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/*############################################################################
# Copyright (C) 2005 Intel Corporation
#
# SPDX-License-Identifier: MIT
############################################################################*/
#ifndef __SAMPLE_PIPELINE_TRANSCODE_H__
#define __SAMPLE_PIPELINE_TRANSCODE_H__
#include <stddef.h>
#include <chrono>
#include <condition_variable>
#include <ctime>
#include <future>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <memory>
#include <mutex>
#include <vector>
#include "base_allocator.h"
#include "mfx_multi_vpp.h"
#include "rotate_plugin_api.h"
#include "sample_defs.h"
#include "sample_utils.h"
#include "sysmem_allocator.h"
#include "brc_routines.h"
#include "hw_device.h"
#include "mfxdeprecated.h"
#include "mfxplugin.h"
#include "plugin_utils.h"
#include "preset_manager.h"
#include "sample_defs.h"
#include "smt_tracer.h"
#include "vpl/mfxdispatcher.h"
#include "vpl/mfxjpeg.h"
#include "vpl/mfxmvc.h"
#include "vpl/mfxvideo++.h"
#include "vpl/mfxvideo.h"
#include "vpl/mfxvp8.h"
#define TIME_STATS 1 // Enable statistics processing
#include "time_statistics.h"
#if defined(_WIN32) || defined(_WIN64)
#include "decode_render.h"
#endif
#include "smt_cli_params.h"
#define MAX_PREF_LEN 256
#ifndef MFX_VERSION
#error MFX_VERSION not defined
#endif
#ifdef ENABLE_MCTF
const mfxU16 MCTF_MID_FILTER_STRENGTH = 10;
const mfxF64 MCTF_LOSSLESS_BPP = 0.0;
#endif
namespace TranscodingSample {
enum ProlongStatus { NormalFrame = 0x5F, BlackFrame = 0xBF, AllBlack = 0xAB };
enum VppCompDumpMode { NULL_RENDER_VPP_COMP = 1, DUMP_FILE_VPP_COMP = 2 };
enum MemoryModel {
UNKNOWN_ALLOC = 0, // GENERAL_ALLOC will be used by default
GENERAL_ALLOC = 1,
VISIBLE_INT_ALLOC = 2,
HIDDEN_INT_ALLOC = 3
};
static const mfxU32 DecoderTargetID = 100;
static const mfxU32 DecoderPoolID = 10;
class CascadeScalerConfig {
public:
class TargetDescriptor {
public:
mfxU32 TargetID = 0;
mfxU16 SrcWidth = 0;
mfxU16 SrcHeight = 0;
mfxU16 DstWidth = 0;
mfxU16 DstHeight = 0;
double SrcFrameRate = 0.;
double DstFrameRate = 0.;
mfxU16 SrcPicStruct = MFX_PICSTRUCT_UNKNOWN;
mfxU16 DstPicStruct = MFX_PICSTRUCT_UNKNOWN;
bool CascadeScaler = false; //use cascade scaler for this target
bool FRC = false; //this cascade performs FRC
bool DI = false; //this cascade performs DI
mfxU32 PoolID =
0; //surface pool for this target, it is output of decoder side VPP and input of encoder side VPP
};
class PoolDescritpor {
public:
mfxU32 ID = 0; //ID of the current pool
mfxU32 PrevID = 0; //ID of the previous pool in cascade
mfxU32 TargetID = 0; //ID of the target channel
mfxU16 SurfaceWidth = 0; //not aligned
mfxU16 SurfaceHeight = 0;
mfxU16 Size = 20;
mfxFrameAllocRequest AllocReq{};
mfxFrameAllocResponse AllocResp{};
};
TargetDescriptor GetDesc(mfxU32 id);
void PropagateCascadeParameters();
void CreatePoolList();
bool SkipFrame(mfxU32 targetID, mfxU32 frameNum);
bool ParFileImported = false;
bool CascadeScalerRequired = false;
bool ParallelEncodingRequired = false;
mfxU32 GopSize = 0;
std::vector<TargetDescriptor> Targets;
std::map<mfxU32, PoolDescritpor> Pools; //key is pool ID
std::map<mfxU32, sInputParams>
InParams; //key is target ID, copy of par file for cascade VPP initialization
SMTTracer* Tracer = nullptr;
SMTTracer::PipelineType type = SMTTracer::PipelineType::unknown;
CascadeScalerConfig()
: ParFileImported(false),
CascadeScalerRequired(false),
Targets(),
Pools(),
InParams(),
Tracer(nullptr) {}
};
struct PreEncAuxBuffer {
mfxEncodeCtrl encCtrl;
mfxU16 Locked;
mfxENCInput encInput;
mfxENCOutput encOutput;
};
struct ExtendedSurface {
mfxU32 TargetID;
mfxU8 FrameAttrib;
mfxFrameSurface1* pSurface;
PreEncAuxBuffer* pAuxCtrl;
mfxEncodeCtrl* pEncCtrl;
mfxSyncPoint Syncp;
};
struct ExtendedBS {
bool IsFree = true;
mfxBitstreamWrapper Bitstream;
mfxSyncPoint Syncp = nullptr;
PreEncAuxBuffer* pCtrl = nullptr;
};
class CIOStat : public CTimeStatistics {
public:
CIOStat() : CTimeStatistics(), DumpLogFileName(), ofile(stdout), bufDir() {}
CIOStat(const std::string& dir) : CTimeStatistics(), DumpLogFileName(), ofile(stdout) {
bufDir = dir;
}
~CIOStat() {}
inline void SetOutputFile(FILE* file) {
ofile = file;
}
inline void SetDumpName(const std::string& name) {
DumpLogFileName = name;
if (!DumpLogFileName.empty()) {
TurnOnDumping();
}
else {
TurnOffDumping();
}
}
inline void SetDirection(const std::string& dir) {
bufDir = dir;
}
inline void PrintStatistics(mfxU32 numPipelineid,
mfxF64 target_framerate = -1 /*default stands for infinite*/) {
// print timings in ms
fprintf(
ofile,
"stat[%u.%llu]: %s=%d;Framerate=%.3f;Total=%.3lf;Samples=%lld;StdDev=%.3lf;Min=%.3lf;Max=%.3lf;Avg=%.3lf\n",
(unsigned int)msdk_get_current_pid(),
(unsigned long long int)rdtsc(),
bufDir.c_str(),
(int)numPipelineid,
(double)target_framerate,
(double)GetTotalTime(false),
(long long int)GetNumMeasurements(),
(double)GetTimeStdDev(false),
(double)GetMinTime(false),
(double)GetMaxTime(false),
(double)GetAvgTime(false));
fflush(ofile);
if (!DumpLogFileName.empty()) {
std::stringstream dump_deltas_log_file_name_sstr;
dump_deltas_log_file_name_sstr << DumpLogFileName << "_ID_" << numPipelineid << ".log";
DumpDeltas(dump_deltas_log_file_name_sstr.str());
}
}
inline void DumpDeltas(const std::string& file_name) {
if (m_time_deltas.empty())
return;
try {
std::ofstream dump_file(file_name, std::ofstream::app);
dump_file << std::fixed << std::setprecision(3);
for (std::vector<mfxF64>::const_iterator it = m_time_deltas.begin();
it != m_time_deltas.end();
++it) {
dump_file << (*it) << ", ";
}
}
catch (std::ios::failure&) {
perror("DumpDeltas: file cannot be open");
}
}
protected:
std::string DumpLogFileName;
FILE* ofile;
std::string bufDir;
};
class ExtendedBSStore {
public:
explicit ExtendedBSStore(mfxU32 size) {
m_pExtBS.resize(size);
}
virtual ~ExtendedBSStore() {
m_pExtBS.clear();
}
ExtendedBS* GetNext() {
for (mfxU32 i = 0; i < m_pExtBS.size(); i++) {
if (m_pExtBS[i].IsFree) {
m_pExtBS[i].IsFree = false;
return &m_pExtBS[i];
}
}
return NULL;
}
void Release(ExtendedBS* pBS) {
for (mfxU32 i = 0; i < m_pExtBS.size(); i++) {
if (&m_pExtBS[i] == pBS) {
m_pExtBS[i].IsFree = true;
return;
}
}
return;
}
void ReleaseAll() {
for (mfxU32 i = 0; i < m_pExtBS.size(); i++) {
m_pExtBS[i].IsFree = true;
}
return;
}
void FlushAll() {
for (mfxU32 i = 0; i < m_pExtBS.size(); i++) {
m_pExtBS[i].Bitstream.DataLength = 0;
m_pExtBS[i].Bitstream.DataOffset = 0;
}
return;
}
protected:
std::vector<ExtendedBS> m_pExtBS;
private:
DISALLOW_COPY_AND_ASSIGN(ExtendedBSStore);
};
class CTranscodingPipeline;
// thread safety buffer heterogeneous pipeline
// only for join sessions
class SafetySurfaceBuffer {
public:
//this is used only for sanity check
mfxU32 TargetID = 0;
ProlongStatus Prolong = NormalFrame;
struct SurfaceDescriptor {
SurfaceDescriptor() : ExtSurface(), Locked(false) {}
ExtendedSurface ExtSurface;
mfxU32 Locked;
};
SafetySurfaceBuffer(SafetySurfaceBuffer* pNext);
virtual ~SafetySurfaceBuffer();
mfxU32 GetLength();
mfxStatus WaitForSurfaceRelease(mfxU32 msec);
mfxStatus WaitForSurfaceInsertion(mfxU32 msec);
void AddSurface(ExtendedSurface Surf);
mfxStatus GetSurface(ExtendedSurface& Surf);
mfxStatus ReleaseSurface(mfxFrameSurface1* pSurf);
mfxStatus ReleaseSurfaceAll();
void CancelBuffering();
SafetySurfaceBuffer* m_pNext;
protected:
std::mutex m_mutex;
std::list<SurfaceDescriptor> m_SList;
bool m_IsBufferingAllowed;
MSDKEvent* pRelEvent;
MSDKEvent* pInsEvent;
private:
DISALLOW_COPY_AND_ASSIGN(SafetySurfaceBuffer);
};
class FileBitstreamProcessor {
public:
FileBitstreamProcessor();
virtual ~FileBitstreamProcessor();
virtual mfxStatus SetReader(std::unique_ptr<CSmplBitstreamReader>& reader);
virtual mfxStatus SetReader(std::unique_ptr<CSmplYUVReader>& reader);
virtual mfxStatus SetWriter(std::shared_ptr<CSmplBitstreamWriter>& writer);
virtual mfxStatus GetInputBitstream(mfxBitstreamWrapper** pBitstream);
virtual mfxStatus GetInputFrame(mfxFrameSurface1* pSurface);
virtual mfxStatus ProcessOutputBitstream(mfxBitstreamWrapper* pBitstream);
virtual mfxStatus ProcessOutputBitstream(mfxBitstreamWrapper* pBitstream,
mfxU32 targetID,
mfxU32 frameNum);
virtual mfxStatus ResetInput();
virtual mfxStatus ResetOutput();
virtual bool IsNulOutput();
protected:
std::unique_ptr<CSmplBitstreamReader> m_pFileReader;
std::unique_ptr<CSmplYUVReader> m_pYUVFileReader;
// for performance options can be zero
std::shared_ptr<CSmplBitstreamWriter> m_pFileWriter;
mfxBitstreamWrapper m_Bitstream;
private:
DISALLOW_COPY_AND_ASSIGN(FileBitstreamProcessor);
};
typedef std::vector<mfxFrameSurface1*> SurfPointersArray;
typedef std::vector<PreEncAuxBuffer> PreEncAuxArray;
typedef std::list<ExtendedBS*> BSList;
// Bitstream is external via BitstreamProcessor
class CTranscodingPipeline {
public:
CTranscodingPipeline();
virtual ~CTranscodingPipeline();
virtual mfxStatus Init(sInputParams* pParams,
MFXFrameAllocator* pMFXAllocator,
void* hdl,
CTranscodingPipeline* pParentPipeline,
SafetySurfaceBuffer* pBuffer,
FileBitstreamProcessor* pBSProc,
VPLImplementationLoader* mfxLoader,
CascadeScalerConfig& CSConfig);
// frames allocation is suspended for heterogeneous pipeline
virtual mfxStatus CompleteInit();
virtual void Close();
virtual mfxStatus Reset(); // for 1.X init
virtual mfxStatus Reset(VPLImplementationLoader* mfxLoader);
virtual mfxStatus Join(MFXVideoSession* pChildSession);
virtual mfxStatus Run();
virtual mfxStatus FlushLastFrames() {
return MFX_ERR_NONE;
}
mfxU32 GetProcessFrames() {
return m_nProcessedFramesNum;
}
bool GetJoiningFlag() {
return m_bIsJoinSession;
}
mfxStatus QueryMFXVersion(mfxVersion* version) {
MSDK_CHECK_POINTER(m_pmfxSession.get(), MFX_ERR_NULL_PTR);
return m_pmfxSession->QueryVersion(version);
};
inline mfxU32 GetPipelineID() {
return m_nID;
}
inline void SetPipelineID(mfxU32 id) {
m_nID = id;
}
void StopSession();
mfxStatus CheckStopCondition();
void SetSurfaceUtilizationSynchronizer(
std::shared_ptr<SurfaceUtilizationSynchronizer>& surfaceUtilizationSynchronizer);
mfxU16 GetNumFrameForAlloc() const;
bool IsOverlayUsed();
size_t GetRobustFlag();
eAPIVersion GetVersionOfSessionInitAPI();
std::string GetSessionText() {
std::stringstream ss;
ss << m_pmfxSession->operator mfxSession();
return ss.str();
}
//Adapter type
void SetAdapterType(mfxU16 adapterType) {
m_adapterType = adapterType;
};
void SetPreferdGfx(mfxI32 dGfxIdx = 0) {
m_dGfxIdx = dGfxIdx;
};
void SetAdapterNum(mfxU32 adapterNum = 0) {
m_adapterNum = adapterNum;
};
void SetSurfaceWaitInterval(mfxU32 surface_wait_interval = MSDK_SURFACE_WAIT_INTERVAL) {
m_surface_wait_interval =
surface_wait_interval > 0 ? surface_wait_interval : MSDK_SURFACE_WAIT_INTERVAL;
};
void SetSyncOpTimeout(mfxU32 syncOpTimeout = MSDK_WAIT_INTERVAL) {
m_nSyncOpTimeout = syncOpTimeout;
};
mfxU16 GetAdapterType() const {
return m_adapterType;
};
mfxI32 GetdGfxIdx() const {
return m_dGfxIdx;
};
mfxI32 GetAdapterNum() const {
return m_adapterNum;
};
mfxU32 GetSurfaceWaitInterval() const {
return m_surface_wait_interval;
};
mfxU32 GetSyncOpTimeout() const {
return m_nSyncOpTimeout;
};
#if (defined(_WIN32) || defined(_WIN64))
//Adapter type
void SetPreferiGfx(bool preferiGfx) {
bPreferiGfx = preferiGfx;
};
void SetPreferdGfx(bool preferdGfx) {
bPreferdGfx = preferdGfx;
};
bool IsPreferiGfx() {
return bPreferiGfx;
};
bool IsPreferdGfx() {
return bPreferdGfx;
};
#endif
void PrintLibInfo(VPLImplementationLoader* Loader);
protected:
virtual mfxStatus CheckRequiredAPIVersion(mfxVersion& version, sInputParams* pParams);
virtual mfxStatus Decode();
virtual mfxStatus Encode();
virtual mfxStatus Transcode();
virtual mfxStatus DecodeOneFrame(ExtendedSurface* pExtSurface);
virtual mfxStatus CreateBlackFrame(ExtendedSurface* pExtSurface);
virtual mfxStatus DecodeLastFrame(ExtendedSurface* pExtSurface);
virtual mfxStatus VPPOneFrame(ExtendedSurface* pSurfaceIn,
ExtendedSurface* pExtSurface,
mfxU32 ID = 0);
virtual mfxStatus EncodeOneFrame(ExtendedSurface* pExtSurface, mfxBitstreamWrapper* pBS);
virtual mfxStatus DecodePreInit(sInputParams* pParams);
virtual mfxStatus VPPPreInit(sInputParams* pParams);
virtual mfxStatus EncodePreInit(sInputParams* pParams);
mfxVideoParam GetDecodeParam(mfxU32 ID = 0);
mfxExtMVCSeqDesc GetDecMVCSeqDesc() {
mfxExtMVCSeqDesc* mvc = m_mfxDecParams;
return mvc ? *mvc : mfxExtMVCSeqDesc();
}
static void ModifyParamsUsingPresets(sInputParams& params,
mfxF64 fps,
mfxU32 width,
mfxU32 height);
// alloc frames for all component
mfxStatus AllocFrames(mfxFrameAllocRequest* pRequest, bool isDecAlloc);
mfxStatus AllocFramesForCS();
mfxStatus SetupSurfacePool(mfxU32 preallocateNum);
// need for heterogeneous pipeline
mfxStatus CalculateNumberOfReqFrames(mfxFrameAllocRequest& pRequestDecOut,
mfxFrameAllocRequest& pRequestVPPOut);
void CorrectNumberOfAllocatedFrames(mfxFrameAllocRequest* pNewReq, mfxU32 ID = 0);
void FreeFrames();
mfxStatus LoadStaticSurface();
mfxFrameSurface1* GetFreeSurface(bool isDec, mfxU64 timeout);
mfxFrameSurface1* GetFreeSurfaceForCS(bool isDec, mfxU64 timeout, mfxU32 ID);
mfxU32 GetFreeSurfacesCount(bool isDec);
PreEncAuxBuffer* GetFreePreEncAuxBuffer();
void SetEncCtrlRT(ExtendedSurface& extSurface, bool bInsertIDR);
// parameters configuration functions
mfxStatus InitDecMfxParams(sInputParams* pInParams);
mfxStatus InitVppMfxParams(MfxVideoParamsWrapper& par, sInputParams* pInParams, mfxU32 ID = 0);
virtual mfxStatus InitEncMfxParams(sInputParams* pInParams);
mfxStatus InitPluginMfxParams(sInputParams* pInParams);
virtual mfxU32 FileFourCC2EncFourCC(mfxU32 fcc);
void FillFrameInfoForEncoding(mfxFrameInfo& info, sInputParams* pInParams);
mfxStatus AllocAndInitVppDoNotUse(MfxVideoParamsWrapper& par, sInputParams* pInParams);
mfxStatus AllocMVCSeqDesc();
void FreeVppDoNotUse();
void FreeMVCSeqDesc();
mfxStatus AllocateSufficientBuffer(mfxBitstreamWrapper* pBS);
mfxStatus PutBS();
mfxStatus DumpSurface2File(mfxFrameSurface1* pSurface);
mfxStatus ReplaceBlackSurface(mfxFrameSurface1* pSurface);
mfxStatus Surface2BS(ExtendedSurface* pSurf, mfxBitstreamWrapper* pBS, mfxU32 fourCC);
mfxStatus NV12toBS(mfxFrameSurface1* pSurface, mfxBitstreamWrapper* pBS);
mfxStatus I420toBS(mfxFrameSurface1* pSurface, mfxBitstreamWrapper* pBS);
mfxStatus NV12asI420toBS(mfxFrameSurface1* pSurface, mfxBitstreamWrapper* pBS);
mfxStatus RGB4toBS(mfxFrameSurface1* pSurface, mfxBitstreamWrapper* pBS);
mfxStatus YUY2toBS(mfxFrameSurface1* pSurface, mfxBitstreamWrapper* pBS);
void NoMoreFramesSignal();
mfxStatus AddLaStreams(mfxU16 width, mfxU16 height);
void LockPreEncAuxBuffer(PreEncAuxBuffer* pBuff);
void UnPreEncAuxBuffer(PreEncAuxBuffer* pBuff);
mfxU32 GetNumFramesForReset();
void SetNumFramesForReset(mfxU32 nFrames);
void HandlePossibleGpuHang(mfxStatus& sts);
mfxStatus SetAllocatorAndHandleIfRequired();
mfxStatus LoadGenericPlugin();
mfxBitstreamWrapper* m_pmfxBS; // contains encoded input data
mfxVersion m_Version; // real API version with which library is initialized
mfxLoader m_mfxLoader;
//session and VPP for cascade scaling
std::map<mfxU32, std::unique_ptr<MainVideoSession>> m_pmfxCSSession;
std::map<mfxU32, std::unique_ptr<MFXVideoMultiVPP>> m_pmfxCSVPP;
std::unique_ptr<MainVideoSession> m_pmfxSession;
std::unique_ptr<MFXVideoDECODE> m_pmfxDEC;
std::unique_ptr<MFXVideoENCODE> m_pmfxENC;
std::unique_ptr<MFXVideoMultiVPP>
m_pmfxVPP; // either VPP or VPPPlugin which wraps [VPP]-Plugin-[VPP] pipeline
mfxFrameAllocResponse m_mfxDecResponse; // memory allocation response for decoder
mfxFrameAllocResponse m_mfxEncResponse; // memory allocation response for encoder
MFXFrameAllocator* m_pMFXAllocator;
void* m_hdl; // Diret3D device manager
bool m_bIsInterOrJoined;
mfxU32 m_numEncoders;
mfxU32 m_encoderFourCC;
CSmplYUVWriter m_dumpVppCompFileWriter;
mfxU32 m_vppCompDumpRenderMode;
#if defined(_WIN32) || defined(_WIN64)
CDecodeD3DRender* m_hwdev4Rendering;
#else
CHWDevice* m_hwdev4Rendering;
#endif
SurfPointersArray m_pSurfaceDecPool;
SurfPointersArray m_pSurfaceEncPool;
mfxFrameAllocRequest m_DecOutAllocReques;
mfxFrameAllocRequest m_VPPOutAllocReques;
std::map<mfxU32, SurfPointersArray> m_CSSurfacePools;
mfxU16 m_EncSurfaceType; // actual type of encoder surface pool
mfxU16 m_DecSurfaceType; // actual type of decoder surface pool
PreEncAuxArray m_pPreEncAuxPool;
// transcoding pipeline specific
BSList m_BSPool;
mfxInitParamlWrap m_initPar;
volatile bool m_bForceStop;
bool m_forceSyncAllSession;
std::shared_ptr<SurfaceUtilizationSynchronizer> m_pSurfaceUtilizationSynchronizer;
sPluginParams m_decoderPluginParams;
sPluginParams m_encoderPluginParams;
MfxVideoParamsWrapper m_mfxDecParams;
MfxVideoParamsWrapper m_mfxEncParams;
MfxVideoParamsWrapper m_mfxVppParams;
std::map<mfxU32, MfxVideoParamsWrapper> m_mfxCSVppParams;
MfxVideoParamsWrapper m_mfxPluginParams;
bool m_bIsVpp; // true if there's VPP in the pipeline
bool m_bIsFieldWeaving;
bool m_bIsFieldSplitting;
bool m_bIsPlugin; //true if there's Plugin in the pipeline
RotateParam m_RotateParam;
MfxVideoParamsWrapper m_mfxPreEncParams;
mfxU32 m_nTimeout;
bool m_bUseOverlay;
bool m_bROIasQPMAP;
bool m_bExtMBQP;
// various external buffers
bool
m_bOwnMVCSeqDescMemory; // true if the pipeline owns memory allocated for MVCSeqDesc structure fields
// to enable to-do list
// number of video enhancement filters (denoise, procamp, detail, video_analysis, multi_view, ste, istab, tcc, ace, svc)
constexpr static uint32_t ENH_FILTERS_COUNT = 20;
mfxU32 m_tabDoUseAlg[ENH_FILTERS_COUNT];
mfxU32 m_nID;
mfxU16 m_AsyncDepth;
mfxU32 m_nProcessedFramesNum;
mfxU32 m_nTotalFramesNum;
bool m_bIsJoinSession;
bool m_bAllocHint;
mfxU32 m_nPreallocate;
bool m_bDecodeEnable;
bool m_bEncodeEnable;
mfxU32 m_nVPPCompMode;
mfxI32 m_libvaBackend;
mfxU16 m_MemoryModel;
mfxSyncPoint m_LastDecSyncPoint;
SafetySurfaceBuffer* m_pBuffer;
CTranscodingPipeline* m_pParentPipeline;
mfxFrameAllocRequest m_Request;
bool m_bIsInit;
mfxU32 m_NumFramesForReset;
std::mutex m_mReset;
std::mutex m_mStopSession;
bool m_bRobustFlag;
bool m_bSoftGpuHangRecovery;
bool isHEVCSW;
bool m_bInsertIDR;
bool m_rawInput;
bool m_shouldUseShifted10BitEnc;
std::unique_ptr<ExtendedBSStore> m_pBSStore;
mfxU32 m_FrameNumberPreference;
mfxU32 m_MaxFramesForTranscode;
mfxU32 m_MaxFramesForEncode;
mfxU16 m_ExactNframe;
mfxU16 m_Prolonged;
// pointer to already extended bs processor
FileBitstreamProcessor* m_pBSProcessor;
msdk_tick m_nReqFrameTime; // time required to transcode one frame
mfxU32 statisticsWindowSize; // Sliding window size for Statistics
mfxU32 m_nOutputFramesNum;
CIOStat inputStatistics;
CIOStat outputStatistics;
bool shouldUseGreedyFormula;
// ROI data
std::vector<mfxExtEncoderROI> m_ROIData;
mfxU32 m_nSubmittedFramesNum;
// ROI with MBQP map data
bool m_bUseQPMap;
std::map<void*, mfxExtMBQP> m_bufExtMBQP;
std::map<void*, std::vector<mfxU8>> m_qpMapStorage;
std::map<void*, std::vector<mfxExtBuffer*>> m_extBuffPtrStorage;
std::map<void*, mfxEncodeCtrl> encControlStorage;
mfxU32 m_QPmapWidth;
mfxU32 m_QPmapHeight;
mfxU32 m_GOPSize;
mfxU32 m_QPforI;
mfxU32 m_QPforP;
std::string m_sGenericPluginPath;
mfxU16 m_nRotationAngle;
std::string dump_file;
void FillMBQPBuffer(mfxExtMBQP& qpMap, mfxU16 pictStruct);
TCBRCTestFile::Reader m_TCBRCFileReader;
bool m_bTCBRCFileMode;
mfxStatus ConfigTCBRCTest(mfxFrameSurface1* pSurf);
#ifdef ENABLE_MCTF
sMctfRunTimeParams m_MctfRTParams;
#endif
//Adapter type
mfxU16 m_adapterType = mfxMediaAdapterType::MFX_MEDIA_UNKNOWN;
mfxI32 m_dGfxIdx = -1;
mfxI32 m_adapterNum = -1;
mfxU32 TargetID = 0;
CascadeScalerConfig m_ScalerConfig;
mfxU32 m_surface_wait_interval =
MSDK_SURFACE_WAIT_INTERVAL; // Surface wait when getting free surface from pool
mfxU32 m_nSyncOpTimeout = MSDK_WAIT_INTERVAL; // SyncOperation timeout in msec
#if (defined(_WIN32) || defined(_WIN64))
//Adapter type
bool bPreferiGfx;
bool bPreferdGfx;
#endif
eAPIVersion m_verSessionInit;
bool m_b3DLutEnable;
// 3DLUT video memory default is 65*65*128*4*2 bytes
mfxU32 m_n3DLutVMemId;
mfxU32 m_n3DLutVWidth;
mfxU32 m_n3DLutVHeight;
std::string m_p3DLutFile;
#if (defined(_WIN32) || defined(_WIN64))
mfxStatus CheckHyperEncodeParams(mfxHyperMode hyperMode);
#endif
private:
DISALLOW_COPY_AND_ASSIGN(CTranscodingPipeline);
};
struct ThreadTranscodeContext {
// Pointer to the session's pipeline
std::unique_ptr<CTranscodingPipeline> pPipeline;
// Pointer to bitstream handling object
FileBitstreamProcessor* pBSProcessor = nullptr;
// Session implementation type
mfxIMPL implType = MFX_IMPL_AUTO;
// Session's starting status
mfxStatus startStatus = MFX_ERR_NONE;
// Session's working time
mfxF64 working_time = 0;
// Number of processed frames
mfxU32 numTransFrames = 0;
// Status of the finished session
mfxStatus transcodingSts = MFX_ERR_NONE;
// Thread handle
std::future<void> handle;
void TranscodeRoutine() {
using namespace std::chrono;
MSDK_CHECK_POINTER_NO_RET(pPipeline);
transcodingSts = MFX_ERR_NONE;
auto start_time = system_clock::now();
while (MFX_ERR_NONE == transcodingSts) {
transcodingSts = pPipeline->Run();
}
working_time = duration_cast<duration<mfxF64>>(system_clock::now() - start_time).count();
MSDK_IGNORE_MFX_STS(transcodingSts, MFX_WRN_VALUE_NOT_CHANGED);
numTransFrames = pPipeline->GetProcessFrames();
}
};
} // namespace TranscodingSample
#endif
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