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/*
* Copyright 2008-2018 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// allocator_traits::rebind_alloc and allocator::rebind_traits are from libc++,
// dual licensed under the MIT and the University of Illinois Open Source
// Licenses.
#pragma once
#include <thrust/detail/config.h>
#include <thrust/detail/type_traits/pointer_traits.h>
#include <thrust/detail/type_traits/has_nested_type.h>
#include <thrust/detail/type_traits/has_member_function.h>
#include <thrust/detail/type_traits.h>
#include <thrust/detail/memory_wrapper.h>
THRUST_NAMESPACE_BEGIN
namespace detail
{
// forward declaration for has_member_system
template<typename Alloc> struct allocator_system;
namespace allocator_traits_detail
{
__THRUST_DEFINE_HAS_NESTED_TYPE(has_value_type, value_type)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_pointer, pointer)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_const_pointer, const_pointer)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_reference, reference)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_const_reference, const_reference)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_void_pointer, void_pointer)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_const_void_pointer, const_void_pointer)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_difference_type, difference_type)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_size_type, size_type)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_propagate_on_container_copy_assignment, propagate_on_container_copy_assignment)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_propagate_on_container_move_assignment, propagate_on_container_move_assignment)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_propagate_on_container_swap, propagate_on_container_swap)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_system_type, system_type)
__THRUST_DEFINE_HAS_NESTED_TYPE(has_is_always_equal, is_always_equal)
__THRUST_DEFINE_HAS_MEMBER_FUNCTION(has_member_system_impl, system)
template<typename Alloc, typename U>
struct has_rebind
{
typedef char yes_type;
typedef int no_type;
template<typename S>
static yes_type test(typename S::template rebind<U>::other*);
template<typename S>
static no_type test(...);
static bool const value = sizeof(test<U>(0)) == sizeof(yes_type);
typedef thrust::detail::integral_constant<bool, value> type;
};
// The following fields of std::allocator have been deprecated (since C++17).
// There's no way to detect it other than explicit specialization.
#if THRUST_CPP_DIALECT >= 2017
#define THRUST_SPECIALIZE_DEPRECATED(trait_name) \
template <typename T> \
struct trait_name<std::allocator<T>> : false_type {};
THRUST_SPECIALIZE_DEPRECATED(has_is_always_equal)
THRUST_SPECIALIZE_DEPRECATED(has_pointer)
THRUST_SPECIALIZE_DEPRECATED(has_const_pointer)
THRUST_SPECIALIZE_DEPRECATED(has_reference)
THRUST_SPECIALIZE_DEPRECATED(has_const_reference)
#undef THRUST_SPECIALIZE_DEPRECATED
template<typename T, typename U>
struct has_rebind<std::allocator<T>, U> : false_type {};
#endif
template<typename T>
struct nested_pointer
{
typedef typename T::pointer type;
};
template<typename T>
struct nested_const_pointer
{
typedef typename T::const_pointer type;
};
template<typename T>
struct nested_reference
{
typedef typename T::reference type;
};
template<typename T>
struct nested_const_reference
{
typedef typename T::const_reference type;
};
template<typename T>
struct nested_void_pointer
{
typedef typename T::void_pointer type;
};
template<typename T>
struct nested_const_void_pointer
{
typedef typename T::const_void_pointer type;
};
template<typename T>
struct nested_difference_type
{
typedef typename T::difference_type type;
};
template<typename T>
struct nested_size_type
{
typedef typename T::size_type type;
};
template<typename T>
struct nested_propagate_on_container_copy_assignment
{
typedef typename T::propagate_on_container_copy_assignment type;
};
template<typename T>
struct nested_propagate_on_container_move_assignment
{
typedef typename T::propagate_on_container_move_assignment type;
};
template<typename T>
struct nested_propagate_on_container_swap
{
typedef typename T::propagate_on_container_swap type;
};
template<typename T>
struct nested_is_always_equal
{
typedef typename T::is_always_equal type;
};
template<typename T>
struct nested_system_type
{
typedef typename T::system_type type;
};
template<typename Alloc>
struct has_member_system
{
typedef typename allocator_system<Alloc>::type system_type;
typedef typename has_member_system_impl<Alloc, system_type&(void)>::type type;
static const bool value = type::value;
};
template<class Alloc, class U, bool = has_rebind<Alloc, U>::value>
struct rebind_alloc
{
typedef typename Alloc::template rebind<U>::other type;
};
#if THRUST_CPP_DIALECT >= 2011
template<template<typename, typename...> class Alloc,
typename T, typename... Args, typename U>
struct rebind_alloc<Alloc<T, Args...>, U, true>
{
typedef typename Alloc<T, Args...>::template rebind<U>::other type;
};
template<template<typename, typename...> class Alloc,
typename T, typename... Args, typename U>
struct rebind_alloc<Alloc<T, Args...>, U, false>
{
typedef Alloc<U, Args...> type;
};
#else // C++03
template <template <typename> class Alloc, typename T, typename U>
struct rebind_alloc<Alloc<T>, U, true>
{
typedef typename Alloc<T>::template rebind<U>::other type;
};
template <template <typename> class Alloc, typename T, typename U>
struct rebind_alloc<Alloc<T>, U, false>
{
typedef Alloc<U> type;
};
template<template<typename, typename> class Alloc,
typename T, typename A0, typename U>
struct rebind_alloc<Alloc<T, A0>, U, true>
{
typedef typename Alloc<T, A0>::template rebind<U>::other type;
};
template<template<typename, typename> class Alloc,
typename T, typename A0, typename U>
struct rebind_alloc<Alloc<T, A0>, U, false>
{
typedef Alloc<U, A0> type;
};
template<template<typename, typename, typename> class Alloc,
typename T, typename A0, typename A1, typename U>
struct rebind_alloc<Alloc<T, A0, A1>, U, true>
{
typedef typename Alloc<T, A0, A1>::template rebind<U>::other type;
};
template<template<typename, typename, typename> class Alloc,
typename T, typename A0, typename A1, typename U>
struct rebind_alloc<Alloc<T, A0, A1>, U, false>
{
typedef Alloc<U, A0, A1> type;
};
template<template<typename, typename, typename, typename> class Alloc,
typename T, typename A0, typename A1, typename A2, typename U>
struct rebind_alloc<Alloc<T, A0, A1, A2>, U, true>
{
typedef typename Alloc<T, A0, A1, A2>::template rebind<U>::other type;
};
template<template<typename, typename, typename, typename> class Alloc,
typename T, typename A0, typename A1, typename A2, typename U>
struct rebind_alloc<Alloc<T, A0, A1, A2>, U, false>
{
typedef Alloc<U, A0, A1, A2> type;
};
#endif
} // end allocator_traits_detail
template<typename Alloc>
struct allocator_traits
{
typedef Alloc allocator_type;
typedef typename allocator_type::value_type value_type;
typedef typename eval_if<
allocator_traits_detail::has_pointer<allocator_type>::value,
allocator_traits_detail::nested_pointer<allocator_type>,
identity_<value_type*>
>::type pointer;
private:
template<typename T>
struct rebind_pointer
{
typedef typename pointer_traits<pointer>::template rebind<T>::other type;
};
public:
typedef typename eval_if<
allocator_traits_detail::has_const_pointer<allocator_type>::value,
allocator_traits_detail::nested_const_pointer<allocator_type>,
rebind_pointer<const value_type>
>::type const_pointer;
typedef typename eval_if<
allocator_traits_detail::has_void_pointer<allocator_type>::value,
allocator_traits_detail::nested_void_pointer<allocator_type>,
rebind_pointer<void>
>::type void_pointer;
typedef typename eval_if<
allocator_traits_detail::has_const_void_pointer<allocator_type>::value,
allocator_traits_detail::nested_const_void_pointer<allocator_type>,
rebind_pointer<const void>
>::type const_void_pointer;
typedef typename eval_if<
allocator_traits_detail::has_difference_type<allocator_type>::value,
allocator_traits_detail::nested_difference_type<allocator_type>,
pointer_difference<pointer>
>::type difference_type;
typedef typename eval_if<
allocator_traits_detail::has_size_type<allocator_type>::value,
allocator_traits_detail::nested_size_type<allocator_type>,
make_unsigned<difference_type>
>::type size_type;
typedef typename eval_if<
allocator_traits_detail::has_propagate_on_container_copy_assignment<allocator_type>::value,
allocator_traits_detail::nested_propagate_on_container_copy_assignment<allocator_type>,
identity_<false_type>
>::type propagate_on_container_copy_assignment;
typedef typename eval_if<
allocator_traits_detail::has_propagate_on_container_move_assignment<allocator_type>::value,
allocator_traits_detail::nested_propagate_on_container_move_assignment<allocator_type>,
identity_<false_type>
>::type propagate_on_container_move_assignment;
typedef typename eval_if<
allocator_traits_detail::has_propagate_on_container_swap<allocator_type>::value,
allocator_traits_detail::nested_propagate_on_container_swap<allocator_type>,
identity_<false_type>
>::type propagate_on_container_swap;
typedef typename eval_if<
allocator_traits_detail::has_is_always_equal<allocator_type>::value,
allocator_traits_detail::nested_is_always_equal<allocator_type>,
is_empty<allocator_type>
>::type is_always_equal;
typedef typename eval_if<
allocator_traits_detail::has_system_type<allocator_type>::value,
allocator_traits_detail::nested_system_type<allocator_type>,
thrust::iterator_system<pointer>
>::type system_type;
// XXX rebind and rebind_traits are alias templates
// and so are omitted while c++11 is unavailable
#if THRUST_CPP_DIALECT >= 2011
template <typename U>
using rebind_alloc =
typename allocator_traits_detail::rebind_alloc<allocator_type, U>::type;
template <typename U>
using rebind_traits = allocator_traits<rebind_alloc<U>>;
// We define this nested type alias for compatibility with the C++03-style
// rebind_* mechanisms.
using other = allocator_traits;
#else
template <typename U>
struct rebind_alloc
{
typedef typename
allocator_traits_detail::rebind_alloc<allocator_type, U>::type other;
};
template <typename U>
struct rebind_traits
{
typedef allocator_traits<typename rebind_alloc<U>::other> other;
};
#endif
// Deprecated std::allocator typedefs that we need:
typedef typename thrust::detail::pointer_traits<pointer>::reference reference;
typedef typename thrust::detail::pointer_traits<const_pointer>::reference const_reference;
inline __host__ __device__
static pointer allocate(allocator_type &a, size_type n);
inline __host__ __device__
static pointer allocate(allocator_type &a, size_type n, const_void_pointer hint);
inline __host__ __device__
static void deallocate(allocator_type &a, pointer p, size_type n);
// XXX should probably change T* to pointer below and then relax later
template<typename T>
inline __host__ __device__ static void construct(allocator_type &a, T *p);
template<typename T, typename Arg1>
inline __host__ __device__ static void construct(allocator_type &a, T *p, const Arg1 &arg1);
#if THRUST_CPP_DIALECT >= 2011
template<typename T, typename... Args>
inline __host__ __device__ static void construct(allocator_type &a, T *p, Args&&... args);
#endif
template<typename T>
inline __host__ __device__ static void destroy(allocator_type &a, T *p);
inline __host__ __device__
static size_type max_size(const allocator_type &a);
}; // end allocator_traits
// we consider a type an allocator if T::value_type exists
// it doesn't make much sense (containers, which are not allocators, will fulfill this requirement),
// but allocator_traits is specified to work for any type with that nested typedef
template<typename T>
struct is_allocator
: allocator_traits_detail::has_value_type<T>
{};
// XXX consider moving this non-standard functionality inside allocator_traits
template<typename Alloc>
struct allocator_system
{
// the type of the allocator's system
typedef typename eval_if<
allocator_traits_detail::has_system_type<Alloc>::value,
allocator_traits_detail::nested_system_type<Alloc>,
thrust::iterator_system<
typename allocator_traits<Alloc>::pointer
>
>::type type;
// the type that get returns
typedef typename eval_if<
allocator_traits_detail::has_member_system<Alloc>::value, // if Alloc.system() exists
add_reference<type>, // then get() needs to return a reference
identity_<type> // else get() needs to return a value
>::type get_result_type;
__host__ __device__
inline static get_result_type get(Alloc &a);
};
} // end detail
THRUST_NAMESPACE_END
#include <thrust/detail/allocator/allocator_traits.inl>
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