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NAME
Test::POE::Server::TCP - A POE Component providing TCP server services
for test cases
VERSION
version 1.20
SYNOPSIS
A very simple echo server with logging of requests by each client:
use strict;
use POE;
use Test::POE::Server::TCP;
POE::Session->create(
package_states => [
'main' => [qw(
_start
testd_connected
testd_disconnected
testd_client_input
)],
],
);
$poe_kernel->run();
exit 0;
sub _start {
# Spawn the Test::POE::Server::TCP server.
$_[HEAP]->{testd} = Test::POE::Server::TCP->spawn(
address => '127.0.0.1',
port => 0,
);
return;
}
sub testd_connected {
my ($heap,$id) = @_[HEAP,ARG0];
# A client connected the unique ID is in ARG0
# Create a blank arrayref for this client on *our* heap
$heap->{clients}->{ $id } = [ ];
return;
}
sub testd_client_input {
my ($kernel,$heap,$sender,$id,$input) = @_[KERNEL,HEAP,SENDER,ARG0,ARG1];
# The client sent us a line of input
# lets store it
push @{ $heap->{clients}->{ $id } }, $input;
# Okay, we are an echo server so lets send it back to the client
# We know the SENDER so can always obtain the server object.
my $testd = $sender->get_heap();
$testd->send_to_client( $id, $input );
# Or even
# $sender->get_heap()->send_to_client( $id, $input );
# Alternatively we could just post back to the SENDER
# $kernel->post( $sender, 'send_to_client', $id, $input );
return;
}
sub testd_disconnected {
my ($heap,$id) = @_[HEAP,ARG0];
# Client disconnected for whatever reason
# We need to free up our storage
delete $heap->{clients}->{ $id };
return;
}
Using the module in a testcase:
use strict;
use Test::More;
use POE qw(Wheel::SocketFactory Wheel::ReadWrite Filter::Line);
use Test::POE::Server::TCP;
plan tests => 5;
my @data = (
'This is a test',
'This is another test',
'This is the last test',
);
POE::Session->create(
package_states => [
'main' => [qw(
_start
_sock_up
_sock_fail
_sock_in
_sock_err
testd_connected
testd_disconnected
testd_client_input
)],
],
heap => { data => \@data, },
);
$poe_kernel->run();
exit 0;
sub _start {
$_[HEAP]->{testd} = Test::POE::Server::TCP->spawn(
address => '127.0.0.1',
port => 0,
);
return;
}
sub testd_registered {
my ($heap,$object) = @_[HEAP,ARG0];
$heap->{port} = $object->port();
$heap->{factory} = POE::Wheel::SocketFactory->new(
RemoteAddress => '127.0.0.1',
RemotePort => $heap->{port},
SuccessEvent => '_sock_up',
FailureEvent => '_sock_fail',
);
return;
}
sub _sock_up {
my ($heap,$socket) = @_[HEAP,ARG0];
delete $heap->{factory};
$heap->{socket} = POE::Wheel::ReadWrite->new(
Handle => $socket,
InputEvent => '_sock_in',
ErrorEvent => '_sock_err',
);
$heap->{socket}->put( $heap->{data}->[0] );
return;
}
sub _sock_fail {
my $heap = $_[HEAP];
delete $heap->{factory};
$heap->{testd}->shutdown();
return;
}
sub _sock_in {
my ($heap,$input) = @_[HEAP,ARG0];
my $data = shift @{ $heap->{data} };
ok( $input eq $data, 'Data matched' );
unless ( scalar @{ $heap->{data} } ) {
delete $heap->{socket};
return;
}
$heap->{socket}->put( $heap->{data}->[0] );
return;
}
sub _sock_err {
delete $_[HEAP]->{socket};
return;
}
sub testd_connected {
my ($heap,$state,$id) = @_[HEAP,STATE,ARG0];
pass($state);
return;
}
sub testd_disconnected {
pass($_[STATE]);
$poe_kernel->post( $_[SENDER], 'shutdown' );
return;
}
sub testd_client_input {
my ($sender,$id,$input) = @_[SENDER,ARG0,ARG1];
my $testd = $_[SENDER]->get_heap();
$testd->send_to_client( $id, $input );
return;
}
DESCRIPTION
Test::POE::Server::TCP is a POE component that provides a TCP server
framework for inclusion in client component test cases, instead of
having to roll your own.
Once registered with the component, a session will receive events
related to client connects, disconnects, input and flushed output. Each
of these events will refer to a unique client ID which may be used in
communication with the component when sending data to the client or
disconnecting a client connection.
If AF_INET6 sockets are supported the component with create an AF_INET
and an AF_INET6 socket.
CONSTRUCTOR
spawn
Takes a number of optional arguments:
'alias', set an alias on the component;
'address', bind the listening socket to a particular address;
'port', listen on a particular port, default is 0, assign a random port;
'options', a hashref of POE::Session options;
'filter', specify a POE::Filter to use for client connections, default is POE::Filter::Line;
'inputfilter', specify a POE::Filter for client input;
'outputfilter', specify a POE::Filter for output to clients;
'prefix', specify a different prefix than 'testd' for events;
The semantics for filter, inputfilter and outputfilter are the same
as for POE::Component::Server::TCP in that one may provide either a
SCALAR, ARRAYREF or an OBJECT.
If the component is spawned within another session it will
automatically register the parent session to receive all events.
METHODS
session_id
Returns the POE::Session ID of the component.
shutdown
Terminates the component. Shuts down the listener and disconnects
connected clients.
send_to_client
Send some output to a connected client. First parameter must be a
valid client id. Second parameter is a string of text to send. The
second parameter may also be an arrayref of items to send to the
client. If the filter you have used requires an arrayref as input,
nest that arrayref within another arrayref.
send_to_all_clients
Send some output to all connected clients. The parameter is a string
of text to send. The parameter may also be an arrayref of items to
send to the clients. If the filter you have used requires an arrayref
as input, nest that arrayref within another arrayref.
client_info
Retrieve socket information of a given client. Requires a valid
client ID as a parameter. If called in a list context it returns a
list consisting of, in order, the client address, the client TCP
port, our address and our TCP port. In a scalar context it returns a
HASHREF with the following keys:
'peeraddr', the client address;
'peerport', the client TCP port;
'sockaddr', our address;
'sockport', our TCP port;
client_wheel
Retrieve the POE::Wheel::ReadWrite object of a given client. Requires
a valid client ID as a parameter. This enables one to manipulate the
given POE::Wheel::ReadWrite object, say to switch POE::Filter.
disconnect
Places a client connection in pending disconnect state. Requires a
valid client ID as a parameter. Set this, then send an applicable
message to the client using send_to_client() and the client
connection will be terminated.
terminate
Immediately disconnects a client conenction. Requires a valid client
ID as a parameter.
pause_listening
Stops the underlying listening socket from accepting new connections.
This lets you test whether you handle the connection timing out
gracefully.
resume_listening
The companion of pause_listening
getsockname
Access to the POE::Wheel::SocketFactory method of the underlying
listening AF_INET socket.
port
Returns the port that the component is listening on.
getsockname6
Access to the POE::Wheel::SocketFactory method of the underlying
listening AF_INET6 socket.
port6
Returns the port that the component is listening on for AF_INET6.
start_listener
If the listener fails on listen you can attempt to restart it with
this.
INPUT EVENTS
These are events that the component will accept:
register
Takes N arguments: a list of event names that your session wants to
listen for, minus the 'testd_' prefix.
Registering for 'all' will cause it to send all TESTD-related events
to you; this is the easiest way to handle it.
unregister
Takes N arguments: a list of event names which you don't want to
receive. If you've previously done a 'register' for a particular
event which you no longer care about, this event will tell the POP3D
to stop sending them to you. (If you haven't, it just ignores you. No
big deal).
shutdown
Terminates the component. Shuts down the listener and disconnects
connected clients.
send_to_client
Send some output to a connected client. First parameter must be a
valid client id. Second parameter is a string of text to send. The
second parameter may also be an arrayref of items to send to the
client. If the filter you have used requires an arrayref as input,
nest that arrayref within another arrayref.
send_to_all_clients
Send some output to all connected clients. The parameter is a string
of text to send. The parameter may also be an arrayref of items to
send to the clients. If the filter you have used requires an arrayref
as input, nest that arrayref within another arrayref.
disconnect
Places a client connection in pending disconnect state. Requires a
valid client ID as a parameter. Set this, then send an applicable
message to the client using send_to_client() and the client
connection will be terminated.
terminate
Immediately disconnects a client conenction. Requires a valid client
ID as a parameter.
start_listener
If the listener fails on listen you can attempt to restart it with
this.
OUTPUT EVENTS
The component sends the following events to registered sessions. If you
have changed the prefix option in spawn then substitute testd with the
event prefix that you specified.
testd_registered
This event is sent to a registering session. ARG0 is the
Test::POE::Server::TCP object.
testd_listener_failed
Generated if the component cannot either start a listener or there is
a problem accepting client connections. ARG0 contains the name of the
operation that failed. ARG1 and ARG2 hold numeric and string values
for $!, respectively.
If the operation was listen, the component will remove the listener.
You may attempt to start it again using start_listener.
testd_connected
Generated whenever a client connects to the component. ARG0 is the
client ID, ARG1 is the client's IP address, ARG2 is the client's TCP
port. ARG3 is our IP address and ARG4 is our socket port.
testd_disconnected
Generated whenever a client disconnects. ARG0 was the client ID, ARG1
was the client's IP address, ARG2 was the client's TCP port. ARG3 was
our IP address and ARG4 was our socket port.
testd_client_input
Generated whenever a client sends us some traffic. ARG0 is the client
ID, ARG1 is the data sent ( tokenised by whatever POE::Filter you
specified ).
testd_client_flushed
Generated whenever anything we send to the client is actually flushed
down the 'line'. ARG0 is the client ID.
CREDITS
This module uses code borrowed from POE::Component::Server::TCP by
Rocco Caputo, Ann Barcomb and Jos Boumans.
SEE ALSO
POE
POE::Component::Server::TCP
AUTHOR
Chris Williams <chris@bingosnet.co.uk>
COPYRIGHT AND LICENSE
This software is copyright (c) 2016 by Chris Williams, Rocco Caputo,
Ann Barcomb and Jos Boumans.
This is free software; you can redistribute it and/or modify it under
the same terms as the Perl 5 programming language system itself.
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