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/*############################################################################
# Copyright (C) 2005 Intel Corporation
#
# SPDX-License-Identifier: MIT
############################################################################*/
#ifndef __MFX_BUFFERING_H__
#define __MFX_BUFFERING_H__
#include <stdio.h>
#include <mutex>
#include "vpl/mfxstructures.h"
#include "vm/atomic_defs.h"
#include "vm/strings_defs.h"
#include "vm/thread_defs.h"
#include "vm/time_defs.h"
struct msdkFrameSurface {
mfxFrameSurface1
frame; // NOTE: this _should_ be the first item (see CBuffering::FindUsedSurface())
msdk_tick submit; // tick when frame was submitted for processing
mfxU16 render_lock; // signifies that frame is locked for rendering
msdkFrameSurface* prev;
msdkFrameSurface* next;
};
struct msdkOutputSurface {
msdkFrameSurface* surface;
mfxSyncPoint syncp;
msdkOutputSurface* next;
};
/** \brief Debug purpose macro to terminate execution if buggy situation happenned.
*
* Use this macro to check impossible, buggy condition which should not occur under
* normal circumstances. Macro should be used where check in release mode is not
* desirable and atually needed.
*/
#if 0 //_DEBUG
#define MSDK_SELF_CHECK(C) \
{ \
if (!(C)) { \
printf("bug: %s:%d: self-check failed: '%s' is not true\n", \
__FILE__, \
__LINE__, \
#C); \
exit(-1); \
} \
}
#else
#define MSDK_SELF_CHECK(C)
#endif
class CBuffering;
// LIFO list of frame surfaces
class msdkFreeSurfacesPool {
friend class CBuffering;
public:
msdkFreeSurfacesPool(std::mutex& mutex) : m_pSurfaces(NULL), m_rMutex(mutex) {}
~msdkFreeSurfacesPool() {
m_pSurfaces = NULL;
}
/** \brief The function adds free surface to the free surfaces array.
*
* @note That's caller responsibility to pass valid surface.
* @note We always add and get free surface from the array head. In case not all surfaces
* will be actually used we have good chance to avoid actual allocation of the surface memory.
*/
inline void AddSurface(msdkFrameSurface* surface) {
std::lock_guard<std::mutex> lock(m_rMutex);
AddSurfaceUnsafe(surface);
}
/** \brief The function gets the next free surface from the free surfaces array.
*
* @note Surface is detached from the free surfaces array.
*/
inline msdkFrameSurface* GetSurface() {
std::lock_guard<std::mutex> lock(m_rMutex);
return GetSurfaceUnsafe();
}
private:
inline void AddSurfaceUnsafe(msdkFrameSurface* surface) {
msdkFrameSurface* head;
MSDK_SELF_CHECK(surface);
MSDK_SELF_CHECK(!surface->prev);
MSDK_SELF_CHECK(!surface->next);
head = m_pSurfaces;
m_pSurfaces = surface;
m_pSurfaces->next = head;
}
inline msdkFrameSurface* GetSurfaceUnsafe() {
msdkFrameSurface* surface = NULL;
if (m_pSurfaces) {
surface = m_pSurfaces;
m_pSurfaces = m_pSurfaces->next;
surface->prev = surface->next = NULL;
MSDK_SELF_CHECK(!surface->prev);
MSDK_SELF_CHECK(!surface->next);
}
return surface;
}
protected:
msdkFrameSurface* m_pSurfaces;
std::mutex& m_rMutex;
private:
msdkFreeSurfacesPool(const msdkFreeSurfacesPool&);
void operator=(const msdkFreeSurfacesPool&);
};
// random access, predicted as FIFO
class msdkUsedSurfacesPool {
friend class CBuffering;
public:
msdkUsedSurfacesPool(std::mutex& mutex)
: m_pSurfacesHead(NULL),
m_pSurfacesTail(NULL),
m_rMutex(mutex) {}
~msdkUsedSurfacesPool() {
m_pSurfacesHead = NULL;
m_pSurfacesTail = NULL;
}
/** \brief The function adds surface to the used surfaces array (m_pUsedSurfaces).
*
* @note That's caller responsibility to pass valid surface.
* @note We can't actually know which surface will be returned by the decoder or unlocked. However,
* we can make prediction that it will be the oldest surface. Thus, here the function adds new
* surface (youngest) to the tail of the least. Check operations for the list will run starting from
* head.
*/
inline void AddSurface(msdkFrameSurface* surface) {
std::lock_guard<std::mutex> lock(m_rMutex);
AddSurfaceUnsafe(surface);
}
/** \brief The function detaches surface from the used surfaces array.
*
* @note That's caller responsibility to pass valid surface.
*/
inline void DetachSurface(msdkFrameSurface* surface) {
std::lock_guard<std::mutex> lock(m_rMutex);
DetachSurfaceUnsafe(surface);
}
private:
inline void DetachSurfaceUnsafe(msdkFrameSurface* surface) {
MSDK_SELF_CHECK(surface);
msdkFrameSurface* prev = surface->prev;
msdkFrameSurface* next = surface->next;
if (prev) {
prev->next = next;
}
else {
MSDK_SELF_CHECK(surface == m_pSurfacesHead);
m_pSurfacesHead = next;
}
if (next) {
next->prev = prev;
}
else {
MSDK_SELF_CHECK(surface == m_pSurfacesTail);
m_pSurfacesTail = prev;
}
surface->prev = surface->next = NULL;
MSDK_SELF_CHECK(!surface->prev);
MSDK_SELF_CHECK(!surface->next);
}
inline void AddSurfaceUnsafe(msdkFrameSurface* surface) {
MSDK_SELF_CHECK(surface);
MSDK_SELF_CHECK(!surface->prev);
MSDK_SELF_CHECK(!surface->next);
surface->prev = m_pSurfacesTail;
surface->next = NULL;
if (m_pSurfacesTail) {
m_pSurfacesTail->next = surface;
m_pSurfacesTail = m_pSurfacesTail->next;
}
else {
m_pSurfacesHead = m_pSurfacesTail = surface;
}
}
protected:
msdkFrameSurface* m_pSurfacesHead; // oldest surface
msdkFrameSurface* m_pSurfacesTail; // youngest surface
std::mutex& m_rMutex;
private:
msdkUsedSurfacesPool(const msdkUsedSurfacesPool&);
void operator=(const msdkUsedSurfacesPool&);
};
// FIFO list of surfaces
class msdkOutputSurfacesPool {
friend class CBuffering;
public:
msdkOutputSurfacesPool(std::mutex& mutex)
: m_pSurfacesHead(NULL),
m_pSurfacesTail(NULL),
m_SurfacesCount(0),
m_rMutex(mutex) {}
~msdkOutputSurfacesPool() {
m_pSurfacesHead = NULL;
m_pSurfacesTail = NULL;
}
inline void AddSurface(msdkOutputSurface* surface) {
std::lock_guard<std::mutex> lock(m_rMutex);
AddSurfaceUnsafe(surface);
}
inline msdkOutputSurface* GetSurface() {
std::lock_guard<std::mutex> lock(m_rMutex);
return GetSurfaceUnsafe();
}
inline mfxU32 GetSurfaceCount() {
return m_SurfacesCount;
}
private:
inline void AddSurfaceUnsafe(msdkOutputSurface* surface) {
MSDK_SELF_CHECK(surface);
MSDK_SELF_CHECK(!surface->next);
surface->next = NULL;
if (m_pSurfacesTail) {
m_pSurfacesTail->next = surface;
m_pSurfacesTail = m_pSurfacesTail->next;
}
else {
m_pSurfacesHead = m_pSurfacesTail = surface;
}
++m_SurfacesCount;
}
inline msdkOutputSurface* GetSurfaceUnsafe() {
msdkOutputSurface* surface = NULL;
if (m_pSurfacesHead) {
surface = m_pSurfacesHead;
m_pSurfacesHead = m_pSurfacesHead->next;
if (!m_pSurfacesHead) {
// there was only one surface in the array...
m_pSurfacesTail = NULL;
}
--m_SurfacesCount;
surface->next = NULL;
MSDK_SELF_CHECK(!surface->next);
}
return surface;
}
protected:
msdkOutputSurface* m_pSurfacesHead; // oldest surface
msdkOutputSurface* m_pSurfacesTail; // youngest surface
mfxU32 m_SurfacesCount;
std::mutex& m_rMutex;
private:
msdkOutputSurfacesPool(const msdkOutputSurfacesPool&);
void operator=(const msdkOutputSurfacesPool&);
};
/** \brief Helper class defining optimal buffering operations for the Media SDK decoder.
*/
class CBuffering {
public:
CBuffering();
virtual ~CBuffering();
protected: // functions
mfxStatus AllocBuffers(mfxU32 SurfaceNumber);
mfxStatus AllocVppBuffers(mfxU32 VppSurfaceNumber);
void AllocOutputBuffer();
void FreeBuffers();
void ResetBuffers();
void ResetVppBuffers();
/** \brief The function syncs arrays of free and used surfaces.
*
* If Media SDK used surface for internal needs and unlocked it, the function moves such a surface
* back to the free surfaces array.
*/
void SyncFrameSurfaces();
void SyncVppFrameSurfaces();
/** \brief Returns surface which corresponds to the given one in Media SDK format (mfxFrameSurface1).
*
* @note This function will not detach the surface from the array, perform this explicitly.
*/
inline msdkFrameSurface* FindUsedSurface(mfxFrameSurface1* frame) {
return (msdkFrameSurface*)(frame);
}
inline void AddFreeOutputSurfaceUnsafe(msdkOutputSurface* surface) {
msdkOutputSurface* head = m_pFreeOutputSurfaces;
MSDK_SELF_CHECK(surface);
MSDK_SELF_CHECK(!surface->next);
m_pFreeOutputSurfaces = surface;
m_pFreeOutputSurfaces->next = head;
}
inline void AddFreeOutputSurface(msdkOutputSurface* surface) {
std::lock_guard<std::mutex> lock(m_Mutex);
AddFreeOutputSurfaceUnsafe(surface);
}
inline msdkOutputSurface* GetFreeOutputSurfaceUnsafe(std::unique_lock<std::mutex>& lock) {
msdkOutputSurface* surface = NULL;
if (!m_pFreeOutputSurfaces) {
lock.unlock();
AllocOutputBuffer();
lock.lock();
}
if (m_pFreeOutputSurfaces) {
surface = m_pFreeOutputSurfaces;
m_pFreeOutputSurfaces = m_pFreeOutputSurfaces->next;
surface->next = NULL;
MSDK_SELF_CHECK(!surface->next);
}
return surface;
}
inline msdkOutputSurface* GetFreeOutputSurface() {
std::unique_lock<std::mutex> lock(m_Mutex);
return GetFreeOutputSurfaceUnsafe(lock);
}
/** \brief Function returns surface data to the corresponding buffers.
*/
inline void ReturnSurfaceToBuffers(msdkOutputSurface* output_surface) {
MSDK_SELF_CHECK(output_surface);
MSDK_SELF_CHECK(output_surface->surface);
MSDK_SELF_CHECK(output_surface->syncp);
msdk_atomic_dec16(&(output_surface->surface->render_lock));
output_surface->surface = NULL;
output_surface->syncp = NULL;
AddFreeOutputSurface(output_surface);
}
protected: // variables
mfxU32 m_SurfacesNumber;
mfxU32 m_OutputSurfacesNumber;
msdkFrameSurface* m_pSurfaces;
msdkFrameSurface* m_pVppSurfaces;
std::mutex m_Mutex;
// LIFO list of frame surfaces
msdkFreeSurfacesPool m_FreeSurfacesPool;
msdkFreeSurfacesPool m_FreeVppSurfacesPool;
// random access, predicted as FIFO
msdkUsedSurfacesPool m_UsedSurfacesPool;
msdkUsedSurfacesPool m_UsedVppSurfacesPool;
// LIFO list of output surfaces
msdkOutputSurface* m_pFreeOutputSurfaces;
// FIFO list of surfaces
msdkOutputSurfacesPool m_OutputSurfacesPool;
msdkOutputSurfacesPool m_DeliveredSurfacesPool;
private:
CBuffering(const CBuffering&);
void operator=(const CBuffering&);
};
#endif // __MFX_BUFFERING_H__
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