1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207
|
package UI::Dialog::Screen::Druid;
###############################################################################
# Copyright (C) 2004-2016 Kevin C. Krinke <kevin@krinke.ca>
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
###############################################################################
use 5.006;
use strict;
use warnings;
use constant { TRUE => 1, FALSE => 0 };
BEGIN {
use vars qw($VERSION);
$VERSION = '1.21';
}
use UI::Dialog;
# Example Usage
#
# my $druid = new UI::Dialog::Screen::Druid
# ( dialog => $DIALOG,
# title => 'druid walkthrough'
# );
# $druid->add_yesno_step('bool0',"Boolean 0");
# $druid->add_yesno_step('bool1',"Boolean 1");
# my (%answers) = $druid->perform();
#
sub new {
my ($class, %args) = @_;
unless (exists $args{dialog}) {
$args{dialog} = new UI::Dialog
(
title => (defined $args{title}) ? $args{title} : '',
backtitle => (defined $args{backtitle}) ? $args{backtitle} : '',
height => (defined $args{height}) ? $args{height} : 20,
width => (defined $args{width}) ? $args{width} : 65,
listheight => (defined $args{listheight}) ? $args{listheight} : 5,
order => (defined $args{order}) ? $args{order} : undef,
PATH => (defined $args{PATH}) ? $args{PATH} : undef,
beepbefore => (defined $args{beepbefore}) ? $args{beepbefore} : undef,
beepafter => (defined $args{beepafter}) ? $args{beepafter} : undef,
);
}
$args{performance} = [] unless exists $args{performance};
return bless { %args }, $class;
}
#: not used yet, not sure keys being forced unique isn't too rigid
#
sub __verify_unique_tag {
my ($self,$tag) = @_;
if (grep {m!^\Q$tag\E$!} keys %{$self->{performance}}) {
return FALSE; # exists already, not unique tag
}
# doesn't exist, is unique tag
return TRUE;
}
#: $druid->add_input_step( "key", "Label text", "Default text");
#: Add a text-input step to the performance
#
sub add_input_step {
my ($self,$tag,$text,$default) = @_;
push( @{$self->{performance}},
{ type=>"input",
tag=>$tag,
text=>$text,
default=>defined $default ? $default : '',
}
);
}
#: $druid->add_password_step( "key", "Label text" );
#: Add a password step to the performance
#
sub add_password_step {
my ($self,$tag,$text) = @_;
push( @{$self->{performance}},
{ type=>"password",
tag=>$tag,
text=>$text
}
);
}
#: $druid->add_menu_step( "key", "Label text", [qw|opt1 opt2 op3|] );
#: Add a menu select step to the performance
#
sub add_menu_step {
my ($self,$tag,$text,$options) = @_;
push( @{$self->{performance}},
{ type=>"menu",
tag=>$tag,
text=>$text,
options=>$options
}
);
}
#: $druid->add_yesno_step( "key", "Label text" );
#: Add a yesno step to the performance
#
sub add_yesno_step {
my ($self,$tag,$text) = @_;
push( @{$self->{performance}},
{ type=>"yesno",
tag=>$tag,
text=>$text
}
);
}
#: my (%answers) = $druid->perform();
#: Show the performance! Walk the user to the druid's step :)
#
sub perform {
my ($self) = @_;
my $key = undef;
my %answers = ();
foreach my $step ( @{$self->{performance}} ) {
$key = $step->{tag};
my $r = undef;
# yesno questions
if ($step->{type} eq "yesno") {
$r = $self->{dialog}->yesno
( title => $step->{tag},
text => $step->{text}
);
goto PERFORM_STEP_FAILURE
if $self->{dialog}->state() eq "ESC";
}
# text-input questions
elsif ($step->{type} eq "input") {
my $default = defined $step->{default} ? $step->{default} : '';
foreach my $key (keys %answers) {
my $val = $answers{$key};
if ($default =~ m!\{\{\Q${key}\E\}\}!mg) {
$default =~ s!\{\{\Q${key}\E\}\}!${val}!g;
}
}
foreach my $step (@{$self->{performance}}) {
if (exists $step->{default}) {
my $key = $step->{tag};
my $val = $step->{default};
if ($default =~ m!\{\{\Q${key}\E\}\}!mg) {
$default =~ s!\{\{\Q${key}\E\}\}!${val}!g;
}
}
}
$r = $self->{dialog}->inputbox
( title => $step->{tag},
text => $step->{text},
entry => $default
);
goto PERFORM_STEP_FAILURE
if $self->{dialog}->state() ne "OK";
}
# password questions
elsif ($step->{type} eq "password") {
$r = $self->{dialog}->password
( title => $step->{tag},
text => $step->{text}
);
goto PERFORM_STEP_FAILURE
if $self->{dialog}->state() ne "OK";
}
# menu questions
elsif ($step->{type} eq "menu") {
my @list = ();
my $count = 0;
foreach (@{$step->{options}}) {
$count++;
push(@list,$count,$_);
}
$r = $self->{dialog}->menu
( title => $step->{tag},
text => $step->{text},
list => \@list
);
goto PERFORM_STEP_FAILURE
if $self->{dialog}->state() ne "OK";
$r = $step->{options}[$r-1];
}
$answers{$key} = $r;
}
return wantarray ? %answers : \%answers;
PERFORM_STEP_FAILURE:
my %aborted = (aborted=>1,key=>$key);
return wantarray ? %aborted : \%aborted;
}
1; # END OF UI::Dialog::Screen::Druid
|