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//===============================================================
// vlabelc.cxx - label Cmd - Windows
//
// Copyright (C) 1995,1996, 1997, 1998 Bruce E. Wampler
//
// This file is part of the V C++ GUI Framework, and is covered
// under the terms of the GNU Library General Public License,
// Version 2. This library has NO WARRANTY. See the source file
// vapp.cxx for more complete information about license terms.
//===============================================================
#include <v/vwin32.h> // for Win 32 stuff
#include <v/vlabelc.h> // our definitions
#include <v/vcmdprnt.h> // a command parent
#include <v/vutil.h> // utility
#include <v/vicon.h> // icons
//=====================>>> vLabelCmd::vLabelCmd <<<=======================
vLabelCmd::vLabelCmd(vCmdParent* dp, CommandObject* dc):
vCmd(dp, dc)
{
initialize();
}
//=====================>>> vLabelCmd::~vLabelCmd <<<=======================
vLabelCmd::~vLabelCmd()
{
SysDebug(Destructor,"vLabelCmd::~vLabelCmd() destructor\n")
}
//=====================>>> vLabelCmd::initialize <<<=======================
void vLabelCmd::initialize(void)
{
// build a button command for use in a parent window
CopyToLocal(); // Make local copies of CmdObject
SysDebug(Constructor,"vLabelCmd::vLabelCmd() constructor\n")
if (dlgCmd->cmdType == C_Icon && _itemList != 0) // icon
{
initIcon();
return;
}
long style = SS_LEFTNOWORDWRAP; // default for a label
if (!(dlgCmd->attrs & CA_Hidden)) // Check for Hidden
style |= WS_VISIBLE;
if (dlgCmd->size > 0) // may reset title!
{
_w = dlgCmd->size;
}
else if (dlgCmd->attrs & CA_MainMsg && vLblLen(_title) < 20)
{
_w = 88;
}
else
_w = LabelWidth(_title) + 8; // set my width
if (_parentWin->paneType() == P_Status
|| dlgCmd->cmdType == C_Blank) // icon
{
_h = 9;
_parentWin->SetPosition(_x, _y, _w, _h + 2, dlgCmd->cFrame,
dlgCmd->cRightOf, dlgCmd->cBelow);
_y += 2; // make look more centered
}
else
{
_h = 11; // default height
_parentWin->SetPosition(_x, _y, _w, _h + 3, dlgCmd->cFrame,
dlgCmd->cRightOf, dlgCmd->cBelow);
_y += 3; // make look more centered
}
_CtrlOffset = _parentWin->AddDlgControl(_x, _y , _w, _h, _cmdId,
style, "STATIC", _title, sizeof(vLabelCmd*), (LPBYTE)this);
}
//=====================>>> vLabelCmd::initIcon <<<=======================
void vLabelCmd::initIcon(void)
{
_ip = (vIcon *) _itemList; // to access bitmap
long style = BS_OWNERDRAW;
if (!(dlgCmd->attrs & CA_Hidden)) // Check for Hidden
style |= WS_VISIBLE;
_h = _ip->height / 2 + 6;
#ifdef _WIN32
_w = _ip->width / 2 + 14;
#else
_w = _ip->width / 2 + 6;
#endif
_parentWin->SetPosition(_x, _y, _w, _h, dlgCmd->cFrame,
dlgCmd->cRightOf, dlgCmd->cBelow);
_CtrlOffset = _parentWin->AddDlgControl(_x, _y , _w, _h, _cmdId,
style, "BUTTON", "", sizeof(vLabelCmd*), (LPBYTE)this);
}
//================>>> vLabelCmd::SetCmdVal <<<============================
void vLabelCmd::SetCmdVal(ItemVal val, ItemSetType st)
{
SysDebug1(Misc,"vLabelCmd::SetCmdVal(val:%d)\n",val)
HWND myHwnd = GetMyHwnd(_cmdId);
if (st == Sensitive) // used so icons won't get
{ // focus -- icons use ownerdraw,
_Sensitive = val; // which behave like buttons, not
::EnableWindow(myHwnd, val); // static labels -- this fixes that
}
else if (st == Hidden) // hide or unhide
{
if (val)
{
::ShowWindow(myHwnd,SW_HIDE);
}
else
{
::ShowWindow(myHwnd,SW_SHOW);
}
}
}
//================>>> vLabelCmd::SetCmdStr <<<============================
void vLabelCmd::SetCmdStr(VCONST char* str)
{
SysDebug1(Misc,"vLabelCmd::SetCmdStr(str:%s)\n",str)
::SetDlgItemText(_parentWin->getParent(),_cmdId, str);
_title = str;
}
//================>>> vLabelCmd::MEASUREITEM <<<============================
int vLabelCmd::MEASUREITEM(int id, MEASUREITEMSTRUCT* mis)
{
mis->CtlType = ODT_BUTTON;
mis->CtlID = id;
mis->itemWidth = _w;
mis->itemHeight = _h;
return 1;
}
//================>>> vLabelCmd::DRAWITEM <<<============================
int vLabelCmd::DRAWITEM(int /* id */, DRAWITEMSTRUCT* dis)
{
switch (dis->itemAction)
{
case ODA_DRAWENTIRE: // redraw entire control
{
POINT ptSize, ptOrg;
// Draw the button rectangle in LTGRAY with a BLACK border
HPEN oldpen = (HPEN) ::SelectObject(dis->hDC, ::GetStockObject(BLACK_PEN));
HBRUSH oldbrush = static_cast<HBRUSH>(::SelectObject(dis->hDC, ::GetStockObject(BLACK_BRUSH)));
// Now setup coordinate to draw icon
HDC hdcMem = ::CreateCompatibleDC(dis->hDC);
::SetMapMode(hdcMem, GetMapMode(dis->hDC));
HBITMAP hbm = _ip->GetIconHBM(dis->hDC); // get icon HBITMAP
HBITMAP oldbm = static_cast<HBITMAP>(::SelectObject(hdcMem,hbm));
ptSize.x = _ip->width;
ptSize.y = _ip->height;
::DPtoLP(dis->hDC, &ptSize, 1);
ptOrg.x = 0;
ptOrg.y = 0;
::DPtoLP(hdcMem, &ptOrg, 1);
int l = 0; // looks strange, but left over from icon button
int t = 0;
// Now BitBlt the icon BMP into the drawing canvas, leaving
// background untouched, and the pen color to draw 1 bits
// (that's what the E20746L does) for monochrome
if (_ip->depth == 1)
{
::SetBkColor(dis->hDC, RGB(255,255,255)); // white bg for icon
::BitBlt(dis->hDC, l, t, ptSize.x,
ptSize.y, hdcMem, ptOrg.x, ptOrg.y, 0xE20746L);
}
else
{
::BitBlt(dis->hDC, l, t, ptSize.x,
ptSize.y, hdcMem, ptOrg.x, ptOrg.y, SRCCOPY);
if (_ip->iType == Transparent)
{
HBRUSH dbrush, oldbrush;
// Prepare for BitBlt with raster operation of PSDPxax, i.e.
// paint with the brush where the color of the pixel on the
// destination bitmap is zero
dbrush = ::CreateSolidBrush(::GetSysColor(COLOR_BTNFACE));
oldbrush = static_cast<HBRUSH>(::SelectObject(dis->hDC, dbrush));
// Now restore area from the button where the mask is zero
HDC hdcMemMask = ::CreateCompatibleDC( dis->hDC );
HBITMAP hmsk = _ip->GetIconMask( dis->hDC); // get icon mask HBITMAP
HBITMAP oldBM = static_cast<HBITMAP>(::SelectObject( hdcMemMask, hmsk));
::BitBlt( dis->hDC, l, t, ptSize.x,
ptSize.y, hdcMemMask, ptOrg.x,
ptOrg.y, 0xB8074A); //PSDPxax
// Clean up
::SelectObject( hdcMemMask, oldBM );
::DeleteDC( hdcMemMask );
::SelectObject( dis->hDC, oldbrush);
::DeleteObject( dbrush );
}
}
::SelectObject(hdcMem,oldbm);
::DeleteDC(hdcMem);
::SelectObject(dis->hDC, oldpen); // restore hdc
::SelectObject(dis->hDC, oldbrush);
return 1;
}
case ODA_SELECT: // indicated selected
{
return 1; // no op for icon label
}
case ODA_FOCUS: // gets focus
{
return 1; // no op for icon label
}
}
return 0;
}
//===================>>> vLabelCmd::vCmdCallback <<<=======================
void vLabelCmd::CmdCallback(int /*id*/, WORD codeNotify)
{
// No Op for a label - the icon button may generate one of these!
}
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