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/*############################################################################
# Copyright (C) 2005 Intel Corporation
#
# SPDX-License-Identifier: MIT
############################################################################*/
#ifndef __PIPELINE_ENCODE_H__
#define __PIPELINE_ENCODE_H__
#include "hw_device.h"
#include "sample_defs.h"
#ifdef D3D_SURFACES_SUPPORT
#pragma warning(disable : 4201)
#endif
#include "base_allocator.h"
#include "sample_utils.h"
#include "time_statistics.h"
#include "mfxplugin.h"
#include "vpl/mfxmvc.h"
#include "vpl/mfxvideo++.h"
#include "vpl/mfxvideo.h"
#include "vpl/mfxdispatcher.h"
#include "plugin_utils.h"
#include <memory>
#include <vector>
#include "preset_manager.h"
#if defined(ENABLE_V4L2_SUPPORT)
#include "v4l2_util.h"
#endif
#include "brc_routines.h"
#if defined(_WIN64) || defined(_WIN32)
#include "vpl/mfxadapter.h"
#endif
#ifndef MFX_VERSION
#error MFX_VERSION not defined
#endif
#define SAFE_FREAD(PTR, SZ, COUNT, FPTR, ERR) \
{ \
if (FPTR && (fread(PTR, SZ, COUNT, FPTR) != COUNT)) { \
return ERR; \
} \
}
msdk_tick time_get_tick(void);
msdk_tick time_get_frequency(void);
enum {
MVC_DISABLED = 0x0,
MVC_ENABLED = 0x1,
MVC_VIEWOUTPUT = 0x2, // 2 output bitstreams
};
enum MemType {
SYSTEM_MEMORY = 0x00,
D3D9_MEMORY = 0x01,
D3D11_MEMORY = 0x02,
};
// the default api version is the latest one
// it is located at 0
enum eAPIVersion { API_2X, API_1X };
struct sInputParams {
mfxU16 nTargetUsage;
mfxU32 CodecId;
mfxU32 FileInputFourCC;
mfxU32 EncodeFourCC;
mfxU16 nPicStruct;
mfxU16 nWidth; // source picture width
mfxU16 nHeight; // source picture height
mfxF64 dFrameRate;
mfxU32 nNumFrames;
mfxU32 nBitRate;
mfxU16 MVC_flags;
mfxU16 nGopPicSize;
mfxU16 nGopRefDist;
mfxU16 nNumRefFrame;
mfxU16 nBRefType;
mfxU16 nPRefType;
mfxU16 nIdrInterval;
mfxU16 nNumRefActiveP;
mfxU16 nNumRefActiveBL0;
mfxU16 nNumRefActiveBL1;
mfxU16 reserved[4];
mfxU16 nQuality; // quality parameter for JPEG encoder
mfxU32 numViews; // number of views for Multi-View Codec
mfxU16 nDstWidth; // destination picture width, specified if resizing required
mfxU16 nDstHeight; // destination picture height, specified if resizing required
mfxU16 nEncTileRows; // number of rows for encoding tiling
mfxU16 nEncTileCols; // number of columns for encoding tiling
std::string strQPFilePath;
std::string strTCBRCFilePath;
mfxAccelerationMode accelerationMode;
mfxIMPL libType;
MemType memType;
bool bUseHWLib; // true if application wants to use HW MSDK library
#if defined(LINUX32) || defined(LINUX64)
std::string strDevicePath;
#endif
#if (defined(_WIN64) || defined(_WIN32)) && (MFX_VERSION >= 1031)
bool bPreferdGfx;
bool bPreferiGfx;
#endif
// Extended device ID info, available in 2.6 and newer APIs
#if (defined(_WIN64) || defined(_WIN32))
LUID luid;
#else
mfxU32 DRMRenderNodeNum = 0;
#endif
mfxU32 PCIDomain = 0;
mfxU32 PCIBus = 0;
mfxU32 PCIDevice = 0;
mfxU32 PCIFunction = 0;
bool PCIDeviceSetup = false;
#if (defined(_WIN64) || defined(_WIN32))
bool isDualMode;
mfxHyperMode hyperMode;
#endif
mfxU16 adapterType;
mfxI32 dGfxIdx;
mfxI32 adapterNum;
bool dispFullSearch;
std::list<std::string> InputFiles;
sPluginParams pluginParams;
std::vector<char*> dstFileBuff;
mfxU32 HEVCPluginVersion;
mfxU8 nRotationAngle; // if specified, enables rotation plugin in mfx pipeline
char strPluginDLLPath[MSDK_MAX_FILENAME_LEN]; // plugin dll path and name
mfxU16
nAsyncDepth; // depth of asynchronous pipeline, this number can be tuned to achieve better performance
mfxU16 gpuCopy; // GPU Copy mode (three-state option)
mfxU16 nRateControlMethod;
mfxU16 nLADepth; // depth of the look ahead bitrate control algorithm
mfxU16 nMaxSliceSize; //maximum size of slice
mfxU16 nQPI;
mfxU16 nQPP;
mfxU16 nQPB;
mfxU16 nTemp;
mfxU16 nBaseLayerPID;
mfxU16 nTemporalLayers[8];
mfxU16 nSPSId;
mfxU16 nPPSId;
mfxU16 nPicTimingSEI;
mfxU16 nNalHrdConformance;
mfxU16 nVuiNalHrdParameters;
mfxU16 nGPB;
mfxU16 nTransformSkip;
ExtBRCType nExtBRC;
mfxU16 nAdaptiveMaxFrameSize;
mfxU16 WeightedPred;
mfxU16 WeightedBiPred;
mfxU16 TransferMatrix;
bool enableQSVFF;
bool bSoftRobustFlag;
bool QPFileMode;
bool TCBRCFileMode;
mfxU32 nTimeout;
mfxU16 nPerfOpt; // size of pre-load buffer which used for loop encode
mfxU16 nMaxFPS; // limits overall fps
mfxU32 nSyncOpTimeout; // SyncOperation timeout in msec
mfxU16 nNumSlice;
bool UseRegionEncode;
bool isV4L2InputEnabled;
// enctools config
bool bEncTools;
mfxU16 etAdaptiveI;
mfxU16 etAdaptiveB;
mfxU16 etArefP;
mfxU16 etArefB;
mfxU16 etSceneChange;
mfxU16 etALTR;
mfxU16 etApyrQP;
mfxU16 etApyrQB;
mfxU16 etBRCHints;
mfxU16 etBRC;
mfxU16 CodecLevel;
mfxU16 CodecProfile;
mfxU32 MaxKbps;
mfxU32 BufferSizeInKB;
mfxU32 InitialDelayInKB;
mfxU16 nBitRateMultiplier;
mfxU16 GopOptFlag;
mfxU16 AdaptiveI;
mfxU16 AdaptiveB;
mfxU32 nMaxFrameSize;
mfxU16 BitrateLimit;
mfxU16 WinBRCSize;
mfxU16 WinBRCMaxAvgKbps;
mfxU16 ICQQuality;
mfxU16 QVBRQuality;
mfxU16 Convergence;
mfxU16 Accuracy;
mfxU16 LowDelayBRC;
mfxU16 ExtBrcAdaptiveLTR;
mfxU16 PartialOutputMode;
mfxU16 PartialOutputBlockSize;
mfxU16 ScenarioInfo;
mfxU16 IntRefType;
mfxU16 IntRefCycleSize;
mfxU16 IntRefQPDelta;
mfxU16 IntRefCycleDist;
bool bUncut;
bool shouldUseShifted10BitEnc;
bool shouldUseShifted10BitVPP;
bool IsSourceMSB;
bool bSingleTexture;
mfxU16 nIVFHeader;
mfxU16 nPalette;
mfxU16 nIntraBlockCopy;
char* RoundingOffsetFile;
mfxU16 TargetBitDepthLuma;
mfxU16 TargetBitDepthChroma;
std::string dump_file;
char uSEI[MSDK_MAX_USER_DATA_UNREG_SEI_LEN];
EPresetModes PresetMode;
bool shouldPrintPresets;
#if defined(ENABLE_V4L2_SUPPORT)
char DeviceName[MSDK_MAX_FILENAME_LEN];
char MipiModeName[MSDK_MAX_FILENAME_LEN];
enum V4L2PixelFormat v4l2Format;
int MipiPort;
enum AtomISPMode MipiMode;
#endif
mfxI16 DeblockingAlphaTcOffset;
mfxI16 DeblockingBetaOffset;
eAPIVersion verSessionInit;
bool bReadByFrame;
std::string m_encode_cfg;
std::string m_vpp_cfg;
};
struct sTask {
mfxBitstreamWrapper mfxBS;
mfxEncodeCtrlWrap encCtrl;
bool bUseHWLib;
mfxSyncPoint EncSyncP;
std::list<mfxSyncPoint> DependentVppTasks;
void* pWriter;
mfxU32 codecID;
sTask();
mfxStatus WriteBitstream(bool isCompleteFrame = true);
mfxStatus Reset();
mfxStatus Init(mfxU32 nBufferSize, mfxU32 nCodecID, void* pWriter = NULL, bool bHWLib = false);
mfxStatus Close();
};
class CEncTaskPool {
public:
CEncTaskPool();
virtual ~CEncTaskPool();
virtual mfxStatus Init(MFXVideoSession* pmfxSession,
void* pWriter,
mfxU32 nPoolSize,
mfxU32 nBufferSize,
mfxU32 CodecID,
void* pOtherWriter = NULL,
bool bUseHWLib = false);
virtual mfxStatus GetFreeTask(sTask** ppTask);
virtual mfxStatus SynchronizeFirstTask(mfxU32 syncOpTimeout);
virtual CTimeStatistics& GetOverallStatistics() {
return m_statOverall;
}
virtual CTimeStatistics& GetFileStatistics() {
return m_statFile;
}
virtual void Close();
virtual void SetGpuHangRecoveryFlag();
virtual void ClearTasks();
msdk_tick firstOut_total;
msdk_tick firstOut_start;
msdk_tick lastOut_total;
msdk_tick lastOut_start;
protected:
CEncTaskPool(CEncTaskPool const&) = delete;
const CEncTaskPool& operator=(CEncTaskPool const&) = delete;
sTask* m_pTasks;
mfxU32 m_nPoolSize;
mfxU32 m_nTaskBufferStart;
bool m_bGpuHangRecovery;
MFXVideoSession* m_pmfxSession;
CTimeStatistics m_statOverall;
CTimeStatistics m_statFile;
virtual mfxU32 GetFreeTaskIndex();
};
/* This class implements a pipeline with 2 mfx components: vpp (video preprocessing) and encode */
class CEncodingPipeline {
public:
CEncodingPipeline();
virtual ~CEncodingPipeline();
virtual mfxStatus Init(sInputParams* pParams);
virtual mfxStatus Run();
virtual void Close();
virtual mfxStatus ResetMFXComponents(sInputParams* pParams);
virtual mfxStatus ResetDevice();
void SetNumView(mfxU32 numViews) {
m_nNumView = numViews;
}
virtual void PrintLibInfo();
virtual void PrintStreamInfo();
void InitV4L2Pipeline(sInputParams* pParams);
mfxStatus CaptureStartV4L2Pipeline();
void CaptureStopV4L2Pipeline();
static void InsertIDR(mfxEncodeCtrl& ctrl, bool forceIDR);
virtual mfxStatus OpenRoundingOffsetFile(sInputParams* pInParams);
mfxStatus InitEncFrameParams(sTask* pTask);
mfxU32 GetSurfaceSize(mfxU32 FourCC, mfxU32 width, mfxU32 height);
#if defined(ENABLE_V4L2_SUPPORT)
v4l2Device v4l2Pipeline;
pthread_t m_PollThread;
#endif
protected:
CEncodingPipeline(CEncodingPipeline const&) = delete;
const CEncodingPipeline& operator=(CEncodingPipeline const&) = delete;
std::pair<CSmplBitstreamWriter*, CSmplBitstreamWriter*> m_FileWriters;
CSmplYUVReader m_FileReader;
CEncTaskPool m_TaskPool;
QPFile::Reader m_QPFileReader;
TCBRCTestFile::Reader m_TCBRCFileReader;
std::unique_ptr<VPLImplementationLoader> m_pLoader;
MainVideoSession m_mfxSession;
MFXVideoENCODE* m_pmfxENC;
MFXVideoVPP* m_pmfxVPP;
bool m_bNoOutFile;
MfxVideoParamsWrapper m_mfxEncParams;
MfxVideoParamsWrapper m_mfxVppParams;
mfxU16 m_MVCflags; // MVC codec is in use
mfxU32 m_InputFourCC;
MFXFrameAllocator* m_pMFXAllocator;
mfxAllocatorParams* m_pmfxAllocatorParams;
MemType m_memType;
mfxU16 m_nPerfOpt; // size of pre-load buffer which used for loop encode
bool m_bExternalAlloc; // use memory allocator as external for Media SDK
mfxFrameSurface1* m_pEncSurfaces; // frames array for encoder input (vpp output)
mfxFrameSurface1* m_pVppSurfaces; // frames array for vpp input
mfxFrameAllocResponse m_EncResponse; // memory allocation response for encoder
mfxFrameAllocResponse m_VppResponse; // memory allocation response for vpp
std::vector<mfxEncodeCtrl> m_EncCtrls; // controls array for encoder input
mfxU32 m_nNumView;
mfxU32 m_nFramesToProcess; // number of frames to process
#if defined(LINUX32) || defined(LINUX64)
std::string m_strDevicePath; //path to device for processing
#endif
std::vector<mfxPayload*> m_UserDataUnregSEI;
CHWDevice* m_hwdev;
bool m_bQPFileMode;
bool m_bTCBRCFileMode;
bool isV4L2InputEnabled;
FILE* m_round_in;
bool m_bSoftRobustFlag;
mfxU32 m_nTimeout;
mfxU32 m_nSyncOpTimeout; // SyncOperation timeout in msec
bool m_bFileWriterReset;
mfxU32 m_nFramesRead;
bool m_bCutOutput;
bool m_bInsertIDR;
bool m_bTimeOutExceed;
bool m_bIsFieldSplitting;
bool m_bSingleTexture;
bool m_bPartialOutput;
CTimeStatisticsReal m_statOverall;
CTimeStatisticsReal m_statFile;
FPSLimiter m_fpsLimiter;
eAPIVersion m_verSessionInit;
bool m_bReadByFrame;
#if (defined(_WIN64) || defined(_WIN32)) && (MFX_VERSION >= 1031)
mfxU32 GetPreferredAdapterNum(const mfxAdaptersInfo& adapters, const sInputParams& params);
#endif
mfxStatus GetImpl(const sInputParams& params, mfxIMPL& impl);
virtual mfxStatus InitMfxEncParams(sInputParams* pParams);
virtual mfxStatus InitMfxVppParams(sInputParams* pParams);
virtual mfxStatus InitFileWriters(sInputParams* pParams);
virtual void FreeFileWriters();
virtual mfxStatus InitFileWriter(CSmplBitstreamWriter** ppWriter, const char* filename);
virtual mfxStatus InitFileWriter(CSmplBitstreamWriter** ppWriter,
const char* filename,
bool no_outfile);
virtual mfxStatus InitIVFFileWriter(CIVFFrameWriter** ppWriter,
const char* filename,
const mfxU16 w,
const mfxU16 h,
const mfxU32 fr_nom,
const mfxU32 fr_denom,
const bool no_outfile);
virtual mfxStatus InitVppFilters();
virtual void FreeVppFilters();
virtual void DeallocateExtMVCBuffers();
virtual mfxStatus CreateAllocator();
virtual void DeleteAllocator();
virtual mfxStatus CreateHWDevice();
virtual void DeleteHWDevice();
virtual mfxStatus AllocFrames();
virtual void DeleteFrames();
virtual mfxU32 GetSufficientBufferSize();
virtual mfxStatus AllocateSufficientBuffer(mfxBitstreamWrapper& bs);
virtual mfxStatus FillBuffers();
virtual mfxStatus LoadNextFrame(mfxFrameSurface1* pSurf);
virtual mfxStatus LoadNextFrame(mfxFrameSurface1* pSurf, int bytes_to_read, mfxU8* buf_read);
virtual void LoadNextControl(mfxEncodeCtrl*& pCtrl, mfxU32 encSurfIdx);
virtual mfxStatus GetFreeTask(sTask** ppTask);
virtual MFXVideoSession& GetFirstSession() {
return m_mfxSession;
}
virtual MFXVideoENCODE* GetFirstEncoder() {
return m_pmfxENC;
}
virtual mfxU32 FileFourCC2EncFourCC(mfxU32 fcc);
void InitExtMVCBuffers(mfxExtMVCSeqDesc* mvcBuffer) const;
mfxStatus ConfigTCBRCTest(mfxFrameSurface1* pSurf);
#if (defined(_WIN32) || defined(_WIN64))
mfxStatus CheckHyperEncodeParams(mfxHyperMode hyperMode);
#endif
};
#endif // __PIPELINE_ENCODE_H__
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