File: copy_if.h

package info (click to toggle)
libthrust 1.17.2-2
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 10,900 kB
  • sloc: ansic: 29,519; cpp: 23,989; python: 1,421; sh: 811; perl: 460; makefile: 112
file content (859 lines) | stat: -rw-r--r-- 29,117 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
/******************************************************************************
 * Copyright (c) 2016, NVIDIA CORPORATION.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the NVIDIA CORPORATION nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 ******************************************************************************/
#pragma once

#include <thrust/detail/config.h>

#if THRUST_DEVICE_COMPILER == THRUST_DEVICE_COMPILER_NVCC
#include <thrust/system/cuda/config.h>

#include <thrust/detail/cstdint.h>
#include <thrust/detail/temporary_array.h>
#include <thrust/system/cuda/detail/util.h>
#include <cub/device/device_select.cuh>
#include <thrust/system/cuda/detail/core/agent_launcher.h>
#include <thrust/system/cuda/detail/core/util.h>
#include <thrust/system/cuda/detail/par_to_seq.h>
#include <thrust/detail/function.h>
#include <thrust/distance.h>
#include <thrust/detail/alignment.h>

#include <cub/util_math.cuh>

THRUST_NAMESPACE_BEGIN
// XXX declare generic copy_if interface
// to avoid circulular dependency from thrust/copy.h
template <typename DerivedPolicy, typename InputIterator, typename OutputIterator, typename Predicate>
__host__ __device__
    OutputIterator
    copy_if(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
            InputIterator                                               first,
            InputIterator                                               last,
            OutputIterator                                              result,
            Predicate                                                   pred);

template <typename DerivedPolicy, typename InputIterator1, typename InputIterator2, typename OutputIterator, typename Predicate>
__host__ __device__
    OutputIterator
    copy_if(const thrust::detail::execution_policy_base<DerivedPolicy> &exec,
            InputIterator1                                              first,
            InputIterator1                                              last,
            InputIterator2                                              stencil,
            OutputIterator                                              result,
            Predicate                                                   pred);

namespace cuda_cub {

namespace __copy_if {

  template <int                     _BLOCK_THREADS,
            int                     _ITEMS_PER_THREAD = 1,
            cub::BlockLoadAlgorithm _LOAD_ALGORITHM   = cub::BLOCK_LOAD_DIRECT,
            cub::CacheLoadModifier  _LOAD_MODIFIER    = cub::LOAD_LDG,
            cub::BlockScanAlgorithm _SCAN_ALGORITHM   = cub::BLOCK_SCAN_WARP_SCANS>
  struct PtxPolicy
  {
    enum
    {
      BLOCK_THREADS      = _BLOCK_THREADS,
      ITEMS_PER_THREAD   = _ITEMS_PER_THREAD,
      ITEMS_PER_TILE     = _BLOCK_THREADS * _ITEMS_PER_THREAD,
    };
    static const cub::BlockLoadAlgorithm LOAD_ALGORITHM = _LOAD_ALGORITHM;
    static const cub::CacheLoadModifier  LOAD_MODIFIER  = _LOAD_MODIFIER;
    static const cub::BlockScanAlgorithm SCAN_ALGORITHM = _SCAN_ALGORITHM;
  };    // struct PtxPolicy

  template<class, class>
  struct Tuning;

  template<class T>
  struct Tuning<sm52, T>
  {
    const static int INPUT_SIZE = sizeof(T);

    enum
    {
      NOMINAL_4B_ITEMS_PER_THREAD = 9,
      ITEMS_PER_THREAD            = CUB_MIN(NOMINAL_4B_ITEMS_PER_THREAD, CUB_MAX(1, (NOMINAL_4B_ITEMS_PER_THREAD * 4 / sizeof(T)))),
    };

    typedef PtxPolicy<128,
                      ITEMS_PER_THREAD,
                      cub::BLOCK_LOAD_WARP_TRANSPOSE,
                      cub::LOAD_LDG,
                      cub::BLOCK_SCAN_WARP_SCANS>
        type;
  };    // Tuning<350>


  template<class T>
  struct Tuning<sm35, T>
  {
    const static int INPUT_SIZE = sizeof(T);

    enum
    {
      NOMINAL_4B_ITEMS_PER_THREAD = 10,
      ITEMS_PER_THREAD            = CUB_MIN(NOMINAL_4B_ITEMS_PER_THREAD, CUB_MAX(1, (NOMINAL_4B_ITEMS_PER_THREAD * 4 / sizeof(T)))),
    };

    typedef PtxPolicy<128,
                      ITEMS_PER_THREAD,
                      cub::BLOCK_LOAD_WARP_TRANSPOSE,
                      cub::LOAD_LDG,
                      cub::BLOCK_SCAN_WARP_SCANS>
        type;
  };    // Tuning<350>

  template<class T>
  struct Tuning<sm30, T>
  {
    const static int INPUT_SIZE = sizeof(T);

    enum
    {
      NOMINAL_4B_ITEMS_PER_THREAD = 7,
      ITEMS_PER_THREAD            = CUB_MIN(NOMINAL_4B_ITEMS_PER_THREAD, CUB_MAX(3, (NOMINAL_4B_ITEMS_PER_THREAD * 4 / sizeof(T)))),
    };

    typedef PtxPolicy<128,
                      ITEMS_PER_THREAD,
                      cub::BLOCK_LOAD_WARP_TRANSPOSE,
                      cub::LOAD_DEFAULT,
                      cub::BLOCK_SCAN_WARP_SCANS>
        type;
  };    // Tuning<300>

  struct no_stencil_tag_    {};
  typedef no_stencil_tag_* no_stencil_tag;
  template <class ItemsIt,
            class StencilIt,
            class OutputIt,
            class Predicate,
            class Size,
            class NumSelectedOutputIt>
  struct CopyIfAgent
  {
    typedef typename iterator_traits<ItemsIt>::value_type   item_type;
    typedef typename iterator_traits<StencilIt>::value_type stencil_type;

    typedef cub::ScanTileState<Size> ScanTileState;

    template <class Arch>
    struct PtxPlan : Tuning<Arch, item_type>::type
    {
      typedef Tuning<Arch,item_type> tuning;

      typedef typename core::LoadIterator<PtxPlan, ItemsIt>::type   ItemsLoadIt;
      typedef typename core::LoadIterator<PtxPlan, StencilIt>::type StencilLoadIt;

      typedef typename core::BlockLoad<PtxPlan, ItemsLoadIt>::type   BlockLoadItems;
      typedef typename core::BlockLoad<PtxPlan, StencilLoadIt>::type BlockLoadStencil;

      typedef cub::TilePrefixCallbackOp<Size,
                                        cub::Sum,
                                        ScanTileState,
                                        Arch::ver>
          TilePrefixCallback;

      typedef cub::BlockScan<Size,
                             PtxPlan::BLOCK_THREADS,
                             PtxPlan::SCAN_ALGORITHM,
                             1,
                             1,
                             Arch::ver>
          BlockScan;


      union TempStorage
      {
        struct ScanStorage
        {
          typename BlockScan::TempStorage          scan;
          typename TilePrefixCallback::TempStorage prefix;
        } scan_storage;

        typename BlockLoadItems::TempStorage   load_items;
        typename BlockLoadStencil::TempStorage load_stencil;

        core::uninitialized_array<item_type, PtxPlan::ITEMS_PER_TILE> raw_exchange;
      };    // union TempStorage
    };    // struct PtxPlan

    typedef typename core::specialize_plan_msvc10_war<PtxPlan>::type::type ptx_plan;

    typedef typename ptx_plan::ItemsLoadIt        ItemsLoadIt;
    typedef typename ptx_plan::StencilLoadIt      StencilLoadIt;
    typedef typename ptx_plan::BlockLoadItems     BlockLoadItems;
    typedef typename ptx_plan::BlockLoadStencil   BlockLoadStencil;
    typedef typename ptx_plan::TilePrefixCallback TilePrefixCallback;
    typedef typename ptx_plan::BlockScan          BlockScan;
    typedef typename ptx_plan::TempStorage        TempStorage;

    enum
    {
      USE_STENCIL      = !thrust::detail::is_same<StencilIt, no_stencil_tag>::value,
      BLOCK_THREADS    = ptx_plan::BLOCK_THREADS,
      ITEMS_PER_THREAD = ptx_plan::ITEMS_PER_THREAD,
      ITEMS_PER_TILE   = ptx_plan::ITEMS_PER_TILE
    };

    struct impl
    {
      //---------------------------------------------------------------------
      // Per-thread fields
      //---------------------------------------------------------------------

      TempStorage &  storage;
      ScanTileState &tile_state;
      ItemsLoadIt    items_load_it;
      StencilLoadIt  stencil_load_it;
      OutputIt       output_it;
      Predicate      predicate;
      Size           num_items;

      //------------------------------------------
      // scatter results to memory
      //------------------------------------------

      THRUST_DEVICE_FUNCTION void
      scatter(item_type (&items)[ITEMS_PER_THREAD],
              Size (&selection_flags)[ITEMS_PER_THREAD],
              Size (&selection_indices)[ITEMS_PER_THREAD],
              int  num_tile_selections,
              Size num_selections_prefix)
      {
        using core::sync_threadblock;

#pragma unroll
        for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM)
        {
          int local_scatter_offset = selection_indices[ITEM] -
                                     num_selections_prefix;
          if (selection_flags[ITEM])
          {
            new (&storage.raw_exchange[local_scatter_offset]) item_type(items[ITEM]);
          }
        }

        sync_threadblock();

        for (int item = threadIdx.x;
             item < num_tile_selections;
             item += BLOCK_THREADS)
        {
          output_it[num_selections_prefix + item] = storage.raw_exchange[item];
        }
      }    // func scatter

      //------------------------------------------
      // specialize predicate on different types
      //------------------------------------------

      template <int T>
      struct __tag {};

      enum ItemStencil
      {
        ITEM,
        STENCIL
      };

      template <bool TAG, class T>
      struct wrap_value
      {
        T const &              x;
        THRUST_DEVICE_FUNCTION wrap_value(T const &x) : x(x) {}

        THRUST_DEVICE_FUNCTION T const &operator()() const { return x; };
      };    // struct wrap_type

      //------- item

      THRUST_DEVICE_FUNCTION bool
      predicate_wrapper(wrap_value<ITEM, item_type> const &x,
                        __tag<false /* USE_STENCIL */>)
      {
        return predicate(x());
      }

      THRUST_DEVICE_FUNCTION bool
      predicate_wrapper(wrap_value<ITEM, item_type> const &,
                        __tag<true>)
      {
        return false;
      }

      //-------- stencil

      template <class T>
      THRUST_DEVICE_FUNCTION bool
      predicate_wrapper(wrap_value<STENCIL, T> const &x,
                        __tag<true>)
      {
        return predicate(x());
      }

      THRUST_DEVICE_FUNCTION bool
      predicate_wrapper(wrap_value<STENCIL, no_stencil_tag_> const &,
                        __tag<true>)
      {
        return false;
      }


      THRUST_DEVICE_FUNCTION bool
      predicate_wrapper(wrap_value<STENCIL, stencil_type> const &,
                        __tag<false>)
      {
        return false;
      }

      template <bool IS_LAST_TILE, ItemStencil TYPE, class T>
      THRUST_DEVICE_FUNCTION void
      compute_selection_flags(int num_tile_items,
                              T (&values)[ITEMS_PER_THREAD],
                              Size (&selection_flags)[ITEMS_PER_THREAD])
      {
#pragma unroll
        for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ++ITEM)
        {
          // Out-of-bounds items are selection_flags
          selection_flags[ITEM] = 1;

          if (!IS_LAST_TILE ||
              (Size(threadIdx.x * ITEMS_PER_THREAD) + ITEM < num_tile_items))
          {
            selection_flags[ITEM] =
                predicate_wrapper(wrap_value<TYPE, T>(values[ITEM]),
                                  __tag<USE_STENCIL>());
          }
        }
      }

      //------------------------------------------
      // consume tiles
      //------------------------------------------

      template <bool IS_LAST_TILE, bool IS_FIRST_TILE>
      Size THRUST_DEVICE_FUNCTION
      consume_tile_impl(int  num_tile_items,
                        int  tile_idx,
                        Size tile_base)
      {
        item_type items_loc[ITEMS_PER_THREAD];
        Size      selection_flags[ITEMS_PER_THREAD];
        Size      selection_idx[ITEMS_PER_THREAD];

        if (IS_LAST_TILE) {
          BlockLoadItems(storage.load_items)
              .Load(items_load_it + tile_base,
                    items_loc,
                    num_tile_items);
        }
        else
        {
          BlockLoadItems(storage.load_items)
              .Load(items_load_it + tile_base,
                    items_loc);
        }

        core::sync_threadblock();

        if (USE_STENCIL)
        {
          stencil_type stencil_loc[ITEMS_PER_THREAD];

          if (IS_LAST_TILE)
          {
            BlockLoadStencil(storage.load_stencil)
                .Load(stencil_load_it + tile_base,
                      stencil_loc,
                      num_tile_items);
          }
          else
          {
            BlockLoadStencil(storage.load_stencil)
                .Load(stencil_load_it + tile_base,
                      stencil_loc);
          }

          compute_selection_flags<IS_LAST_TILE, STENCIL>(num_tile_items,
                                                         stencil_loc,
                                                         selection_flags);
        }
        else /* Use predicate on items rather then stencil */
        {
          compute_selection_flags<IS_LAST_TILE, ITEM>(num_tile_items,
                                                      items_loc,
                                                      selection_flags);
        }

        core::sync_threadblock();

        Size num_tile_selections   = 0;
        Size num_selections        = 0;
        Size num_selections_prefix = 0;
        if (IS_FIRST_TILE)
        {
          BlockScan(storage.scan_storage.scan)
              .ExclusiveSum(selection_flags,
                            selection_idx,
                            num_tile_selections);

          if (threadIdx.x == 0)
          {
            // Update tile status if this is not the last tile
            if (!IS_LAST_TILE)
              tile_state.SetInclusive(0, num_tile_selections);
          }

          // Do not count any out-of-bounds selections
          if (IS_LAST_TILE)
          {
            int num_discount = ITEMS_PER_TILE - num_tile_items;
            num_tile_selections -= num_discount;
          }
          num_selections = num_tile_selections;
        }
        else
        {
          TilePrefixCallback prefix_cb(tile_state,
                                       storage.scan_storage.prefix,
                                       cub::Sum(),
                                       tile_idx);
          BlockScan(storage.scan_storage.scan)
              .ExclusiveSum(selection_flags,
                            selection_idx,
                            prefix_cb);

          num_selections        = prefix_cb.GetInclusivePrefix();
          num_tile_selections   = prefix_cb.GetBlockAggregate();
          num_selections_prefix = prefix_cb.GetExclusivePrefix();

          if (IS_LAST_TILE)
          {
            int num_discount = ITEMS_PER_TILE - num_tile_items;
            num_tile_selections -= num_discount;
            num_selections -= num_discount;
          }
        }

        core::sync_threadblock();

        scatter(items_loc,
                selection_flags,
                selection_idx,
                num_tile_selections,
                num_selections_prefix);


        return num_selections;
      }    // func consume_tile_impl

      template <bool         IS_LAST_TILE>
      THRUST_DEVICE_FUNCTION Size
      consume_tile(int  num_tile_items,
                   int  tile_idx,
                   Size tile_base)
      {
        if (tile_idx == 0)
        {
          return consume_tile_impl<IS_LAST_TILE, true>(num_tile_items,
                                                       tile_idx,
                                                       tile_base);
        }
        else
        {
          return consume_tile_impl<IS_LAST_TILE, false>(num_tile_items,
                                                        tile_idx,
                                                        tile_base);
        }
      }    // func consume_tile

      //---------------------------------------------------------------------
      // Constructor
      //---------------------------------------------------------------------

      THRUST_DEVICE_FUNCTION impl(TempStorage &       storage_,
                                  ScanTileState &     tile_state_,
                                  ItemsIt             items_it,
                                  StencilIt           stencil_it,
                                  OutputIt            output_it_,
                                  Predicate           predicate_,
                                  Size                num_items_,
                                  int                 num_tiles,
                                  NumSelectedOutputIt num_selected_out)
          : storage(storage_),
            tile_state(tile_state_),
            items_load_it(core::make_load_iterator(ptx_plan(), items_it)),
            stencil_load_it(core::make_load_iterator(ptx_plan(), stencil_it)),
            output_it(output_it_),
            predicate(predicate_),
            num_items(num_items_)
      {
        int  tile_idx  = blockIdx.x;
        Size tile_base = tile_idx * ITEMS_PER_TILE;

        if (tile_idx < num_tiles - 1)
        {
          consume_tile<false>(ITEMS_PER_TILE,
                              tile_idx,
                              tile_base);
        }
        else
        {
          int  num_remaining  = static_cast<int>(num_items - tile_base);
          Size num_selections = consume_tile<true>(num_remaining,
                                                   tile_idx,
                                                   tile_base);
          if (threadIdx.x == 0)
          {
            *num_selected_out = num_selections;
          }
        }
      }    // ctor impl
    };

    //---------------------------------------------------------------------
    // Agent entry point
    //---------------------------------------------------------------------

    THRUST_AGENT_ENTRY(ItemsIt             items_it,
                       StencilIt           stencil_it,
                       OutputIt            output_it,
                       Predicate           predicate,
                       Size                num_items,
                       NumSelectedOutputIt num_selected_out,
                       ScanTileState       tile_state,
                       int                 num_tiles,
                       char *              shmem)
    {
      TempStorage &storage = *reinterpret_cast<TempStorage *>(shmem);

      impl(storage,
           tile_state,
           items_it,
           stencil_it,
           output_it,
           predicate,
           num_items,
           num_tiles,
           num_selected_out);
    }
  };    // struct CopyIfAgent

  template <class ScanTileState,
            class NumSelectedIt,
            class Size>
  struct InitAgent
  {
    template <class Arch>
    struct PtxPlan : PtxPolicy<128> {};
    typedef core::specialize_plan<PtxPlan> ptx_plan;

    //---------------------------------------------------------------------
    // Agent entry point
    //---------------------------------------------------------------------

    THRUST_AGENT_ENTRY(ScanTileState tile_state,
                       Size          num_tiles,
                       NumSelectedIt num_selected_out,
                       char *        /*shmem*/)
    {
      tile_state.InitializeStatus(num_tiles);
      if (blockIdx.x == 0 && threadIdx.x == 0)
        *num_selected_out = 0;
    }
  };    // struct InitAgent

  template <class ItemsIt,
            class StencilIt,
            class OutputIt,
            class Predicate,
            class Size,
            class NumSelectedOutIt>
  static cudaError_t THRUST_RUNTIME_FUNCTION
  doit_step(void *           d_temp_storage,
            size_t &         temp_storage_bytes,
            ItemsIt          items,
            StencilIt        stencil,
            OutputIt         output_it,
            Predicate        predicate,
            NumSelectedOutIt num_selected_out,
            Size             num_items,
            cudaStream_t     stream,
            bool             debug_sync)
  {
    if (num_items == 0)
      return cudaSuccess;

    using core::AgentLauncher;
    using core::AgentPlan;
    using core::get_agent_plan;

    typedef AgentLauncher<
        CopyIfAgent<ItemsIt,
                    StencilIt,
                    OutputIt,
                    Predicate,
                    Size,
                    NumSelectedOutIt> >
        copy_if_agent;

    typedef typename copy_if_agent::ScanTileState ScanTileState;

    typedef AgentLauncher<
        InitAgent<ScanTileState, NumSelectedOutIt, Size> >
        init_agent;


    using core::get_plan;
    typename get_plan<init_agent>::type    init_plan    = init_agent::get_plan();
    typename get_plan<copy_if_agent>::type copy_if_plan = copy_if_agent::get_plan(stream);

    int tile_size = copy_if_plan.items_per_tile;
    size_t num_tiles = cub::DivideAndRoundUp(num_items, tile_size);

    size_t vshmem_size = core::vshmem_size(copy_if_plan.shared_memory_size,
                                           num_tiles);

    cudaError_t status = cudaSuccess;
    if (num_items == 0)
      return status;

    size_t allocation_sizes[2] = {0, vshmem_size};
    status = ScanTileState::AllocationSize(static_cast<int>(num_tiles), allocation_sizes[0]);
    CUDA_CUB_RET_IF_FAIL(status);


    void* allocations[2] = {NULL, NULL};
    status = cub::AliasTemporaries(d_temp_storage,
                                   temp_storage_bytes,
                                   allocations,
                                   allocation_sizes);
    CUDA_CUB_RET_IF_FAIL(status);


    if (d_temp_storage == NULL)
    {
      return status;
    }

    ScanTileState tile_status;
    status = tile_status.Init(static_cast<int>(num_tiles), allocations[0], allocation_sizes[0]);
    CUDA_CUB_RET_IF_FAIL(status);

    init_agent ia(init_plan, num_tiles, stream, "copy_if::init_agent", debug_sync);

    char *vshmem_ptr = vshmem_size > 0 ? (char*)allocations[1] : NULL;

    copy_if_agent pa(copy_if_plan, num_items, stream, vshmem_ptr, "copy_if::partition_agent", debug_sync);

    ia.launch(tile_status, num_tiles, num_selected_out);
    CUDA_CUB_RET_IF_FAIL(cudaPeekAtLastError());

    pa.launch(items,
              stencil,
              output_it,
              predicate,
              num_items,
              num_selected_out,
              tile_status,
              num_tiles);
    CUDA_CUB_RET_IF_FAIL(cudaPeekAtLastError());
    return status;
  }

  template <typename Derived,
            typename InputIt,
            typename StencilIt,
            typename OutputIt,
            typename Predicate>
  THRUST_RUNTIME_FUNCTION
  OutputIt copy_if(execution_policy<Derived>& policy,
                   InputIt                    first,
                   InputIt                    last,
                   StencilIt                  stencil,
                   OutputIt                   output,
                   Predicate                  predicate)
  {
    typedef int size_type;

    size_type    num_items          = static_cast<size_type>(thrust::distance(first, last));
    size_t       temp_storage_bytes = 0;
    cudaStream_t stream             = cuda_cub::stream(policy);
    bool         debug_sync         = THRUST_DEBUG_SYNC_FLAG;

    if (num_items == 0)
      return output;

    cudaError_t status;
    status = doit_step(NULL,
                       temp_storage_bytes,
                       first,
                       stencil,
                       output,
                       predicate,
                       reinterpret_cast<size_type*>(NULL),
                       num_items,
                       stream,
                       debug_sync);
    cuda_cub::throw_on_error(status, "copy_if failed on 1st step");

    size_t allocation_sizes[2] = {sizeof(size_type), temp_storage_bytes};
    void * allocations[2]      = {NULL, NULL};

    size_t storage_size = 0;

    status = core::alias_storage(NULL,
                                 storage_size,
                                 allocations,
                                 allocation_sizes);
    cuda_cub::throw_on_error(status, "copy_if failed on 1st alias_storage");

    // Allocate temporary storage.
    thrust::detail::temporary_array<thrust::detail::uint8_t, Derived>
      tmp(policy, storage_size);
    void *ptr = static_cast<void*>(tmp.data().get());

    status = core::alias_storage(ptr,
                                 storage_size,
                                 allocations,
                                 allocation_sizes);
    cuda_cub::throw_on_error(status, "copy_if failed on 2nd alias_storage");

    size_type* d_num_selected_out
      = thrust::detail::aligned_reinterpret_cast<size_type*>(allocations[0]);

    status = doit_step(allocations[1],
                       temp_storage_bytes,
                       first,
                       stencil,
                       output,
                       predicate,
                       d_num_selected_out,
                       num_items,
                       stream,
                       debug_sync);
    cuda_cub::throw_on_error(status, "copy_if failed on 2nd step");

    status = cuda_cub::synchronize(policy);
    cuda_cub::throw_on_error(status, "copy_if failed to synchronize");

    size_type num_selected = get_value(policy, d_num_selected_out);

    return output + num_selected;
  }

}    // namespace __copy_if

//-------------------------
// Thrust API entry points
//-------------------------

__thrust_exec_check_disable__
template <class Derived,
          class InputIterator,
          class OutputIterator,
          class Predicate>
OutputIterator __host__ __device__
copy_if(execution_policy<Derived> &policy,
        InputIterator              first,
        InputIterator              last,
        OutputIterator             result,
        Predicate                  pred)
{
  OutputIterator ret = result;

  if (__THRUST_HAS_CUDART__)
  {
    ret = __copy_if::copy_if(policy,
                             first,
                             last,
                             __copy_if::no_stencil_tag(),
                             result,
                             pred);
  }
  else
  {
#if !__THRUST_HAS_CUDART__
    ret = thrust::copy_if(cvt_to_seq(derived_cast(policy)),
                          first,
                          last,
                          result,
                          pred);
#endif
  }
  return ret;
} // func copy_if

__thrust_exec_check_disable__
template <class Derived,
          class InputIterator,
          class StencilIterator,
          class OutputIterator,
          class Predicate>
OutputIterator __host__ __device__
copy_if(execution_policy<Derived> &policy,
        InputIterator              first,
        InputIterator              last,
        StencilIterator            stencil,
        OutputIterator             result,
        Predicate                  pred)
{
  OutputIterator ret = result;

  if (__THRUST_HAS_CUDART__)
  {
    ret = __copy_if::copy_if(policy,
                             first,
                             last,
                             stencil,
                             result,
                             pred);
  }
  else
  {
#if !__THRUST_HAS_CUDART__
    ret = thrust::copy_if(cvt_to_seq(derived_cast(policy)),
                          first,
                          last,
                          stencil,
                          result,
                          pred);
#endif
  }
  return ret;
}    // func copy_if

}    // namespace cuda_cub
THRUST_NAMESPACE_END

#include <thrust/copy.h>
#endif