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//===============================================================
// vfont.cxx - The font class - Windows
//
// Copyright (C) 1995,1996, 1997, 1998 Bruce E. Wampler
//
// This file is part of the V C++ GUI Framework, and is covered
// under the terms of the GNU Library General Public License,
// Version 2. This library has NO WARRANTY. See the source file
// vapp.cxx for more complete information about license terms.
//===============================================================
#include <v/vwin32.h> // for Win 32 stuff
#include <v/vapp.h>
#include <v/vfont.h>
#include <v/vutil.h>
//=======================>>> vFont::vFont <<<=============================
vFont::vFont(vFontID fam, int size, vFontID sty, vFontID wt, int und, int ang)
{
SysDebug(Constructor,"vFont::vFont() constructor\n")
_family = fam; _pointSize = size; _style = sty; _weight = wt;
_underlined = und; _isStockFont = 0; _hFont = 0;
_fontColor = 0; _angle = ang;
memset(&_lf, 0, sizeof(LOGFONT));
}
//=====================>>> vFont::vFont <<<===========================
vFont::vFont(const vFont& ft)
{
// Copy constructor - needs to delete object if already
// created, and copy the values as needed
if (_hFont != 0 && !_isStockFont)
::DeleteObject(_hFont);
_isStockFont = 0; _hFont = 0;
_family = ft._family; _style = ft._style; _weight = ft._weight;
_pointSize = ft._pointSize; _underlined = ft._underlined;
_fontColor = ft._fontColor; _angle = ft._angle;
_lf = ft._lf;
}
//=====================>>> vFont::= <<<===========================
vFont& vFont::operator =(const vFont& ft)
{
if (this == &ft) // assigning to self
{
return *this;
}
// just like the copy constructor
if (_hFont != 0 && !_isStockFont)
::DeleteObject(_hFont);
_isStockFont = 0; _hFont = 0;
_family = ft._family; _style = ft._style; _weight = ft._weight;
_pointSize = ft._pointSize; _underlined = ft._underlined;
_angle = ft._angle;
_fontColor = ft._fontColor;
_lf = ft._lf;
return *this;
}
//=====================>>> vFont::SetFontValues <<<===========================
void vFont::SetFontValues(vFontID fam, int size, vFontID sty, vFontID wt,
int und)
{
if (_hFont != 0 && !_isStockFont)
::DeleteObject(_hFont);
_isStockFont = 0; _hFont = 0;
_family = fam; _style = sty; _weight = wt;
_pointSize = size; _underlined = und;
_fontColor = 0;
}
//=================>>> vFont::GetNativeFontString <<<========================
void vFont::GetNativeFontString(char* fontStr)
{
// This will translate the native font info into a standard
// string that can be saved to a text file. The SetNativeFontString
// can be used to set the font to that string.
// fontStr should be char fontStr[120];
/*
* typedef struct tagLOGFONT { // lf
* LONG lfHeight;
* LONG lfWidth;
* LONG lfEscapement;
* LONG lfOrientation;
* LONG lfWeight;
* BYTE lfItalic;
* BYTE lfUnderline;
* BYTE lfStrikeOut;
* BYTE lfCharSet;
* BYTE lfOutPrecision;
* BYTE lfClipPrecision;
* BYTE lfQuality;
* BYTE lfPitchAndFamily;
* TCHAR lfFaceName[LF_FACESIZE]; LF_FACESIZE = 32
* } LOGFONT;
*
* + COLORREF _fontColor & _pointSize * 10;
*/
char val[30];
LongToStr(_lf.lfHeight,val); strcpy(fontStr,val); strcat(fontStr,";");
LongToStr(_lf.lfWidth,val); strcat(fontStr,val); strcat(fontStr,";");
LongToStr(_lf.lfEscapement,val); strcat(fontStr,val); strcat(fontStr,";");
LongToStr(_lf.lfOrientation,val); strcat(fontStr,val); strcat(fontStr,";");
LongToStr(_lf.lfWeight,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfItalic,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfUnderline,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfStrikeOut,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfCharSet,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfOutPrecision,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfClipPrecision,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfQuality,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr((int)_lf.lfPitchAndFamily,val); strcat(fontStr,val); strcat(fontStr,";");
LongToStr((long)_fontColor,val); strcat(fontStr,val); strcat(fontStr,";");
IntToStr(_pointSize*10,val); strcat(fontStr,val); strcat(fontStr,";");
strcat(fontStr,(char*)_lf.lfFaceName);
}
//=================>>> vFont::SetNativeFontString <<<========================
void vFont::SetNativeFontString(char* fontStr)
{
LOGFONT lf;
int ptSize;
long rgb;
char* cp = fontStr; // a copy to use
char str[32];
// translate to native format
cp = getSubstring(cp, str);
lf.lfHeight = StrToLong(str);
cp = getSubstring(cp, str); lf.lfWidth = StrToLong(str);
cp = getSubstring(cp, str); lf.lfEscapement = StrToLong(str);
cp = getSubstring(cp, str); lf.lfOrientation = StrToLong(str);
cp = getSubstring(cp, str); lf.lfWeight = StrToLong(str);
cp = getSubstring(cp, str); lf.lfItalic = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); lf.lfUnderline = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); lf.lfStrikeOut = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); lf.lfCharSet = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); lf.lfOutPrecision = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); lf.lfClipPrecision = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); lf.lfQuality = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); lf.lfPitchAndFamily = (BYTE) StrToLong(str);
cp = getSubstring(cp, str); rgb = StrToLong(str);
cp = getSubstring(cp, str); ptSize = (int) StrToLong(str);
strcpy(lf.lfFaceName, cp);
SetWinFontValues(lf, ptSize, (DWORD)rgb); // and set font
}
//=================>>> vFont::getSubstring <<<========================
char* vFont::getSubstring(char* str, char* substr)
{
while (*str != ';' && *str != 0) // copy to ; or nul
*substr++ = *str++;
*substr = 0; // terminate
if (*str != 0)
return ++str; // skip the ;
else
return 0;
}
//=====================>>> vFont::SetWinFontValues <<<========================
void vFont::SetWinFontValues(VCONST LOGFONT& lf,
int iPointSize, DWORD rgbColors)
{
if (_hFont != 0 && !_isStockFont)
::DeleteObject(_hFont);
_lf = lf;
_isStockFont = 0; _hFont = 0;
// Map to whatever
// First, set what will be true no matter what
_pointSize = iPointSize / 10;
_style = lf.lfItalic ? vfItalic : vfNormal;
_underlined = lf.lfUnderline;
_fontColor = rgbColors;
_angle = lf.lfEscapement / 10;
// Now set things that might make it NOT a V font.
if (lf.lfWeight == FW_NORMAL)
_weight = vfNormal;
else if (lf.lfWeight == FW_BOLD)
_weight = vfBold;
else
{
_weight = vfNormal;
goto WinNative;
}
if (lf.lfStrikeOut)
goto WinNative;
// Now, determine if it is a V family
if (lf.lfPitchAndFamily == (DEFAULT_PITCH | FF_ROMAN) &&
strcmp(lf.lfFaceName,"Times New Roman") == 0)
{
_family = vfSerif;
return;
}
else if (lf.lfPitchAndFamily == (DEFAULT_PITCH | FF_SWISS) &&
strcmp(lf.lfFaceName,"Arial") == 0)
{
_family = vfSansSerif;
return;
}
else if (lf.lfPitchAndFamily == (DEFAULT_PITCH | FF_MODERN) &&
strcmp(lf.lfFaceName,"Courier New") == 0)
{
_family = vfFixed;
return;
}
else if (lf.lfPitchAndFamily == (DEFAULT_PITCH | FF_DECORATIVE) &&
strcmp(lf.lfFaceName,"Wingdings") == 0 && lf.lfCharSet == SYMBOL_CHARSET)
{
_family = vfDecorative;
return;
}
WinNative: // a Native Windows font
_family = vfOtherFont;
return;
}
//=======================>>> vFont::~vFont <<<=============================
vFont::~vFont()
{
SysDebug(Destructor,"vFont::~vFont() destructor\n")
if (_hFont != 0 && !_isStockFont)
::DeleteObject(_hFont); // free the font resource
}
//=======================>>> vFont::LoadFont <<<=============================
void vFont::LoadFont(HDC dc, int isPrinterDC)
{
// Create the stuff needed for interal font stuff
if (_hFont != 0)
return;
SysDebug(Misc,"Loading font\n");
int ff_weight = 0;
int ff_family = 0;
char *ff_face = NULL;
BYTE chrSet = ANSI_CHARSET;
_isStockFont = 0; // assume not a stock font
switch (_family)
{
case vfDefaultVariable: // default font
if (isPrinterDC)
{
ff_family = FF_SWISS;
ff_face = "Arial";
}
else
{
_isStockFont = 1;
_hFont = (HFONT) ::GetStockObject(SYSTEM_FONT);
}
break;
// The rest of the fonts will be Windows TrueType fonts
case vfSerif: // Serif font
ff_family = FF_ROMAN;
ff_face = "Times New Roman" ;
break;
case vfSansSerif: // SansSerif Font
ff_family = FF_SWISS;
ff_face = "Arial";
break;
case vfFixed: // Fixed
ff_family = FF_MODERN;
ff_face = "Courier New";
break;
case vfDecorative: // Decorative
ff_family = FF_DECORATIVE;
ff_face = "Wingdings";
chrSet = SYMBOL_CHARSET;
break;
case vfOtherFont: // set by font picker dialog
{
if (isPrinterDC) // Need to override this to be same as
_lf.lfHeight = _pointSize*12/10; // other "V" fonts
_hFont = ::CreateFontIndirect(&_lf);
if (_hFont == NULL) // just in case
{
_hFont = (HFONT) ::GetStockObject(SYSTEM_FONT);
_isStockFont = 1;
_angle = 0;
}
return;
}
case vfDefaultFixed: // default font
case vfDefaultSystem:
default:
if (isPrinterDC)
{
ff_family = FF_MODERN;
ff_face = "Courier New" ;
}
else
{
_isStockFont = 1;
_hFont = (HFONT) ::GetStockObject(SYSTEM_FIXED_FONT);
_angle = 0;
}
break;
}
// Now, set the rest of the font attributes
BYTE ff_italic = (_style == vfItalic) ? 1 : 0;
;
if (_weight == vfNormal)
ff_weight = FW_NORMAL;
else if (_weight == vfBold)
ff_weight = FW_BOLD;
if (!_isStockFont) // load non stock fonts
{
int nHeight;
// This is a bit of a kludge, but these values give fonts that
// are very close to the same physical print size as the PostScript
// version. It doesn't look too bad!
if (isPrinterDC)
nHeight = _pointSize*12/10;
else
nHeight = _pointSize*GetDeviceCaps(dc, LOGPIXELSY)/72;
_hFont = ::CreateFont(nHeight, 0, _angle * 10, 0,ff_weight,ff_italic,
(BYTE)_underlined,
0, chrSet, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
PROOF_QUALITY, DEFAULT_PITCH | ff_family, ff_face);
}
if (_hFont == NULL) // just in case
{
_hFont = (HFONT) ::GetStockObject(SYSTEM_FONT);
_isStockFont = 1;
}
}
//########################################################################
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