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{
double aCos = cos(theRot);
double aSin = sin(theRot);
int aCosLong = (int) (aCos * 0x10000);
int aSinLong = (int) (aSin * 0x10000);
#ifdef OPTIMIZE_SOFTWARE_DRAWING
int aRotCenterXLong = (int)(theRotCenterX * 0x10000);
int aRotCenterYLong = (int)(theRotCenterY * 0x10000);
#endif
if (!LockSurface())
return;
int* aMaxRedTable = mDDInterface->mRedAddTable;
int* aMaxGreenTable = mDDInterface->mGreenAddTable;
int* aMaxBlueTable = mDDInterface->mBlueAddTable;
int aRedShift = mDDInterface->mRedShift;
int aGreenShift = mDDInterface->mGreenShift;
int aBlueShift = mDDInterface->mBlueShift;
int aRedRightShift = 32 - mDDInterface->mRedBits;
int aGreenRightShift = 24 - mDDInterface->mGreenBits;
int aBlueRightShift = 16 - mDDInterface->mBlueBits;
uint32_t aRMask = mSurface->format->Rmask;
uint32_t aGMask = mSurface->format->Gmask;
uint32_t aBMask = mSurface->format->Bmask;
uint32_t aRRoundAdd = aRMask >> 1;
uint32_t aGRoundAdd = aGMask >> 1;
uint32_t aBRoundAdd = aBMask >> 1;
if (mSurface->format->BitsPerPixel == 16)
{
ushort* aDestPixelsRow = ((ushort*) mSurface->pixels) + ((int)aDestRect.mY * mSurface->pitch/2) + (int)aDestRect.mX;
int aDestPixelsPitch = mSurface->pitch/2;
//TODO: if (theColor == Color::White)
{
int ca = theColor.mAlpha;
int cr = (theColor.mRed * ca) / 255;
int cg = (theColor.mGreen * ca) / 255;
int cb = (theColor.mBlue * ca) / 255;
#define DEST_PIXEL_TYPE ushort
#define WRITE_PIXEL\
{\
ushort dest = *aDestPixels;\
\
int r = aMaxRedTable[((dest & aRMask)>>aRedShift) + \
((((((src1 & 0xFF0000) * a1) + \
((src2 & 0xFF0000) * a2) + \
((src3 & 0xFF0000) * a3) + \
((src4 & 0xFF0000) * a4)) >> aRedRightShift) * cr) >> 8)];\
int g = aMaxGreenTable[((dest & aGMask)>>aGreenShift) + \
(((((src1 & 0x00FF00) * a1) + \
((src2 & 0x00FF00) * a2) + \
((src3 & 0x00FF00) * a3) + \
((src4 & 0x00FF00) * a4)) * cg) >> (aGreenRightShift + 8))];\
int b = aMaxBlueTable[((dest & aBMask)>>aBlueShift) + \
(((((src1 & 0x0000FF) * a1) + \
((src2 & 0x0000FF) * a2) + \
((src3 & 0x0000FF) * a3) + \
((src4 & 0x0000FF) * a4)) * cb) >> (aBlueRightShift + 8))];\
\
*(aDestPixels++) = \
(r << aRedShift) | \
(g << aGreenShift) | \
(b << aBlueShift); \
}
#include "BltRotatedHelper.inc"
#undef WRITE_PIXEL
#undef DEST_PIXEL_TYPE
}
/*else
{
}*/
}
else if (mSurface->format->BitsPerPixel == 32)
{
uint32_t* aDestPixelsRow = ((uint32_t*) mSurface->pixels) + ((int)aDestRect.mY * mSurface->pitch/4) + (int)aDestRect.mX;
int aDestPixelsPitch = mSurface->pitch/4;
//if (theColor == Color::White)
{
int ca = theColor.mAlpha;
int cr = (theColor.mRed * ca) / 255;
int cg = (theColor.mGreen * ca) / 255;
int cb = (theColor.mBlue * ca) / 255;
#define DEST_PIXEL_TYPE uint32_t
#define WRITE_PIXEL\
{\
uint32_t dest = *aDestPixels;\
\
int r = aMaxRedTable[((dest & aRMask)>>aRedShift) + \
((((((src1 & 0xFF0000) * a1) + \
((src2 & 0xFF0000) * a2) + \
((src3 & 0xFF0000) * a3) + \
((src4 & 0xFF0000) * a4)) >> aRedRightShift) * cr) >> 8)];\
int g = aMaxGreenTable[((dest & aGMask)>>aGreenShift) + \
(((((src1 & 0x00FF00) * a1) + \
((src2 & 0x00FF00) * a2) + \
((src3 & 0x00FF00) * a3) + \
((src4 & 0x00FF00) * a4)) * cg) >> (aGreenRightShift + 8))];\
int b = aMaxBlueTable[((dest & aBMask)>>aBlueShift) + \
(((((src1 & 0x0000FF) * a1) + \
((src2 & 0x0000FF) * a2) + \
((src3 & 0x0000FF) * a3) + \
((src4 & 0x0000FF) * a4)) * cb) >> (aBlueRightShift + 8))];\
\
*(aDestPixels++) = \
(r << aRedShift) | \
(g << aGreenShift) | \
(b << aBlueShift);\
}
#include "BltRotatedHelper.inc"
#undef WRITE_PIXEL
#undef DEST_PIXEL_TYPE
}
}
UnlockSurface();
}
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