1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126
|
/*
* Copyright (C) 2012 Canonical Ltd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Authored by Pawel Stolowski <pawel.stolowski@canonical.com>
*/
[CCode (gir_namespace = "UnityExtras", gir_version = "1.0")]
namespace Unity.Extras {
static const string PREVIEW_PLAYER_DBUS_NAME = "com.canonical.Unity.Lens.Music.PreviewPlayer";
static const string PREVIEW_PLAYER_DBUS_PATH = "/com/canonical/Unity/Lens/Music/PreviewPlayer";
[DBus (name = "com.canonical.Unity.Lens.Music.PreviewPlayer")]
internal interface PreviewPlayerService: GLib.Object
{
public signal void progress(string uri, uint32 state, double progress);
public abstract async void play (string uri) throws Error;
public abstract async void pause () throws Error;
public abstract async void pause_resume () throws Error;
public abstract async void resume () throws Error;
public abstract async void stop () throws Error;
public abstract async void close () throws Error;
public abstract async HashTable<string, Variant> video_properties (string uri) throws Error;
}
/**
* Client class for preview player DBus interface (com.canonical.Unity.Lens.Music.PreviewPlayer).
*/
public class PreviewPlayer: GLib.Object
{
/**
* Reports progress of playback for given track uri.
*/
public signal void progress(string uri, Unity.MusicPreview.TrackState state, double progress);
private async void connect_to () throws Error
{
_preview_player_service = yield Bus.get_proxy (BusType.SESSION, PREVIEW_PLAYER_DBUS_NAME, PREVIEW_PLAYER_DBUS_PATH);
_preview_player_service.progress.connect (on_progress_signal);
}
public async void play (string uri) throws Error
{
if (_preview_player_service == null)
{
yield connect_to ();
}
yield _preview_player_service.play (uri);
}
public async void pause () throws Error
{
if (_preview_player_service == null)
{
yield connect_to ();
}
yield _preview_player_service.pause ();
}
public async void pause_resume () throws Error
{
if (_preview_player_service == null)
{
yield connect_to ();
}
yield _preview_player_service.pause_resume ();
}
public async void resume () throws Error
{
if (_preview_player_service == null)
{
yield connect_to ();
}
yield _preview_player_service.resume ();
}
public async void stop () throws Error
{
if (_preview_player_service == null)
{
yield connect_to ();
}
yield _preview_player_service.stop ();
}
public async void close () throws Error
{
if (_preview_player_service == null)
{
yield connect_to ();
}
yield _preview_player_service.close ();
}
public async HashTable<string, Variant> video_properties (string uri) throws Error
{
if (_preview_player_service == null)
{
yield connect_to ();
}
var props = yield _preview_player_service.video_properties (uri);
return props;
}
internal void on_progress_signal (string uri, uint32 state, double progress_value)
{
progress(uri, (Unity.MusicPreview.TrackState)state, progress_value);
}
private PreviewPlayerService _preview_player_service;
}
}
|