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#ifndef _INF_MAIN_H
#define _INF_MAIN_H
#include <libvisual/libvisual.h>
#define NB_PALETTES 5
struct infinite_col {
uint8_t r;
uint8_t g;
uint8_t b;
};
typedef struct t_coord {
int x,y;
} t_coord;
typedef struct t_complex {
float x,y;
} t_complex;
typedef struct t_interpol {
uint32_t coord ; //coordinates of the top left pixel.
uint32_t weight; //32 bits = 4*8= weights of the four corners
} t_interpol;
typedef struct t_effect {
int num_effect;
int x_curve;
int curve_color;
int curve_amplitude;
int spectral_amplitude;
int spectral_color;
int mode_spectre;
int spectral_shift;
} t_effect;
typedef struct {
float pcm_data[2][512];
int plugwidth;
int plugheight;
VisPalette pal;
/* Random context for this plugin */
VisRandomContext *rcontext;
uint8_t *surface1;
uint8_t *surface2;
int teff;
int tcol;
struct infinite_col color_table[NB_PALETTES][256];
int old_color;
int color;
int t_last_color;
int t_last_effect;
t_effect current_effect;
t_interpol *vector_field;
} InfinitePrivate;
#endif /* _INF_MAIN_H */
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