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Source: libwfut
Priority: optional
Section: libs
Maintainer: Michael Koch <konqueror@gmx.de>
Build-Depends: debhelper (>= 5), cdbs, libsigc++-2.0-dev, libcurl4-gnutls-dev, chrpath
Homepage: http://www.worldforge.org/
Standards-Version: 3.7.3
Package: libwfut-0.2-1
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Description: WorldForge Update Tool (libraries)
WFUT is a content distribution system initially intended to provide media
updates for WorldForge. It can download and update game data and artwork for
WorldForge gaming clients.
.
This package contains the libwfut library to be used by game clients.
Package: libwfut-0.2-1-dbg
Section: libdevel
Priority: extra
Architecture: any
Depends: libwfut-0.2-1 (= ${binary:Version})
Conflicts: libwfut-0.1-0-dbg
Description: WorldForge Update Tool (debugging libs)
WFUT is a content distribution system initially intended to provide media
updates for WorldForge. It can download and update game data and artwork for
WorldForge gaming clients.
.
This package contains the libwfut debugging symbols.
Package: libwfut-0.2-dev
Section: libdevel
Architecture: any
Depends: libwfut-0.2-1 (= ${binary:Version}), libsigc++-2.0-dev, libcurl4-gnutls-dev
Description: WorldForge Update Tool (development files)
WFUT is a content distribution system initially intended to provide media
updates for WorldForge. It can download and update game data and artwork for
WorldForge gaming clients.
.
This package contains the libwfut development files.
Package: wfut
Section: utils
Architecture: any
Depends: ${shlibs:Depends}
Description: WorldForge Update Tool (executable)
WFUT is a content distribution system initially intended to provide media
updates for WorldForge. It can download and update game data and artwork for
WorldForge gaming clients.
.
This package contains the wfut command line utility. With it a user can
interactivly download and update game data and artwork.
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