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// Geometric Tools, LLC
// Copyright (c) 1998-2014
// Distributed under the Boost Software License, Version 1.0.
// http://www.boost.org/LICENSE_1_0.txt
// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
//
// File Version: 5.0.0 (2010/01/01)
#include "Wm5GraphicsPCH.h"
#include "Wm5IKGoal.h"
using namespace Wm5;
WM5_IMPLEMENT_RTTI(Wm5, Object, IKGoal);
WM5_IMPLEMENT_STREAM(IKGoal);
WM5_IMPLEMENT_FACTORY(IKGoal);
//----------------------------------------------------------------------------
IKGoal::IKGoal (Spatial* target, Spatial* effector, float weight)
:
Weight(weight),
mTarget(target),
mEffector(effector)
{
}
//----------------------------------------------------------------------------
IKGoal::~IKGoal ()
{
}
//----------------------------------------------------------------------------
APoint IKGoal::GetTargetPosition () const
{
return mTarget->WorldTransform.GetTranslate();
}
//----------------------------------------------------------------------------
APoint IKGoal::GetEffectorPosition () const
{
return mEffector->WorldTransform.GetTranslate();
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Name support.
//----------------------------------------------------------------------------
Object* IKGoal::GetObjectByName (const std::string& name)
{
Object* found = Object::GetObjectByName(name);
if (found)
{
return found;
}
WM5_GET_OBJECT_BY_NAME(mTarget, name, found);
WM5_GET_OBJECT_BY_NAME(mEffector, name, found);
return 0;
}
//----------------------------------------------------------------------------
void IKGoal::GetAllObjectsByName (const std::string& name,
std::vector<Object*>& objects)
{
Object::GetAllObjectsByName(name, objects);
WM5_GET_ALL_OBJECTS_BY_NAME(mTarget, name, objects);
WM5_GET_ALL_OBJECTS_BY_NAME(mEffector, name, objects);
}
//----------------------------------------------------------------------------
//----------------------------------------------------------------------------
// Streaming support.
//----------------------------------------------------------------------------
IKGoal::IKGoal (LoadConstructor value)
:
Object(value),
Weight(0.0f)
{
}
//----------------------------------------------------------------------------
void IKGoal::Load (InStream& source)
{
WM5_BEGIN_DEBUG_STREAM_LOAD(source);
Object::Load(source);
source.Read(Weight);
source.ReadPointer(mTarget);
source.ReadPointer(mEffector);
WM5_END_DEBUG_STREAM_LOAD(IKGoal, source);
}
//----------------------------------------------------------------------------
void IKGoal::Link (InStream& source)
{
Object::Link(source);
source.ResolveLink(mTarget);
source.ResolveLink(mEffector);
}
//----------------------------------------------------------------------------
void IKGoal::PostLink ()
{
Object::PostLink();
}
//----------------------------------------------------------------------------
bool IKGoal::Register (OutStream& target) const
{
if (Object::Register(target))
{
target.Register(mTarget);
target.Register(mEffector);
return true;
}
return false;
}
//----------------------------------------------------------------------------
void IKGoal::Save (OutStream& target) const
{
WM5_BEGIN_DEBUG_STREAM_SAVE(target);
Object::Save(target);
target.Write(Weight);
target.WritePointer(mTarget);
target.WritePointer(mEffector);
WM5_END_DEBUG_STREAM_SAVE(IKGoal, target);
}
//----------------------------------------------------------------------------
int IKGoal::GetStreamingSize () const
{
int size = Object::GetStreamingSize();
size += sizeof(Weight);
size += WM5_POINTERSIZE(mTarget);
size += WM5_POINTERSIZE(mEffector);
return size;
}
//----------------------------------------------------------------------------
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