1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223
|
{
uint32_t* aDestPixelsRow = ((uint32_t*) GetBits()) + (theY * mWidth) + theX;
if ((mHasAlpha) || (mHasTrans) || (theColor != Color::White))
{
if (theColor == Color::White)
{
for (int y = 0; y < theSrcRect.mHeight; y++)
{
uint32_t* aDestPixels = aDestPixelsRow;
EACH_ROW;
for (int x = 0; x < theSrcRect.mWidth; x++)
{
uint32_t src = NEXT_SRC_COLOR;
uint32_t dest = *aDestPixels;
int a = src >> 24;
if (a != 0)
{
int aDestAlpha = dest >> 24;
int aNewDestAlpha = aDestAlpha + ((255 - aDestAlpha) * a) / 255;
a = 255 * a / aNewDestAlpha;
int oma = 256 - a;
// TODO: To avoid rounding problems for fully opaque pixels use (a+1) instead of a in the code below since we are dividing by 256
*(aDestPixels++) = (aNewDestAlpha << 24) |
#ifdef OPTIMIZE_SOFTWARE_DRAWING
((((dest & 0xFF00FF) * oma >> 8) + ((src & 0xFF00FF) * a >> 8)) & 0xFF00FF) |
((((dest & 0x00FF00) * oma >> 8) + ((src & 0x00FF00) * a >> 8)) & 0x00FF00);
#else
((((dest & 0x0000FF) * oma) >> 8) + (((src & 0x0000FF) * a) >> 8) & 0x0000FF) |
((((dest & 0x00FF00) * oma) >> 8) + (((src & 0x00FF00) * a) >> 8) & 0x00FF00) |
((((dest & 0xFF0000) * oma) >> 8) + (((src & 0xFF0000) * a) >> 8) & 0xFF0000);
#endif
}
else
aDestPixels++;
}
aDestPixelsRow += mWidth;
aSrcPixelsRow += theImage->mWidth;
}
}
else
{
int ca = theColor.mAlpha;
int cr = theColor.mRed;
int cg = theColor.mGreen;
int cb = theColor.mBlue;
#ifdef OPTIMIZE_SOFTWARE_DRAWING
bool performNormalBlit = true;
if (cr == cg && cg == cb)
{
performNormalBlit = false;
for (int y = 0; y < theSrcRect.mHeight; y++)
{
uint32_t* aDestPixels = aDestPixelsRow;
EACH_ROW;
for (int x = 0; x < theSrcRect.mWidth; x++)
{
uint32_t src = NEXT_SRC_COLOR;
uint32_t dest = *aDestPixels;
int a = ((src >> 24) * ca) / 255;
if (a != 0)
{
int aDestAlpha = dest >> 24;
int aNewDestAlpha = aDestAlpha + ((255 - aDestAlpha) * a) / 255;
a = 255 * a / aNewDestAlpha;
int oma = 256 - a;
*(aDestPixels++) = (aNewDestAlpha << 24) |
((((dest & 0xFF00FF) * oma >> 8) + ((((src & 0xFF00FF) * cr >> 8) & 0xFF00FF) * a >> 8)) & 0xFF00FF) |
((((dest & 0x00FF00) * oma >> 8) + ((src & 0x00FF00) * cr * a >> 16)) & 0x00FF00);
}
else
aDestPixels++;
}
aDestPixelsRow += mWidth;
aSrcPixelsRow += theImage->mWidth;
}
}
if (performNormalBlit)
#endif
{
for (int y = 0; y < theSrcRect.mHeight; y++)
{
uint32_t* aDestPixels = aDestPixelsRow;
EACH_ROW;
for (int x = 0; x < theSrcRect.mWidth; x++)
{
uint32_t src = NEXT_SRC_COLOR;
uint32_t dest = *aDestPixels;
int a = ((src >> 24) * ca) / 255;
if (a != 0)
{
int aDestAlpha = dest >> 24;
int aNewDestAlpha = aDestAlpha + ((255 - aDestAlpha) * a) / 255;
a = 255 * a / aNewDestAlpha;
int oma = 256 - a;
*(aDestPixels++) = (aNewDestAlpha << 24) |
((((dest & 0x0000FF) * oma) >> 8) + (((src & 0x0000FF) * a * cb) >> 16) & 0x0000FF) |
((((dest & 0x00FF00) * oma) >> 8) + (((src & 0x00FF00) * a * cg) >> 16) & 0x00FF00) |
((((dest & 0xFF0000) * oma) >> 8) + (((((src & 0xFF0000) * a) >> 8) * cr) >> 8) & 0xFF0000);
}
else
aDestPixels++;
}
aDestPixelsRow += mWidth;
aSrcPixelsRow += theImage->mWidth;
}
}
}
}
else
{
uchar* aSrcRLAlphaData = aSrcMemoryImage->GetRLAlphaData();
uchar* aRLAlphaDataRow = aSrcRLAlphaData + (theSrcRect.mY * theImage->mWidth) + theSrcRect.mX;
for (int y = 0; y < theSrcRect.mHeight; y++)
{
uint32_t* aDestPixels = aDestPixelsRow;
EACH_ROW;
uchar* aRLAlphaData = aRLAlphaDataRow;
for (int aSpanLeft = theSrcRect.mWidth; aSpanLeft > 0; )
{
uint32_t src = READ_SRC_COLOR;
uchar rl = *aRLAlphaData;
if (rl > aSpanLeft)
rl = aSpanLeft;
int oma = 256 - (src >> 24);
if (oma == 1) // Fully opaque
{
for (int i = 0; i < rl; i++)
*aDestPixels++ = NEXT_SRC_COLOR;
}
else if (oma == 256) // Fully transparent
{
aDestPixels += rl;
aSrcPtr += rl;
}
else // Partially transparent
{
#ifdef OPTIMIZE_SOFTWARE_DRAWING
int a = 256 - oma;
aSrcPtr++;
uint32_t dest = *aDestPixels;
*(aDestPixels++) = (0xFF000000) |
((((dest & 0xFF00FF) * oma >> 8) + ((src & 0xFF00FF) * a >> 8)) & 0xFF00FF) |
((((dest & 0x00FF00) * oma >> 8) + ((src & 0x00FF00) * a >> 8)) & 0x00FF00);
for (int i = 1; i < rl; i++)
{
uint32_t src = NEXT_SRC_COLOR;
int a = (src >> 24);
int oma = 256 - a;
uint32_t dest = *aDestPixels;
*(aDestPixels++) = (0xFF000000) |
((((dest & 0xFF00FF) * oma >> 8) + ((src & 0xFF00FF) * a >> 8)) & 0xFF00FF) |
((((dest & 0x00FF00) * oma >> 8) + ((src & 0x00FF00) * a >> 8)) & 0x00FF00);
}
#else
int a = 256 - oma;
aSrcPtr++;
uint32_t dest = *aDestPixels;
*(aDestPixels++) = (0xFF000000) |
((((dest & 0x0000FF) * oma) >> 8) + (((src & 0x0000FF) * a) >> 8) & 0x0000FF) |
((((dest & 0x00FF00) * oma) >> 8) + (((src & 0x00FF00) * a) >> 8) & 0x00FF00) |
((((dest & 0xFF0000) * oma) >> 8) + (((src & 0xFF0000) * a) >> 8) & 0xFF0000);
for (int i = 1; i < rl; i++)
{
uint32_t src = NEXT_SRC_COLOR;
int a = (src >> 24);
int oma = 256 - a;
uint32_t dest = *aDestPixels;
*(aDestPixels++) = (0xFF000000) |
((((dest & 0x0000FF) * oma) >> 8) + (((src & 0x0000FF) * a) >> 8) & 0x0000FF) |
((((dest & 0x00FF00) * oma) >> 8) + (((src & 0x00FF00) * a) >> 8) & 0x00FF00) |
((((dest & 0xFF0000) * oma) >> 8) + (((src & 0xFF0000) * a) >> 8) & 0xFF0000);
}
#endif
}
aRLAlphaData += rl;
aSpanLeft -= rl;
}
aDestPixelsRow += mWidth;
aSrcPixelsRow += theImage->mWidth;
aRLAlphaDataRow += theImage->mWidth;
}
}
}
|