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from gi.repository import Unity, Gio, GObject, Dbusmenu
loop = GObject.MainLoop()
# Pretend to be evolution for the sake of the example
launcher = Unity.LauncherEntry.get_for_desktop_id ("firefox.desktop")
# Show a count of 124 on the icon
launcher.set_property("count", 124)
launcher.set_property("count_visible", True)
# Set progress to 42% done
launcher.set_property("progress", 0.42)
launcher.set_property("progress_visible", True)
# Set us as urgent. Quickly! Go! Go! Go! Now! Now!
launcher.set_property("urgent", True)
# We also want a quicklist
ql = Dbusmenu.Menuitem.new ()
item1 = Dbusmenu.Menuitem.new ()
item1.property_set (Dbusmenu.MENUITEM_PROP_LABEL, "Item 1")
item1.property_set_bool (Dbusmenu.MENUITEM_PROP_VISIBLE, True)
item2 = Dbusmenu.Menuitem.new ()
item2.property_set (Dbusmenu.MENUITEM_PROP_LABEL, "Item 2")
item2.property_set_bool (Dbusmenu.MENUITEM_PROP_VISIBLE, True)
ql.child_append (item1)
ql.child_append (item2)
launcher.set_property("quicklist", ql)
loop.run()
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