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/*
Copyright (c) 2015, Arvid Norberg
All rights reserved.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef QUEUE_HPP_INCLUDED
#define QUEUE_HPP_INCLUDED
#include "simulator/simulator.hpp"
#include "simulator/packet.hpp"
#include "simulator/mallocator.hpp"
#ifdef _MSC_VER
#pragma warning(push)
// warning C4251: X: class Y needs to have dll-interface to be used by clients of struct
#pragma warning( disable : 4251)
#endif
namespace sim {
struct timed_packet
{
timed_packet(chrono::high_resolution_clock::time_point t, aux::packet p)
: ts(t), pkt(std::move(p))
{}
timed_packet(timed_packet&&) = default;
timed_packet& operator=(timed_packet&&) = default;
timed_packet(timed_packet const&) = delete;
timed_packet& operator=(timed_packet const&) = delete;
chrono::high_resolution_clock::time_point ts;
aux::packet pkt;
};
// this is a queue. It can be configured to contrain
struct SIMULATOR_DECL queue : sink
{
queue(asio::io_context& ios, int bandwidth
, chrono::high_resolution_clock::duration propagation_delay
, int max_queue_size, std::string name = "queue");
virtual void incoming_packet(aux::packet p) override final;
virtual std::string label() const override final;
queue(queue const&) = delete;
queue& operator=(queue const&) = delete;
queue(queue&&) = default;
queue& operator=(queue&&) = delete;
private:
void begin_send_next_packet();
void next_packet_sent();
// the queue can't hold more than this number of bytes. Once it's full,
// any new packets arriving will be dropped (tail drop)
int m_max_queue_size;
// the amount of time it takes to forward a packet. Every packet is
// delayed by at least this much before being forwarded
chrono::high_resolution_clock::duration m_forwarding_latency;
// the number of bytes per second that can be sent. This includes the
// packet overhead
int m_bandwidth;
// the number of bytes currently in the packet queue
int m_queue_size;
std::string m_node_name;
// this is the queue of packets and the time each packet was enqueued
std::deque<timed_packet, aux::mallocator<timed_packet>> m_queue;
asio::high_resolution_timer m_forward_timer;
chrono::high_resolution_clock::time_point m_last_forward;
};
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif
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