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# `hello-vpp` Sample
This sample shows how to use the Intel Video Processing Library (Intel VPL) 2.X common API to
perform simple video processing.
| Optimized for | Description
|----------------- | ----------------------------------------
| OS | Ubuntu* 20.04/22.04; Windows* 10
| Hardware | Compatible with Intel VPL GPU implementation, which can be found at https://github.com/intel/vpl-gpu-rt
| | and Intel Media SDK GPU implementation, which can be found at https://github.com/Intel-Media-SDK/MediaSDK
| What You Will Learn | How to use Intel VPL to resize and change color format of a raw video file
| Time to Complete | 5 minutes
Expected input/output formats:
* In: GPU=NV12 color planes
* Out: BGRA color planes
## Purpose
This sample is a command line application that takes a file containing a raw
format video elementary stream as an argument. Using Intel VPL, the application
processes it and writes the resized output to `out.raw` in BGRA raw video format.
Native raw frame input format: GPU=NV12.
| Configuration | Default setting
| ----------------- | ----------------------------------
| Target device | GPU
| Input format | NV12
| Output format | BGRA raw video elementary stream
| Output resolution | 640 x 480
## License
Code samples are licensed under the MIT license.
## Building the `hello-vpp` Program
### Include Files
The Intel VPL include folder is located at these locations on your development system:
- Windows: <vpl_install_dir>\include
- Linux: <vpl_install_dir>/include
### On a Linux* System
Perform the following steps:
1. Install prerequisites. To build and run the sample you need to
install prerequisite software and set up your environment:
- Follow the steps in [install.md](https://github.com/intel/libvpl/blob/master/INSTALL.md) or install libvpl-dev.
- Follow the steps in [dgpu-docs](https://dgpu-docs.intel.com/) according to your GPU.
- Install the packages using following commands:
```
apt update
apt install -y cmake build-essential pkg-config libva-dev libva-drm2 vainfo
```
2. Set up your environment using the following command.
```
source <vpl_install_dir>/etc/vpl/vars.sh
```
Here `<vpl_install_dir>` represents the root folder of your Intel VPL
installation. If you customized the
installation folder, it is in your custom location.
3. Build the program using the following commands:
```
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
cmake --build .
```
4. Run the program with default arguments using the following command:
```
./hello-vpp -i ../../../content/cars_320x240.i420 -w 320 -h 240
```
### On a Windows* System Using Visual Studio* Version 2017 or Newer
#### Building the program using CMake
1. Install prerequisites. To build and run the sample you need to
install prerequisite software and set up your environment:
- Follow the steps in [install.md](https://github.com/intel/libvpl/blob/master/INSTALL.md) to install Intel VPL package.
- Visual Studio 2022
- [CMake](https://cmake.org)
2. Set up your environment using the following command.
```
<vpl_install_dir>\etc\vpl\vars.bat
```
Here `<vpl_install_dir>` represents the root folder of your Intel VPL
installation. If you customized the installation
folder, the `vars.bat` is in your custom location. Note that if a
compiler is not installed you should run in a Visual
Studio 64-bit command prompt.
3. Build the program with default arguments using the following commands:
```
mkdir build
cd build
cmake ..
cmake --build . --config Release
```
4. Run the program using the following command:
```
Release\hello-vpp -i ..\..\..\content\cars_320x240.i420 -w 320 -h 240
```
## Running the Sample
### Example Output
```
Implementation details:
ApiVersion: 2.8
Implementation type: HW
AccelerationMode via: D3D11
DeviceID: 56a6/0
Path: C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_a35f92e9f7f89b10\libmfx64-gen.dll
Processing ../../../content/cars_320x240.i420 -> out.raw
Processed 30 frames
```
You can find the 640x480 BGRA output file `out.raw` in the build directory.
You can display the output with a video player that supports raw streams such as
FFplay. You can use the following command to display the output with FFplay:
```
ffplay -video_size 640x480 -pixel_format bgra -f rawvideo out.raw
```
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