The facility isn't supported on this system */
#else
{
GlFdNode *prev; /* The node that precedes 'node' in gl->fd_nodes */
GlFdNode *node; /* The file-descriptor node being checked */
/*
* Search the list of already registered fd activity nodes for the specified
* file descriptor.
*/
for(prev=NULL,node=gl->fd_nodes; node && node->fd != fd;
prev=node, node=node->next)
;
/*
* Hasn't a node been allocated for this fd yet?
*/
if(!node) {
/*
* If there is no callback to record, just ignore the call.
*/
if(!callback)
return 0;
/*
* Allocate the new node.
*/
node = (GlFdNode *) _new_FreeListNode(gl->fd_node_mem);
if(!node) {
errno = ENOMEM;
_err_record_msg(gl->err, "Insufficient memory", END_ERR_MSG);
return 1;
};
/*
* Prepend the node to the list.
*/
node->next = gl->fd_nodes;
gl->fd_nodes = node;
/*
* Initialize the node.
*/
node->fd = fd;
node->rd.fn = 0;
node->rd.data = NULL;
node->ur = node->wr = node->rd;
};
/*
* Record the new callback.
*/
switch(event) {
case GLFD_READ:
node->rd.fn = callback;
node->rd.data = data;
if(callback)
FD_SET(fd, &gl->rfds);
else
FD_CLR(fd, &gl->rfds);
break;
case GLFD_WRITE:
node->wr.fn = callback;
node->wr.data = data;
if(callback)
FD_SET(fd, &gl->wfds);
else
FD_CLR(fd, &gl->wfds);
break;
case GLFD_URGENT:
node->ur.fn = callback;
node->ur.data = data;
if(callback)
FD_SET(fd, &gl->ufds);
else
FD_CLR(fd, &gl->ufds);
break;
};
/*
* Keep a record of the largest file descriptor being watched.
*/
if(fd > gl->max_fd)
gl->max_fd = fd;
/*
* If we are deleting an existing callback, also delete the parent
* activity node if no callbacks are registered to the fd anymore.
*/
if(!callback) {
if(!node->rd.fn && !node->wr.fn && !node->ur.fn) {
if(prev)
prev->next = node->next;
else
gl->fd_nodes = node->next;
node = (GlFdNode *) _del_FreeListNode(gl->fd_node_mem, node);
};
};
return 0;
}
#endif
/*.......................................................................
* On systems with the select() system call, the gl_inactivity_timeout()
* function provides the option of setting (or cancelling) an
* inactivity timeout. Inactivity, in this case, refers both to
* terminal input received from the user, and to I/O on any file
* descriptors registered by calls to gl_watch_fd(). If at any time,
* no activity is seen for the requested time period, the specified
* timeout callback function is called. On returning, this callback
* returns a code which tells gl_get_line() what to do next. Note that
* each call to gl_inactivity_timeout() replaces any previously installed
* timeout callback, and that specifying a callback of 0, turns off
* inactivity timing.
*
* Beware that although the timeout argument includes a nano-second
* component, few computer clocks presently have resolutions finer
* than a few milliseconds, so asking for less than a few milliseconds
* is equivalent to zero on a lot of systems.
*
* Input:
* gl GetLine * The resource object of the command-line input
* module.
* callback GlTimeoutFn * The function to call when the inactivity
* timeout is exceeded. To turn off
* inactivity timeouts altogether, send 0.
* data void * A pointer to arbitrary data to pass to the
* callback function.
* sec unsigned long The number of whole seconds in the timeout.
* nsec unsigned long The fractional number of seconds in the
* timeout, expressed in nano-seconds (see
* the caveat above).
* Output:
* return int 0 - OK.
* 1 - Either gl==NULL, or this facility isn't
* available on the the host system
* (ie. select() isn't available). No
* error message is generated in the latter
* case.
*/
int gl_inactivity_timeout(GetLine *gl, GlTimeoutFn *timeout_fn, void *data,
unsigned long sec, unsigned long nsec)
#if !defined(HAVE_SELECT)
{return 1;} /* The facility isn't supported on this system */
#else
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Install a new timeout?
*/
if(timeout_fn) {
gl->timer.dt.tv_sec = sec;
gl->timer.dt.tv_usec = nsec / 1000;
gl->timer.fn = timeout_fn;
gl->timer.data = data;
} else {
gl->timer.fn = 0;
gl->timer.data = NULL;
};
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return 0;
}
#endif
/*.......................................................................
* When select() is available, this is a private function of
* gl_read_input() which responds to file-descriptor events registered by
* the caller. Note that it assumes that it is being called from within
* gl_read_input()'s sigsetjump() clause.
*
* Input:
* gl GetLine * The resource object of this module.
* fd int The file descriptor to be watched for user input.
* Output:
* return int 0 - OK.
* 1 - An error occurred.
*/
static int gl_event_handler(GetLine *gl, int fd)
#if !defined(HAVE_SELECT)
{return 0;}
#else
{
/*
* Set up a zero-second timeout.
*/
struct timeval zero;
zero.tv_sec = zero.tv_usec = 0;
/*
* If at any time no external callbacks remain, quit the loop return,
* so that we can simply wait in read(). This is designed as an
* optimization for when no callbacks have been registered on entry to
* this function, but since callbacks can delete themselves, it can
* also help later.
*/
while(gl->fd_nodes || gl->timer.fn) {
int nready; /* The number of file descriptors that are ready for I/O */
/*
* Get the set of descriptors to be watched.
*/
fd_set rfds = gl->rfds;
fd_set wfds = gl->wfds;
fd_set ufds = gl->ufds;
/*
* Get the appropriate timeout.
*/
struct timeval dt = gl->timer.fn ? gl->timer.dt : zero;
/*
* Add the specified user-input file descriptor tot he set that is to
* be watched.
*/
FD_SET(fd, &rfds);
/*
* Unblock the signals that we are watching, while select is blocked
* waiting for I/O.
*/
gl_catch_signals(gl);
/*
* Wait for activity on any of the file descriptors.
*/
nready = select(gl->max_fd+1, &rfds, &wfds, &ufds,
(gl->timer.fn || gl->io_mode==GL_SERVER_MODE) ? &dt : NULL);
/*
* We don't want to do a longjmp in the middle of a callback that
* might be modifying global or heap data, so block all the signals
* that we are trapping before executing callback functions. Note that
* the caller will unblock them again when it needs to, so there is
* no need to undo this before returning.
*/
gl_mask_signals(gl, NULL);
/*
* If select() returns but none of the file descriptors are reported
* to have activity, then select() timed out.
*/
if(nready == 0) {
/*
* Note that in non-blocking server mode, the inactivity timer is used
* to allow I/O to block for a specified amount of time, so in this
* mode we return the postponed blocked status when an abort is
* requested.
*/
if(gl_call_timeout_handler(gl)) {
return 1;
} else if(gl->io_mode == GL_SERVER_MODE) {
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
return 1;
};
/*
* If nready < 0, this means an error occurred.
*/
} else if(nready < 0) {
if(errno != EINTR) {
gl_record_status(gl, GLR_ERROR, errno);
return 1;
};
/*
* If the user-input file descriptor has data available, return.
*/
} else if(FD_ISSET(fd, &rfds)) {
return 0;
/*
* Check for activity on any of the file descriptors registered by the
* calling application, and call the associated callback functions.
*/
} else {
GlFdNode *node; /* The fd event node being checked */
/*
* Search the list for the file descriptor that caused select() to return.
*/
for(node=gl->fd_nodes; node; node=node->next) {
/*
* Is there urgent out of band data waiting to be read on fd?
*/
if(node->ur.fn && FD_ISSET(node->fd, &ufds)) {
if(gl_call_fd_handler(gl, &node->ur, node->fd, GLFD_URGENT))
return 1;
break; /* The callback may have changed the list of nodes */
/*
* Is the fd readable?
*/
} else if(node->rd.fn && FD_ISSET(node->fd, &rfds)) {
if(gl_call_fd_handler(gl, &node->rd, node->fd, GLFD_READ))
return 1;
break; /* The callback may have changed the list of nodes */
/*
* Is the fd writable?
*/
} else if(node->wr.fn && FD_ISSET(node->fd, &wfds)) {
if(gl_call_fd_handler(gl, &node->wr, node->fd, GLFD_WRITE))
return 1;
break; /* The callback may have changed the list of nodes */
};
};
};
/*
* Just in case the above event handlers asked for the input line to
* be redrawn, flush any pending output.
*/
if(gl_flush_output(gl))
return 1;
};
return 0;
}
#endif
#if defined(HAVE_SELECT)
/*.......................................................................
* This is a private function of gl_event_handler(), used to call a
* file-descriptor callback.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* gfh GlFdHandler * The I/O handler.
* fd int The file-descriptor being reported.
* event GlFdEvent The I/O event being reported.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_call_fd_handler(GetLine *gl, GlFdHandler *gfh, int fd,
GlFdEvent event)
{
Termios attr; /* The terminal attributes */
int waserr = 0; /* True after any error */
/*
* Re-enable conversion of newline characters to carriage-return/linefeed,
* so that the callback can write to the terminal without having to do
* anything special.
*/
if(tcgetattr(gl->input_fd, &attr)) {
_err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
return 1;
};
attr.c_oflag |= OPOST;
while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
if(errno != EINTR) {
_err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
return 1;
};
};
/*
* Invoke the application's callback function.
*/
switch(gfh->fn(gl, gfh->data, fd, event)) {
default:
case GLFD_ABORT:
gl_record_status(gl, GLR_FDABORT, 0);
waserr = 1;
break;
case GLFD_REFRESH:
gl_queue_redisplay(gl);
break;
case GLFD_CONTINUE:
break;
};
/*
* If the callback function called gl_normal_io(), restore raw mode,
* and queue a redisplay of the input line.
*/
if(!gl->raw_mode)
waserr = waserr || _gl_raw_io(gl, 1);
/*
* Disable conversion of newline characters to carriage-return/linefeed.
*/
attr.c_oflag &= ~(OPOST);
while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
if(errno != EINTR) {
_err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
return 1;
};
};
return waserr;
}
/*.......................................................................
* This is a private function of gl_event_handler(), used to call a
* inactivity timer callbacks.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_call_timeout_handler(GetLine *gl)
{
Termios attr; /* The terminal attributes */
int waserr = 0; /* True after any error */
/*
* Make sure that there is an inactivity timeout callback.
*/
if(!gl->timer.fn)
return 0;
/*
* Re-enable conversion of newline characters to carriage-return/linefeed,
* so that the callback can write to the terminal without having to do
* anything special.
*/
if(tcgetattr(gl->input_fd, &attr)) {
_err_record_msg(gl->err, "tcgetattr error", END_ERR_MSG);
return 1;
};
attr.c_oflag |= OPOST;
while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
if(errno != EINTR) {
_err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
return 1;
};
};
/*
* Invoke the application's callback function.
*/
switch(gl->timer.fn(gl, gl->timer.data)) {
default:
case GLTO_ABORT:
gl_record_status(gl, GLR_TIMEOUT, 0);
waserr = 1;
break;
case GLTO_REFRESH:
gl_queue_redisplay(gl);
break;
case GLTO_CONTINUE:
break;
};
/*
* If the callback function called gl_normal_io(), restore raw mode,
* and queue a redisplay of the input line.
*/
if(!gl->raw_mode)
waserr = waserr || _gl_raw_io(gl, 1);
/*
* Disable conversion of newline characters to carriage-return/linefeed.
*/
attr.c_oflag &= ~(OPOST);
while(tcsetattr(gl->input_fd, TCSADRAIN, &attr)) {
if(errno != EINTR) {
_err_record_msg(gl->err, "tcsetattr error", END_ERR_MSG);
return 1;
};
};
return waserr;
}
#endif /* HAVE_SELECT */
/*.......................................................................
* Switch history groups. History groups represent separate history
* lists recorded within a single history buffer. Different groups
* are distinguished by integer identifiers chosen by the calling
* appplicaton. Initially new_GetLine() sets the group identifier to
* 0. Whenever a new line is appended to the history list, the current
* group identifier is recorded with it, and history lookups only
* consider lines marked with the current group identifier.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* id unsigned The new history group identifier.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_group_history(GetLine *gl, unsigned id)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of this function */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals while we install the new configuration.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* If the group isn't being changed, do nothing.
*/
if(_glh_get_group(gl->glh) == id) {
status = 0;
/*
* Establish the new group.
*/
} else if(_glh_set_group(gl->glh, id)) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
status = 1;
/*
* Prevent history information from the previous group being
* inappropriately used by the next call to gl_get_line().
*/
} else {
gl->preload_history = 0;
gl->last_search = -1;
status = 0;
};
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* Display the contents of the history list.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* fp FILE * The stdio output stream to write to.
* fmt const char * A format string. This containing characters to be
* written verbatim, plus any of the following
* format directives:
* %D - The date, formatted like 2001-11-20
* %T - The time of day, formatted like 23:59:59
* %N - The sequential entry number of the
* line in the history buffer.
* %G - The number of the history group that
* the line belongs to.
* %% - A literal % character.
* %H - The history line itself.
* Note that a '\n' newline character is not
* appended by default.
* all_groups int If true, display history lines from all
* history groups. Otherwise only display
* those of the current history group.
* max_lines int If max_lines is < 0, all available lines
* are displayed. Otherwise only the most
* recent max_lines lines will be displayed.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_show_history(GetLine *gl, FILE *fp, const char *fmt, int all_groups,
int max_lines)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of this function */
/*
* Check the arguments.
*/
if(!gl || !fp || !fmt) {
if(gl)
_err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Display the specified history group(s) while signals are blocked.
*/
status = _glh_show_history(gl->glh, _io_write_stdio, fp, fmt, all_groups,
max_lines) || fflush(fp)==EOF;
if(!status)
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* Update if necessary, and return the current size of the terminal.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* def_ncolumn int If the number of columns in the terminal
* can't be determined, substitute this number.
* def_nline int If the number of lines in the terminal can't
* be determined, substitute this number.
* Output:
* return GlTerminalSize The current terminal size.
*/
GlTerminalSize gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline)
{
GlTerminalSize size; /* The object to be returned */
sigset_t oldset; /* The signals that were blocked on entry */
/* to this function */
/*
* Block all signals while accessing gl.
*/
gl_mask_signals(gl, &oldset);
/*
* Lookup/configure the terminal size.
*/
_gl_terminal_size(gl, def_ncolumn, def_nline, &size);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return size;
}
/*.......................................................................
* This is the private body of the gl_terminal_size() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static void _gl_terminal_size(GetLine *gl, int def_ncolumn, int def_nline,
GlTerminalSize *size)
{
const char *env; /* The value of an environment variable */
int n; /* A number read from env[] */
/*
* Set the number of lines and columns to non-sensical values so that
* we know later if they have been set.
*/
gl->nline = 0;
gl->ncolumn = 0;
/*
* Are we reading from a terminal?
*/
if(gl->is_term) {
/*
* Ask the terminal directly if possible.
*/
gl_query_size(gl, &gl->ncolumn, &gl->nline);
/*
* If gl_query_size() couldn't ask the terminal, it will have
* left gl->nrow and gl->ncolumn unchanged. If these values haven't
* been changed from their initial values of zero, we need to find
* a different method to get the terminal size.
*
* If the number of lines isn't known yet, first see if the
* LINES environment ariable exists and specifies a believable number.
* If this doesn't work, look up the default size in the terminal
* information database.
*/
if(gl->nline < 1) {
if((env = getenv("LINES")) && (n=atoi(env)) > 0)
gl->nline = n;
#ifdef USE_TERMINFO
else
gl->nline = tigetnum((char *)"lines");
#elif defined(USE_TERMCAP)
else
gl->nline = tgetnum("li");
#endif
};
/*
* If the number of lines isn't known yet, first see if the COLUMNS
* environment ariable exists and specifies a believable number. If
* this doesn't work, look up the default size in the terminal
* information database.
*/
if(gl->ncolumn < 1) {
if((env = getenv("COLUMNS")) && (n=atoi(env)) > 0)
gl->ncolumn = n;
#ifdef USE_TERMINFO
else
gl->ncolumn = tigetnum((char *)"cols");
#elif defined(USE_TERMCAP)
else
gl->ncolumn = tgetnum("co");
#endif
};
};
/*
* If we still haven't been able to acquire reasonable values, substitute
* the default values specified by the caller.
*/
if(gl->nline <= 0)
gl->nline = def_nline;
if(gl->ncolumn <= 0)
gl->ncolumn = def_ncolumn;
/*
* Copy the new size into the return value.
*/
if(size) {
size->nline = gl->nline;
size->ncolumn = gl->ncolumn;
};
return;
}
/*.......................................................................
* Resize or delete the history buffer.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* bufsize size_t The number of bytes in the history buffer, or 0
* to delete the buffer completely.
* Output:
* return int 0 - OK.
* 1 - Insufficient memory (the previous buffer
* will have been retained). No error message
* will be displayed.
*/
int gl_resize_history(GetLine *gl, size_t bufsize)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of this function */
/*
* Check the arguments.
*/
if(!gl)
return 1;
/*
* Block all signals while modifying the contents of gl.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Perform the resize while signals are blocked.
*/
status = _glh_resize_history(gl->glh, bufsize);
if(status)
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* Set an upper limit to the number of lines that can be recorded in the
* history list, or remove a previously specified limit.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* max_lines int The maximum number of lines to allow, or -1 to
* cancel a previous limit and allow as many lines
* as will fit in the current history buffer size.
*/
void gl_limit_history(GetLine *gl, int max_lines)
{
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Apply the limit while signals are blocked.
*/
_glh_limit_history(gl->glh, max_lines);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* Discard either all historical lines, or just those associated with the
* current history group.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* all_groups int If true, clear all of the history. If false,
* clear only the stored lines associated with the
* currently selected history group.
*/
void gl_clear_history(GetLine *gl, int all_groups)
{
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Clear the history buffer while signals are blocked.
*/
_glh_clear_history(gl->glh, all_groups);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* Temporarily enable or disable the gl_get_line() history mechanism.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* enable int If true, turn on the history mechanism. If
* false, disable it.
*/
void gl_toggle_history(GetLine *gl, int enable)
{
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Change the history recording mode while signals are blocked.
*/
_glh_toggle_history(gl->glh, enable);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* Lookup a history line by its sequential number of entry in the
* history buffer.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* id unsigned long The identification number of the line to
* be returned, where 0 denotes the first line
* that was entered in the history list, and
* each subsequently added line has a number
* one greater than the previous one. For
* the range of lines currently in the list,
* see the gl_range_of_history() function.
* Input/Output:
* line GlHistoryLine * A pointer to the variable in which to
* return the details of the line.
* Output:
* return int 0 - The line is no longer in the history
* list, and *line has not been changed.
* 1 - The requested line can be found in
* *line. Note that line->line is part
* of the history buffer, so a
* private copy should be made if you
* wish to use it after subsequent calls
* to any functions that take *gl as an
* argument.
*/
int gl_lookup_history(GetLine *gl, unsigned long id, GlHistoryLine *line)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of this function */
/*
* Check the arguments.
*/
if(!gl)
return 0;
/*
* Block all signals while modifying the contents of gl.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Perform the lookup while signals are blocked.
*/
status = _glh_lookup_history(gl->glh, (GlhLineID) id, &line->line,
&line->group, &line->timestamp);
if(status)
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* Query the state of the history list. Note that any of the input/output
* pointers can be specified as NULL.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Input/Output:
* state GlHistoryState * A pointer to the variable in which to record
* the return values.
*/
void gl_state_of_history(GetLine *gl, GlHistoryState *state)
{
if(gl && state) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Lookup the status while signals are blocked.
*/
_glh_state_of_history(gl->glh, &state->enabled, &state->group,
&state->max_lines);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* Query the number and range of lines in the history buffer.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* range GlHistoryRange * A pointer to the variable in which to record
* the return values. If range->nline=0, the
* range of lines will be given as 0-0.
*/
void gl_range_of_history(GetLine *gl, GlHistoryRange *range)
{
if(gl && range) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Lookup the information while signals are blocked.
*/
_glh_range_of_history(gl->glh, &range->oldest, &range->newest,
&range->nlines);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* Return the size of the history buffer and the amount of the
* buffer that is currently in use.
*
* Input:
* gl GetLine * The gl_get_line() resource object.
* Input/Output:
* GlHistorySize size * A pointer to the variable in which to return
* the results.
*/
void gl_size_of_history(GetLine *gl, GlHistorySize *size)
{
if(gl && size) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Lookup the information while signals are blocked.
*/
_glh_size_of_history(gl->glh, &size->size, &size->used);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* This is the action function that lists the contents of the history
* list.
*/
static KT_KEY_FN(gl_list_history)
{
/*
* Start a new line.
*/
if(gl_start_newline(gl, 1))
return 1;
/*
* List history lines that belong to the current group.
*/
_glh_show_history(gl->glh, gl_write_fn, gl, "%N %T %H\r\n", 0,
count<=1 ? -1 : count);
/*
* Arrange for the input line to be redisplayed.
*/
gl_queue_redisplay(gl);
return 0;
}
/*.......................................................................
* Specify whether text that users type should be displayed or hidden.
* In the latter case, only the prompt is displayed, and the final
* input line is not archived in the history list.
*
* Input:
* gl GetLine * The gl_get_line() resource object.
* enable int 0 - Disable echoing.
* 1 - Enable echoing.
* -1 - Just query the mode without changing it.
* Output:
* return int The echoing disposition that was in effect
* before this function was called:
* 0 - Echoing was disabled.
* 1 - Echoing was enabled.
*/
int gl_echo_mode(GetLine *gl, int enable)
{
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
int was_echoing; /* The echoing disposition on entry to this function */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Install the new disposition while signals are blocked.
*/
was_echoing = gl->echo;
if(enable >= 0)
gl->echo = enable;
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
/*
* Return the original echoing disposition.
*/
return was_echoing;
};
return 1;
}
/*.......................................................................
* Display the prompt.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_display_prompt(GetLine *gl)
{
const char *pptr; /* A pointer into gl->prompt[] */
unsigned old_attr=0; /* The current text display attributes */
unsigned new_attr=0; /* The requested text display attributes */
/*
* Temporarily switch to echoing output characters.
*/
int kept_echo = gl->echo;
gl->echo = 1;
/*
* In case the screen got messed up, send a carriage return to
* put the cursor at the beginning of the current terminal line.
*/
if(gl_print_control_sequence(gl, 1, gl->bol))
return 1;
/*
* Mark the line as partially displayed.
*/
gl->displayed = 1;
/*
* Write the prompt, using the currently selected prompt style.
*/
switch(gl->prompt_style) {
case GL_LITERAL_PROMPT:
if(gl_print_string(gl, gl->prompt, '\0'))
return 1;
break;
case GL_FORMAT_PROMPT:
for(pptr=gl->prompt; *pptr; pptr++) {
/*
* Does the latest character appear to be the start of a directive?
*/
if(*pptr == '%') {
/*
* Check for and act on attribute changing directives.
*/
switch(pptr[1]) {
/*
* Add or remove a text attribute from the new set of attributes.
* If you add or remove a directive from this list, be sure to update
* the equivalent list of directives in gl_displayed_prompt_width().
*/
case 'B': case 'U': case 'S': case 'P': case 'F': case 'V':
case 'b': case 'u': case 's': case 'p': case 'f': case 'v':
switch(*++pptr) {
case 'B': /* Switch to a bold font */
new_attr |= GL_TXT_BOLD;
break;
case 'b': /* Switch to a non-bold font */
new_attr &= ~GL_TXT_BOLD;
break;
case 'U': /* Start underlining */
new_attr |= GL_TXT_UNDERLINE;
break;
case 'u': /* Stop underlining */
new_attr &= ~GL_TXT_UNDERLINE;
break;
case 'S': /* Start highlighting */
new_attr |= GL_TXT_STANDOUT;
break;
case 's': /* Stop highlighting */
new_attr &= ~GL_TXT_STANDOUT;
break;
case 'P': /* Switch to a pale font */
new_attr |= GL_TXT_DIM;
break;
case 'p': /* Switch to a non-pale font */
new_attr &= ~GL_TXT_DIM;
break;
case 'F': /* Switch to a flashing font */
new_attr |= GL_TXT_BLINK;
break;
case 'f': /* Switch to a steady font */
new_attr &= ~GL_TXT_BLINK;
break;
case 'V': /* Switch to reverse video */
new_attr |= GL_TXT_REVERSE;
break;
case 'v': /* Switch out of reverse video */
new_attr &= ~GL_TXT_REVERSE;
break;
};
continue;
/*
* A literal % is represented by %%. Skip the leading %.
*/
case '%':
pptr++;
break;
};
};
/*
* Many terminals, when asked to turn off a single text attribute, turn
* them all off, so the portable way to turn one off individually is to
* explicitly turn them all off, then specify those that we want from
* scratch.
*/
if(old_attr & ~new_attr) {
if(gl_print_control_sequence(gl, 1, gl->text_attr_off))
return 1;
old_attr = 0;
};
/*
* Install new text attributes?
*/
if(new_attr != old_attr) {
if(new_attr & GL_TXT_BOLD && !(old_attr & GL_TXT_BOLD) &&
gl_print_control_sequence(gl, 1, gl->bold))
return 1;
if(new_attr & GL_TXT_UNDERLINE && !(old_attr & GL_TXT_UNDERLINE) &&
gl_print_control_sequence(gl, 1, gl->underline))
return 1;
if(new_attr & GL_TXT_STANDOUT && !(old_attr & GL_TXT_STANDOUT) &&
gl_print_control_sequence(gl, 1, gl->standout))
return 1;
if(new_attr & GL_TXT_DIM && !(old_attr & GL_TXT_DIM) &&
gl_print_control_sequence(gl, 1, gl->dim))
return 1;
if(new_attr & GL_TXT_REVERSE && !(old_attr & GL_TXT_REVERSE) &&
gl_print_control_sequence(gl, 1, gl->reverse))
return 1;
if(new_attr & GL_TXT_BLINK && !(old_attr & GL_TXT_BLINK) &&
gl_print_control_sequence(gl, 1, gl->blink))
return 1;
old_attr = new_attr;
};
/*
* Display the latest character.
*/
if(gl_print_char(gl, *pptr, pptr[1]))
return 1;
};
/*
* Turn off all text attributes now that we have finished drawing
* the prompt.
*/
if(gl_print_control_sequence(gl, 1, gl->text_attr_off))
return 1;
break;
};
/*
* Restore the original echo mode.
*/
gl->echo = kept_echo;
/*
* The prompt has now been displayed at least once.
*/
gl->prompt_changed = 0;
return 0;
}
/*.......................................................................
* This function can be called from gl_get_line() callbacks to have
* the prompt changed when they return. It has no effect if gl_get_line()
* is not currently being invoked.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* prompt const char * The new prompt.
*/
void gl_replace_prompt(GetLine *gl, const char *prompt)
{
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Replace the prompt.
*/
_gl_replace_prompt(gl, prompt);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* This is the private body of the gl_replace_prompt() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static void _gl_replace_prompt(GetLine *gl, const char *prompt)
{
/*
* Substitute an empty prompt?
*/
if(!prompt)
prompt = "";
/*
* Gaurd against aliasing between prompt and gl->prompt.
*/
if(gl->prompt != prompt) {
/*
* Get the length of the new prompt string.
*/
size_t slen = strlen(prompt);
/*
* If needed, allocate a new buffer for the prompt string.
*/
if(!gl->prompt || slen > strlen(gl->prompt)) {
size_t size = sizeof(char) * (slen + 1);
char *new_prompt = gl->prompt ? realloc(gl->prompt, size) : malloc(size);
if(!new_prompt)
return;
gl->prompt = new_prompt;
};
/*
* Make a copy of the new prompt.
*/
strcpy(gl->prompt, prompt);
};
/*
* Record the statistics of the new prompt.
*/
gl->prompt_len = gl_displayed_prompt_width(gl);
gl->prompt_changed = 1;
gl_queue_redisplay(gl);
return;
}
/*.......................................................................
* Work out the length of the current prompt on the terminal, according
* to the current prompt formatting style.
*
* Input:
* gl GetLine * The resource object of this library.
* Output:
* return int The number of displayed characters.
*/
static int gl_displayed_prompt_width(GetLine *gl)
{
int slen=0; /* The displayed number of characters */
const char *pptr; /* A pointer into prompt[] */
/*
* The length differs according to the prompt display style.
*/
switch(gl->prompt_style) {
case GL_LITERAL_PROMPT:
return gl_displayed_string_width(gl, gl->prompt, -1, 0);
break;
case GL_FORMAT_PROMPT:
/*
* Add up the length of the displayed string, while filtering out
* attribute directives.
*/
for(pptr=gl->prompt; *pptr; pptr++) {
/*
* Does the latest character appear to be the start of a directive?
*/
if(*pptr == '%') {
/*
* Check for and skip attribute changing directives.
*/
switch(pptr[1]) {
case 'B': case 'U': case 'S': case 'P': case 'F': case 'V':
case 'b': case 'u': case 's': case 'p': case 'f': case 'v':
pptr++;
continue;
/*
* A literal % is represented by %%. Skip the leading %.
*/
case '%':
pptr++;
break;
};
};
slen += gl_displayed_char_width(gl, *pptr, slen);
};
break;
};
return slen;
}
/*.......................................................................
* Specify whether to heed text attribute directives within prompt
* strings.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* style GlPromptStyle The style of prompt (see the definition of
* GlPromptStyle in libtecla.h for details).
*/
void gl_prompt_style(GetLine *gl, GlPromptStyle style)
{
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Install the new style in gl while signals are blocked.
*/
if(style != gl->prompt_style) {
gl->prompt_style = style;
gl->prompt_len = gl_displayed_prompt_width(gl);
gl->prompt_changed = 1;
gl_queue_redisplay(gl);
};
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
}
/*.......................................................................
* Tell gl_get_line() how to respond to a given signal. This can be used
* both to override the default responses to signals that gl_get_line()
* normally catches and to add new signals to the list that are to be
* caught.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* signo int The number of the signal to be caught.
* flags unsigned A bitwise union of GlSignalFlags enumerators.
* after GlAfterSignal What to do after the application's signal
* handler has been called.
* errno_value int The value to set errno to.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_trap_signal(GetLine *gl, int signo, unsigned flags,
GlAfterSignal after, int errno_value)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of this function */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals while modifying the contents of gl.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Perform the modification while signals are blocked.
*/
status = _gl_trap_signal(gl, signo, flags, after, errno_value);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the gl_trap_signal() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_trap_signal(GetLine *gl, int signo, unsigned flags,
GlAfterSignal after, int errno_value)
{
GlSignalNode *sig;
/*
* Complain if an attempt is made to trap untrappable signals.
* These would otherwise cause errors later in gl_mask_signals().
*/
if(0
#ifdef SIGKILL
|| signo==SIGKILL
#endif
#ifdef SIGBLOCK
|| signo==SIGBLOCK
#endif
) {
return 1;
};
/*
* See if the signal has already been registered.
*/
for(sig=gl->sigs; sig && sig->signo != signo; sig = sig->next)
;
/*
* If the signal hasn't already been registered, allocate a node for
* it.
*/
if(!sig) {
sig = (GlSignalNode *) _new_FreeListNode(gl->sig_mem);
if(!sig)
return 1;
/*
* Add the new node to the head of the list.
*/
sig->next = gl->sigs;
gl->sigs = sig;
/*
* Record the signal number.
*/
sig->signo = signo;
/*
* Create a signal set that includes just this signal.
*/
sigemptyset(&sig->proc_mask);
if(sigaddset(&sig->proc_mask, signo) == -1) {
_err_record_msg(gl->err, "sigaddset error", END_ERR_MSG);
sig = (GlSignalNode *) _del_FreeListNode(gl->sig_mem, sig);
return 1;
};
/*
* Add the signal to the bit-mask of signals being trapped.
*/
sigaddset(&gl->all_signal_set, signo);
};
/*
* Record the new signal attributes.
*/
sig->flags = flags;
sig->after = after;
sig->errno_value = errno_value;
return 0;
}
/*.......................................................................
* Remove a signal from the list of signals that gl_get_line() traps.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* signo int The number of the signal to be ignored.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_ignore_signal(GetLine *gl, int signo)
{
GlSignalNode *sig; /* The gl->sigs list node of the specified signal */
GlSignalNode *prev; /* The node that precedes sig in the list */
sigset_t oldset; /* The signals that were blocked on entry to this */
/* function. */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals while modifying the contents of gl.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Find the node of the gl->sigs list which records the disposition
* of the specified signal.
*/
for(prev=NULL,sig=gl->sigs; sig && sig->signo != signo;
prev=sig,sig=sig->next)
;
if(sig) {
/*
* Remove the node from the list.
*/
if(prev)
prev->next = sig->next;
else
gl->sigs = sig->next;
/*
* Return the node to the freelist.
*/
sig = (GlSignalNode *) _del_FreeListNode(gl->sig_mem, sig);
/*
* Remove the signal from the bit-mask union of signals being trapped.
*/
sigdelset(&gl->all_signal_set, signo);
};
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return 0;
}
/*.......................................................................
* This function is called when an input line has been completed. It
* appends the specified newline character, terminates the line,
* records the line in the history buffer if appropriate, and positions
* the terminal cursor at the start of the next line.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* newline_char int The newline character to add to the end
* of the line.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_line_ended(GetLine *gl, int newline_char)
{
/*
* If the newline character is printable, display it at the end of
* the line, and add it to the input line buffer.
*/
if(isprint((int)(unsigned char) newline_char)) {
if(gl_end_of_line(gl, 1, NULL) || gl_add_char_to_line(gl, newline_char))
return 1;
} else {
/*
* Otherwise just append a newline character to the input line buffer.
*/
newline_char = '\n';
gl_buffer_char(gl, newline_char, gl->ntotal);
};
/*
* Add the line to the history buffer if it was entered with a
* newline character.
*/
if(gl->echo && gl->automatic_history && newline_char=='\n')
(void) _gl_append_history(gl, gl->line);
/*
* Except when depending on the system-provided line editing, start a new
* line after the end of the line that has just been entered.
*/
if(gl->editor != GL_NO_EDITOR && gl_start_newline(gl, 1))
return 1;
/*
* Record the successful return status.
*/
gl_record_status(gl, GLR_NEWLINE, 0);
/*
* Attempt to flush any pending output.
*/
(void) gl_flush_output(gl);
/*
* The next call to gl_get_line() will write the prompt for a new line
* (or continue the above flush if incomplete), so if we manage to
* flush the terminal now, report that we are waiting to write to the
* terminal.
*/
gl->pending_io = GLP_WRITE;
return 0;
}
/*.......................................................................
* Return the last signal that was caught by the most recent call to
* gl_get_line(), or -1 if no signals were caught. This is useful if
* gl_get_line() returns errno=EINTR and you need to find out what signal
* caused it to abort.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int The last signal caught by the most recent
* call to gl_get_line(), or -1 if no signals
* were caught.
*/
int gl_last_signal(GetLine *gl)
{
int signo = -1; /* The requested signal number */
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Access gl now that signals are blocked.
*/
signo = gl->last_signal;
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
return signo;
}
/*.......................................................................
* Prepare to edit a new line.
*
* Input:
* gl GetLine * The resource object of this library.
* prompt char * The prompt to prefix the line with, or NULL to
* use the same prompt that was used by the previous
* line.
* start_line char * The initial contents of the input line, or NULL
* if it should start out empty.
* start_pos int If start_line isn't NULL, this specifies the
* index of the character over which the cursor
* should initially be positioned within the line.
* If you just want it to follow the last character
* of the line, send -1.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_present_line(GetLine *gl, const char *prompt,
const char *start_line, int start_pos)
{
/*
* Prepare the line-editing properties for a new editing session.
*/
gl_reset_editor(gl);
/*
* Record the new prompt and its displayed width.
*/
if(prompt)
_gl_replace_prompt(gl, prompt);
/*
* Reset the history search pointers.
*/
if(_glh_cancel_search(gl->glh)) {
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
return 1;
};
/*
* If the previous line was entered via the repeat-history action,
* preload the specified history line.
*/
if(gl->preload_history) {
gl->preload_history = 0;
if(_glh_recall_line(gl->glh, gl->preload_id, gl->line, gl->linelen+1)) {
gl_update_buffer(gl); /* Compute gl->ntotal etc.. */
gl->buff_curpos = gl->ntotal;
} else {
gl_truncate_buffer(gl, 0);
};
gl->preload_id = 0;
/*
* Present a specified initial line?
*/
} else if(start_line) {
char *cptr; /* A pointer into gl->line[] */
/*
* Measure the length of the starting line.
*/
int start_len = strlen(start_line);
/*
* If the length of the line is greater than the available space,
* truncate it.
*/
if(start_len > gl->linelen)
start_len = gl->linelen;
/*
* Load the line into the buffer.
*/
if(start_line != gl->line) {
gl_truncate_buffer(gl, 0);
gl_buffer_string(gl, start_line, start_len, 0);
};
/*
* Strip off any trailing newline and carriage return characters.
*/
for(cptr=gl->line + gl->ntotal - 1; cptr >= gl->line &&
(*cptr=='\n' || *cptr=='\r'); cptr--,gl->ntotal--)
;
gl_truncate_buffer(gl, gl->ntotal < 0 ? 0 : gl->ntotal);
/*
* Where should the cursor be placed within the line?
*/
if(start_pos < 0 || start_pos > gl->ntotal) {
if(gl_place_cursor(gl, gl->ntotal))
return 1;
} else {
if(gl_place_cursor(gl, start_pos))
return 1;
};
/*
* Clear the input line?
*/
} else {
gl_truncate_buffer(gl, 0);
};
/*
* Arrange for the line to be displayed by gl_flush_output().
*/
gl_queue_redisplay(gl);
/*
* Update the display.
*/
return gl_flush_output(gl);
}
/*.......................................................................
* Reset all line-editing parameters for a new editing session. Note
* that this does not empty the input line, since that would prevent a
* gl_get_line() caller from specifying the returned line buffer as
* the start_line argument of the next call to gl_get_line().
*
* Input:
* gl GetLine * The line editor resource object.
*/
static void gl_reset_editor(GetLine *gl)
{
/*
* Warning: Don't clear gl->line[] and gl->ntotal here (see above).
*/
gl->buff_curpos = 0;
gl->term_curpos = 0;
gl->term_len = 0;
gl->insert_curpos = 0;
gl->number = -1;
gl->displayed = 0;
gl->endline = 0;
gl->redisplay = 0;
gl->postpone = 0;
gl->nbuf = 0;
gl->nread = 0;
gl->vi.command = 0;
gl->vi.undo.line[0] = '\0';
gl->vi.undo.ntotal = 0;
gl->vi.undo.buff_curpos = 0;
gl->vi.repeat.action.fn = 0;
gl->vi.repeat.action.data = 0;
gl->last_signal = -1;
}
/*.......................................................................
* Print an informational message to the terminal, after starting a new
* line.
*
* Input:
* gl GetLine * The line editor resource object.
* ... const char * Zero or more strings to be printed.
* ... void * The last argument must always be GL_END_INFO.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_print_info(GetLine *gl, ...)
{
va_list ap; /* The variable argument list */
const char *s; /* The string being printed */
int waserr = 0; /* True after an error */
/*
* Only display output when echoing is on.
*/
if(gl->echo) {
/*
* Skip to the start of the next empty line before displaying the message.
*/
if(gl_start_newline(gl, 1))
return 1;
/*
* Display the list of provided messages.
*/
va_start(ap, gl);
while(!waserr && (s = va_arg(ap, const char *)) != GL_END_INFO)
waserr = gl_print_raw_string(gl, 1, s, -1);
va_end(ap);
/*
* Start a newline.
*/
waserr = waserr || gl_print_raw_string(gl, 1, "\n\r", -1);
/*
* Arrange for the input line to be redrawn.
*/
gl_queue_redisplay(gl);
};
return waserr;
}
/*.......................................................................
* Go to the start of the next empty line, ready to output miscellaneous
* text to the screen.
*
* Note that when async-signal safety is required, the 'buffered'
* argument must be 0.
*
* Input:
* gl GetLine * The line editor resource object.
* buffered int If true, used buffered I/O when writing to
* the terminal. Otherwise use async-signal-safe
* unbuffered I/O.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_start_newline(GetLine *gl, int buffered)
{
int waserr = 0; /* True after any I/O error */
/*
* Move the cursor to the start of the terminal line that follows the
* last line of the partially enterred line. In order that this
* function remain async-signal safe when write_fn is signal safe, we
* can't call our normal output functions, since they call tputs(),
* who's signal saftey isn't defined. Fortunately, we can simply use
* \r and \n to move the cursor to the right place.
*/
if(gl->displayed) { /* Is an input line currently displayed? */
/*
* On which terminal lines are the cursor and the last character of the
* input line?
*/
int curs_line = gl->term_curpos / gl->ncolumn;
int last_line = gl->term_len / gl->ncolumn;
/*
* Move the cursor to the start of the line that follows the last
* terminal line that is occupied by the input line.
*/
for( ; curs_line < last_line + 1; curs_line++)
waserr = waserr || gl_print_raw_string(gl, buffered, "\n", 1);
waserr = waserr || gl_print_raw_string(gl, buffered, "\r", 1);
/*
* Mark the line as no longer displayed.
*/
gl_line_erased(gl);
};
return waserr;
}
/*.......................................................................
* The callback through which all terminal output is routed.
* This simply appends characters to a queue buffer, which is
* subsequently flushed to the output channel by gl_flush_output().
*
* Input:
* data void * The pointer to a GetLine line editor resource object
* cast to (void *).
* s const char * The string to be written.
* n int The number of characters to write from s[].
* Output:
* return int The number of characters written. This will always
* be equal to 'n' unless an error occurs.
*/
static GL_WRITE_FN(gl_write_fn)
{
GetLine *gl = (GetLine *) data;
int ndone = _glq_append_chars(gl->cq, s, n, gl->flush_fn, gl);
if(ndone != n)
_err_record_msg(gl->err, _glq_last_error(gl->cq), END_ERR_MSG);
return ndone;
}
/*.......................................................................
* Ask gl_get_line() what caused it to return.
*
* Input:
* gl GetLine * The line editor resource object.
* Output:
* return GlReturnStatus The return status of the last call to
* gl_get_line().
*/
GlReturnStatus gl_return_status(GetLine *gl)
{
GlReturnStatus rtn_status = GLR_ERROR; /* The requested status */
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Access gl while signals are blocked.
*/
rtn_status = gl->rtn_status;
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
return rtn_status;
}
/*.......................................................................
* In non-blocking server-I/O mode, this function should be called
* from the application's external event loop to see what type of
* terminal I/O is being waited for by gl_get_line(), and thus what
* direction of I/O to wait for with select() or poll().
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return GlPendingIO The type of pending I/O being waited for.
*/
GlPendingIO gl_pending_io(GetLine *gl)
{
GlPendingIO pending_io = GLP_WRITE; /* The requested information */
if(gl) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Access gl while signals are blocked.
*/
pending_io = gl->pending_io;
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
};
return pending_io;
}
/*.......................................................................
* In server mode, this function configures the terminal for non-blocking
* raw terminal I/O. In normal I/O mode it does nothing.
*
* Callers of this function must be careful to trap all signals that
* terminate or suspend the program, and call gl_normal_io()
* from the corresponding signal handlers in order to restore the
* terminal to its original settings before the program is terminated
* or suspended. They should also trap the SIGCONT signal to detect
* when the program resumes, and ensure that its signal handler
* call gl_raw_io() to redisplay the line and resume editing.
*
* This function is async signal safe.
*
* Input:
* gl GetLine * The line editor resource object.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_raw_io(GetLine *gl)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_raw_io() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Don't allow applications to switch into raw mode unless in server mode.
*/
if(gl->io_mode != GL_SERVER_MODE) {
_err_record_msg(gl->err, "Can't switch to raw I/O unless in server mode",
END_ERR_MSG);
errno = EPERM;
status = 1;
} else {
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_raw_io(gl, 1);
};
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the public function, gl_raw_io().
* It assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*
* This function is async signal safe.
*/
static int _gl_raw_io(GetLine *gl, int redisplay)
{
/*
* If we are already in the correct mode, do nothing.
*/
if(gl->raw_mode)
return 0;
/*
* Switch the terminal to raw mode.
*/
if(gl->is_term && gl_raw_terminal_mode(gl))
return 1;
/*
* Switch to non-blocking I/O mode?
*/
if(gl->io_mode==GL_SERVER_MODE &&
(gl_nonblocking_io(gl, gl->input_fd) ||
gl_nonblocking_io(gl, gl->output_fd) ||
(gl->file_fp && gl_nonblocking_io(gl, fileno(gl->file_fp))))) {
if(gl->is_term)
gl_restore_terminal_attributes(gl);
return 1;
};
/*
* If an input line is being entered, arrange for it to be
* displayed.
*/
if(redisplay) {
gl->postpone = 0;
gl_queue_redisplay(gl);
};
return 0;
}
/*.......................................................................
* Restore the terminal to the state that it had when
* gl_raw_io() was last called. After calling
* gl_raw_io(), this function must be called before
* terminating or suspending the program, and before attempting other
* uses of the terminal from within the program. See gl_raw_io()
* for more details.
*
* Input:
* gl GetLine * The line editor resource object.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_normal_io(GetLine *gl)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_normal_io() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_normal_io(gl);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the public function, gl_normal_io().
* It assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_normal_io(GetLine *gl)
{
/*
* If we are already in normal mode, do nothing.
*/
if(!gl->raw_mode)
return 0;
/*
* Postpone subsequent redisplays until after _gl_raw_io(gl, 1)
* is next called.
*/
gl->postpone = 1;
/*
* Switch back to blocking I/O. Note that this is essential to do
* here, because when using non-blocking I/O, the terminal output
* buffering code can't always make room for new output without calling
* malloc(), and a call to malloc() would mean that this function
* couldn't safely be called from signal handlers.
*/
if(gl->io_mode==GL_SERVER_MODE &&
(gl_blocking_io(gl, gl->input_fd) ||
gl_blocking_io(gl, gl->output_fd) ||
(gl->file_fp && gl_blocking_io(gl, fileno(gl->file_fp)))))
return 1;
/*
* Move the cursor to the next empty terminal line. Note that
* unbuffered I/O is requested, to ensure that gl_start_newline() be
* async-signal-safe.
*/
if(gl->is_term && gl_start_newline(gl, 0))
return 1;
/*
* Switch the terminal to normal mode.
*/
if(gl->is_term && gl_restore_terminal_attributes(gl)) {
/*
* On error, revert to non-blocking I/O if needed, so that on failure
* we remain in raw mode.
*/
if(gl->io_mode==GL_SERVER_MODE) {
gl_nonblocking_io(gl, gl->input_fd);
gl_nonblocking_io(gl, gl->output_fd);
if(gl->file_fp)
gl_nonblocking_io(gl, fileno(gl->file_fp));
};
return 1;
};
return 0;
}
/*.......................................................................
* This function allows you to install an additional completion
* action, or to change the completion function of an existing
* one. This should be called before the first call to gl_get_line()
* so that the name of the action be defined before the user's
* configuration file is read.
*
* Input:
* gl GetLine * The resource object of the command-line input
* module.
* data void * This is passed to match_fn() whenever it is
* called. It could, for example, point to a
* symbol table that match_fn() would look up
* matches in.
* match_fn CplMatchFn * The function that will identify the prefix
* to be completed from the input line, and
* report matching symbols.
* list_only int If non-zero, install an action that only lists
* possible completions, rather than attempting
* to perform the completion.
* name const char * The name with which users can refer to the
* binding in tecla configuration files.
* keyseq const char * Either NULL, or a key sequence with which
* to invoke the binding. This should be
* specified in the same manner as key-sequences
* in tecla configuration files (eg. "M-^I").
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn,
int list_only, const char *name, const char *keyseq)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_completion_action() */
/*
* Check the arguments.
*/
if(!gl || !name || !match_fn) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Install the new action while signals are blocked.
*/
status = _gl_completion_action(gl, data, match_fn, list_only, name, keyseq);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the public function, gl_completion_action().
* It assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_completion_action(GetLine *gl, void *data, CplMatchFn *match_fn,
int list_only, const char *name,
const char *keyseq)
{
KtKeyFn *current_fn; /* An existing action function */
void *current_data; /* The action-function callback data */
/*
* Which action function is desired?
*/
KtKeyFn *action_fn = list_only ? gl_list_completions : gl_complete_word;
/*
* Is there already an action of the specified name?
*/
if(_kt_lookup_action(gl->bindings, name, ¤t_fn, ¤t_data) == 0) {
/*
* If the action has the same type as the one being requested,
* simply change the contents of its GlCplCallback callback data.
*/
if(current_fn == action_fn) {
GlCplCallback *cb = (GlCplCallback *) current_data;
cb->fn = match_fn;
cb->data = data;
} else {
errno = EINVAL;
_err_record_msg(gl->err,
"Illegal attempt to change the type of an existing completion action",
END_ERR_MSG);
return 1;
};
/*
* No existing action has the specified name.
*/
} else {
/*
* Allocate a new GlCplCallback callback object.
*/
GlCplCallback *cb = (GlCplCallback *) _new_FreeListNode(gl->cpl_mem);
if(!cb) {
errno = ENOMEM;
_err_record_msg(gl->err, "Insufficient memory to add completion action",
END_ERR_MSG);
return 1;
};
/*
* Record the completion callback data.
*/
cb->fn = match_fn;
cb->data = data;
/*
* Attempt to register the new action.
*/
if(_kt_set_action(gl->bindings, name, action_fn, cb)) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
_del_FreeListNode(gl->cpl_mem, (void *) cb);
return 1;
};
};
/*
* Bind the action to a given key-sequence?
*/
if(keyseq && _kt_set_keybinding(gl->bindings, KTB_NORM, keyseq, name)) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
return 1;
};
return 0;
}
/*.......................................................................
* Register an application-provided function as an action function.
* This should preferably be called before the first call to gl_get_line()
* so that the name of the action becomes defined before the user's
* configuration file is read.
*
* Input:
* gl GetLine * The resource object of the command-line input
* module.
* data void * Arbitrary application-specific callback
* data to be passed to the callback
* function, fn().
* fn GlActionFn * The application-specific function that
* implements the action. This will be invoked
* whenever the user presses any
* key-sequence which is bound to this action.
* name const char * The name with which users can refer to the
* binding in tecla configuration files.
* keyseq const char * The key sequence with which to invoke
* the binding. This should be specified in the
* same manner as key-sequences in tecla
* configuration files (eg. "M-^I").
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_register_action(GetLine *gl, void *data, GlActionFn *fn,
const char *name, const char *keyseq)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_register_action() */
/*
* Check the arguments.
*/
if(!gl || !name || !fn) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Install the new action while signals are blocked.
*/
status = _gl_register_action(gl, data, fn, name, keyseq);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the public function, gl_register_action().
* It assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_register_action(GetLine *gl, void *data, GlActionFn *fn,
const char *name, const char *keyseq)
{
KtKeyFn *current_fn; /* An existing action function */
void *current_data; /* The action-function callback data */
/*
* Get the action function which actually runs the application-provided
* function.
*/
KtKeyFn *action_fn = gl_run_external_action;
/*
* Is there already an action of the specified name?
*/
if(_kt_lookup_action(gl->bindings, name, ¤t_fn, ¤t_data) == 0) {
/*
* If the action has the same type as the one being requested,
* simply change the contents of its GlCplCallback callback data.
*/
if(current_fn == action_fn) {
GlExternalAction *a = (GlExternalAction *) current_data;
a->fn = fn;
a->data = data;
} else {
errno = EINVAL;
_err_record_msg(gl->err,
"Illegal attempt to change the type of an existing action",
END_ERR_MSG);
return 1;
};
/*
* No existing action has the specified name.
*/
} else {
/*
* Allocate a new GlCplCallback callback object.
*/
GlExternalAction *a =
(GlExternalAction *) _new_FreeListNode(gl->ext_act_mem);
if(!a) {
errno = ENOMEM;
_err_record_msg(gl->err, "Insufficient memory to add completion action",
END_ERR_MSG);
return 1;
};
/*
* Record the completion callback data.
*/
a->fn = fn;
a->data = data;
/*
* Attempt to register the new action.
*/
if(_kt_set_action(gl->bindings, name, action_fn, a)) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
_del_FreeListNode(gl->cpl_mem, (void *) a);
return 1;
};
};
/*
* Bind the action to a given key-sequence?
*/
if(keyseq && _kt_set_keybinding(gl->bindings, KTB_NORM, keyseq, name)) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
return 1;
};
return 0;
}
/*.......................................................................
* Invoke an action function previously registered by a call to
* gl_register_action().
*/
static KT_KEY_FN(gl_run_external_action)
{
GlAfterAction status; /* The return value of the action function */
/*
* Get the container of the action function and associated callback data.
*/
GlExternalAction *a = (GlExternalAction *) data;
/*
* Invoke the action function.
*/
status = a->fn(gl, a->data, count, gl->buff_curpos, gl->line);
/*
* If the callback took us out of raw (possibly non-blocking) input
* mode, restore this mode, and queue a redisplay of the input line.
*/
if(_gl_raw_io(gl, 1))
return 1;
/*
* Finally, check to see what the action function wants us to do next.
*/
switch(status) {
default:
case GLA_ABORT:
gl_record_status(gl, GLR_ERROR, errno);
return 1;
break;
case GLA_RETURN:
return gl_newline(gl, 1, NULL);
break;
case GLA_CONTINUE:
break;
};
return 0;
}
/*.......................................................................
* In server-I/O mode the terminal is left in raw mode between calls
* to gl_get_line(), so it is necessary for the application to install
* terminal restoring signal handlers for signals that could terminate
* or suspend the process, plus a terminal reconfiguration handler to
* be called when a process resumption signal is received, and finally
* a handler to be called when a terminal-resize signal is received.
*
* Since there are many signals that by default terminate or suspend
* processes, and different systems support different sub-sets of
* these signals, this function provides a convenient wrapper around
* sigaction() for assigning the specified handlers to all appropriate
* signals. It also arranges that when any one of these signals is
* being handled, all other catchable signals are blocked. This is
* necessary so that the specified signal handlers can safely call
* gl_raw_io(), gl_normal_io() and gl_update_size() without
* reentrancy issues.
*
* Input:
* term_handler void (*)(int) The signal handler to invoke when
* a process-terminating signal is
* received.
* susp_handler void (*)(int) The signal handler to invoke when
* a process-suspending signal is
* received.
* cont_handler void (*)(int) The signal handler to invoke when
* a process-resumption signal is
* received (ie. SIGCONT).
* size_handler void (*)(int) The signal handler to invoke when
* a terminal-resize signal (ie. SIGWINCH)
* is received.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_tty_signals(void (*term_handler)(int), void (*susp_handler)(int),
void (*cont_handler)(int), void (*size_handler)(int))
{
int i;
/*
* Search for signals of the specified classes, and assign the
* associated signal handler to them.
*/
for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) {
const struct GlDefSignal *sig = gl_signal_list + i;
if(sig->attr & GLSA_SUSP) {
if(gl_set_tty_signal(sig->signo, susp_handler))
return 1;
} else if(sig->attr & GLSA_TERM) {
if(gl_set_tty_signal(sig->signo, term_handler))
return 1;
} else if(sig->attr & GLSA_CONT) {
if(gl_set_tty_signal(sig->signo, cont_handler))
return 1;
} else if(sig->attr & GLSA_SIZE) {
if(gl_set_tty_signal(sig->signo, size_handler))
return 1;
};
};
return 0;
}
/*.......................................................................
* This is a private function of gl_tty_signals(). It installs a given
* signal handler, and arranges that when that signal handler is being
* invoked other signals are blocked. The latter is important to allow
* functions like gl_normal_io(), gl_raw_io() and gl_update_size()
* to be called from signal handlers.
*
* Input:
* signo int The signal to be trapped.
* handler void (*)(int) The signal handler to assign to the signal.
*/
static int gl_set_tty_signal(int signo, void (*handler)(int))
{
SigAction act; /* The signal handler configuation */
/*
* Arrange to block all trappable signals except the one that is being
* assigned (the trapped signal will be blocked automatically by the
* system).
*/
gl_list_trappable_signals(&act.sa_mask);
sigdelset(&act.sa_mask, signo);
/*
* Assign the signal handler.
*/
act.sa_handler = handler;
/*
* There is only one portable signal handling flag, and it isn't
* relevant to us, so don't specify any flags.
*/
act.sa_flags = 0;
/*
* Register the signal handler.
*/
if(sigaction(signo, &act, NULL))
return 1;
return 0;
}
/*.......................................................................
* Display a left-justified string over multiple terminal lines,
* taking account of the current width of the terminal. Optional
* indentation and an optional prefix string can be specified to be
* displayed at the start of each new terminal line used. Similarly,
* an optional suffix can be specified to be displayed at the end of
* each terminal line. If needed, a single paragraph can be broken
* across multiple calls. Note that literal newlines in the input
* string can be used to force a newline at any point and that you
* should use this feature to explicitly end all paragraphs, including
* at the end of the last string that you write. Note that when a new
* line is started between two words that are separated by spaces,
* those spaces are not output, whereas when a new line is started
* because a newline character was found in the string, only the
* spaces before the newline character are discarded.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* indentation int The number of spaces of indentation to write
* at the beginning of each new terminal line.
* prefix const char * An optional prefix string to write after the
* indentation margin at the start of each new
* terminal line. You can specify NULL if no
* prefix is required.
* suffix const char * An optional suffix string to draw at the end
* of the terminal line. Spaces will be added
* where necessary to ensure that the suffix ends
* in the last column of the terminal line. If
* no suffix is desired, specify NULL.
* fill_char int The padding character to use when indenting
* the line or padding up to the suffix.
* def_width int If the terminal width isn't known, such as when
* writing to a pipe or redirecting to a file,
* this number specifies what width to assume.
* start int The number of characters already written to
* the start of the current terminal line. This
* is primarily used to allow individual
* paragraphs to be written over multiple calls
* to this function, but can also be used to
* allow you to start the first line of a
* paragraph with a different prefix or
* indentation than those specified above.
* string const char * The string to be written.
* Output:
* return int On error -1 is returned. Otherwise the
* return value is the terminal column index at
* which the cursor was left after writing the
* final word in the string. Successful return
* values can thus be passed verbatim to the
* 'start' arguments of subsequent calls to
* gl_display_text() to allow the printing of a
* paragraph to be broken across multiple calls
* to gl_display_text().
*/
int gl_display_text(GetLine *gl, int indentation, const char *prefix,
const char *suffix, int fill_char,
int def_width, int start, const char *string)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_completion_action() */
/*
* Check the arguments?
*/
if(!gl || !string) {
errno = EINVAL;
return -1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return -1;
/*
* Display the text while signals are blocked.
*/
status = _io_display_text(_io_write_stdio, gl->output_fp, indentation,
prefix, suffix, fill_char,
gl->ncolumn > 0 ? gl->ncolumn : def_width,
start, string);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* Block all of the signals that we are currently trapping.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Input/Output:
* oldset sigset_t * The superseded process signal mask
* will be return in *oldset unless oldset is
* NULL.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_mask_signals(GetLine *gl, sigset_t *oldset)
{
/*
* Block all signals in all_signal_set, along with any others that are
* already blocked by the application.
*/
if(sigprocmask(SIG_BLOCK, &gl->all_signal_set, oldset) >= 0) {
gl->signals_masked = 1;
return 0;
};
/*
* On error attempt to query the current process signal mask, so
* that oldset be the correct process signal mask to restore later
* if the caller of this function ignores the error return value.
*/
if(oldset)
(void) sigprocmask(SIG_SETMASK, NULL, oldset);
gl->signals_masked = 0;
return 1;
}
/*.......................................................................
* Restore a process signal mask that was previously returned via the
* oldset argument of gl_mask_signals().
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Input/Output:
* oldset sigset_t * The process signal mask to be restored.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_unmask_signals(GetLine *gl, sigset_t *oldset)
{
gl->signals_masked = 0;
return sigprocmask(SIG_SETMASK, oldset, NULL) < 0;
}
/*.......................................................................
* Arrange to temporarily catch the signals marked in gl->use_signal_set.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_catch_signals(GetLine *gl)
{
return sigprocmask(SIG_UNBLOCK, &gl->use_signal_set, NULL) < 0;
}
/*.......................................................................
* Select the I/O mode to be used by gl_get_line().
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* mode GlIOMode The I/O mode to establish.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_io_mode(GetLine *gl, GlIOMode mode)
{
sigset_t oldset; /* The signals that were blocked on entry to this function */
int status; /* The return status of _gl_io_mode() */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Check that the requested mode is known.
*/
switch(mode) {
case GL_NORMAL_MODE:
case GL_SERVER_MODE:
break;
default:
errno = EINVAL;
_err_record_msg(gl->err, "Unknown gl_get_line() I/O mode requested.",
END_ERR_MSG);
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Invoke the private body of this function.
*/
status = _gl_io_mode(gl, mode);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the public function, gl_io_mode().
* It assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_io_mode(GetLine *gl, GlIOMode mode)
{
/*
* Are we already in the specified mode?
*/
if(mode == gl->io_mode)
return 0;
/*
* First revert to normal I/O in the current I/O mode.
*/
_gl_normal_io(gl);
/*
* Record the new mode.
*/
gl->io_mode = mode;
/*
* Perform any actions needed by the new mode.
*/
if(mode==GL_SERVER_MODE) {
if(_gl_raw_io(gl, 1))
return 1;
};
return 0;
}
/*.......................................................................
* Return extra information (ie. in addition to that provided by errno)
* about the last error to occur in either gl_get_line() or its
* associated public functions.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Input/Output:
* buff char * An optional output buffer. Note that if the
* calling application calls any gl_*()
* functions from signal handlers, it should
* provide a buffer here, so that a copy of
* the latest error message can safely be made
* while signals are blocked.
* n size_t The allocated size of buff[].
* Output:
* return const char * A pointer to the error message. This will
* be the buff argument, unless buff==NULL, in
* which case it will be a pointer to an
* internal error buffer. In the latter case,
* note that the contents of the returned buffer
* will change on subsequent calls to any gl_*()
* functions.
*/
const char *gl_error_message(GetLine *gl, char *buff, size_t n)
{
if(!gl) {
static const char *msg = "NULL GetLine argument";
if(buff) {
strncpy(buff, msg, n);
buff[n-1] = '\0';
} else {
return msg;
};
} else if(buff) {
sigset_t oldset; /* The signals that were blocked on entry to this block */
/*
* Temporarily block all signals.
*/
gl_mask_signals(gl, &oldset);
/*
* Copy the error message into the specified buffer.
*/
if(buff && n > 0) {
strncpy(buff, _err_get_msg(gl->err), n);
buff[n-1] = '\0';
};
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
} else {
return _err_get_msg(gl->err);
};
return buff;
}
/*.......................................................................
* Return the signal mask used by gl_get_line(). This is the set of
* signals that gl_get_line() is currently configured to trap.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Input/Output:
* set sigset_t * The set of signals will be returned in *set,
* in the form of a signal process mask, as
* used by sigaction(), sigprocmask(),
* sigpending(), sigsuspend(), sigsetjmp() and
* other standard POSIX signal-aware
* functions.
* Output:
* return int 0 - OK.
* 1 - Error (examine errno for reason).
*/
int gl_list_signals(GetLine *gl, sigset_t *set)
{
/*
* Check the arguments.
*/
if(!gl || !set) {
if(gl)
_err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Copy the signal mask into *set.
*/
memcpy(set, &gl->all_signal_set, sizeof(*set));
return 0;
}
/*.......................................................................
* By default, gl_get_line() doesn't trap signals that are blocked
* when it is called. This default can be changed either on a
* per-signal basis by calling gl_trap_signal(), or on a global basis
* by calling this function. What this function does is add the
* GLS_UNBLOCK_SIG flag to all signals that are currently configured
* to be trapped by gl_get_line(), such that when subsequent calls to
* gl_get_line() wait for I/O, these signals are temporarily
* unblocked. This behavior is useful in non-blocking server-I/O mode,
* where it is used to avoid race conditions related to handling these
* signals externally to gl_get_line(). See the demonstration code in
* demo3.c, or the gl_handle_signal() man page for further
* information.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
*/
void gl_catch_blocked(GetLine *gl)
{
sigset_t oldset; /* The process signal mask to restore */
GlSignalNode *sig; /* A signal node in gl->sigs */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return;
};
/*
* Temporarily block all signals while we modify the contents of gl.
*/
gl_mask_signals(gl, &oldset);
/*
* Add the GLS_UNBLOCK_SIG flag to all configured signals.
*/
for(sig=gl->sigs; sig; sig=sig->next)
sig->flags |= GLS_UNBLOCK_SIG;
/*
* Restore the process signal mask that was superseded by the call
* to gl_mask_signals().
*/
gl_unmask_signals(gl, &oldset);
return;
}
/*.......................................................................
* Respond to signals who's default effects have important
* consequences to gl_get_line(). This is intended for use in
* non-blocking server mode, where the external event loop is
* responsible for catching signals. Signals that are handled include
* those that by default terminate or suspend the process, and the
* signal that indicates that the terminal size has changed. Note that
* this function is not signal safe and should thus not be called from
* a signal handler itself. See the gl_io_mode() man page for how it
* should be used.
*
* In the case of signals that by default terminate or suspend
* processes, command-line editing will be suspended, the terminal
* returned to a usable state, then the default disposition of the
* signal restored and the signal resent, in order to suspend or
* terminate the process. If the process subsequently resumes,
* command-line editing is resumed.
*
* In the case of signals that indicate that the terminal has been
* resized, the new size will be queried, and any input line that is
* being edited will be redrawn to fit the new dimensions of the
* terminal.
*
* Input:
* signo int The number of the signal to respond to.
* gl GetLine * The first element of an array of 'ngl' GetLine
* objects.
* ngl int The number of elements in the gl[] array. Normally
* this will be one.
*/
void gl_handle_signal(int signo, GetLine *gl, int ngl)
{
int attr; /* The attributes of the specified signal */
sigset_t all_signals; /* The set of trappable signals */
sigset_t oldset; /* The process signal mask to restore */
int i;
/*
* NULL operation?
*/
if(ngl < 1 || !gl)
return;
/*
* Look up the default attributes of the specified signal.
*/
attr = gl_classify_signal(signo);
/*
* If the signal isn't known, we are done.
*/
if(!attr)
return;
/*
* Temporarily block all signals while we modify the gl objects.
*/
gl_list_trappable_signals(&all_signals);
sigprocmask(SIG_BLOCK, &all_signals, &oldset);
/*
* Suspend or terminate the process?
*/
if(attr & (GLSA_SUSP | GLSA_TERM)) {
gl_suspend_process(signo, gl, ngl);
/*
* Resize the terminal? Note that ioctl() isn't defined as being
* signal safe, so we can't call gl_update_size() here. However,
* gl_get_line() checks for resizes on each call, so simply arrange
* for the application's event loop to call gl_get_line() as soon as
* it becomes possible to write to the terminal. Note that if the
* caller is calling select() or poll when this happens, these functions
* get interrupted, since a signal has been caught.
*/
} else if(attr & GLSA_SIZE) {
for(i=0; i<ngl; i++)
gl[i].pending_io = GLP_WRITE;
};
/*
* Restore the process signal mask that was superseded by the call
* to gl_mask_signals().
*/
sigprocmask(SIG_SETMASK, &oldset, NULL);
return;
}
/*.......................................................................
* Respond to an externally caught process suspension or
* termination signal.
*
* After restoring the terminal to a usable state, suspend or
* terminate the calling process, using the original signal with its
* default disposition restored to do so. If the process subsequently
* resumes, resume editing any input lines that were being entered.
*
* Input:
* signo int The signal number to suspend the process with. Note
* that the default disposition of this signal will be
* restored before the signal is sent, so provided
* that the default disposition of this signal is to
* either suspend or terminate the application,
* that is what wil happen, regardless of what signal
* handler is currently assigned to this signal.
* gl GetLine * The first element of an array of 'ngl' GetLine objects
* whose terminals should be restored to a sane state
* while the application is suspended.
* ngl int The number of elements in the gl[] array.
*/
static void gl_suspend_process(int signo, GetLine *gl, int ngl)
{
sigset_t only_signo; /* A signal set containing just signo */
sigset_t oldset; /* The signal mask on entry to this function */
sigset_t all_signals; /* A signal set containing all signals */
struct sigaction old_action; /* The current signal handler */
struct sigaction def_action; /* The default signal handler */
int i;
/*
* Create a signal mask containing the signal that was trapped.
*/
sigemptyset(&only_signo);
sigaddset(&only_signo, signo);
/*
* Temporarily block all signals.
*/
gl_list_trappable_signals(&all_signals);
sigprocmask(SIG_BLOCK, &all_signals, &oldset);
/*
* Restore the terminal to a usable state.
*/
for(i=0; i<ngl; i++) {
GetLine *obj = gl + i;
if(obj->raw_mode) {
_gl_normal_io(obj);
if(!obj->raw_mode) /* Check that gl_normal_io() succeded */
obj->raw_mode = -1; /* Flag raw mode as needing to be restored */
};
};
/*
* Restore the system default disposition of the signal that we
* caught. Note that this signal is currently blocked. Note that we
* don't use memcpy() to copy signal sets here, because the signal safety
* of memcpy() is undefined.
*/
def_action.sa_handler = SIG_DFL;
{
char *orig = (char *) &all_signals;
char *dest = (char *) &def_action.sa_mask;
for(i=0; i<sizeof(sigset_t); i++)
*dest++ = *orig++;
};
sigaction(signo, &def_action, &old_action);
/*
* Resend the signal, and unblock it so that it gets delivered to
* the application. This will invoke the default action of this signal.
*/
raise(signo);
sigprocmask(SIG_UNBLOCK, &only_signo, NULL);
/*
* If the process resumes again, it will resume here.
* Block the signal again, then restore our signal handler.
*/
sigprocmask(SIG_BLOCK, &only_signo, NULL);
sigaction(signo, &old_action, NULL);
/*
* Resume command-line editing.
*/
for(i=0; i<ngl; i++) {
GetLine *obj = gl + i;
if(obj->raw_mode == -1) { /* Did we flag the need to restore raw mode? */
obj->raw_mode = 0; /* gl_raw_io() does nothing unless raw_mode==0 */
_gl_raw_io(obj, 1);
};
};
/*
* Restore the process signal mask to the way it was when this function
* was called.
*/
sigprocmask(SIG_SETMASK, &oldset, NULL);
return;
}
/*.......................................................................
* Return the information about the default attributes of a given signal.
* The attributes that are returned are as defined by the standards that
* created them, including POSIX, SVR4 and 4.3+BSD, and are taken from a
* table in Richard Steven's book, "Advanced programming in the UNIX
* environment".
*
* Input:
* signo int The signal to be characterized.
* Output:
* return int A bitwise union of GlSigAttr enumerators, or 0
* if the signal isn't known.
*/
static int gl_classify_signal(int signo)
{
int i;
/*
* Search for the specified signal in the gl_signal_list[] table.
*/
for(i=0; i<sizeof(gl_signal_list)/sizeof(gl_signal_list[0]); i++) {
const struct GlDefSignal *sig = gl_signal_list + i;
if(sig->signo == signo)
return sig->attr;
};
/*
* Signal not known.
*/
return 0;
}
/*.......................................................................
* When in non-blocking server mode, this function can be used to abandon
* the current incompletely entered input line, and prepare to start
* editing a new line on the next call to gl_get_line().
*
* Input:
* gl GetLine * The line editor resource object.
*/
void gl_abandon_line(GetLine *gl)
{
sigset_t oldset; /* The process signal mask to restore */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return;
};
/*
* Temporarily block all signals while we modify the contents of gl.
*/
gl_mask_signals(gl, &oldset);
/*
* Mark the input line as discarded.
*/
_gl_abandon_line(gl);
/*
* Restore the process signal mask that was superseded by the call
* to gl_mask_signals().
*/
gl_unmask_signals(gl, &oldset);
return;
}
/*.......................................................................
* This is the private body of the gl_abandon_line() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
void _gl_abandon_line(GetLine *gl)
{
gl->endline = 1;
gl->pending_io = GLP_WRITE;
}
/*.......................................................................
* How many characters are needed to write a number as an octal string?
*
* Input:
* num unsigned The to be measured.
* Output:
* return int The number of characters needed.
*/
static int gl_octal_width(unsigned num)
{
int n; /* The number of characters needed to render the number */
for(n=1; num /= 8; n++)
;
return n;
}
/*.......................................................................
* Tell gl_get_line() the current terminal size. Note that this is only
* necessary on systems where changes in terminal size aren't reported
* via SIGWINCH.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* ncolumn int The number of columns in the terminal.
* nline int The number of lines in the terminal.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_set_term_size(GetLine *gl, int ncolumn, int nline)
{
sigset_t oldset; /* The signals that were blocked on entry */
/* to this function */
int status; /* The return status */
/*
* Block all signals while accessing gl.
*/
gl_mask_signals(gl, &oldset);
/*
* Install the new terminal size.
*/
status = _gl_set_term_size(gl, ncolumn, nline);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the gl_set_term_size() function. It
* assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_set_term_size(GetLine *gl, int ncolumn, int nline)
{
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Reject non-sensical dimensions.
*/
if(ncolumn <= 0 || nline <= 0) {
_err_record_msg(gl->err, "Invalid terminal size", END_ERR_MSG);
errno = EINVAL;
return 1;
};
/*
* Install the new dimensions in the terminal driver if possible, so
* that future calls to gl_query_size() get the new value.
*/
#ifdef TIOCSWINSZ
if(gl->is_term) {
struct winsize size;
size.ws_row = nline;
size.ws_col = ncolumn;
size.ws_xpixel = 0;
size.ws_ypixel = 0;
if(ioctl(gl->output_fd, TIOCSWINSZ, &size) == -1) {
_err_record_msg(gl->err, "Can't change terminal size", END_ERR_MSG);
return 1;
};
};
#endif
/*
* If an input line is in the process of being edited, redisplay it to
* accomodate the new dimensions, and record the new dimensions in
* gl->nline and gl->ncolumn.
*/
return gl_handle_tty_resize(gl, ncolumn, nline);
}
/*.......................................................................
* Record a character in the input line buffer at a given position.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* c char The character to be recorded.
* bufpos int The index in the buffer at which to record the
* character.
* Output:
* return int 0 - OK.
* 1 - Insufficient room.
*/
static int gl_buffer_char(GetLine *gl, char c, int bufpos)
{
/*
* Guard against buffer overruns.
*/
if(bufpos >= gl->linelen)
return 1;
/*
* Record the new character.
*/
gl->line[bufpos] = c;
/*
* If the new character was placed beyond the end of the current input
* line, update gl->ntotal to reflect the increased number of characters
* that are in gl->line, and terminate the string.
*/
if(bufpos >= gl->ntotal) {
gl->ntotal = bufpos+1;
gl->line[gl->ntotal] = '\0';
};
return 0;
}
/*.......................................................................
* Copy a given string into the input buffer, overwriting the current
* contents.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* s const char * The string to be recorded.
* n int The number of characters to be copied from the
* string.
* bufpos int The index in the buffer at which to place the
* the first character of the string.
* Output:
* return int 0 - OK.
* 1 - String truncated to fit.
*/
static int gl_buffer_string(GetLine *gl, const char *s, int n, int bufpos)
{
int nnew; /* The number of characters actually recorded */
int i;
/*
* How many of the characters will fit within the buffer?
*/
nnew = bufpos + n <= gl->linelen ? n : (gl->linelen - bufpos);
/*
* Record the first nnew characters of s[] in the buffer.
*/
for(i=0; i<nnew; i++)
gl_buffer_char(gl, s[i], bufpos + i);
/*
* Was the string truncated?
*/
return nnew < n;
}
/*.......................................................................
* Make room in the input buffer for a string to be inserted. This
* involves moving the characters that follow a specified point, towards
* the end of the buffer.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* start int The index of the first character to be moved.
* n int The width of the gap.
* Output:
* return int 0 - OK.
* 1 - Insufficient room.
*/
static int gl_make_gap_in_buffer(GetLine *gl, int start, int n)
{
/*
* Ensure that the buffer has sufficient space.
*/
if(gl->ntotal + n > gl->linelen)
return 1;
/*
* Move everything including and beyond the character at 'start'
* towards the end of the string.
*/
memmove(gl->line + start + n, gl->line + start, gl->ntotal - start + 1);
/*
* Update the recorded size of the line.
*/
gl->ntotal += n;
return 1;
}
/*.......................................................................
* Remove a given number of characters from the input buffer. This
* involves moving the characters that follow the removed characters to
* where the removed sub-string started in the input buffer.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* start int The first character to be removed.
* n int The number of characters to remove.
*/
static void gl_remove_from_buffer(GetLine *gl, int start, int n)
{
memmove(gl->line + start, gl->line + start + n, gl->ntotal - start - n + 1);
/*
* Update the recorded size of the line.
*/
gl->ntotal -= n;
}
/*.......................................................................
* Truncate the string in the input line buffer after a given number of
* characters.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* n int The new length of the line.
* Output:
* return int 0 - OK.
* 1 - n > gl->linelen.
*/
static int gl_truncate_buffer(GetLine *gl, int n)
{
if(n > gl->linelen)
return 1;
gl->line[n] = '\0';
gl->ntotal = n;
return 0;
}
/*.......................................................................
* When the contents of gl->line[] are changed without calling any of the
* gl_ buffer manipulation functions, this function must be called to
* compute the length of this string, and ancillary information.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
*/
static void gl_update_buffer(GetLine *gl)
{
int len; /* The length of the line */
/*
* Measure the length of the input line.
*/
for(len=0; len <= gl->linelen && gl->line[len]; len++)
;
/*
* Just in case the string wasn't correctly terminated, do so here.
*/
gl->line[len] = '\0';
/*
* Record the number of characters that are now in gl->line[].
*/
gl->ntotal = len;
/*
* Ensure that the cursor stays within the bounds of the modified
* input line.
*/
if(gl->buff_curpos > gl->ntotal)
gl->buff_curpos = gl->ntotal;
/*
* Arrange for the input line to be redrawn.
*/
gl_queue_redisplay(gl);
return;
}
/*.......................................................................
* Erase the displayed input line, including its prompt, and leave the
* cursor where the erased line started. Note that to allow this
* function to be used when responding to a terminal resize, this
* function is designed to work even if the horizontal cursor position
* doesn't match the internally recorded position.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_erase_line(GetLine *gl)
{
/*
* Is a line currently displayed?
*/
if(gl->displayed) {
/*
* Relative the the start of the input line, which terminal line of
* the current input line is the cursor currently on?
*/
int cursor_line = gl->term_curpos / gl->ncolumn;
/*
* Move the cursor to the start of the line.
*/
for( ; cursor_line > 0; cursor_line--) {
if(gl_print_control_sequence(gl, 1, gl->up))
return 1;
};
if(gl_print_control_sequence(gl, 1, gl->bol))
return 1;
/*
* Clear from the start of the line to the end of the terminal.
*/
if(gl_print_control_sequence(gl, gl->nline, gl->clear_eod))
return 1;
/*
* Mark the line as no longer displayed.
*/
gl_line_erased(gl);
};
return 0;
}
/*.......................................................................
* Arrange for the input line to be redisplayed by gl_flush_output(),
* as soon as the output queue becomes empty.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
*/
static void gl_queue_redisplay(GetLine *gl)
{
gl->redisplay = 1;
gl->pending_io = GLP_WRITE;
}
/*.......................................................................
* Truncate the displayed input line starting from the current
* terminal cursor position, and leave the cursor at the end of the
* truncated line. The input-line buffer is not affected.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
static int gl_truncate_display(GetLine *gl)
{
/*
* Keep a record of the current terminal cursor position.
*/
int term_curpos = gl->term_curpos;
/*
* First clear from the cursor to the end of the current input line.
*/
if(gl_print_control_sequence(gl, 1, gl->clear_eol))
return 1;
/*
* If there is more than one line displayed, go to the start of the
* next line and clear from there to the end of the display. Note that
* we can't use clear_eod to do the whole job of clearing from the
* current cursor position to the end of the terminal because
* clear_eod is only defined when used at the start of a terminal line
* (eg. with gnome terminals, clear_eod clears from the start of the
* current terminal line, rather than from the current cursor
* position).
*/
if(gl->term_len / gl->ncolumn > gl->term_curpos / gl->ncolumn) {
if(gl_print_control_sequence(gl, 1, gl->down) ||
gl_print_control_sequence(gl, 1, gl->bol) ||
gl_print_control_sequence(gl, gl->nline, gl->clear_eod))
return 1;
/*
* Where is the cursor now?
*/
gl->term_curpos = gl->ncolumn * (term_curpos / gl->ncolumn + 1);
/*
* Restore the cursor position.
*/
gl_set_term_curpos(gl, term_curpos);
};
/*
* Update the recorded position of the final character.
*/
gl->term_len = gl->term_curpos;
return 0;
}
/*.......................................................................
* Return the set of all trappable signals.
*
* Input:
* signals sigset_t * The set of signals will be recorded in
* *signals.
*/
static void gl_list_trappable_signals(sigset_t *signals)
{
/*
* Start with the set of all signals.
*/
sigfillset(signals);
/*
* Remove un-trappable signals from this set.
*/
#ifdef SIGKILL
sigdelset(signals, SIGKILL);
#endif
#ifdef SIGSTOP
sigdelset(signals, SIGSTOP);
#endif
}
/*.......................................................................
* Read an input line from a non-interactive input stream.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK
* 1 - Error.
*/
static int gl_read_stream_line(GetLine *gl)
{
char c = '\0'; /* The latest character read from fp */
/*
* Record the fact that we are about to read input.
*/
gl->pending_io = GLP_READ;
/*
* If we are starting a new line, reset the line-editing parameters,
* and discard the previous input line.
*/
if(gl->endline) {
gl_reset_editor(gl);
gl_truncate_buffer(gl, 0);
};
/*
* Read one character at a time.
*/
while(gl->ntotal < gl->linelen && c != '\n') {
/*
* Attempt to read one more character.
*/
switch(gl_read_input(gl, &c)) {
case GL_READ_OK:
break;
case GL_READ_EOF: /* Reached end-of-file? */
/*
* If any characters were read before the end-of-file condition,
* interpolate a newline character, so that the caller sees a
* properly terminated line. Otherwise return an end-of-file
* condition.
*/
if(gl->ntotal > 0) {
c = '\n';
} else {
gl_record_status(gl, GLR_EOF, 0);
return 1;
};
break;
case GL_READ_BLOCKED: /* Input blocked? */
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
return 1;
break;
case GL_READ_ERROR: /* I/O error? */
return 1;
break;
};
/*
* Append the character to the line buffer.
*/
if(gl_buffer_char(gl, c, gl->ntotal))
return 1;
};
/*
* Was the end of the input line reached before running out of buffer space?
*/
gl->endline = (c == '\n');
return 0;
}
/*.......................................................................
* Read a single character from a non-interactive input stream.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int The character, or EOF on error.
*/
static int gl_read_stream_char(GetLine *gl)
{
char c = '\0'; /* The latest character read from fp */
int retval = EOF; /* The return value of this function */
/*
* Arrange to discard any incomplete input line.
*/
_gl_abandon_line(gl);
/*
* Record the fact that we are about to read input.
*/
gl->pending_io = GLP_READ;
/*
* Attempt to read one more character.
*/
switch(gl_read_input(gl, &c)) {
case GL_READ_OK: /* Success */
retval = c;
break;
case GL_READ_BLOCKED: /* The read blocked */
gl_record_status(gl, GLR_BLOCKED, BLOCKED_ERRNO);
retval = EOF; /* Failure */
break;
case GL_READ_EOF: /* End of file reached */
gl_record_status(gl, GLR_EOF, 0);
retval = EOF; /* Failure */
break;
case GL_READ_ERROR:
retval = EOF; /* Failure */
break;
};
return retval;
}
/*.......................................................................
* Bind a key sequence to a given action.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* origin GlKeyOrigin The originator of the key binding.
* key const char * The key-sequence to be bound (or unbound).
* action const char * The name of the action to bind the key to,
* or either NULL or "" to unbind the
* key-sequence.
* Output:
* return int 0 - OK
* 1 - Error.
*/
int gl_bind_keyseq(GetLine *gl, GlKeyOrigin origin, const char *keyseq,
const char *action)
{
KtBinder binder; /* The private internal equivalent of 'origin' */
/*
* Check the arguments.
*/
if(!gl || !keyseq) {
errno = EINVAL;
if(gl)
_err_record_msg(gl->err, "NULL argument(s)", END_ERR_MSG);
return 1;
};
/*
* An empty action string requests that the key-sequence be unbound.
* This is indicated to _kt_set_keybinding() by passing a NULL action
* string, so convert an empty string to a NULL action pointer.
*/
if(action && *action=='\0')
action = NULL;
/*
* Translate the public originator enumeration to the private equivalent.
*/
binder = origin==GL_USER_KEY ? KTB_USER : KTB_NORM;
/*
* Bind the action to a given key-sequence?
*/
if(keyseq && _kt_set_keybinding(gl->bindings, binder, keyseq, action)) {
_err_record_msg(gl->err, _kt_last_error(gl->bindings), END_ERR_MSG);
return 1;
};
return 0;
}
/*.......................................................................
* This is the public wrapper around the gl_clear_termina() function.
* It clears the terminal and leaves the cursor at the home position.
* In server I/O mode, the next call to gl_get_line() will also
* redisplay the current input line.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_erase_terminal(GetLine *gl)
{
sigset_t oldset; /* The signals that were blocked on entry */
/* to this function */
int status; /* The return status */
/*
* Block all signals while accessing gl.
*/
gl_mask_signals(gl, &oldset);
/*
* Clear the terminal.
*/
status = gl_clear_screen(gl, 1, NULL);
/*
* Attempt to flush the clear-screen control codes to the terminal.
* If this doesn't complete the job, the next call to gl_get_line()
* will.
*/
(void) gl_flush_output(gl);
/*
* Restore the process signal mask before returning.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This function must be called by any function that erases the input
* line.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
*/
static void gl_line_erased(GetLine *gl)
{
gl->displayed = 0;
gl->term_curpos = 0;
gl->term_len = 0;
}
/*.......................................................................
* Append a specified line to the history list.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* line const char * The line to be added.
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_append_history(GetLine *gl, const char *line)
{
sigset_t oldset; /* The signals that were blocked on entry */
/* to this function */
int status; /* The return status */
/*
* Check the arguments.
*/
if(!gl || !line) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
status = _gl_append_history(gl, line);
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return status;
}
/*.......................................................................
* This is the private body of the public function, gl_append_history().
* It assumes that the caller has checked its arguments and blocked the
* delivery of signals.
*/
static int _gl_append_history(GetLine *gl, const char *line)
{
int status =_glh_add_history(gl->glh, line, 0);
if(status)
_err_record_msg(gl->err, _glh_last_error(gl->glh), END_ERR_MSG);
return status;
}
/*.......................................................................
* Enable or disable the automatic addition of newly entered lines to the
* history list.
*
* Input:
* gl GetLine * The resource object of gl_get_line().
* enable int If true, subsequently entered lines will
* automatically be added to the history list
* before they are returned to the caller of
* gl_get_line(). If 0, the choice of how and
* when to archive lines in the history list,
* is left up to the calling application, which
* can do so via calls to gl_append_history().
* Output:
* return int 0 - OK.
* 1 - Error.
*/
int gl_automatic_history(GetLine *gl, int enable)
{
sigset_t oldset; /* The signals that were blocked on entry */
/* to this function */
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return 1;
};
/*
* Block all signals.
*/
if(gl_mask_signals(gl, &oldset))
return 1;
/*
* Execute the private body of the function while signals are blocked.
*/
gl->automatic_history = enable;
/*
* Restore the process signal mask.
*/
gl_unmask_signals(gl, &oldset);
return 0;
}
/*.......................................................................
* This is a public function that reads a single uninterpretted
* character from the user, without displaying anything.
*
* Input:
* gl GetLine * A resource object previously returned by
* new_GetLine().
* Output:
* return int The character that was read, or EOF if the read
* had to be aborted (in which case you can call
* gl_return_status() to find out why).
*/
int gl_read_char(GetLine *gl)
{
int retval; /* The return value of _gl_read_char() */
/*
* This function can be called from application callback functions,
* so check whether signals have already been masked, so that we don't
* do it again, and overwrite gl->old_signal_set.
*/
int was_masked = gl->signals_masked;
/*
* Check the arguments.
*/
if(!gl) {
errno = EINVAL;
return EOF;
};
/*
* Temporarily block all of the signals that we have been asked to trap.
*/
if(!was_masked && gl_mask_signals(gl, &gl->old_signal_set))
return EOF;
/*
* Perform the character reading task.
*/
retval = _gl_read_char(gl);
/*
* Restore the process signal mask to how it was when this function was
* first called.
*/
if(!was_masked)
gl_unmask_signals(gl, &gl->old_signal_set);
return retval;
}
/*.......................................................................
* This is the main body of the public function gl_read_char().
*/
static int _gl_read_char(GetLine *gl)
{
int retval = EOF; /* The return value */
int waserr = 0; /* True if an error occurs */
char c; /* The character read */
/*
* This function can be called from application callback functions,
* so check whether signals have already been overriden, so that we don't
* overwrite the preserved signal handlers with gl_get_line()s. Also
* record whether we are currently in raw I/O mode or not, so that this
* can be left in the same state on leaving this function.
*/
int was_overriden = gl->signals_overriden;
int was_raw = gl->raw_mode;
/*
* Also keep a record of the direction of any I/O that gl_get_line()
* is awaiting, so that we can restore this status on return.
*/
GlPendingIO old_pending_io = gl->pending_io;
/*
* Assume that this call will successfully complete the input operation
* until proven otherwise.
*/
gl_clear_status(gl);
/*
* If this is the first call to this function or gl_get_line(),
* since new_GetLine(), complete any postponed configuration.
*/
if(!gl->configured) {
(void) _gl_configure_getline(gl, NULL, NULL, TECLA_CONFIG_FILE);
gl->configured = 1;
};
/*
* Before installing our signal handler functions, record the fact
* that there are no pending signals.
*/
gl_pending_signal = -1;
/*
* Temporarily override the signal handlers of the calling program,
* so that we can intercept signals that would leave the terminal
* in a bad state.
*/
if(!was_overriden)
waserr = gl_override_signal_handlers(gl);
/*
* After recording the current terminal settings, switch the terminal
* into raw input mode, without redisplaying any partially entered input
* line.
*/
if(!was_raw)
waserr = waserr || _gl_raw_io(gl, 0);
/*
* Attempt to read the line. This will require more than one attempt if
* either a current temporary input file is opened by gl_get_input_line()
* or the end of a temporary input file is reached by gl_read_stream_line().
*/
while(!waserr) {
/*
* Read a line from a non-interactive stream?
*/
if(gl->file_fp || !gl->is_term) {
retval = gl_read_stream_char(gl);
if(retval != EOF) { /* Success? */
break;
} else if(gl->file_fp) { /* End of temporary input file? */
gl_revert_input(gl);
gl_record_status(gl, GLR_NEWLINE, 0);
} else { /* An error? */
waserr = 1;
break;
};
};
/*
* Read from the terminal? Note that the above if() block may have
* changed gl->file_fp, so it is necessary to retest it here, rather
* than using an else statement.
*/
if(!gl->file_fp && gl->is_term) {
/*
* Flush any pending output to the terminal before waiting
* for the user to type a character.
*/
if(_glq_char_count(gl->cq) > 0 && gl_flush_output(gl)) {
retval = EOF;
/*
* Read one character. Don't append it to the key buffer, since
* this would subseuqnely appear as bogus input to the line editor.
*/
} else if(gl_read_terminal(gl, 0, &c) == 0) {
/*
* Record the character for return.
*/
retval = c;
/*
* In this mode, count each character as being a new key-sequence.
*/
gl->keyseq_count++;
/*
* Delete the character that was read, from the key-press buffer.
*/
gl_discard_chars(gl, 1);
};
if(retval==EOF)
waserr = 1;
else
break;
};
};
/*
* If an error occurred, but gl->rtn_status is still set to
* GLR_NEWLINE, change the status to GLR_ERROR. Otherwise
* leave it at whatever specific value was assigned by the function
* that aborted input. This means that only functions that trap
* non-generic errors have to remember to update gl->rtn_status
* themselves.
*/
if(waserr && gl->rtn_status == GLR_NEWLINE)
gl_record_status(gl, GLR_ERROR, errno);
/*
* Restore terminal settings, if they were changed by this function.
*/
if(!was_raw && gl->io_mode != GL_SERVER_MODE)
_gl_normal_io(gl);
/*
* Restore the signal handlers, if they were overriden by this function.
*/
if(!was_overriden)
gl_restore_signal_handlers(gl);
/*
* If this function gets aborted early, the errno value associated
* with the event that caused this to happen is recorded in
* gl->rtn_errno. Since errno may have been overwritten by cleanup
* functions after this, restore its value to the value that it had
* when the error condition occured, so that the caller can examine it
* to find out what happened.
*/
errno = gl->rtn_errno;
/*
* Error conditions are signalled to the caller, by setting the returned
* character to EOF.
*/
if(gl->rtn_status != GLR_NEWLINE)
retval = EOF;
/*
* Restore the indication of what direction of I/O gl_get_line()
* was awaiting before this call.
*/
gl->pending_io = old_pending_io;
/*
* Return the acquired character.
*/
return retval;
}
/*.......................................................................
* Reset the GetLine completion status. This function should be called
* at the start of gl_get_line(), gl_read_char() and gl_query_char()
* to discard the completion status and non-zero errno value of any
* preceding calls to these functions.
*
* Input:
* gl GetLine * The resource object of this module.
*/
static void gl_clear_status(GetLine *gl)
{
gl_record_status(gl, GLR_NEWLINE, 0);
}
/*.......................................................................
* When an error or other event causes gl_get_line() to return, this
* function should be called to record information about what
* happened, including the value of errno and the value that
* gl_return_status() should return.
*
* Input:
* gl GetLine * The resource object of this module.
* rtn_status GlReturnStatus The completion status. To clear a
* previous abnormal completion status,
* specify GLR_NEWLINE (this is what
* gl_clear_status() does).
* rtn_errno int The associated value of errno.
*/
static void gl_record_status(GetLine *gl, GlReturnStatus rtn_status,
int rtn_errno)
{
/*
* If rtn_status==GLR_NEWLINE, then this resets the completion status, so we
* should always heed this. Otherwise, only record the first abnormal
* condition that occurs after such a reset.
*/
if(rtn_status == GLR_NEWLINE || gl->rtn_status == GLR_NEWLINE) {
gl->rtn_status = rtn_status;
gl->rtn_errno = rtn_errno;
};
}
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