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/*
* Copyright 2018-2020 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <thrust/detail/config.h>
// #include the device system's memory_resource header
#define __THRUST_DEVICE_SYSTEM_MEMORY_HEADER <__THRUST_DEVICE_SYSTEM_ROOT/memory_resource.h>
#include __THRUST_DEVICE_SYSTEM_MEMORY_HEADER
#undef __THRUST_DEVICE_SYSTEM_MEMORY_HEADER
THRUST_NAMESPACE_BEGIN
typedef thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::memory_resource
device_memory_resource;
typedef thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::universal_memory_resource
universal_memory_resource;
typedef thrust::system::__THRUST_DEVICE_SYSTEM_NAMESPACE::universal_host_pinned_memory_resource
universal_host_pinned_memory_resource;
THRUST_NAMESPACE_END
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