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#============================================================= -*-perl-*-
#
# t/gd.t
#
# Test the GD plugin. Tests are based on the GD module tests.
#
# Written by Craig Barratt <craig@arraycomm.com>
#
# This is free software; you can redistribute it and/or modify it
# under the same terms as Perl itself.
#
# $Id: gd.t,v 2.7 2003/04/30 08:04:32 abw Exp $
#
#========================================================================
use strict;
use lib qw( ../lib );
use Template;
use Template::Test;
$^W = 1;
eval "use GD;";
if ( $@ || $GD::VERSION < 1.20 ) {
skip_all('GD module(s) not installed');
}
test_expect(\*DATA, {
FILTERS => {
hex => \&hex_filter,
}
});
#
# write text out in hex format.
#
sub hex_filter {
my $text = shift;
$text =~ s/(.)/sprintf("%02x", ord($1))/esg;
$text =~ s/(.{70})/$1\n/g;
return $text;
}
__END__
-- test --
[% FILTER replace('.');
#
# This is test2 from GD-1.xx/t/GD.t
#
USE gd_c = GD.Constants;
USE im = GD.Image(300,300);
white = im.colorAllocate(255, 255, 255);
black = im.colorAllocate(0, 0, 0);
red = im.colorAllocate(255, 0, 0);
blue = im.colorAllocate(0,0,255);
yellow = im.colorAllocate(255,250,205);
USE brush = GD.Image(10,10);
brush.colorAllocate(255,255,255); # white
brush.colorAllocate(0,0,0); # black
brush.transparent(white); # white is transparent
brush.filledRectangle(0,0,5,2,black); # a black rectangle
im.setBrush(brush);
im.arc(100,100,100,150,0,360,gd_c.gdBrushed);
USE poly = GD::Polygon;
poly.addPt(30,30);
poly.addPt(100,10);
poly.addPt(190,290);
poly.addPt(30,290);
im.polygon(poly,gd_c.gdBrushed);
im.fill(132,62,blue);
im.fill(100,70,red);
im.fill(40,40,yellow);
im.interlaced(1);
im.copy(im,150,150,20,20,50,50);
im.copyResized(im,10,200,20,20,100,100,50,50);
END;
out = im.png | hex;
out.length > 6000 ? 'ok' : 'not ok'
-%]
-- expect --
ok
-- test --
[% FILTER replace('.');
#
# This is test3 from GD-1.xx/t/GD.t
#
USE im = GD.Image(100,50);
black = im.colorAllocate(0, 0, 0);
white = im.colorAllocate(255, 255, 255);
red = im.colorAllocate(255, 0, 0);
blue = im.colorAllocate(0,0,255);
im.arc(50, 25, 98, 48, 0, 360, white);
im.fill(50, 21, red);
END; -%][% im.png | hex -%]
-- expect --
89504e470d0a1a0a0000000d4948445200000064000000320203000000d75b962d0000
000c504c5445000000ffffffff00000000ff011d334a000000bc49444154789cad94c1
0d83300c451309ba01cc93117a203d3002d3f4403680037fca8a448526f1b710ea3fe6
c9f9b163db984b6ae4e3ce4755e7d64f88f2cf82787c151c0105eaf0ab708276ca0886
83bc7280d5919033a80c39826c1502a4a4fa1a608d6414c8e6c865e9ba560298894d32
926c9291680338636580b742e4a7ed8f7b10b2dc2272a27baafff5e1f9dca90eafb5f2
3ffc4f791ff0dee1fda6f428ef6b3e0bcafcf09953e694cfb6b20f941da2ec1dbeaba2
b2fdf60111b64d2854ccf25e0000000049454e44ae426082
-- test --
[% FILTER replace('.');
#
# This is test4 from GD-1.xx/t/GD.t
#
USE im = GD.Image(225,180);
black = im.colorAllocate(0, 0, 0);
white = im.colorAllocate(255, 255, 255);
red = im.colorAllocate(255, 0, 0);
blue = im.colorAllocate(0,0,255);
yellow = im.colorAllocate(255,250,205);
USE poly = GD.Polygon;
poly.addPt(0,50);
poly.addPt(25,25);
poly.addPt(50,50);
im.filledPolygon(poly,blue);
poly.offset(100,100);
im.filledPolygon(poly,red);
poly.map(50,50,100,100,10,10,110,60);
im.filledPolygon(poly,yellow);
b = poly.bounds; b0 = b.0; b1 = b.1; b2 = b.2; b3 = b.3;
poly.map(b0,b1,b2,b3,50,20,80,160);
im.filledPolygon(poly,white);
END;
out = im.png | hex;
out.length > 1250 ? "ok" : "not ok"
-%]
-- expect --
ok
-- test --
[% FILTER replace('.');
#
# This is test5 from GD-1.xx/t/GD.t
#
USE gd_c = GD.Constants;
USE im = GD.Image(300,300);
white = im.colorAllocate(255, 255, 255);
black = im.colorAllocate(0, 0, 0);
red = im.colorAllocate(255, 0, 0);
blue = im.colorAllocate(0,0,255);
yellow = im.colorAllocate(255,250,205);
im.transparent(white);
im.interlaced(1);
USE brush = GD.Image(10,10);
brush.colorAllocate(255,255,255);
brush.colorAllocate(0,0,0);
brush.transparent(white);
brush.filledRectangle(0,0,5,2,black);
im.string(gd_c.gdLargeFont,150,10,"Hello world!",red);
im.string(gd_c.gdSmallFont,150,28,"Goodbye cruel world!",blue);
im.stringUp(gd_c.gdTinyFont,280,250,"I'm climbing the wall!",black);
im.charUp(gd_c.gdMediumBoldFont,280,280,"Q",black);
im.setBrush(brush);
im.arc(100,100,100,150,0,360,gd_c.gdBrushed);
USE poly = GD.Polygon;
poly.addPt(30,30);
poly.addPt(100,10);
poly.addPt(190,290);
poly.addPt(30,290);
im.polygon(poly,gd_c.gdBrushed);
im.fill(132,62,blue);
im.fill(100,70,red);
im.fill(40,40,yellow);
END;
out = im.png | hex;
out.length > 6500 ? 'ok' : 'not ok'
-%]
-- expect --
ok
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