1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184
|
#============================================================= -*-Perl-*-
#
# Template::Plugin::GD::Image
#
# DESCRIPTION
#
# Simple Template Toolkit plugin interfacing to the GD::Image
# class in the GD.pm module.
#
# AUTHOR
# Craig Barratt <craig@arraycomm.com>
#
# COPYRIGHT
# Copyright (C) 2001 Craig Barratt. All Rights Reserved.
#
# This module is free software; you can redistribute it and/or
# modify it under the same terms as Perl itself.
#
#----------------------------------------------------------------------------
#
# $Id: Image.pm,v 1.56 2004/01/30 19:33:27 abw Exp $
#
#============================================================================
package Template::Plugin::GD::Image;
require 5.004;
use strict;
use GD;
use Template::Plugin;
use base qw( GD Template::Plugin );
use vars qw( $VERSION );
$VERSION = sprintf("%d.%02d", q$Revision: 1.56 $ =~ /(\d+)\.(\d+)/);
sub new
{
my $class = shift;
my $context = shift;
return new GD::Image(@_);
}
1;
__END__
#------------------------------------------------------------------------
# IMPORTANT NOTE
# This documentation is generated automatically from source
# templates. Any changes you make here may be lost.
#
# The 'docsrc' documentation source bundle is available for download
# from http://www.template-toolkit.org/docs.html and contains all
# the source templates, XML files, scripts, etc., from which the
# documentation for the Template Toolkit is built.
#------------------------------------------------------------------------
=head1 NAME
Template::Plugin::GD::Image - Interface to GD Graphics Library
=head1 SYNOPSIS
[% USE im = GD.Image(x_size, y_size) %]
=head1 EXAMPLES
[% FILTER null;
USE gdc = GD.Constants;
USE im = GD.Image(200,100);
black = im.colorAllocate(0 ,0, 0);
red = im.colorAllocate(255,0, 0);
r = im.string(gdc.gdLargeFont, 10, 10, "Large Red Text", red);
im.png | stdout(1);
END;
-%]
[% FILTER null;
USE im = GD.Image(100,100);
# allocate some colors
black = im.colorAllocate(0, 0, 0);
red = im.colorAllocate(255,0, 0);
blue = im.colorAllocate(0, 0, 255);
# Draw a blue oval
im.arc(50,50,95,75,0,360,blue);
# And fill it with red
im.fill(50,50,red);
# Output binary image in PNG format
im.png | stdout(1);
END;
-%]
[% FILTER null;
USE im = GD.Image(100,100);
USE c = GD.Constants;
USE poly = GD.Polygon;
# allocate some colors
white = im.colorAllocate(255,255,255);
black = im.colorAllocate(0, 0, 0);
red = im.colorAllocate(255,0, 0);
blue = im.colorAllocate(0, 0,255);
green = im.colorAllocate(0, 255,0);
# make the background transparent and interlaced
im.transparent(white);
im.interlaced('true');
# Put a black frame around the picture
im.rectangle(0,0,99,99,black);
# Draw a blue oval
im.arc(50,50,95,75,0,360,blue);
# And fill it with red
im.fill(50,50,red);
# Draw a blue triangle
poly.addPt(50,0);
poly.addPt(99,99);
poly.addPt(0,99);
im.filledPolygon(poly, blue);
# Output binary image in PNG format
im.png | stdout(1);
END;
-%]
=head1 DESCRIPTION
The GD.Image plugin provides an interface to GD.pm's GD::Image class.
The GD::Image class is the main interface to GD.pm.
It is very important that no extraneous template output appear before or
after the image. Since some methods return values that would otherwise
appear in the output, it is recommended that GD.Image code be wrapped in
a null filter. The methods that produce the final output (eg, png, jpeg,
gd etc) can then explicitly make their output appear by using the
stdout filter, with a non-zero argument to force binary mode (required
for non-modern operating systems).
See L<GD> for a complete description of the GD library and all the
methods that can be called via the GD.Image plugin.
See L<Template::Plugin::GD::Constants> for a plugin that allows you
access to GD.pm's constants.
=head1 AUTHOR
Craig Barratt E<lt>craig@arraycomm.comE<gt>
Lincoln D. Stein wrote the GD.pm interface to the GD library.
=head1 VERSION
1.56, distributed as part of the
Template Toolkit version 2.14, released on 04 October 2004.
=head1 COPYRIGHT
Copyright (C) 2001 Craig Barratt E<lt>craig@arraycomm.comE<gt>
The GD.pm interface is copyright 1995-2000, Lincoln D. Stein.
This module is free software; you can redistribute it and/or
modify it under the same terms as Perl itself.
=head1 SEE ALSO
L<Template::Plugin|Template::Plugin>, L<Template::Plugin::GD|Template::Plugin::GD>, L<Template::Plugin::GD::Polygon|Template::Plugin::GD::Polygon>, L<Template::Plugin::GD::Constants|Template::Plugin::GD::Constants>, L<GD|GD>
=cut
# Local Variables:
# mode: perl
# perl-indent-level: 4
# indent-tabs-mode: nil
# End:
#
# vim: expandtab shiftwidth=4:
|