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/*
* Copyright 2008-2013 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
#include <thrust/detail/type_traits/pointer_traits.h>
#include <thrust/detail/allocator/tagged_allocator.h>
THRUST_NAMESPACE_BEGIN
namespace detail
{
template<typename T, typename System, typename Pointer>
class malloc_allocator
: public thrust::detail::tagged_allocator<
T, System, Pointer
>
{
private:
typedef thrust::detail::tagged_allocator<
T, System, Pointer
> super_t;
public:
typedef typename super_t::pointer pointer;
typedef typename super_t::size_type size_type;
pointer allocate(size_type cnt);
void deallocate(pointer p, size_type n);
};
} // end detail
THRUST_NAMESPACE_END
#include <thrust/detail/allocator/malloc_allocator.inl>
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