File: malloc_allocator.h

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/*
 *  Copyright 2008-2013 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

#pragma once

#include <thrust/detail/config.h>
#include <thrust/detail/type_traits/pointer_traits.h>
#include <thrust/detail/allocator/tagged_allocator.h>

THRUST_NAMESPACE_BEGIN
namespace detail
{

template<typename T, typename System, typename Pointer>
  class malloc_allocator
    : public thrust::detail::tagged_allocator<
               T, System, Pointer
             >
{
  private:
    typedef thrust::detail::tagged_allocator<
      T, System, Pointer
    > super_t;

  public:
    typedef typename super_t::pointer   pointer;
    typedef typename super_t::size_type size_type;

    pointer allocate(size_type cnt);

    void deallocate(pointer p, size_type n);
};

} // end detail
THRUST_NAMESPACE_END

#include <thrust/detail/allocator/malloc_allocator.inl>